FOUND   CharacterController -> De.InGame
FOUND   UnitController -> De.InGame
FOUND   PlayerManager -> De.InGame
FOUND   ReqSetCharacterHp -> De.InGame
FOUND   ReqSetCharacterStress -> De.InGame
FOUND   ReqSetCharacterLightFuel -> De.InGame
FOUND   ReqCheatSetGold -> De.InGame
FOUND   ReqCheatSetCoin -> De.InGame
FOUND   ReqSpawnDropGoods -> De.InGame
FOUND   ReqCheatAddGoods -> De.InGame
FOUND   ReqCheatAddParadox -> De.InGame
FOUND   ReqCheatAddRandomParadox -> De.InGame
FOUND   ReqGainAccumulatedExp -> De.InGame
FOUND   HpDamageEvent -> De.InGame
FOUND   StaminaDamageEvent -> De.InGame
FOUND   GameCommon.Data.Goods -> De.Base
FOUND   GameCommon.Data.GoodsData -> De.Base
FOUND   GameCommon.Data.WeaponGoods -> De.Base
FOUND   GameCommon.Data.AccessoryGoods -> De.Base
FOUND   GameCommon.Data.ArtifactGoods -> De.Base
FOUND   GameCommon.Data.GoodsCreator -> De.Base
FOUND   GameCommon.Data.DamageActionEvent -> De.Base
FOUND   GameCommon.Data.DamageInfo -> De.Base
FOUND   CharacterModel -> De.InGame
FOUND   GameCommon.Table.TEquipment -> De.Base
FOUND   GameCommon.Table.TArtifactPrefix -> De.Base
FOUND   GameCommon.Table.TEquipmentEffect -> De.Base
FOUND   GameCommon.Table.TEquipmentSet -> De.Base
No CharacterController instance now.
Cached controller: none
Loaded item names: 1450
Loaded paradox names: 149

EQUIPMENT INTERFACE SUMMARY
TEquipment.Table.Count=0
TArtifactPrefix.Table.Count=0

INTERESTING METHODS CharacterController
METHOD Void _ApplyParadox_b__84_1(Int32 _)
METHOD Void _OnCheatResetSkillCooldown_b__178_1(UnitSkill _)
METHOD Void _OnCheatUnlockAllTalent_b__181_0(Int32 _)
METHOD Void _OnNetworkSpawn_b__53_1(EActionState _)
METHOD Void _OnNetworkSpawn_b__53_3(EActionState _)
METHOD Void _OnNetworkSpawn_b__53_4(Unit _)
METHOD Boolean _OnStressChanged_b__86_0(Int32 _)
METHOD Void _OnStressChanged_b__86_1(Int32 _)
METHOD Boolean _UpdateStress_b__68_8(CharacterModel _)
METHOD Int32 _UpdateTickDamage_b__49_13(BuffEffectInfo`1 info)
METHOD __f__AnonymousType4`4 _UpdateTickDamage_b__49_34(IGrouping`2 g)
METHOD Int32 _UpdateTickDamage_b__49_38(BuffEffectInfo`1 info)
METHOD ValueTuple`3 _UpdateTickDamage_b__49_7(IGrouping`2 g)
METHOD Void ApplyParadox()
METHOD Int32 CalculateDamage(HpDamageEvent unitEvent)
METHOD Void Despawn(Single delay, Boolean destroy)
METHOD Void FlushPlayerStateBeforeResponse()
METHOD Void GainCoin(Int64 amount)
METHOD Void GainCurrency(Goods goods)
METHOD Void GainExp(Int64 amount)
METHOD Void GainGold(Int64 amount)
METHOD Int32 get__accumulatedComboDamage()
METHOD Single get__corruptionStressUpdateRemainTime()
METHOD EStressState get__currentStressDebuffState()
METHOD Single get__hpFraction()
METHOD Boolean get__IsSpawned_k__BackingField()
METHOD Single get__lastHpDamageTime()
METHOD Single get__lastStaminaDecreasedTime()
METHOD Single get__nextStressDebuffUpdateTime()
METHOD Int32 get__shadowSpawnRemainCount()
METHOD Single get__shadowSpawnRemainDelayTime()
METHOD Single get__shadowSpawnRemainTime()
METHOD Boolean get__stressBuffToastDisplayed()
METHOD Single get__stressDebuffStartTime()
METHOD CompositeDisposable get__stressStateDisposable()
METHOD Single get__stressUpdateRemainTime()
METHOD Boolean get_IsSpawned()
METHOD Int32 get_StressMax()
METHOD Goods GetEquippedGoods(EGoodsSlotCategory category, Int32 slotIndex)
METHOD Goods GetRepairTargetGoods(EGoodsSlotCategory slotCategory, Int32 slotIndex)
METHOD Void InSceneNetworkObjectsSpawned()
METHOD Void InternalOnGainedOwnership()
METHOD Void InternalOnNetworkDespawn()
METHOD Void InternalOnNetworkPostSpawn()
METHOD Void InternalOnNetworkPreDespawn()
METHOD Void InternalOnNetworkPreSpawn(NetworkManager& networkManager)
METHOD Void InternalOnNetworkSpawn()
METHOD Goods Method_Private_Goods_Int32_Int32_byref___c__DisplayClass271_0_0(Int32 equipmentId, Int32 count, __c__DisplayClass271_0& )
METHOD Void NetworkPostSpawn()
METHOD Void NetworkPreSpawn(NetworkManager& networkManager, NetworkObject networkObject)
METHOD Void NetworkSpawn()
METHOD Void OnAcquireParadox(ReqAcquireParadox message)
METHOD Void OnAcquireParadoxActionEvent(AcquireParadoxActionEvent actionEvent, ITarget target)
METHOD Void OnBrightnessDamageEvent(BrightnessDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnCheatAddGoods(ReqCheatAddGoods message)
METHOD Void OnCheatAddParadox(ReqCheatAddParadox message)
METHOD Void OnCheatAddRandomParadox(ReqCheatAddRandomParadox message)
METHOD Void OnCheatApplyCharacterOptions(ReqCheatApplyCharacterOptions message)
METHOD Void OnCheatApplySoul(ReqCheatApplySoul message)
METHOD Void OnCheatLevelUp(ReqCheatLevelUp message)
METHOD Void OnCheatMovePosition(ReqCheatMovePosition message)
METHOD Void OnCheatResetSkillCooldown(ReqCheatResetSkillCooldown message)
METHOD Void OnCheatReviveCharacter(ReqCheatReviveCharacter message)
METHOD Void OnCheatSetCoin(ReqCheatSetCoin message)
METHOD Void OnCheatSetExp(ReqCheatSetExp message)
METHOD Void OnCheatSetGold(ReqCheatSetGold message)
METHOD Void OnCheatSkillCharge(ReqCheatSkillCharge message)
METHOD Void OnCheatSkillMonsterAll(ReqCheatSkillMonsterAll message)
METHOD Void OnCheatSpawnMonster(ReqCheatSpawnMonster message)
METHOD Void OnCheatSpawnTrap(ReqCheatSpawnTrap message)
METHOD Void OnCheatSpawnWaveExecutor(ReqCheatSpawnWaveExecutor message)
METHOD Void OnCheatUnlockAllTalent(ReqCheatUnlockAllTalent message)
METHOD Void OnConsumeGoods(ReqConsumeGoods message)
METHOD Void OnCraftingGoods(ReqCraftingGoods message)
METHOD Void OnCraftingGoods(ResCraftingGoods message)
METHOD Void OnDamageActionEvent(DamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnDeferringDespawn(Int32 despawnTick)
METHOD Void OnExchangeCoin(ReqExchangeCoin message)
METHOD Void OnExchangeCoin(ResExchangeCoin message)
METHOD Void OnGainAccumulatedExp(ReqGainAccumulatedExp message)
METHOD Void OnGainedOwnership()
METHOD Void OnGainGoods(ReqGainGoods message)
METHOD Void OnHostSpawn()
METHOD Void OnHpDamageApplied(HpDamageEvent unitEvent, Int32 hpDamage)
METHOD Void OnHpDamageEvent(HpDamageEvent unitEvent)
METHOD Void OnHpRecoveryEvent(HpRecoveryEvent unitEvent)
METHOD Void OnInSceneObjectsSpawned()
METHOD Void OnLightFuelChanged(Int32 lightFuel)
METHOD Void OnLightFuelDamageEvent(LightFuelDamageEvent unitEvent)
METHOD Void OnLightFuelRecoveryEvent(LightFuelRecoveryEvent unitEvent)
METHOD Void OnNetworkDespawn()
METHOD Void OnNetworkPostSpawn()
METHOD Void OnNetworkPreDespawn()
METHOD Void OnNetworkPreSpawn(NetworkManager& networkManager)
METHOD Void OnNetworkSpawn()
METHOD Void OnNoticeDamage(NoticeDamageEvent unitEvent)
METHOD Void OnParadoxLock(ReqParadoxLock message)
METHOD Void OnParadoxLock(ResParadoxLock message)
METHOD Void OnParadoxPurify(ReqParadoxPurify message)
METHOD Void OnParadoxPurify(ResParadoxPurify message)
METHOD Void OnParadoxUnlock(ReqParadoxUnlock message)
METHOD Void OnRemoveParadox(ReqRemoveParadox message)
METHOD Void OnRemoveParadoxActionEvent(RemoveParadoxActionEvent actionEvent, ITarget target)
METHOD Void OnRepairAllGoods(ReqRepairAllGoods message)
METHOD Void OnRepairAllGoods(ResRepairAllGoods message)
METHOD Void OnRepairGoods(ReqRepairGoods message)
METHOD Void OnRepairGoods(ResRepairGoods message)
METHOD Void OnScrapGoods(ReqScrapGoods message)
METHOD Void OnScrapGoods(ResScrapGoods message)
METHOD Void OnSetCharacterCorruption(ReqSetCharacterCorruption message)
METHOD Void OnSetCharacterForward(ReqSetCharacterForward message)
METHOD Void OnSetCharacterHp(ReqSetCharacterHp message)
METHOD Void OnSetCharacterLightFuel(ReqSetCharacterLightFuel message)
METHOD Void OnSetCharacterPosition(ReqSetCharacterPosition message)
METHOD Void OnSetCharacterStress(ReqSetCharacterStress message)
METHOD Void OnShopBuyGoods(ReqShopBuyGoods message)
METHOD Void OnShopBuyGoods(ResShopBuyGoods message)
METHOD Void OnShopSellGoods(ReqShopSellGoods message)
METHOD Void OnShopSellGoods(ResShopSellGoods message)
METHOD Void OnSoulDamageEvent(SoulDamageEvent unitEvent)
METHOD Void OnSpawnDropGoods(ReqSpawnDropGoods message)
METHOD Void OnSpawnExit(ReqSpawnExit message)
METHOD Void OnSpawnMonster(ReqSpawnMonster message)
METHOD Void OnSpawnWaveExecutor(ReqSpawnWaveExecutor message)
METHOD Void OnStaminaChanged(Single oldStamina, Single newStamina)
METHOD Void OnStaminaDamageEvent(StaminaDamageEvent unitEvent)
METHOD Void OnStaminaRecoveryEvent(StaminaRecoveryEvent unitEvent)
METHOD Void OnStressChanged(Single value)
METHOD Void OnStressDamageEvent(StressDamageEvent unitEvent)
METHOD Void OnStressDamageEvent(StressDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnStressRecoveryEvent(StressRecoveryEvent unitEvent)
METHOD Void OnStressRecoveryEvent(StressRecoveryActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnStressStateChanged(EStressState state)
METHOD Void RegisterHostCheatHandlers()
METHOD Void set__accumulatedComboDamage(Int32 )
METHOD Void set__corruptionStressUpdateRemainTime(Single )
METHOD Void set__currentStressDebuffState(EStressState )
METHOD Void set__hpFraction(Single )
METHOD Void set__IsSpawned_k__BackingField(Boolean )
METHOD Void set__lastHpDamageTime(Single )
METHOD Void set__lastStaminaDecreasedTime(Single )
METHOD Void set__nextStressDebuffUpdateTime(Single )
METHOD Void set__shadowSpawnRemainCount(Int32 )
METHOD Void set__shadowSpawnRemainDelayTime(Single )
METHOD Void set__shadowSpawnRemainTime(Single )
METHOD Void set__stressBuffToastDisplayed(Boolean )
METHOD Void set__stressDebuffStartTime(Single )
METHOD Void set__stressStateDisposable(CompositeDisposable )
METHOD Void set__stressUpdateRemainTime(Single )
METHOD Void set_IsSpawned(Boolean value)
METHOD Void SetRepairTargetGoods(EGoodsSlotCategory slotCategory, Int32 slotIndex, Goods repairedGoods)
METHOD Void Spawn(Boolean destroyWithScene)
METHOD Void TriggerGainWorthEvent()
METHOD Boolean TryConsumeCoin(Int64 amount)
METHOD Boolean TryConsumeExp(Int64 amount)
METHOD Boolean TryConsumeGold(Int64 amount)
METHOD Boolean TryConsumeGoods(Goods goods, Boolean allowStashFallback, Int64& consumeGold, Int64& consumeCoin, Goods& remainGoods)
METHOD Boolean TryConsumeGoods(Il2CppReferenceArray`1 goodsArray, Int64& consumeGold, Int64& consumeCoin, Il2CppReferenceArray`1& remainMaterials)
METHOD Void TryDespawn(Boolean destroy)
METHOD Void TryShowAllyDamageBubble(HpDamageEvent unitEvent)
METHOD Void UpdateLightFuel()
METHOD Void UpdateParadox(Il2CppStructArray`1 oldParadoxIds, Il2CppStructArray`1 newParadoxIds)
METHOD Void UpdateRegenHp()
METHOD Void UpdateStamina()
METHOD Void UpdateStress()
METHOD Void UpdateTickDamage()

INTERESTING METHODS UnitController
METHOD Int32 _UpdateTickDamage_b__49_13(BuffEffectInfo`1 info)
METHOD __f__AnonymousType4`4 _UpdateTickDamage_b__49_34(IGrouping`2 g)
METHOD Int32 _UpdateTickDamage_b__49_38(BuffEffectInfo`1 info)
METHOD ValueTuple`3 _UpdateTickDamage_b__49_7(IGrouping`2 g)
METHOD Int32 CalculateDamage(HpDamageEvent unitEvent)
METHOD Void Despawn(Single delay, Boolean destroy)
METHOD Single get__hpFraction()
METHOD Boolean get__IsSpawned_k__BackingField()
METHOD Boolean get_IsSpawned()
METHOD Int32 get_StressMax()
METHOD Void InSceneNetworkObjectsSpawned()
METHOD Void InternalOnGainedOwnership()
METHOD Void InternalOnNetworkDespawn()
METHOD Void InternalOnNetworkPostSpawn()
METHOD Void InternalOnNetworkPreDespawn()
METHOD Void InternalOnNetworkPreSpawn(NetworkManager& networkManager)
METHOD Void InternalOnNetworkSpawn()
METHOD Void NetworkPostSpawn()
METHOD Void NetworkPreSpawn(NetworkManager& networkManager, NetworkObject networkObject)
METHOD Void NetworkSpawn()
METHOD Void OnAcquireParadoxActionEvent(AcquireParadoxActionEvent actionEvent, ITarget target)
METHOD Void OnBrightnessDamageEvent(BrightnessDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnDamageActionEvent(DamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnDeferringDespawn(Int32 despawnTick)
METHOD Void OnGainedOwnership()
METHOD Void OnHostSpawn()
METHOD Void OnHpDamageApplied(HpDamageEvent unitEvent, Int32 hpDamage)
METHOD Void OnHpDamageEvent(HpDamageEvent unitEvent)
METHOD Void OnHpRecoveryEvent(HpRecoveryEvent unitEvent)
METHOD Void OnInSceneObjectsSpawned()
METHOD Void OnNetworkDespawn()
METHOD Void OnNetworkPostSpawn()
METHOD Void OnNetworkPreDespawn()
METHOD Void OnNetworkPreSpawn(NetworkManager& networkManager)
METHOD Void OnNetworkSpawn()
METHOD Void OnNoticeDamage(NoticeDamageEvent unitEvent)
METHOD Void OnRemoveParadoxActionEvent(RemoveParadoxActionEvent actionEvent, ITarget target)
METHOD Void OnStressDamageEvent(StressDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnStressRecoveryEvent(StressRecoveryActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void set__hpFraction(Single )
METHOD Void set__IsSpawned_k__BackingField(Boolean )
METHOD Void set_IsSpawned(Boolean value)
METHOD Void Spawn(Boolean destroyWithScene)
METHOD Void TryDespawn(Boolean destroy)
METHOD Void UpdateRegenHp()
METHOD Void UpdateTickDamage()

INTERESTING METHODS PlayerManager
METHOD Void AddGoodsToStash(Goods goods)
METHOD Void AddGoodsToStorage(Il2CppReferenceArray`1 goods)
METHOD Void AddGoodsToStorage(Goods goods)
METHOD Void AppendLostGoods(PlayerContext ctx, IList`1 goodsList)
METHOD Void AppendLostGoodsEntry(PlayerContext ctx, Int32 idx, Goods goods)
METHOD Boolean CanAddGoodsToStash(Goods goods)
METHOD Void ConsumeStashGoods(Goods consumeGoods)
METHOD Void ConsumeStashGoods(Il2CppReferenceArray`1 consumeGoodsArray)
METHOD Void DecreaseExpireAndCleanup(PlayerContext ctx)
METHOD Subject`1 get__OnGoodsMarkChanged_k__BackingField()
METHOD Int64 get_Coin()
METHOD Int64 get_Exp()
METHOD Int64 get_Gold()
METHOD IDictionary`2 get_LostGoods()
METHOD Subject`1 get_OnGoodsMarkChanged()
METHOD ISubject`1 get_OnOwnedGoodsChanged()
METHOD IReadOnlyReactiveCollection`1 get_RxSelectLostGoodsInfos()
METHOD Int64 GetInventoryGoodsCount(Goods goods)
METHOD Int64 GetStashGoodsCount(Goods goods)
METHOD Int64 GetTotalGoodsCount(GoodsData data, Boolean includeEquippedGoods)
METHOD Int64 GetTotalGoodsCount(Goods goods, Boolean includeEquippedGoods)
METHOD Boolean HasEnoughCoin(Int64 amount)
METHOD Boolean HasEnoughGold(Int64 amount)
METHOD Boolean HasEnoughGoods(Goods goods)
METHOD Boolean HasEnoughGoods(Il2CppReferenceArray`1 goodsArray)
METHOD Boolean HasEnoughGoods(GoodsData data)
METHOD Boolean HasEnoughGoods(Il2CppStructArray`1 dataArray)
METHOD Boolean IsKnownGoods(Goods goods)
METHOD Boolean IsUnknownGoods(Goods goods)
METHOD Void RegisterLostGoods(IList`1 lostGoods)
METHOD Boolean RepairGoods(PlayerContextData data)
METHOD Boolean RepairGoodsItem(Goods goods)
METHOD Boolean RepairGoodsSlots(Il2CppReferenceArray`1 slots)
METHOD Void set__OnGoodsMarkChanged_k__BackingField(Subject`1 )
METHOD Void ToggleMarkGoods(Goods goods)
METHOD Boolean TryGoodsToStash(Goods goods, Int32 slotIndex)
METHOD Boolean TryRemoveLostGoods(Int32 slotIndex, Goods& goods)

TYPE CharacterController ASM De.InGame
METHOD Void set__chatManager(GameChatManager )
METHOD PlayerManager get__playerManager()
METHOD Void set__playerManager(PlayerManager )
METHOD GameShopManager get__shopManager()
METHOD Void set__shopManager(GameShopManager )
METHOD TycoonManager get__tycoonManager()
METHOD Void set__tycoonManager(TycoonManager )
METHOD GameLoungeManager get__gameLoungeManager()
METHOD Void set__gameLoungeManager(GameLoungeManager )
METHOD GameFloatingTextManager get__floatingTextManager()
METHOD Void set__floatingTextManager(GameFloatingTextManager )
METHOD CharacterStateMachine get__characterStateMachine()
METHOD Void set__characterStateMachine(CharacterStateMachine )
METHOD OutlineObject get__outlineObject()
METHOD Void set__outlineObject(OutlineObject )
METHOD CompositeDisposable get__stressStateDisposable()
METHOD Void set__stressStateDisposable(CompositeDisposable )
METHOD Subject`1 get__OnShowEmoji_k__BackingField()
METHOD Void set__OnShowEmoji_k__BackingField(Subject`1 )
METHOD Subject`1 get__OnShowSelfReviveText_k__BackingField()
METHOD Void set__OnShowSelfReviveText_k__BackingField(Subject`1 )
METHOD Single get__stressUpdateRemainTime()
METHOD Void set__stressUpdateRemainTime(Single )
METHOD Single get__corruptionStressUpdateRemainTime()
METHOD Void set__corruptionStressUpdateRemainTime(Single )
METHOD EStressState get__currentStressDebuffState()
METHOD Void set__currentStressDebuffState(EStressState )
METHOD Single get__stressDebuffStartTime()
METHOD Void set__stressDebuffStartTime(Single )
METHOD Single get__nextStressDebuffUpdateTime()
METHOD Void set__nextStressDebuffUpdateTime(Single )
METHOD Int32 get__shadowSpawnRemainCount()
METHOD Void set__shadowSpawnRemainCount(Int32 )
METHOD Single get__shadowSpawnRemainTime()
METHOD Void set__shadowSpawnRemainTime(Single )
METHOD Single get__shadowSpawnRemainDelayTime()
METHOD Void set__shadowSpawnRemainDelayTime(Single )
METHOD Boolean get__stressBuffToastDisplayed()
METHOD Void set__stressBuffToastDisplayed(Boolean )
METHOD Single get__brightnessElapsedUpdateTime()
METHOD Void set__brightnessElapsedUpdateTime(Single )
METHOD Single get__lastStaminaDecreasedTime()
METHOD Void set__lastStaminaDecreasedTime(Single )
METHOD GameObjectManager get__gameObjectManager()
METHOD Void set__gameObjectManager(GameObjectManager )
METHOD GameMissionManager get__missionManager()
METHOD Void set__missionManager(GameMissionManager )
METHOD Int32 get_PointMarkerLimit()
METHOD Void set_PointMarkerLimit(Int32 )
METHOD Single get__lastHpDamageTime()
METHOD Void set__lastHpDamageTime(Single )
METHOD Int32 get__accumulatedComboDamage()
METHOD Void set__accumulatedComboDamage(Int32 )
METHOD Single get__recoveryOnCriticalCoolEndTime()
METHOD Void set__recoveryOnCriticalCoolEndTime(Single )
METHOD Void OnStageReadyEvent(StageReadyEvent unitEvent)
METHOD Void OnNoticeDamage(NoticeDamageEvent unitEvent)
METHOD Void OnNoticeDie(NoticeDieEvent unitEvent)
METHOD Void OnNoticeRevive(NoticeReviveEvent unitEvent)
METHOD Void OnStressDamageEvent(StressDamageEvent unitEvent)
METHOD Void OnStressRecoveryEvent(StressRecoveryEvent unitEvent)
METHOD Void OnStaminaDamageEvent(StaminaDamageEvent unitEvent)
METHOD Void OnStaminaRecoveryEvent(StaminaRecoveryEvent unitEvent)
METHOD Void OnSoulDamageEvent(SoulDamageEvent unitEvent)
METHOD Void OnSoulRecoveryEvent(SoulRecoveryEvent unitEvent)
METHOD Void OnCutsceneStartEvent(CutsceneStartEvent unitEvent)
METHOD Void OnCutsceneFinishEvent(CutsceneFinishEvent unitEvent)
METHOD Void DecreaseAccessoryDurability()
METHOD Void DecreaseWeaponDurability(Single decreaseAmount)
METHOD Void TryShowAllyDamageBubble(HpDamageEvent unitEvent)
METHOD Void OnEquipmentBroken(Int32 equipmentId)
METHOD Void _OnNetworkSpawn_b__53_1(EActionState _)
METHOD Void _OnNetworkSpawn_b__53_3(EActionState _)
METHOD Void _OnNetworkSpawn_b__53_4(Unit _)
METHOD Void _InitPlayer_b__54_0(Int32 id)
METHOD Void _InitPlayer_b__54_1(Pair`1 p)
METHOD Void _InitPlayer_b__54_4(Int32 _)
METHOD Void _InitPlayer_b__54_5(Int32 _)
METHOD Void _InitPlayer_b__54_6(Int32 _)
METHOD Void _InitPlayer_b__54_9(Pair`1 _)
METHOD Void _InitPlayer_b__54_11(EActionState _)
METHOD Void _InitPlayer_b__54_12(Pair`1 pair)
METHOD Void _InitPlayer_b__54_13(Unit _)
METHOD Void _InitPlayer_b__54_14(Pair`1 _)
METHOD Void _InitPlayer_b__54_15(Int32 _)
METHOD Void _InitPlayer_b__54_16(Boolean _)
METHOD Void _InitPlayer_b__54_17(Boolean _)
METHOD Void _InitPlayer_b__54_19(Pair`1 _)
METHOD Void _InitPlayer_b__54_2(Pair`1 _)
METHOD Void _InitPlayer_b__54_3(Pair`1 _)
METHOD Void Method_Private_Void_0()
METHOD Boolean _UpdateStress_b__68_8(CharacterModel _)
METHOD Void Method_Private_Void_1()
METHOD Void Method_Private_Void_PDM_0()
METHOD Void Method_Private_Void_2()
METHOD Void Method_Private_Void_3()
METHOD Void Method_Private_Void_PDM_1()
METHOD Void Method_Private_Void_4()
METHOD Void Method_Private_Void_PDM_2()
METHOD Boolean _OnDead_b__79_0(Int32 _)
METHOD Boolean _OnRevive_b__80_0(Int32 _)
METHOD Void _ApplyParadox_b__84_1(Int32 _)
METHOD Boolean _OnStressChanged_b__86_0(Int32 _)
METHOD Void _OnStressChanged_b__86_1(Int32 _)
METHOD Il2CppStructArray`1 Method_Internal_Static_Il2CppStructArray_1_Int32_ECorruptionState_0(ECorruptionState state)
METHOD Void _OnCharacterModified_b__97_0(Int32 _)
METHOD Void _OnInputSkill_b__154_0()
METHOD Void _OnCheatResetSkillCooldown_b__178_1(UnitSkill _)
METHOD Void _OnCheatUnlockAllTalent_b__181_0(Int32 _)
METHOD Goods Method_Private_Goods_Int32_Int32_byref___c__DisplayClass271_0_0(Int32 equipmentId, Int32 count, __c__DisplayClass271_0& )
METHOD Void Method_Private_Void_byref___c__DisplayClass314_0_PDM_0(__c__DisplayClass314_0& )
METHOD Void Method_Private_Void_byref___c__DisplayClass315_0_0(__c__DisplayClass315_0& )
METHOD Void Method_Private_Void_byref___c__DisplayClass315_0_1(__c__DisplayClass315_0& )
METHOD Void Method_Private_Void_UnitModel_0(UnitModel targetModel)
METHOD Void __initializeVariables()
METHOD Void __initializeRpcs()
METHOD String __getTypeName()
METHOD Args get__args()
METHOD Void set__args(Args )
METHOD GameWaveManager get__waveManager()
METHOD Void set__waveManager(GameWaveManager )
METHOD PopupManager get__popupManager()
METHOD Void set__popupManager(PopupManager )
METHOD SeriLogger get__logger()
METHOD Void set__logger(SeriLogger )
METHOD GameContext get__gameContext()
METHOD Void set__gameContext(GameContext )
METHOD GameManager get__gameManager()
METHOD Void set__gameManager(GameManager )
METHOD GameCampaignManager get__campaignManager()
METHOD Void set__campaignManager(GameCampaignManager )
METHOD GameMapManager get__mapManager()
METHOD Void set__mapManager(GameMapManager )
METHOD GameCutsceneManager get__gameCutsceneManager()
METHOD Void set__gameCutsceneManager(GameCutsceneManager )
METHOD CameraManager get__cameraManager()
METHOD Void set__cameraManager(CameraManager )
METHOD GameLoungeQuestManager get__loungeQuestManager()
METHOD Void set__loungeQuestManager(GameLoungeQuestManager )
METHOD GameChatManager get__chatManager()

TYPE UnitController ASM De.InGame
METHOD Single get__hpFraction()
METHOD Void set__hpFraction(Single )
METHOD Stack`1 get__passiveExecutionStack()
METHOD Void set__passiveExecutionStack(Stack`1 )
METHOD Single get__freezeDurationReductionCooldownEndTime()
METHOD Void set__freezeDurationReductionCooldownEndTime(Single )
METHOD Void TriggerPassiveSkill(IUnitEvent unitEvent)
METHOD Int32 CalculateDamage(HpDamageEvent unitEvent)
METHOD Void OnHpDamageEvent(HpDamageEvent unitEvent)
METHOD Void OnHpDamageApplied(HpDamageEvent unitEvent, Int32 hpDamage)
METHOD Void OnHpRecoveryEvent(HpRecoveryEvent unitEvent)
METHOD Void OnBuffEvent(BuffEvent unitEvent)
METHOD Void OnBuffRemovedEvent(BuffRemovedEvent unitEvent)
METHOD Void OnRemoveStatusEffectEvent(RemoveStatusEffectEvent unitEvent)
METHOD Void OnCrowdControlEvent(CrowdControlEvent unitEvent)
METHOD Void OnDieEvent(DieEvent unitEvent)
METHOD Void OnUseSkillEvent(UseSkillEvent unitEvent)
METHOD Void OnMoveFinishEvent(MoveFinishEvent unitEvent)
METHOD Void OnAddPassiveEvent(AddPassiveEvent unitEvent)
METHOD Void OnReviveEvent(ReviveEvent unitEvent)
METHOD Void OnCaptureEvent(CaptureEvent unitEvent)
METHOD Void OnForceSkillTargetUpdateEvent(ForceSkillTargetUpdateEvent unitEvent)
METHOD Void OnEnterSpecialFieldEvent(EnterSpecialFieldEvent unitEvent)
METHOD Void OnExitSpecialFieldEvent(ExitSpecialFieldEvent unitEvent)
METHOD Void OnNoticeDamage(NoticeDamageEvent unitEvent)
METHOD Void OnNoticeCrowdControl(NoticeCrowdControlEvent unitEvent)
METHOD Void OnNoticeDie(NoticeDieEvent unitEvent)
METHOD Void OnNoticeRevive(NoticeReviveEvent unitEvent)
METHOD Void OnNoticeRecovery(NoticeRecoveryEvent unitEvent)
METHOD Void OnParryEvent(ParryEvent unitEvent)
METHOD Void OnSkillChargeEvent(SkillChargeEvent unitEvent)
METHOD Void OnConsumeItemUnitEvent(ConsumeItemEvent unitEvent)
METHOD Void OnShieldEvent(ShieldEvent unitEvent)
METHOD Void OnPerSecondEvent(PerSecondEvent unitEvent)
METHOD Void OnStateChangeEvent(StateChangeEvent unitEvent)
METHOD Void _Start_b__34_1(EStageState _)
METHOD Boolean _OnStageStarted_b__39_0(Int64 _)
METHOD Void _OnStageStarted_b__39_1(Int64 _)
METHOD Void _OnStageStarted_b__39_2(Pair`1 pair)
METHOD Boolean _RegisterHostHandler_b__40_0(T message)
METHOD Void Method_Private_Void_0()
METHOD ValueTuple`3 _UpdateTickDamage_b__49_7(IGrouping`2 g)
METHOD Int32 _UpdateTickDamage_b__49_13(BuffEffectInfo`1 info)
METHOD Void Method_Private_Void_1()
METHOD Void Method_Private_Void_UnitController_EBuffEffectType_EStatusEffectTag_Int32_Vector3_UInt64_Single_Boolean_0(UnitController unitController, EBuffEffectType effectType, EStatusEffectTag effectTag, Int32 amount, Vector3 position, UInt64 casterId, Single amplifierPercent, Boolean showDamageEffect)
METHOD Void Method_Private_Void_2()
METHOD Void Method_Private_Void_3()
METHOD Void Method_Private_Void_4()
METHOD __f__AnonymousType4`4 _UpdateTickDamage_b__49_34(IGrouping`2 g)
METHOD Int32 _UpdateTickDamage_b__49_38(BuffEffectInfo`1 info)
METHOD Boolean _CheckTalentCondition_b__72_0(TalentCondition condition)
METHOD Int32 Method_Private_Int32_byref___c__DisplayClass120_0_0(__c__DisplayClass120_0& )
METHOD Void Method_Private_Void_5()
METHOD Void Method_Private_Void_byref___c__DisplayClass134_0_0(__c__DisplayClass134_0& )
METHOD Void Method_Private_Void_byref___c__DisplayClass134_0_1(__c__DisplayClass134_0& )
METHOD Void Method_Private_Void_byref___c__DisplayClass134_0_2(__c__DisplayClass134_0& )
METHOD Void __initializeVariables()
METHOD Void __initializeRpcs()
METHOD String __getTypeName()
METHOD GameManager get_GameManager()
METHOD Void set_GameManager(GameManager )
METHOD SoundManager get_SoundManager()
METHOD Void set_SoundManager(SoundManager )
METHOD RoomContext get_RoomContext()
METHOD Void set_RoomContext(RoomContext )
METHOD GameContext get_GameContext()
METHOD Void set_GameContext(GameContext )
METHOD GameObjectManager get_ObjectManager()
METHOD Void set_ObjectManager(GameObjectManager )
METHOD GameEventSystem get_EventSystem()
METHOD Void set_EventSystem(GameEventSystem )
METHOD CameraManager get_CameraManager()
METHOD Void set_CameraManager(CameraManager )
METHOD SeriLogger get_Logger()
METHOD Void set_Logger(SeriLogger )
METHOD GameMissionManager get_MissionManager()
METHOD Void set_MissionManager(GameMissionManager )
METHOD UnitModel get_UnitModel()
METHOD Void set_UnitModel(UnitModel )
METHOD UnitView get_UnitView()
METHOD Void set_UnitView(UnitView )
METHOD Inventory get_Inventory()
METHOD Void set_Inventory(Inventory )
METHOD MessageBroker get__eventMessageBroker()
METHOD Void set__eventMessageBroker(MessageBroker )
METHOD PlaneSightUnit get__planeSightUnit()
METHOD Void set__planeSightUnit(PlaneSightUnit )
METHOD Subject`1 get__OnShowBubbleText_k__BackingField()
METHOD Void set__OnShowBubbleText_k__BackingField(Subject`1 )
METHOD Subject`1 get__OnShowMonologueText_k__BackingField()
METHOD Void set__OnShowMonologueText_k__BackingField(Subject`1 )
METHOD GameHost get_GameHost()
METHOD GameChannel get_GameChannel()
METHOD IMessageReceiver get_EventReceiver()
METHOD UnitStateMachine get_StateMachine()
METHOD UInt64 get_ClientId()
METHOD PlaneSightUnit get_PlaneSightUnit()
METHOD Int32 get_StressMax()
METHOD Subject`1 get_OnShowBubbleText()
METHOD Subject`1 get_OnShowMonologueText()
METHOD Void Start()
METHOD Void OnNetworkSpawn()
METHOD Void OnNetworkDespawn()
METHOD Void FixedUpdate()
METHOD Void OnNetworkUpdate()
METHOD Void OnStageStarted()
METHOD Void RegisterHostHandler(Action`1 handler)
METHOD Void RegisterClientHandler(Action`1 handler)
METHOD Void OnUpdateSec()
METHOD Void UpdateSkillCharge()
METHOD Void UpdateRegenHp()
METHOD Void UpdateSpecialFields()
METHOD Void GenerateConsumeResultItems(Int32 consumeItemId)
METHOD Boolean CheckCcInfoCondition(CcInfo ccInfo)
METHOD Void UpdateTickDamage()
METHOD Int32 ApplyAmplifier(Single percent, Int32 baseAmount)
METHOD Single CalculateAmplifierPercent(EStatusEffectTag effectTag, EBuffEffectType effectType, IEnumerable`1 casterIds)
METHOD Boolean IsMatchingAmplifier(DotEffectAmplifierEffect buffEffect, EStatusEffectTag effectTag, EBuffEffectType effectType)
METHOD Void SendDotEffectTagFx(EStatusEffectTag effectTag, Vector3 position, UInt64 targetNetworkObjectId)
METHOD Void SendDotBuffFx(Int32 buffId, Vector3 position, UInt64 targetNetworkObjectId)
METHOD Void RegisterCommonHandlers()
METHOD Void RegisterHostHandlers()
METHOD Void RegisterClientHandlers()
METHOD Void OnPlayAnimation(NtfPlayAnimation message)
METHOD Void OnUpdateAnimation(NtfUpdateAnimation message)
METHOD Void OnChangeSkill(NtfChangeSkill message)
METHOD Void ExecutePassiveSkill(Int32 skillId, IUnitEvent triggeredEvent, List`1 triggerTargets)
METHOD Void ExecutePassiveSkillAction(Int32 skillId, SkillActionNode node, IUnitEvent triggeredEvent, List`1 triggerTargets)
METHOD Void TryExecuteFallbackChildNode(PassiveExecutionContext context, Int32 skillId, IUnitEvent triggeredEvent, List`1 triggerTargets)
METHOD Void TryProceedPassiveChildNode(IUnitEvent unitEvent)
METHOD Void OnPassiveActionEvent(Int32 skillId, ActionEvent actionEvent, IUnitEvent triggeredEvent, List`1 triggerTargets)
METHOD Void OnPassiveActionEventOnTarget(Int32 skillId, ActionEvent actionEvent, ITarget actionTarget, ITarget triggerTarget)
METHOD Boolean IsActionEventExcutable(ActionEvent actionEvent, UInt64 ownerNetworkObjectId, UInt64 targetNetworkObjectId)
METHOD Boolean CheckBuffCondition(BuffCondition buffCondition, UInt64 skillOwnerId, UInt64 targetId)
METHOD Boolean CheckBuffConditions(IList`1 buffConditionList, UInt64 ownerNetworkObjectId, UInt64 targetNetworkObjectId)
METHOD Boolean CheckTalentCondition(IList`1 talentConditionList)
METHOD Void ApplySkillCost(Int32 skillId, Int32 hpCost, Int32 sanityCost, Int32 stamina)
METHOD Void AdjustSkillCosts(TSkill skill, Int32& hpCost, Int32& stressCost, Int32& staminaCost)
METHOD Void OnBuffActionEvent(BuffActionEvent buffEvent, ITarget target)
METHOD Void OnRemoveBuffActionEvent(RemoveStatusEffectActionEvent actionEvent, ITarget target)
METHOD Void OnCrowdControlActionEvent(CrowdControlActionEvent actionEvent, ITarget target)
METHOD Int64 OnVfxEvent(VfxEvent vfxEvent, ITarget target)
METHOD Void OnSfxEvent(SfxEvent sfxEvent, ITarget target)
METHOD Void OnIndicatorVfxEvent(IndicatorVfxEvent indicatorVfxEvent, UnitModel casterUnitModel, Vector3 deltaAimPos, ITarget triggerTarget)
METHOD Void OnHitBoxIteratorEvent(HitBoxIteratorEvent hitBoxIteratorEvent, ITarget target, Int32 skillId, Vector3 deltaAimPos, SkillAction currentAction, Single timeScale, CancellationTokenSource cancellationTokenSource)
METHOD Void OnSummonActionEvent(SummonActionEvent summonActionEvent, ITarget target)
METHOD Void OnSpecialFieldActionEvent(SpecialFieldActionEvent specialFieldActionEvent, ITarget target)
METHOD Void OnDamageActionEvent(DamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnRecoveryActionEvent(RecoveryActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnStressDamageEvent(StressDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnStressRecoveryEvent(StressRecoveryActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnSoulRecoveryEvent(SoulRecoveryActionEvent actionEvent, ITarget target)
METHOD Void OnBrightnessDamageEvent(BrightnessDamageActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnBrightnessRecoveryEvent(BrightnessRecoveryActionEvent actionEvent, ITarget target, Int32 skillId)
METHOD Void OnConsumeItemActionEvent(ConsumeItemActionEvent consumeItemActionEvent, ITarget target)
METHOD Void OnCameraShakeActionEvent(CameraShakeActionEvent cameraShakeActionEvent)
METHOD Void OnKillActionEvent(ITarget target)
METHOD Void OnTeleportActionEvent(TeleportActionEvent teleportActionEvent, ITarget teleportActor, ITarget triggerTarget)
METHOD Void OnShieldActionEvent(ShieldActionEvent actionEvent, ITarget target)
METHOD Void OnAddSuppressionActionEvent(AddSuppressionActionEvent actionEvent, ITarget target)
METHOD Void OnAcquireParadoxActionEvent(AcquireParadoxActionEvent actionEvent, ITarget target)
METHOD Void OnRemoveParadoxActionEvent(RemoveParadoxActionEvent actionEvent, ITarget target)
METHOD Void Teleport(Vector3 deltaMovePos, TeleportActionEvent teleportActionEvent)
METHOD Void OnForceUpdateTargetActionEvent(ForceUpdateTargetActionEvent forceUpdateTargetActionEvent, ITarget target)
METHOD Void OnTargetableHitBoxEvent(HitBoxEvent hitBoxEvent, ITarget target, Int32 skillId, Vector3 deltaAimPos, SkillAction currentAction)
METHOD Void OnApplyPolymorphSkillsEvent(ApplyPolymorphSkillsActionEvent applyPolymorphSkillsActionEvent, ITarget target)
METHOD Void OnRevertPolymorphSkillsEvent(RevertPolymorphSkillsActionEvent revertPolymorphSkillsActionEvent, ITarget target)
METHOD Int32 ConvertToPolymorphSkillId(Int32 oldSkillId, TCharacter characterData)
METHOD Int32 ConvertToOriginalSkillId(Int32 polymorphSkillId, TCharacter characterData)
METHOD Void OnChangeSkinActionEvent(ChangeSkinActionEvent changeSkinActionEvent, ITarget target)
METHOD Void OnSpreadAggroActionEvent(SpreadAggroActionEvent spreadAggroActionEvent, ITarget target)
METHOD Void OnShowConsumeGaugeActionEvent(ShowConsumeGaugeActionEvent actionEvent)
METHOD Void OnHitBoxCollectActionEvent(HitBoxCollectActionEvent hitBoxCollectActionEvent, ITarget target)
METHOD Void OnMonologueActionEvent(MonologueActionEvent monologueActionEvent, ITarget target)
METHOD List`1 GetTargetPosition(ESpawnPositionType spawnPositionType, ITarget target, Vector3 skillDeltaAimPos, Single playerMaxDistance)
METHOD Void RegisterUnitEventHandlers()
METHOD Void HandleUnitEvent(T unitEvent)
METHOD Void TriggerEvent(IUnitEvent unitEvent)
PROP   GameManager GameManager
PROP   SoundManager SoundManager

TYPE ReqGainAccumulatedExp ASM De.InGame
METHOD Int64 get_AccumulatedExp()
METHOD Void set_AccumulatedExp(Int64 value)
METHOD Int64 get__AccumulatedExp_k__BackingField()
METHOD Void set__AccumulatedExp_k__BackingField(Int64 )
PROP   Int64 _AccumulatedExp_k__BackingField
PROP   Int64 AccumulatedExp
FIELD  static IntPtr NativeFieldInfoPtr__AccumulatedExp_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_AccumulatedExp_Public_get_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_set_AccumulatedExp_Public_set_Void_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE ReqCheatAddParadox ASM De.InGame
METHOD Int32 get_ParadoxId()
METHOD Void set_ParadoxId(Int32 value)
METHOD Int32 get__ParadoxId_k__BackingField()
METHOD Void set__ParadoxId_k__BackingField(Int32 )
PROP   Int32 _ParadoxId_k__BackingField
PROP   Int32 ParadoxId
FIELD  static IntPtr NativeFieldInfoPtr__ParadoxId_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_ParadoxId_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_ParadoxId_Public_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE ReqCheatAddRandomParadox ASM De.InGame
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE HpDamageEvent ASM De.InGame
METHOD Single get_GetTriggerValue()
METHOD Boolean CheckSkillTriggered(UnitModel unitModel, SkillTrigger trigger, List`1& triggerTargets)
METHOD UnitModel get_SourceModel()
METHOD Void set_SourceModel(UnitModel )
METHOD UnitIdentity get_SourceIdentity()
METHOD Void set_SourceIdentity(UnitIdentity )
METHOD Int32 get_Amount()
METHOD Void set_Amount(Int32 )
METHOD Int32 get_SkillId()
METHOD Void set_SkillId(Int32 )
METHOD Int32 get_HitBoxId()
METHOD Void set_HitBoxId(Int32 )
METHOD Boolean get_IsCritical()
METHOD Void set_IsCritical(Boolean )
METHOD Boolean get_IsBackAttack()
METHOD Void set_IsBackAttack(Boolean )
METHOD EElementalDamagedType get_ElementalDamagedType()
METHOD Void set_ElementalDamagedType(EElementalDamagedType )
METHOD Boolean get_IsFirstHit()
METHOD Void set_IsFirstHit(Boolean )
METHOD Boolean get_IsFixedDamage()
METHOD Void set_IsFixedDamage(Boolean )
METHOD Boolean get_IgnoreShield()
METHOD Void set_IgnoreShield(Boolean )
METHOD Vector3 get_HitPosition()
METHOD Void set_HitPosition(Vector3 )
METHOD EElementalType get_ElementalType()
METHOD Void set_ElementalType(EElementalType )
METHOD EHpDamageReasonType get_ReasonType()
METHOD Void set_ReasonType(EHpDamageReasonType )
METHOD Int32 get_Damage()
METHOD Void set_Damage(Int32 )
PROP   UnitModel SourceModel
PROP   UnitIdentity SourceIdentity
PROP   Int32 Amount
PROP   Int32 SkillId
PROP   Int32 HitBoxId
PROP   Boolean IsCritical
PROP   Boolean IsBackAttack
PROP   EElementalDamagedType ElementalDamagedType
PROP   Boolean IsFirstHit
PROP   Boolean IsFixedDamage
PROP   Boolean IgnoreShield
PROP   Vector3 HitPosition
PROP   EElementalType ElementalType
PROP   EHpDamageReasonType ReasonType
PROP   Int32 Damage
PROP   Single GetTriggerValue
FIELD  static IntPtr NativeFieldInfoPtr_SourceModel
FIELD  static IntPtr NativeFieldInfoPtr_SourceIdentity
FIELD  static IntPtr NativeFieldInfoPtr_Amount
FIELD  static IntPtr NativeFieldInfoPtr_SkillId
FIELD  static IntPtr NativeFieldInfoPtr_HitBoxId
FIELD  static IntPtr NativeFieldInfoPtr_IsCritical
FIELD  static IntPtr NativeFieldInfoPtr_IsBackAttack
FIELD  static IntPtr NativeFieldInfoPtr_ElementalDamagedType
FIELD  static IntPtr NativeFieldInfoPtr_IsFirstHit
FIELD  static IntPtr NativeFieldInfoPtr_IsFixedDamage
FIELD  static IntPtr NativeFieldInfoPtr_IgnoreShield
FIELD  static IntPtr NativeFieldInfoPtr_HitPosition
FIELD  static IntPtr NativeFieldInfoPtr_ElementalType
FIELD  static IntPtr NativeFieldInfoPtr_ReasonType
FIELD  static IntPtr NativeFieldInfoPtr_Damage
FIELD  static IntPtr NativeMethodInfoPtr_get_GetTriggerValue_Public_Virtual_Final_New_get_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_CheckSkillTriggered_Public_Virtual_Final_New_Boolean_UnitModel_SkillTrigger_byref_List_1_ITarget_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE GameCommon.Data.DamageActionEvent ASM De.Base
METHOD Boolean TryResolveExpression(String expression, String& result)
METHOD Il2CppStringArray ExtractExpressions()
METHOD DamageInfo get_DamageInfo()
METHOD Void set_DamageInfo(DamageInfo )
PROP   DamageInfo DamageInfo
FIELD  static IntPtr NativeFieldInfoPtr_DamageInfo
FIELD  static IntPtr NativeMethodInfoPtr_TryResolveExpression_Public_Virtual_Boolean_String_byref_String_0
FIELD  static IntPtr NativeMethodInfoPtr_ExtractExpressions_Public_Virtual_Il2CppStringArray_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE GameCommon.Data.DamageInfo ASM De.Base
METHOD Boolean TryResolveExpression(String expression, String& result)
METHOD Il2CppStringArray ExtractExpressions()
METHOD EElementalType get_ElementalType()
METHOD Void set_ElementalType(EElementalType )
METHOD Int32 get_Power()
METHOD Void set_Power(Int32 )
METHOD Int32 get_PowerGrowth()
METHOD Void set_PowerGrowth(Int32 )
METHOD EStatType get_CoefficientStat()
METHOD Void set_CoefficientStat(EStatType )
METHOD Single get_StatFactor()
METHOD Void set_StatFactor(Single )
METHOD Single get_StatFactorGrowth()
METHOD Void set_StatFactorGrowth(Single )
METHOD Il2CppReferenceArray`1 get_ConditionalStats()
METHOD Void set_ConditionalStats(Il2CppReferenceArray`1 )
METHOD Boolean get_IgnoreShield()
METHOD Void set_IgnoreShield(Boolean )
PROP   EElementalType ElementalType
PROP   Int32 Power
PROP   Int32 PowerGrowth
PROP   EStatType CoefficientStat
PROP   Single StatFactor
PROP   Single StatFactorGrowth
PROP   Il2CppReferenceArray`1 ConditionalStats
PROP   Boolean IgnoreShield
FIELD  static IntPtr NativeFieldInfoPtr_ElementalType
FIELD  static IntPtr NativeFieldInfoPtr_Power
FIELD  static IntPtr NativeFieldInfoPtr_PowerGrowth
FIELD  static IntPtr NativeFieldInfoPtr_CoefficientStat
FIELD  static IntPtr NativeFieldInfoPtr_StatFactor
FIELD  static IntPtr NativeFieldInfoPtr_StatFactorGrowth
FIELD  static IntPtr NativeFieldInfoPtr_ConditionalStats
FIELD  static IntPtr NativeFieldInfoPtr_IgnoreShield
FIELD  static IntPtr NativeMethodInfoPtr_TryResolveExpression_Public_Boolean_String_byref_String_0
FIELD  static IntPtr NativeMethodInfoPtr_ExtractExpressions_Public_Il2CppStringArray_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0

TYPE GameCommon.Data.Goods ASM De.Base
METHOD Int32 get_Id()
METHOD Void set_Id(Int32 value)
METHOD Int64 get_BaseCount()
METHOD Void set_BaseCount(Int64 value)
METHOD Int64 get_GainCount()
METHOD Void set_GainCount(Int64 value)
METHOD EGoodsType get_Type()
METHOD EGoodsGradeType get_Grade()
METHOD Int32 get_SellPriceEach()
METHOD Int32 get_GainWorth()
METHOD EBagType get_PushableBagType()
METHOD EGoodsCategory get_Category()
METHOD Int64 get_Count()
METHOD Int32 get_SellPriceTotal()
METHOD Goods Clone()
METHOD Goods CloneWithoutGain()
METHOD String ToString()
METHOD Int32 get__Id_k__BackingField()
METHOD Void set__Id_k__BackingField(Int32 )
METHOD Int64 get__BaseCount_k__BackingField()
METHOD Void set__BaseCount_k__BackingField(Int64 )
METHOD Int64 get__GainCount_k__BackingField()
METHOD Void set__GainCount_k__BackingField(Int64 )
PROP   Int32 _Id_k__BackingField
PROP   Int64 _BaseCount_k__BackingField
PROP   Int64 _GainCount_k__BackingField
PROP   Int32 Id
PROP   Int64 BaseCount
PROP   Int64 GainCount
PROP   EGoodsType Type
PROP   EGoodsGradeType Grade
PROP   Int32 SellPriceEach
PROP   Int32 GainWorth
PROP   EBagType PushableBagType
PROP   EGoodsCategory Category
PROP   Int64 Count
PROP   Int32 SellPriceTotal
FIELD  static IntPtr NativeFieldInfoPtr__Id_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__BaseCount_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__GainCount_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_Id_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_Id_Protected_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_BaseCount_Public_get_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_set_BaseCount_Protected_set_Void_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_get_GainCount_Public_get_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_set_GainCount_Protected_set_Void_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Protected_Void_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Protected_Void_Int64_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Protected_Void_Int32_Int64_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Type_Public_Abstract_Virtual_New_get_EGoodsType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Grade_Public_Abstract_Virtual_New_get_EGoodsGradeType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_SellPriceEach_Public_Abstract_Virtual_New_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_GainWorth_Public_Abstract_Virtual_New_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_PushableBagType_Public_Abstract_Virtual_New_get_EBagType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Category_Public_get_EGoodsCategory_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Count_Public_get_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_get_SellPriceTotal_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_Clone_Public_Abstract_Virtual_New_Goods_0
FIELD  static IntPtr NativeMethodInfoPtr_CloneWithoutGain_Public_Abstract_Virtual_New_Goods_0
FIELD  static IntPtr NativeMethodInfoPtr_ToString_Public_Virtual_String_0

TYPE GameCommon.Data.GoodsData ASM De.Base
METHOD Boolean get_IsEmpty()
METHOD EGoodsCategory get_Category()
METHOD GoodsData Empty()
METHOD String ToString()
METHOD Boolean TryParse(String str, GoodsData& goodsData)
METHOD Boolean op_Equality(GoodsData left, GoodsData right)
METHOD Boolean op_Inequality(GoodsData left, GoodsData right)
METHOD Boolean Equals(Object obj)
METHOD Boolean Equals(GoodsData other)
METHOD Int32 GetHashCode()
METHOD Object BoxIl2CppObject()
PROP   Boolean IsEmpty
PROP   EGoodsCategory Category
FIELD  EGoodsType Type
FIELD  Int32 Id
FIELD  Int64 Count
FIELD  static IntPtr NativeFieldInfoPtr_Type
FIELD  static IntPtr NativeFieldInfoPtr_Id
FIELD  static IntPtr NativeFieldInfoPtr_Count
FIELD  static IntPtr NativeMethodInfoPtr_get_IsEmpty_Public_get_Boolean_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Category_Public_get_EGoodsCategory_0
FIELD  static IntPtr NativeMethodInfoPtr_Empty_Public_Static_GoodsData_0
FIELD  static IntPtr NativeMethodInfoPtr_ToString_Public_Virtual_String_0
FIELD  static IntPtr NativeMethodInfoPtr_TryParse_Public_Static_Boolean_String_byref_GoodsData_0
FIELD  static IntPtr NativeMethodInfoPtr_op_Equality_Public_Static_Boolean_GoodsData_GoodsData_0
FIELD  static IntPtr NativeMethodInfoPtr_op_Inequality_Public_Static_Boolean_GoodsData_GoodsData_0
FIELD  static IntPtr NativeMethodInfoPtr_Equals_Public_Virtual_Boolean_Object_0
FIELD  static IntPtr NativeMethodInfoPtr_Equals_Public_Boolean_GoodsData_0
FIELD  static IntPtr NativeMethodInfoPtr_GetHashCode_Public_Virtual_Int32_0

TYPE GameCommon.Data.WeaponGoods ASM De.Base
METHOD Int32 get_MaxDurability()
METHOD Void set_MaxDurability(Int32 value)
METHOD Single get_CurrentDurability()
METHOD Void set_CurrentDurability(Single value)
METHOD Int32 get_MaxDurabilityFraction()
METHOD Void set_MaxDurabilityFraction(Int32 value)
METHOD EGoodsType get_Type()
METHOD EGoodsGradeType get_Grade()
METHOD Int32 get_SellPriceEach()
METHOD Int32 get_GainWorth()
METHOD EBagType get_PushableBagType()
METHOD Boolean get_IsBroken()
METHOD Boolean get_CanRepair()
METHOD Goods Clone()
METHOD Goods CloneWithoutGain()
METHOD Int32 get__MaxDurability_k__BackingField()
METHOD Void set__MaxDurability_k__BackingField(Int32 )
METHOD Single get__CurrentDurability_k__BackingField()
METHOD Void set__CurrentDurability_k__BackingField(Single )
METHOD Int32 get__MaxDurabilityFraction_k__BackingField()
METHOD Void set__MaxDurabilityFraction_k__BackingField(Int32 )
PROP   Int32 _MaxDurability_k__BackingField
PROP   Single _CurrentDurability_k__BackingField
PROP   Int32 _MaxDurabilityFraction_k__BackingField
PROP   Int32 MaxDurability
PROP   Single CurrentDurability
PROP   Int32 MaxDurabilityFraction
PROP   EGoodsType Type
PROP   EGoodsGradeType Grade
PROP   Int32 SellPriceEach
PROP   Int32 GainWorth
PROP   EBagType PushableBagType
PROP   Boolean IsBroken
PROP   Boolean CanRepair
FIELD  static IntPtr NativeFieldInfoPtr__MaxDurability_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__CurrentDurability_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__MaxDurabilityFraction_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_MaxDurability_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_MaxDurability_Private_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_CurrentDurability_Public_get_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_set_CurrentDurability_Private_set_Void_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_get_MaxDurabilityFraction_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_MaxDurabilityFraction_Private_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_Int64_Int64_Int32_Single_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Type_Public_Virtual_get_EGoodsType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Grade_Public_Virtual_get_EGoodsGradeType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_SellPriceEach_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_GainWorth_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_PushableBagType_Public_Virtual_get_EBagType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_IsBroken_Public_get_Boolean_0
FIELD  static IntPtr NativeMethodInfoPtr_get_CanRepair_Public_get_Boolean_0
FIELD  static IntPtr NativeMethodInfoPtr_Clone_Public_Virtual_Goods_0
FIELD  static IntPtr NativeMethodInfoPtr_CloneWithoutGain_Public_Virtual_Goods_0

TYPE GameCommon.Data.AccessoryGoods ASM De.Base
METHOD Int32 get_MaxDurability()
METHOD Void set_MaxDurability(Int32 value)
METHOD Single get_CurrentDurability()
METHOD Void set_CurrentDurability(Single value)
METHOD Int32 get_MaxDurabilityFraction()
METHOD Void set_MaxDurabilityFraction(Int32 value)
METHOD EGoodsType get_Type()
METHOD EGoodsGradeType get_Grade()
METHOD Int32 get_SellPriceEach()
METHOD Int32 get_GainWorth()
METHOD EBagType get_PushableBagType()
METHOD Boolean get_IsBroken()
METHOD Boolean get_CanRepair()
METHOD Goods Clone()
METHOD Goods CloneWithoutGain()
METHOD Int32 get__MaxDurability_k__BackingField()
METHOD Void set__MaxDurability_k__BackingField(Int32 )
METHOD Single get__CurrentDurability_k__BackingField()
METHOD Void set__CurrentDurability_k__BackingField(Single )
METHOD Int32 get__MaxDurabilityFraction_k__BackingField()
METHOD Void set__MaxDurabilityFraction_k__BackingField(Int32 )
PROP   Int32 _MaxDurability_k__BackingField
PROP   Single _CurrentDurability_k__BackingField
PROP   Int32 _MaxDurabilityFraction_k__BackingField
PROP   Int32 MaxDurability
PROP   Single CurrentDurability
PROP   Int32 MaxDurabilityFraction
PROP   EGoodsType Type
PROP   EGoodsGradeType Grade
PROP   Int32 SellPriceEach
PROP   Int32 GainWorth
PROP   EBagType PushableBagType
PROP   Boolean IsBroken
PROP   Boolean CanRepair
FIELD  static IntPtr NativeFieldInfoPtr__MaxDurability_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__CurrentDurability_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__MaxDurabilityFraction_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_MaxDurability_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_MaxDurability_Private_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_CurrentDurability_Public_get_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_set_CurrentDurability_Private_set_Void_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_get_MaxDurabilityFraction_Public_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_MaxDurabilityFraction_Private_set_Void_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_Int64_Int64_Int32_Single_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Type_Public_Virtual_get_EGoodsType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Grade_Public_Virtual_get_EGoodsGradeType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_SellPriceEach_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_GainWorth_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_PushableBagType_Public_Virtual_get_EBagType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_IsBroken_Public_get_Boolean_0
FIELD  static IntPtr NativeMethodInfoPtr_get_CanRepair_Public_get_Boolean_0
FIELD  static IntPtr NativeMethodInfoPtr_Clone_Public_Virtual_Goods_0
FIELD  static IntPtr NativeMethodInfoPtr_CloneWithoutGain_Public_Virtual_Goods_0

TYPE GameCommon.Data.ArtifactGoods ASM De.Base
METHOD Il2CppStructArray`1 get_Prefixes()
METHOD Void set_Prefixes(Il2CppStructArray`1 value)
METHOD Byte get_CampaignLevel()
METHOD Void set_CampaignLevel(Byte value)
METHOD Void NormalizeHackPrefixes()
METHOD EGoodsType get_Type()
METHOD EGoodsGradeType get_Grade()
METHOD Int32 get_SellPriceEach()
METHOD Int32 get_GainWorth()
METHOD EBagType get_PushableBagType()
METHOD Int32 GetSellPrice()
METHOD Goods Clone()
METHOD Goods CloneWithoutGain()
METHOD Il2CppStructArray`1 get__Prefixes_k__BackingField()
METHOD Void set__Prefixes_k__BackingField(Il2CppStructArray`1 )
METHOD Byte get__CampaignLevel_k__BackingField()
METHOD Void set__CampaignLevel_k__BackingField(Byte )
PROP   Il2CppStructArray`1 _Prefixes_k__BackingField
PROP   Byte _CampaignLevel_k__BackingField
PROP   Il2CppStructArray`1 Prefixes
PROP   Byte CampaignLevel
PROP   EGoodsType Type
PROP   EGoodsGradeType Grade
PROP   Int32 SellPriceEach
PROP   Int32 GainWorth
PROP   EBagType PushableBagType
FIELD  static IntPtr NativeFieldInfoPtr__Prefixes_k__BackingField
FIELD  static IntPtr NativeFieldInfoPtr__CampaignLevel_k__BackingField
FIELD  static IntPtr NativeMethodInfoPtr_get_Prefixes_Public_get_Il2CppStructArray_1_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_set_Prefixes_Private_set_Void_Il2CppStructArray_1_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_CampaignLevel_Public_get_Byte_0
FIELD  static IntPtr NativeMethodInfoPtr_set_CampaignLevel_Private_set_Void_Byte_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_0
FIELD  static IntPtr NativeMethodInfoPtr__ctor_Public_Void_Int32_Int64_Int64_Il2CppStructArray_1_Int32_Byte_0
FIELD  static IntPtr NativeMethodInfoPtr_NormalizeHackPrefixes_Public_Void_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Type_Public_Virtual_get_EGoodsType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_Grade_Public_Virtual_get_EGoodsGradeType_0
FIELD  static IntPtr NativeMethodInfoPtr_get_SellPriceEach_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_GainWorth_Public_Virtual_get_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_get_PushableBagType_Public_Virtual_get_EBagType_0
FIELD  static IntPtr NativeMethodInfoPtr_GetSellPrice_Private_Int32_0
FIELD  static IntPtr NativeMethodInfoPtr_Clone_Public_Virtual_Goods_0
FIELD  static IntPtr NativeMethodInfoPtr_CloneWithoutGain_Public_Virtual_Goods_0

TYPE GameCommon.Data.GoodsCreator ASM De.Base
METHOD Goods MakeItemGoods(Int32 id, Int64 baseCount, Int64 gainCount)
METHOD Goods MakeEquipmentGoods(Int32 id, Int64 baseCount, Int64 gainCount, Il2CppStructArray`1 prefixes, Nullable`1 maxDurability, Nullable`1 currentDurability, Byte campaignLevel)
METHOD ArtifactGoods MakeArtifact(Int32 id, Int64 baseCount, Int64 gainCount, Il2CppStructArray`1 prefixes, Byte campaignLevel)
METHOD WeaponGoods MakeWeapon(Int32 id, Int64 baseCount, Int64 gainCount, Nullable`1 maxDurability, Nullable`1 currentDurability)
METHOD AccessoryGoods MakeAccessory(Int32 id, Int64 baseCount, Int64 gainCount, Nullable`1 maxDurability, Nullable`1 currentDurability)
METHOD BagGoods MakeBagGoods(Int32 id, Int64 baseCount, Int64 gainCount, Il2CppReferenceArray`1 goodsSlots)
METHOD Goods MakeCurrencyGoods(EGoodsType type, Int64 baseCount, Int64 gainCount)
METHOD Goods MakeGoods(EGoodsType type, Int32 id, Int64 baseCount, Int64 gainCount)
METHOD Goods MakeFromGoodsData(GoodsData data, Int64 baseCount, Int64 gainCount)
FIELD  static IntPtr NativeMethodInfoPtr_MakeItemGoods_Public_Static_Goods_Int32_Int64_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeEquipmentGoods_Public_Static_Goods_Int32_Int64_Int64_Il2CppStructArray_1_Int32_Nullable_1_Int32_Nullable_1_Single_Byte_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeArtifact_Private_Static_ArtifactGoods_Int32_Int64_Int64_Il2CppStructArray_1_Int32_Byte_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeWeapon_Private_Static_WeaponGoods_Int32_Int64_Int64_Nullable_1_Int32_Nullable_1_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeAccessory_Private_Static_AccessoryGoods_Int32_Int64_Int64_Nullable_1_Int32_Nullable_1_Single_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeBagGoods_Public_Static_BagGoods_Int32_Int64_Int64_Il2CppReferenceArray_1_GoodsSlot_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeCurrencyGoods_Private_Static_Goods_EGoodsType_Int64_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeGoods_Public_Static_Goods_EGoodsType_Int32_Int64_Int64_0
FIELD  static IntPtr NativeMethodInfoPtr_MakeFromGoodsData_Public_Static_Goods_GoodsData_Int64_Int64_0