#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_CraftedObject_Ruins

#include "Basic.hpp"

#include "BP_CraftedObject_Ruins_classes.hpp"
#include "BP_CraftedObject_Ruins_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_CraftedObject_Ruins.BP_CraftedObject_Ruins_C.ExecuteUbergraph_BP_CraftedObject_Ruins
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_CraftedObject_Ruins_C::ExecuteUbergraph_BP_CraftedObject_Ruins(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_Ruins_C", "ExecuteUbergraph_BP_CraftedObject_Ruins");

	Params::BP_CraftedObject_Ruins_C_ExecuteUbergraph_BP_CraftedObject_Ruins Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_CraftedObject_Ruins.BP_CraftedObject_Ruins_C.GetItemInfo
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// ENUM_HandType*                          HandType                                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// ENUM_ClassType*                         ClassType                                              (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool*                                   NotPickUp                                              (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FRotator*                        HaveRotation                                           (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector*                         Add_Position                                           (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool*                                   IsBoneAttach                                           (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// ENUM_ItemBindType*                      BindType                                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FName*                            BoneName                                               (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// struct FST_ItemCoreDatas*               CoreDatas                                              (Parm, OutParm, HasGetValueTypeHash)

void ABP_CraftedObject_Ruins_C::GetItemInfo(ENUM_HandType* HandType, ENUM_ClassType* ClassType, bool* NotPickUp, struct FRotator* HaveRotation, struct FVector* Add_Position, bool* IsBoneAttach, ENUM_ItemBindType* BindType, class FName* BoneName, struct FST_ItemCoreDatas* CoreDatas)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_Ruins_C", "GetItemInfo");

	Params::BP_CraftedObject_Ruins_C_GetItemInfo Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (HandType != nullptr)
		*HandType = Parms.HandType;

	if (ClassType != nullptr)
		*ClassType = Parms.ClassType;

	if (NotPickUp != nullptr)
		*NotPickUp = Parms.NotPickUp;

	if (HaveRotation != nullptr)
		*HaveRotation = std::move(Parms.HaveRotation);

	if (Add_Position != nullptr)
		*Add_Position = std::move(Parms.Add_Position);

	if (IsBoneAttach != nullptr)
		*IsBoneAttach = Parms.IsBoneAttach;

	if (BindType != nullptr)
		*BindType = Parms.BindType;

	if (BoneName != nullptr)
		*BoneName = Parms.BoneName;

	if (CoreDatas != nullptr)
		*CoreDatas = std::move(Parms.CoreDatas);
}


// Function BP_CraftedObject_Ruins.BP_CraftedObject_Ruins_C.IsChangeImage
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool*                                   IsInteract                                             (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class FText*                            OverrideText                                           (Parm, OutParm)

void ABP_CraftedObject_Ruins_C::IsChangeImage(bool* IsInteract, class FText* OverrideText)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_Ruins_C", "IsChangeImage");

	Params::BP_CraftedObject_Ruins_C_IsChangeImage Parms{};

	UObject::ProcessEvent(Func, &Parms);

	if (IsInteract != nullptr)
		*IsInteract = Parms.IsInteract;

	if (OverrideText != nullptr)
		*OverrideText = std::move(Parms.OverrideText);
}


// Function BP_CraftedObject_Ruins.BP_CraftedObject_Ruins_C.ReceiveActorBeginOverlap
// (Event, Public, BlueprintEvent)
// Parameters:
// class AActor*                           OtherActor                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)

void ABP_CraftedObject_Ruins_C::ReceiveActorBeginOverlap(class AActor* OtherActor)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_Ruins_C", "ReceiveActorBeginOverlap");

	Params::BP_CraftedObject_Ruins_C_ReceiveActorBeginOverlap Parms{};

	Parms.OtherActor = OtherActor;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_CraftedObject_Ruins.BP_CraftedObject_Ruins_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_CraftedObject_Ruins_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_CraftedObject_Ruins_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
