PASS MenuPlayerInput target type Player
PASS MenuPlayerInput unambiguous method TakeInput
PASS MenuPlayerInput Postfix __result : System.Boolean
PASS MenuLookInput target type Player
PASS MenuLookInput unambiguous method SetMouseLook
PASS MenuCursor target type GameCamera
PASS MenuCursor unambiguous method UpdateMouseCapture
PASS MenuControls target type Player
PASS MenuControls unambiguous method SetControls
PASS MenuControls Prefix movedir : UnityEngine.Vector3
PASS MenuControls Prefix attack : System.Boolean
PASS MenuControls Prefix attackHold : System.Boolean
PASS MenuControls Prefix secondaryAttack : System.Boolean
PASS MenuControls Prefix secondaryAttackHold : System.Boolean
PASS MenuControls Prefix block : System.Boolean
PASS MenuControls Prefix blockHold : System.Boolean
PASS MenuControls Prefix jump : System.Boolean
PASS MenuControls Prefix crouch : System.Boolean
PASS MenuControls Prefix run : System.Boolean
PASS MenuControls Prefix autoRun : System.Boolean
PASS MenuControls Prefix dodge : System.Boolean
PASS MenuCameraInput target type GameCamera
PASS MenuCameraInput unambiguous method UpdateCamera
PASS PlayerDamageProtection target type Character
PASS PlayerDamageProtection unambiguous method RPC_Damage
PASS PlayerDamageProtection Prefix __instance : Character
PASS PlayerDamageProtection Prefix hit : HitData
PASS DirectDamageProtection target type Character
PASS DirectDamageProtection unambiguous method ApplyDamage
PASS DirectDamageProtection Prefix __instance : Character
PASS UnlimitedStamina target type Player
PASS UnlimitedStamina unambiguous method UseStamina
PASS UnlimitedStamina Prefix __instance : Player
PASS StaminaAvailability target type Player
PASS StaminaAvailability unambiguous method HaveStamina
PASS StaminaAvailability Postfix __instance : Player
PASS StaminaAvailability Postfix __result : System.Boolean
PASS UnlimitedEitr target type Player
PASS UnlimitedEitr unambiguous method UseEitr
PASS UnlimitedEitr Prefix __instance : Player
PASS EitrAvailability target type Player
PASS EitrAvailability unambiguous method HaveEitr
PASS EitrAvailability Postfix __instance : Player
PASS EitrAvailability Postfix __result : System.Boolean
PASS IgnoreEncumbrance target type Player
PASS IgnoreEncumbrance unambiguous method IsEncumbered
PASS IgnoreEncumbrance Postfix __instance : Player
PASS IgnoreEncumbrance Postfix __result : System.Boolean
PASS FreezeFood target type Player
PASS FreezeFood unambiguous method UpdateFood
PASS FreezeFood Prefix __instance : Player
PASS FreezeFood Prefix dt : System.Single
PASS FreezeFood Prefix forceUpdate : System.Boolean
PASS FlySpeed target type Character
PASS FlySpeed unambiguous method UpdateDebugFly
PASS FlySpeed Prefix __instance : Character
PASS EquipmentDurability target type Humanoid
PASS EquipmentDurability unambiguous method UpdateEquipment
PASS EquipmentDurability Prefix __instance : Humanoid
PASS ArmorDurability target type Player
PASS ArmorDurability unambiguous method DamageArmorDurability
PASS ArmorDurability Prefix __instance : Player
PASS NoStagger target type Character
PASS NoStagger unambiguous method Stagger
PASS NoStagger Prefix __instance : Character
PASS NoStaggerRpc target type Character
PASS NoStaggerRpc unambiguous method RPC_Stagger
PASS NoStaggerRpc Prefix __instance : Character
PASS OutgoingDamage target type Attack
PASS OutgoingDamage unambiguous method ModifyDamage
PASS OutgoingDamage Postfix __instance : Attack
PASS OutgoingDamage Postfix hitData : HitData
PASS UnlimitedAmmo target type Attack
PASS UnlimitedAmmo unambiguous method UseAmmo
PASS UnlimitedAmmo Prefix __instance : Attack
PASS UnlimitedAmmo Prefix ammoItem : ItemDrop/ItemData
PASS UnlimitedAmmo Prefix __result : System.Boolean
PASS FastBowDraw target type Humanoid
PASS FastBowDraw unambiguous method GetAttackDrawPercentage
PASS FastBowDraw Postfix __instance : Humanoid
PASS FastBowDraw Postfix __result : System.Single
PASS AttackSpeed target type CharacterAnimEvent
PASS AttackSpeed unambiguous method CustomFixedUpdate
PASS AttackSpeed Postfix __instance : CharacterAnimEvent
PASS NoAttackStamina target type SEMan
PASS NoAttackStamina unambiguous method ModifyAttackStaminaUsage
PASS NoAttackStamina Postfix __instance : SEMan
PASS NoAttackStamina Postfix staminaUse : System.Single
PASS NoBlockStamina target type SEMan
PASS NoBlockStamina unambiguous method ModifyBlockStaminaUsage
PASS NoBlockStamina Postfix __instance : SEMan
PASS NoBlockStamina Postfix staminaUse : System.Single
PASS ParryBonus target type SEMan
PASS ParryBonus unambiguous method ModifyTimedBlockBonus
PASS ParryBonus Postfix __instance : SEMan
PASS ParryBonus Postfix timedBlockBonus : System.Single
PASS SkillGain target type Skills
PASS SkillGain unambiguous method RaiseSkill
PASS SkillGain Prefix __instance : Skills
PASS SkillGain Prefix factor : System.Single
PASS SkillLoss target type Skills
PASS SkillLoss unambiguous method LowerAllSkills
PASS SkillLoss Prefix __instance : Skills
PASS InstanceDamage target type ItemDrop/ItemData
PASS InstanceDamage unambiguous method GetDamage
PASS InstanceDamage Postfix __instance : ItemDrop/ItemData
PASS InstanceDamage Postfix __result : HitData/DamageTypes
PASS InstanceArmor target type ItemDrop/ItemData
PASS InstanceArmor unambiguous method GetArmor
PASS InstanceArmor Postfix __instance : ItemDrop/ItemData
PASS InstanceArmor Postfix __result : System.Single
PASS InstanceBlock target type ItemDrop/ItemData
PASS InstanceBlock unambiguous method GetBaseBlockPower
PASS InstanceBlock Postfix __instance : ItemDrop/ItemData
PASS InstanceBlock Postfix __result : System.Single
PASS InstanceDurability target type ItemDrop/ItemData
PASS InstanceDurability unambiguous method GetMaxDurability
PASS InstanceDurability Postfix __instance : ItemDrop/ItemData
PASS InstanceDurability Postfix __result : System.Single
PASS InstanceWeight target type ItemDrop/ItemData
PASS InstanceWeight unambiguous method GetWeight
PASS InstanceWeight Postfix __instance : ItemDrop/ItemData
PASS InstanceWeight Postfix stackOverride : System.Int32
PASS InstanceWeight Postfix __result : System.Single
PASS InstanceUnitWeight target type ItemDrop/ItemData
PASS InstanceUnitWeight unambiguous method GetNonStackedWeight
PASS InstanceUnitWeight Postfix __instance : ItemDrop/ItemData
PASS InstanceUnitWeight Postfix __result : System.Single
PASS BuildRequirements target type Player
PASS BuildRequirements unambiguous method HaveRequirements
PASS BuildRequirements Prefix __instance : Player
PASS BuildRequirements Prefix piece : Piece
PASS BuildRequirements Prefix mode : Player/RequirementMode
PASS BuildRequirements Prefix __result : System.Boolean
PASS ConsumeResources target type Player
PASS ConsumeResources unambiguous method ConsumeResources
PASS ConsumeResources Prefix __instance : Player
PASS ConsumeResources Prefix qualityLevel : System.Int32
PASS CraftRequirements target type Player
PASS CraftRequirements unambiguous method HaveRequirementItems
PASS CraftRequirements Prefix __instance : Player
PASS CraftRequirements Prefix discover : System.Boolean
PASS CraftRequirements Prefix qualityLevel : System.Int32
PASS CraftRequirements Prefix __result : System.Boolean
PASS CraftStation target type Player
PASS CraftStation unambiguous method RequiredCraftingStation
PASS CraftStation Prefix __instance : Player
PASS CraftStation Prefix checkLevel : System.Boolean
PASS CraftStation Prefix __result : System.Boolean
PASS CraftContext target type InventoryGui
PASS CraftContext unambiguous method DoCrafting
PASS CraftContext Prefix __instance : InventoryGui
PASS CraftContext Prefix player : Player
PASS CraftNoCost target type Player
PASS CraftNoCost unambiguous method NoCostCheat
PASS CraftNoCost Postfix __instance : Player
PASS CraftNoCost Postfix __result : System.Boolean
PASS SingleIngredientFreeCraft target type Recipe
PASS SingleIngredientFreeCraft unambiguous method GetAmount
PASS SingleIngredientFreeCraft Prefix __instance : Recipe
PASS SingleIngredientFreeCraft Prefix quality : System.Int32
PASS SingleIngredientFreeCraft Prefix craftMultiplier : System.Int32
PASS SingleIngredientFreeCraft Prefix need : System.Int32
PASS SingleIngredientFreeCraft Prefix singleReqItem : ItemDrop/ItemData
PASS SingleIngredientFreeCraft Prefix __result : System.Int32
PASS InstantCraft target type InventoryGui
PASS InstantCraft unambiguous method UpdateRecipe
PASS InstantCraft Prefix __instance : InventoryGui
PASS RepairWithoutStation target type InventoryGui
PASS RepairWithoutStation unambiguous method RepairOneItem
PASS RepairButtonWithoutStation target type InventoryGui
PASS RepairButtonWithoutStation unambiguous method UpdateRepair
PASS RepairButtonWithoutStation Prefix __instance : InventoryGui
PASS PlacementRules target type Player
PASS PlacementRules unambiguous method UpdatePlacementGhost
PASS PlacementRules Postfix __instance : Player
PASS PlacementOverlap target type Player
PASS PlacementOverlap unambiguous method TestGhostClipping
PASS PlacementOverlap Postfix __instance : Player
PASS PlacementOverlap Postfix __result : System.Boolean
PASS StructuralSupport target type WearNTear
PASS StructuralSupport unambiguous method UpdateSupport
PASS StructuralSupport Prefix __instance : WearNTear
PASS BoatProtection target type WearNTear
PASS BoatProtection unambiguous method ApplyDamage
PASS BoatProtection Prefix __instance : WearNTear
PASS BoatProtection Prefix __result : System.Boolean
PASS FreezeMonsterAI target type MonsterAI
PASS FreezeMonsterAI unambiguous method UpdateAI
PASS FreezeMonsterAI Prefix __instance : MonsterAI
PASS FreezeMonsterAI Prefix __result : System.Boolean
PASS FreezeAnimalAI target type AnimalAI
PASS FreezeAnimalAI unambiguous method UpdateAI
PASS FreezeAnimalAI Prefix __instance : AnimalAI
PASS FreezeAnimalAI Prefix __result : System.Boolean
PASS TamingSpeed target type Tameable
PASS TamingSpeed unambiguous method DecreaseRemainingTime
PASS TamingSpeed Prefix __instance : Tameable
PASS TamingSpeed Prefix time : System.Single
PASS PlantGrowth target type Plant
PASS PlantGrowth unambiguous method GetGrowTime
PASS PlantGrowth Postfix __instance : Plant
PASS PlantGrowth Postfix __result : System.Single
PASS PlantAnywhere target type Plant
PASS PlantAnywhere unambiguous method UpdateHealth
PASS PlantAnywhere Postfix __instance : Plant
PASS MapDestination target type Minimap
PASS MapDestination unambiguous method OnMapMiddleClick
PASS MapDestination Prefix __instance : Minimap
PASS Reflected field Attack.m_character
PASS Reflected field Attack.m_ammoItem
PASS Reflected field EnvMan.m_debugTime
PASS Reflected field EnvMan.m_debugTimeOfDay
PASS Reflected field EnvMan.m_debugEnv
PASS Reflected field EnvMan.m_debugWind
PASS Reflected field EnvMan.m_debugWindAngle
PASS Reflected field EnvMan.m_debugWindIntensity
PASS Reflected field Fermenter.m_fermentationDuration
PASS Reflected field GameCamera.m_fov
PASS Reflected field GameCamera.m_distance
PASS Reflected field GameCamera.m_maxDistance
PASS Reflected field GameCamera.m_freeFlySpeed
PASS Reflected field InventoryGui.m_craftUpgradeItem
PASS Reflected field InventoryGui.m_craftTimer
PASS Reflected field InventoryGui.m_repairPanel
PASS Reflected field InventoryGui.m_repairPanelSelection
PASS Reflected field InventoryGui.m_repairButton
PASS Reflected field InventoryGui.m_repairButtonGlow
PASS Reflected field Plant.m_status
PASS Reflected field Player.m_foodUpdateTimer
PASS Reflected field Player.m_placementGhost
PASS Reflected field Player.m_placementStatus
PASS Reflected field Player.m_speed
PASS Reflected field Player.m_runSpeed
PASS Reflected field Player.m_swimSpeed
PASS Reflected field Player.m_jumpForce
PASS Reflected field Player.m_staminaRegen
PASS Reflected field Player.m_eiterRegen
PASS Reflected field Player.m_maxCarryWeight
PASS Reflected field Player.m_autoPickupRange
PASS Reflected field Player.m_maxPlaceDistance
PASS Reflected field Player.m_placeRotationDegrees
PASS Reflected field Player.m_knownMaterial
PASS Reflected field Procreation.m_pregnancyDuration
PASS Reflected field Ship.m_sailForceFactor
PASS Reflected field Smelter.m_secPerProduct
PASS Reflected field WearNTear.m_support
PASS Reflected field ZNetScene.m_namedPrefabs
PASS Reflected call Humanoid.GetCurrentBlocker()
PASS Reflected call Minimap.ScreenToWorldPoint(UnityEngine.Vector3)
PASS Reflected call Player.SetPlacementGhostValid(System.Boolean)
PASS Reflected call Player.UpdateKnownRecipesList()
PASS Reflected call Player.AddKnownRecipe(Recipe)
PASS Reflected call Player.AddKnownPiece(Piece)
PASS Reflected call Player.UpdateAvailablePiecesList()
PASS Reflected call Skills.GetSkill(Skills/SkillType)
PASS Reflected call Smelter.SetFuel(System.Single)
PASS Reflected call Smelter.GetQueuedOre()
PASS Reflected call Smelter.GetQueueSize()
PASS Reflected call Tameable.Tame()
PASS Reflected call Version.GetVersionString(System.Boolean)
PASS Reflected call WearNTear.GetMaxSupport()
PASS Key capture input map s_keyCodeToKeyMap
PASS Key capture input map s_keyCodeToMouseButtonMap
PASS Key capture input map s_keyCodeToGamepadButtonMap
PASS Key capture input method GetKey
PASS Key capture input method GetKeyDown
PASS Key capture input method IsKeyCodeValid
PASS Version-adaptive pointer position API
PASS Version-adaptive Inventory.Changed signature
PASS Version-adaptive Smelter.QueueOre signature
PASS Version-adaptive Piece.SetCreator signature
PASS ESP creature anchor API
PASS ESP pickable localized-name API
PASS Mod performs no IL field writes to item SharedData
PASS Mod has no System.Net calls
RESULT: 276 passed; 0 failed.
Read-only metadata verification against the local game assembly. No Unity lifecycle, game session, Harmony detour execution, controller or save/reload test is implied.
