#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: UI_configItem

#include "Basic.hpp"

#include "Enum_configItem_before_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function UI_configItem.UI_configItem_C.ExecuteUbergraph_UI_configItem
// 0x0070 (0x0070 - 0x0000)
struct UI_configItem_C_ExecuteUbergraph_UI_configItem final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetReflectionQuality_ReturnValue;         // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue;            // 0x0028(0x0010)()
	int32                                         CallFunc_GetShadowQuality_ReturnValue;             // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetGlobalIlluminationQuality_ReturnValue; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetTextureQuality_ReturnValue;            // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetAntiAliasingQuality_ReturnValue;       // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_GetFrameRateLimit_ReturnValue;            // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4D[0x3];                                       // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue_1;        // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_1;                    // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue_2;        // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess_2;                    // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_UI_configItem_C_ExecuteUbergraph_UI_configItem;

// Function UI_configItem.UI_configItem_C.look spead
// 0x0010 (0x0010 - 0x0000)
struct UI_configItem_C_look_spead final
{
public:
	class FText                                   slook_pead;                                        // 0x0000(0x0010)(Parm, OutParm)
};
DUMPER7_ASSERTS_UI_configItem_C_look_spead;

// Function UI_configItem.UI_configItem_C.Update confg value
// 0x00E8 (0x00E8 - 0x0000)
struct UI_configItem_C_Update_confg_value final
{
public:
	int32                                         Temp_int_Variable;                                 // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   Temp_text_Variable;                                // 0x0008(0x0010)()
	class FText                                   Temp_text_Variable_1;                              // 0x0018(0x0010)()
	class FText                                   Temp_text_Variable_2;                              // 0x0028(0x0010)()
	class FText                                   Temp_text_Variable_3;                              // 0x0038(0x0010)()
	class FText                                   Temp_text_Variable_4;                              // 0x0048(0x0010)()
	Enum_configItem_before                        Temp_byte_Variable;                                // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   Temp_text_Variable_5;                              // 0x0060(0x0010)()
	class FText                                   Temp_text_Variable_6;                              // 0x0070(0x0010)()
	class FText                                   Temp_text_Variable_7;                              // 0x0080(0x0010)()
	class FText                                   Temp_text_Variable_8;                              // 0x0090(0x0010)()
	class FText                                   CallFunc_Conv_DoubleToText_ReturnValue;            // 0x00A0(0x0010)()
	class FText                                   K2Node_Select_Default;                             // 0x00B0(0x0010)()
	class FText                                   CallFunc_Conv_DoubleToText_ReturnValue_1;          // 0x00C0(0x0010)()
	class FText                                   K2Node_Select_Default_1;                           // 0x00D0(0x0010)()
	double                                        CallFunc_Conv_DoubleToText_Value_ImplicitCast;     // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_UI_configItem_C_Update_confg_value;

// Function UI_configItem.UI_configItem_C.Update flame rate
// 0x0030 (0x0030 - 0x0000)
struct UI_configItem_C_Update_flame_rate final
{
public:
	double                                        Add;                                               // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_ReturnValue;             // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_A_ImplicitCast;          // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetFrameRateLimit_NewLimit_ImplicitCast;  // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_VariableSet_FPS_limit_ImplicitCast;         // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_UI_configItem_C_Update_flame_rate;

// Function UI_configItem.UI_configItem_C.Update GRAPHIC
// 0x0038 (0x0038 - 0x0000)
struct UI_configItem_C_Update_GRAPHIC final
{
public:
	int32                                         Add;                                               // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue;                        // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue_1;                      // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_2;                 // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_3;                 // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue_2;                      // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue_3;                      // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_4;                 // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Clamp_ReturnValue_4;                      // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_UI_configItem_C_Update_GRAPHIC;

// Function UI_configItem.UI_configItem_C.Update Lookspead
// 0x0020 (0x0020 - 0x0000)
struct UI_configItem_C_Update_Lookspead final
{
public:
	int32                                         Add;                                               // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Conv_IntToDouble_ReturnValue;             // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_ReturnValue;             // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_UI_configItem_C_Update_Lookspead;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
