#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: GeometryFramework

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "GeometryFramework_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function GeometryFramework.DynamicMeshProcessorBlueprint.ProcessDynamicMesh
// 0x0010 (0x0010 - 0x0000)
struct DynamicMeshProcessorBlueprint_ProcessDynamicMesh final
{
public:
	class UDynamicMesh*                           TargetMesh;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFailed;                                           // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DynamicMeshProcessorBlueprint_ProcessDynamicMesh;

// Function GeometryFramework.BaseDynamicMeshComponent.GetDynamicMesh
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_GetDynamicMesh final
{
public:
	class UDynamicMesh*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetDynamicMesh;

// Function GeometryFramework.BaseDynamicMeshComponent.SetColorOverrideMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetColorOverrideMode final
{
public:
	EDynamicMeshComponentColorOverrideMode        NewMode;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetColorOverrideMode;

// Function GeometryFramework.BaseDynamicMeshComponent.SetConstantOverrideColor
// 0x0004 (0x0004 - 0x0000)
struct BaseDynamicMeshComponent_SetConstantOverrideColor final
{
public:
	struct FColor                                 NewColor;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetConstantOverrideColor;

// Function GeometryFramework.BaseDynamicMeshComponent.SetDistanceFieldMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetDistanceFieldMode final
{
public:
	EDynamicMeshComponentDistanceFieldMode        NewDistFieldMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetDistanceFieldMode;

// Function GeometryFramework.BaseDynamicMeshComponent.SetEnableFlatShading
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetEnableFlatShading final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetEnableFlatShading;

// Function GeometryFramework.BaseDynamicMeshComponent.SetEnableRaytracing
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetEnableRaytracing final
{
public:
	bool                                          bSetEnabled;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetEnableRaytracing;

// Function GeometryFramework.BaseDynamicMeshComponent.SetEnableWireframeRenderPass
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetEnableWireframeRenderPass final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetEnableWireframeRenderPass;

// Function GeometryFramework.BaseDynamicMeshComponent.SetMeshDrawPath
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetMeshDrawPath final
{
public:
	EDynamicMeshDrawPath                          NewDrawPath;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetMeshDrawPath;

// Function GeometryFramework.BaseDynamicMeshComponent.SetOverrideRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_SetOverrideRenderMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetOverrideRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.SetOverrideSecondaryWireframeRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_SetOverrideSecondaryWireframeRenderMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetOverrideSecondaryWireframeRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.SetOverrideWireframeRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_SetOverrideWireframeRenderMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetOverrideWireframeRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.SetSecondaryBuffersVisibility
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetSecondaryBuffersVisibility final
{
public:
	bool                                          bSetVisible;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetSecondaryBuffersVisibility;

// Function GeometryFramework.BaseDynamicMeshComponent.SetSecondaryRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_SetSecondaryRenderMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetSecondaryRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.SetShadowsEnabled
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetShadowsEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetShadowsEnabled;

// Function GeometryFramework.BaseDynamicMeshComponent.SetVertexColorSpaceTransformMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetVertexColorSpaceTransformMode final
{
public:
	EDynamicMeshVertexColorTransformMode          NewMode;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetVertexColorSpaceTransformMode;

// Function GeometryFramework.BaseDynamicMeshComponent.SetViewModeOverridesEnabled
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_SetViewModeOverridesEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_SetViewModeOverridesEnabled;

// Function GeometryFramework.BaseDynamicMeshComponent.GetColorOverrideMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetColorOverrideMode final
{
public:
	EDynamicMeshComponentColorOverrideMode        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetColorOverrideMode;

// Function GeometryFramework.BaseDynamicMeshComponent.GetConstantOverrideColor
// 0x0004 (0x0004 - 0x0000)
struct BaseDynamicMeshComponent_GetConstantOverrideColor final
{
public:
	struct FColor                                 ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetConstantOverrideColor;

// Function GeometryFramework.BaseDynamicMeshComponent.GetDistanceFieldMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetDistanceFieldMode final
{
public:
	EDynamicMeshComponentDistanceFieldMode        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetDistanceFieldMode;

// Function GeometryFramework.BaseDynamicMeshComponent.GetEnableRaytracing
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetEnableRaytracing final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetEnableRaytracing;

// Function GeometryFramework.BaseDynamicMeshComponent.GetEnableWireframeRenderPass
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetEnableWireframeRenderPass final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetEnableWireframeRenderPass;

// Function GeometryFramework.BaseDynamicMeshComponent.GetFlatShadingEnabled
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetFlatShadingEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetFlatShadingEnabled;

// Function GeometryFramework.BaseDynamicMeshComponent.GetMeshDrawPath
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetMeshDrawPath final
{
public:
	EDynamicMeshDrawPath                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetMeshDrawPath;

// Function GeometryFramework.BaseDynamicMeshComponent.GetOverrideRenderMaterial
// 0x0010 (0x0010 - 0x0000)
struct BaseDynamicMeshComponent_GetOverrideRenderMaterial final
{
public:
	int32                                         MaterialIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetOverrideRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.GetOverrideSecondaryWireframeRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_GetOverrideSecondaryWireframeRenderMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetOverrideSecondaryWireframeRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.GetOverrideWireframeRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_GetOverrideWireframeRenderMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetOverrideWireframeRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.GetSecondaryBuffersVisibility
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetSecondaryBuffersVisibility final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetSecondaryBuffersVisibility;

// Function GeometryFramework.BaseDynamicMeshComponent.GetSecondaryRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_GetSecondaryRenderMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetSecondaryRenderMaterial;

// Function GeometryFramework.BaseDynamicMeshComponent.GetShadowsEnabled
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetShadowsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetShadowsEnabled;

// Function GeometryFramework.BaseDynamicMeshComponent.GetVertexColorSpaceTransformMode
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetVertexColorSpaceTransformMode final
{
public:
	EDynamicMeshVertexColorTransformMode          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetVertexColorSpaceTransformMode;

// Function GeometryFramework.BaseDynamicMeshComponent.GetViewModeOverridesEnabled
// 0x0001 (0x0001 - 0x0000)
struct BaseDynamicMeshComponent_GetViewModeOverridesEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_GetViewModeOverridesEnabled;

// Function GeometryFramework.BaseDynamicMeshComponent.HasOverrideRenderMaterial
// 0x0008 (0x0008 - 0x0000)
struct BaseDynamicMeshComponent_HasOverrideRenderMaterial final
{
public:
	int32                                         K;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BaseDynamicMeshComponent_HasOverrideRenderMaterial;

// Function GeometryFramework.DynamicMeshComponent.ConfigureMaterialSet
// 0x0018 (0x0018 - 0x0000)
struct DynamicMeshComponent_ConfigureMaterialSet final
{
public:
	TArray<class UMaterialInterface*>             NewMaterialSet;                                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bDeleteExtraSlots;                                 // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DynamicMeshComponent_ConfigureMaterialSet;

// Function GeometryFramework.DynamicMeshComponent.NotifyMeshVertexAttributesModified
// 0x0004 (0x0004 - 0x0000)
struct DynamicMeshComponent_NotifyMeshVertexAttributesModified final
{
public:
	bool                                          bPositions;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNormals;                                          // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUVs;                                              // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bColors;                                           // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_NotifyMeshVertexAttributesModified;

// Function GeometryFramework.DynamicMeshComponent.SetAllowsGeometrySelection
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_SetAllowsGeometrySelection final
{
public:
	bool                                          bInAllowsGeometrySelection;                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_SetAllowsGeometrySelection;

// Function GeometryFramework.DynamicMeshComponent.SetComplexAsSimpleCollisionEnabled
// 0x0002 (0x0002 - 0x0000)
struct DynamicMeshComponent_SetComplexAsSimpleCollisionEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediateUpdate;                                  // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_SetComplexAsSimpleCollisionEnabled;

// Function GeometryFramework.DynamicMeshComponent.SetDeferredCollisionUpdatesEnabled
// 0x0002 (0x0002 - 0x0000)
struct DynamicMeshComponent_SetDeferredCollisionUpdatesEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediateUpdate;                                  // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_SetDeferredCollisionUpdatesEnabled;

// Function GeometryFramework.DynamicMeshComponent.SetDynamicMesh
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshComponent_SetDynamicMesh final
{
public:
	class UDynamicMesh*                           NewMesh;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_SetDynamicMesh;

// Function GeometryFramework.DynamicMeshComponent.SetTangentsType
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_SetTangentsType final
{
public:
	EDynamicMeshComponentTangentsMode             NewTangentsType;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_SetTangentsType;

// Function GeometryFramework.DynamicMeshComponent.UpdateCollision
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_UpdateCollision final
{
public:
	bool                                          bOnlyIfPending;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_UpdateCollision;

// Function GeometryFramework.DynamicMeshComponent.ValidateMaterialSlots
// 0x0003 (0x0003 - 0x0000)
struct DynamicMeshComponent_ValidateMaterialSlots final
{
public:
	bool                                          bCreateIfMissing;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDeleteExtraSlots;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_ValidateMaterialSlots;

// Function GeometryFramework.DynamicMeshComponent.AllowsGeometrySelection
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_AllowsGeometrySelection final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_AllowsGeometrySelection;

// Function GeometryFramework.DynamicMeshComponent.GetTangentsType
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_GetTangentsType final
{
public:
	EDynamicMeshComponentTangentsMode             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_GetTangentsType;

// Function GeometryFramework.DynamicMeshComponent.GetTangentsTypePure
// 0x0001 (0x0001 - 0x0000)
struct DynamicMeshComponent_GetTangentsTypePure final
{
public:
	EDynamicMeshComponentTangentsMode             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshComponent_GetTangentsTypePure;

// Function GeometryFramework.DynamicMeshActor.AllocateComputeMesh
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshActor_AllocateComputeMesh final
{
public:
	class UDynamicMesh*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshActor_AllocateComputeMesh;

// Function GeometryFramework.DynamicMeshActor.GetComputeMeshPool
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshActor_GetComputeMeshPool final
{
public:
	class UDynamicMeshPool*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshActor_GetComputeMeshPool;

// Function GeometryFramework.DynamicMeshActor.ReleaseComputeMesh
// 0x0010 (0x0010 - 0x0000)
struct DynamicMeshActor_ReleaseComputeMesh final
{
public:
	class UDynamicMesh*                           Mesh;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DynamicMeshActor_ReleaseComputeMesh;

// Function GeometryFramework.DynamicMeshActor.GetDynamicMeshComponent
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshActor_GetDynamicMeshComponent final
{
public:
	class UDynamicMeshComponent*                  ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshActor_GetDynamicMeshComponent;

// Function GeometryFramework.DynamicMesh.Reset
// 0x0008 (0x0008 - 0x0000)
struct DynamicMesh_Reset final
{
public:
	class UDynamicMesh*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMesh_Reset;

// Function GeometryFramework.DynamicMesh.ResetToCube
// 0x0008 (0x0008 - 0x0000)
struct DynamicMesh_ResetToCube final
{
public:
	class UDynamicMesh*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMesh_ResetToCube;

// Function GeometryFramework.DynamicMesh.GetTriangleCount
// 0x0004 (0x0004 - 0x0000)
struct DynamicMesh_GetTriangleCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMesh_GetTriangleCount;

// Function GeometryFramework.DynamicMesh.IsEmpty
// 0x0001 (0x0001 - 0x0000)
struct DynamicMesh_IsEmpty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMesh_IsEmpty;

// Function GeometryFramework.DynamicMeshPool.RequestMesh
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshPool_RequestMesh final
{
public:
	class UDynamicMesh*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshPool_RequestMesh;

// Function GeometryFramework.DynamicMeshPool.ReturnMesh
// 0x0008 (0x0008 - 0x0000)
struct DynamicMeshPool_ReturnMesh final
{
public:
	class UDynamicMesh*                           Mesh;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DynamicMeshPool_ReturnMesh;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
