#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_Cannon

#include "Basic.hpp"

#include "EN_DamageType_structs.hpp"
#include "EN_StanType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "FinishFilter_structs.hpp"
#include "Engine_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_Cannon.BP_Cannon_C.Damage
// 0x00A0 (0x00A0 - 0x0000)
struct BP_Cannon_C_Damage final
{
public:
	double                                        DamageValue;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0074(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7C[0x4];                                       // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 SourceActor;                                       // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FFinishFilter                          Finish;                                            // 0x0088(0x0002)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_NameName_ReturnValue;          // 0x008B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue;            // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8D[0x3];                                       // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Subtract_DoubleDouble_ReturnValue;        // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_Damage;

// Function BP_Cannon.BP_Cannon_C.DamageToPlayerController
// 0x01A0 (0x01A0 - 0x0000)
struct BP_Cannon_C_DamageToPlayerController final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        DamageValue;                                       // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_15[0xB];                                       // 0x0015(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0080(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0084(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitRezult;                                         // 0x0090(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 SourceActor;                                       // 0x0190(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_DamageToPlayerController;

// Function BP_Cannon.BP_Cannon_C.ExecuteUbergraph_BP_Cannon
// 0x04C0 (0x04C0 - 0x0000)
struct BP_Cannon_C_ExecuteUbergraph_BP_Cannon final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             CallFunc_K2_GetComponentToWorld_ReturnValue;       // 0x0010(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_SimpleNiagaraSpawner_C*             CallFunc_FinishSpawningActor_ReturnValue;          // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue_1;               // 0x00A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AA[0x2];                                       // 0x00AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_True_if_break_was_hit_Variable;          // 0x00B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B5[0x3];                                       // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x00BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_StanType                                   K2Node_Event_StanType;                             // 0x00BD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_BE[0x2];                                       // 0x00BE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_Event_Value;                                // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_Event_TargetActor;                          // 0x00C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        K2Node_Event_DamageValue;                          // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Event_TeamIndex;                            // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 K2Node_Event_DamageType;                           // 0x00DC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_DD[0x3];                                       // 0x00DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             K2Node_Event_SourceAgentPoint;                     // 0x00E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_Event_UnAvoidable;                          // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_141[0x3];                                      // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   K2Node_Event_DamageName;                           // 0x0144(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14C[0x4];                                      // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             K2Node_Event_HitRezult;                            // 0x0150(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 K2Node_Event_SourceActor;                          // 0x0250(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_Event_DeltaSeconds;                         // 0x0258(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_25C[0x4];                                      // 0x025C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_GenerateMapManager_C*               CallFunc_GetActorOfClass_ReturnValue;              // 0x0260(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_269[0x3];                                      // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x026C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 K2Node_CustomEvent_TargetActor;                    // 0x0270(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetVelocity_ReturnValue;                  // 0x0278(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetComponentLocation_ReturnValue;      // 0x0290(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x02A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Vector_Distance_ReturnValue;              // 0x02C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x02C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FTransform                             CallFunc_K2_GetComponentToWorld_ReturnValue_1;     // 0x02D0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_1;        // 0x0330(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue_1; // 0x0348(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x0350(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_CannonBarrel_C*                     CallFunc_FinishSpawningActor_ReturnValue_1;        // 0x0368(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue;             // 0x0370(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_RandomUnitVector_ReturnValue;             // 0x0388(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x03A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_1;      // 0x03B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<EObjectTypeQuery>                      K2Node_MakeArray_Array;                            // 0x03D0(0x0010)(ConstParm, ReferenceParm)
	double                                        CallFunc_RandomFloatInRange_ReturnValue;           // 0x03E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_GetScaledSphereRadius_ReturnValue;        // 0x03E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_GetScaledSphereRadius_ReturnValue_1;      // 0x03EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x03F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue_1;        // 0x03F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class ABP_GameState_LINK_C*                   K2Node_DynamicCast_AsBP_Game_State_LINK;           // 0x0400(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0408(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_409[0x7];                                      // 0x0409(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0410(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Lerp_ReturnValue;                         // 0x0418(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_SuggestProjectileVelocity_CustomArc_OutLaunchVelocity; // 0x0420(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SuggestProjectileVelocity_CustomArc_ReturnValue; // 0x0438(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_439[0x7];                                      // 0x0439(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_VectorToString_ReturnValue;          // 0x0440(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x0450(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_451[0x7];                                      // 0x0451(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         Temp_object_Variable;                              // 0x0458(0x0010)(ConstParm, ReferenceParm)
	TArray<class AActor*>                         CallFunc_SphereOverlapActors_OutActors;            // 0x0468(0x0010)(ReferenceParm)
	bool                                          CallFunc_SphereOverlapActors_ReturnValue;          // 0x0478(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_479[0x3];                                      // 0x0479(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x047C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0480(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_481[0x7];                                      // 0x0481(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_Array_Get_Item;                           // 0x0488(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0490(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_491[0x7];                                      // 0x0491(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TScriptInterface<class IBPI_CharacterState_C> K2Node_DynamicCast_AsBPI_Character_State;          // 0x0498(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess_1;                     // 0x04A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetIsDeath_IsDeath;                       // 0x04A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue_1;                // 0x04AA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4AB[0x1];                                      // 0x04AB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CallFunc_Delay_Duration_ImplicitCast;              // 0x04AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_B_ImplicitCast;       // 0x04B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SuggestProjectileVelocity_CustomArc_ArcParam_ImplicitCast; // 0x04B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_ExecuteUbergraph_BP_Cannon;

// Function BP_Cannon.BP_Cannon_C.GetParryState
// 0x0001 (0x0001 - 0x0000)
struct BP_Cannon_C_GetParryState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_GetParryState;

// Function BP_Cannon.BP_Cannon_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_Cannon_C_ReceiveTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_ReceiveTick;

// Function BP_Cannon.BP_Cannon_C.ShotCannon
// 0x0008 (0x0008 - 0x0000)
struct BP_Cannon_C_ShotCannon final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_ShotCannon;

// Function BP_Cannon.BP_Cannon_C.StaminaDamage
// 0x0008 (0x0008 - 0x0000)
struct BP_Cannon_C_StaminaDamage final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_StaminaDamage;

// Function BP_Cannon.BP_Cannon_C.StanDamage
// 0x0001 (0x0001 - 0x0000)
struct BP_Cannon_C_StanDamage final
{
public:
	EN_StanType                                   StanType;                                          // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_Cannon_C_StanDamage;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
