#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_CentorInteract

#include "Basic.hpp"

#include "WBP_CentorInteract_classes.hpp"
#include "WBP_CentorInteract_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_CentorInteract.WBP_CentorInteract_C.CentorTextState
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const class FString&                    InputDevice                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void UWBP_CentorInteract_C::CentorTextState(bool State, const class FString& InputDevice)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_CentorInteract_C", "CentorTextState");

	Params::WBP_CentorInteract_C_CentorTextState Parms{};

	Parms.State = State;
	Parms.InputDevice = std::move(InputDevice);

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_CentorInteract.WBP_CentorInteract_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UWBP_CentorInteract_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_CentorInteract_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_CentorInteract.WBP_CentorInteract_C.ExecuteUbergraph_WBP_CentorInteract
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_CentorInteract_C::ExecuteUbergraph_WBP_CentorInteract(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_CentorInteract_C", "ExecuteUbergraph_WBP_CentorInteract");

	Params::WBP_CentorInteract_C_ExecuteUbergraph_WBP_CentorInteract Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_CentorInteract.WBP_CentorInteract_C.SetTextAndImage
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// TSoftObjectPtr<class UTexture2D>        SoftTexture                                            (BlueprintVisible, BlueprintReadOnly, Parm, UObjectWrapper, HasGetValueTypeHash)
// const class FString&                    InputText                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
// bool                                    State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// const struct FVector2D&                 OverrideImageSize                                      (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_CentorInteract_C::SetTextAndImage(TSoftObjectPtr<class UTexture2D> SoftTexture, const class FString& InputText, bool State, const struct FVector2D& OverrideImageSize)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_CentorInteract_C", "SetTextAndImage");

	Params::WBP_CentorInteract_C_SetTextAndImage Parms{};

	Parms.SoftTexture = SoftTexture;
	Parms.InputText = std::move(InputText);
	Parms.State = State;
	Parms.OverrideImageSize = std::move(OverrideImageSize);

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
