#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_ConfigGameGeneral

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function WBP_ConfigGameGeneral.WBP_ConfigGameGeneral_C.ExecuteUbergraph_WBP_ConfigGameGeneral
// 0x0188 (0x0188 - 0x0000)
struct WBP_ConfigGameGeneral_C_ExecuteUbergraph_WBP_ConfigGameGeneral final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  CallFunc_GetPlayerPawn_ReturnValue;                // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable;                                // 0x0010(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_DynamicCast_AsBP_First_Person_Character_Main; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable_1;                              // 0x0024(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_2;                              // 0x0034(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue;             // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_ConfigSaveGame_C*                   K2Node_DynamicCast_AsBP_Config_Save_Game;          // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBP_ConfigSaveGame_C*                   CallFunc_CreateSaveGameObject_ReturnValue;         // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SaveGameToSlot_ReturnValue;               // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue_1;           // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_ConfigSaveGame_C*                   K2Node_DynamicCast_AsBP_Config_Save_Game_1;        // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_2;                     // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue_2;           // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBP_ConfigSaveGame_C*                   K2Node_DynamicCast_AsBP_Config_Save_Game_2;        // 0x0090(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_3;                     // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class APostProcessVolume*                     CallFunc_GetActorOfClass_ReturnValue;              // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value;                           // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_1;                         // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C9[0x7];                                       // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Map_Find_Value_2;                         // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_2;                   // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D9[0x3];                                       // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable_3;                              // 0x00DC(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E4[0x4];                                       // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue_1;        // 0x00E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Map_Find_Value_3;                         // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_3;                   // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_F9[0x3];                                       // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x00FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_104[0x4];                                      // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UBPGI_Main_C*                           CallFunc_CustomGetGameInstance_GameInstance;       // 0x0108(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APawn*                                  CallFunc_GetPlayerPawn_ReturnValue_1;              // 0x0110(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        K2Node_DynamicCast_AsBP_First_Person_Character_Main_1; // 0x0118(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_4;                     // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_121[0x3];                                      // 0x0121(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable_4;                              // 0x0124(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_12C[0x4];                                      // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class UWidget*>                        CallFunc_GetAllChildren_ReturnValue;               // 0x0130(0x0010)(ReferenceParm, ContainsInstancedReference)
	class UWidget*                                CallFunc_Array_Get_Item;                           // 0x0140(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Map_Find_Value_4;                         // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_4;                   // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_151[0x7];                                      // 0x0151(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TScriptInterface<class IBPI_GameConfig_C>     K2Node_DynamicCast_AsBPI_Game_Config;              // 0x0158(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_5;                     // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_169[0x3];                                      // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x016C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Event_IsDesignTime;                         // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_172[0x2];                                      // 0x0172(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         K2Node_SetFieldsInStruct_AutoExposureBias_ImplicitCast; // 0x0174(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_SetFieldsInStruct_MotionBlurAmount_ImplicitCast; // 0x0178(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast; // 0x017C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_1; // 0x0180(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetSoundMixClassOverride_Volume_ImplicitCast_2; // 0x0184(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigGameGeneral_C_ExecuteUbergraph_WBP_ConfigGameGeneral;

// Function WBP_ConfigGameGeneral.WBP_ConfigGameGeneral_C.PreConstruct
// 0x0001 (0x0001 - 0x0000)
struct WBP_ConfigGameGeneral_C_PreConstruct final
{
public:
	bool                                          IsDesignTime;                                      // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigGameGeneral_C_PreConstruct;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
