#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_CharacterAreaTrigger

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "BP_DeviceBase_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_CharacterAreaTrigger.BP_CharacterAreaTrigger_C
// 0x0050 (0x0340 - 0x02F0)
class ABP_CharacterAreaTrigger_C final : public ABP_DeviceBase_C
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame_BP_CharacterAreaTrigger_C;          // 0x02F0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UBoxComponent*                          Box;                                               // 0x02F8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class UBillboardComponent*                    Billboard;                                         // 0x0300(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	bool                                          SignalOnly;                                        // 0x0308(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          PlayerOnly;                                        // 0x0309(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_30A[0x2];                                      // 0x030A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         SignalLimit;                                       // 0x030C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        SignalInterVal;                                    // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        As_BP_First_Person_Character;                      // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	bool                                          BeginPlay;                                         // 0x0320(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          NewVar_0;                                          // 0x0321(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          EndOvelap;                                         // 0x0322(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_323[0x5];                                      // 0x0323(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class UClass*>                         TriggerTargetClass;                                // 0x0328(0x0010)(Edit, BlueprintVisible)
	class AActor*                                 CustomPrimitiveActor;                              // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)

public:
	void BndEvt__BP_CharacterAreaTrigger_Box_K2Node_ComponentBoundEvent_0_ComponentEndOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex);
	void BndEvt__CharacterAreaTrigger_Box_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult);
	void BndEvt__CharacterAreaTrigger_DeviceComonent_K2Node_ComponentBoundEvent_3_OnSignal__DelegateSignature(const struct FST_EventValue& SignalValue);
	bool CheckClass(class AActor* Actor);
	void ExecuteUbergraph_BP_CharacterAreaTrigger(int32 EntryPoint);
	void OnComponentBeginOverlap_イベント(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult);
	void OnComponentEndOverlap_イベント(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex);
	void ReceiveBeginPlay();

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_CharacterAreaTrigger_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_CharacterAreaTrigger_C")
	}
	static class ABP_CharacterAreaTrigger_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_CharacterAreaTrigger_C>();
	}
};
DUMPER7_ASSERTS_ABP_CharacterAreaTrigger_C;

SDK_NAMESPACE_END
