#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_GlobalTimeControl

#include "Basic.hpp"

#include "BPC_GlobalTimeControl_classes.hpp"
#include "BPC_GlobalTimeControl_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_GlobalTimeControl.BPC_GlobalTimeControl_C.ExecuteUbergraph_BPC_GlobalTimeControl
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_GlobalTimeControl_C::ExecuteUbergraph_BPC_GlobalTimeControl(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_GlobalTimeControl_C", "ExecuteUbergraph_BPC_GlobalTimeControl");

	Params::BPC_GlobalTimeControl_C_ExecuteUbergraph_BPC_GlobalTimeControl Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_GlobalTimeControl.BPC_GlobalTimeControl_C.SlowTime
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Drutaion                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// double                                  Multiply                                               (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    ControlPitch                                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_GlobalTimeControl_C::SlowTime(double Drutaion, double Multiply, bool ControlPitch)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_GlobalTimeControl_C", "SlowTime");

	Params::BPC_GlobalTimeControl_C_SlowTime Parms{};

	Parms.Drutaion = Drutaion;
	Parms.Multiply = Multiply;
	Parms.ControlPitch = ControlPitch;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_GlobalTimeControl.BPC_GlobalTimeControl_C.TimeReset
// (BlueprintCallable, BlueprintEvent)

void UBPC_GlobalTimeControl_C::TimeReset()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_GlobalTimeControl_C", "TimeReset");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
