#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FirstPersonPlayerState

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_FirstPersonPlayerState.BP_FirstPersonPlayerState_C.ChangeParamater(flaot)
// 0x0010 (0x0010 - 0x0000)
struct BP_FirstPersonPlayerState_C_ChangeParamater_flaot_ final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Value;                                             // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_C_ChangeParamater_flaot_;

// Function BP_FirstPersonPlayerState.BP_FirstPersonPlayerState_C.ExecuteUbergraph_BP_FirstPersonPlayerState
// 0x0058 (0x0058 - 0x0000)
struct BP_FirstPersonPlayerState_C_ExecuteUbergraph_BP_FirstPersonPlayerState final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  CallFunc_GetPawn_ReturnValue;                      // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerState*                           K2Node_Event_NewPlayerState;                       // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_DynamicCast_AsBP_First_Person_Character_Main; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonPlayerState_C*           K2Node_DynamicCast_AsBP_First_Person_Player_State; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_FirstPersonCharacter_Main_C*        K2Node_CustomEvent_Character;                      // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   K2Node_Event_Name;                                 // 0x0044(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_Event_Value;                                // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_C_ExecuteUbergraph_BP_FirstPersonPlayerState;

// Function BP_FirstPersonPlayerState.BP_FirstPersonPlayerState_C.Initialization
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_C_Initialization final
{
public:
	class ABP_FirstPersonCharacter_Main_C*        Character;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_C_Initialization;

// Function BP_FirstPersonPlayerState.BP_FirstPersonPlayerState_C.ReceiveCopyProperties
// 0x0008 (0x0008 - 0x0000)
struct BP_FirstPersonPlayerState_C_ReceiveCopyProperties final
{
public:
	class APlayerState*                           NewPlayerState;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FirstPersonPlayerState_C_ReceiveCopyProperties;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
