#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_UpdateLine

#include "Basic.hpp"

#include "BP_UpdateLine_classes.hpp"
#include "BP_UpdateLine_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_UpdateLine.BP_UpdateLine_C.ExecuteUbergraph_BP_UpdateLine
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_UpdateLine_C::ExecuteUbergraph_BP_UpdateLine(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_UpdateLine_C", "ExecuteUbergraph_BP_UpdateLine");

	Params::BP_UpdateLine_C_ExecuteUbergraph_BP_UpdateLine Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_UpdateLine.BP_UpdateLine_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_UpdateLine_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_UpdateLine_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_UpdateLine.BP_UpdateLine_C.UpdateLine
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<class ABP_DeviceBase_C*>&        LineUpdateTargets                                      (BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)

void ABP_UpdateLine_C::UpdateLine(TArray<class ABP_DeviceBase_C*>& LineUpdateTargets)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_UpdateLine_C", "UpdateLine");

	Params::BP_UpdateLine_C_UpdateLine Parms{};

	Parms.LineUpdateTargets = std::move(LineUpdateTargets);

	UObject::ProcessEvent(Func, &Parms);

	LineUpdateTargets = std::move(Parms.LineUpdateTargets);
}


// Function BP_UpdateLine.BP_UpdateLine_C.UpdateLineEvent
// (BlueprintCallable, BlueprintEvent)

void ABP_UpdateLine_C::UpdateLineEvent()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_UpdateLine_C", "UpdateLineEvent");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_UpdateLine.BP_UpdateLine_C.UserConstructionScript
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)

void ABP_UpdateLine_C::UserConstructionScript()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_UpdateLine_C", "UserConstructionScript");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
