#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_HealthAndStaminaBar

#include "Basic.hpp"

#include "WBP_HealthAndStaminaBar_classes.hpp"
#include "WBP_HealthAndStaminaBar_parameters.hpp"


SDK_NAMESPACE_START

// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)

void UWBP_HealthAndStaminaBar_C::Construct()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "Construct");

	UObject::ProcessEvent(Func, nullptr);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.ExecuteUbergraph_WBP_HealthAndStaminaBar
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::ExecuteUbergraph_WBP_HealthAndStaminaBar(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "ExecuteUbergraph_WBP_HealthAndStaminaBar");

	Params::WBP_HealthAndStaminaBar_C_ExecuteUbergraph_WBP_HealthAndStaminaBar Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.HealthBarUpdate
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Value                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::HealthBarUpdate(double Value)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "HealthBarUpdate");

	Params::WBP_HealthAndStaminaBar_C_HealthBarUpdate Parms{};

	Parms.Value = Value;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.HealthBarUpdateSub
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Value                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::HealthBarUpdateSub(double Value)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "HealthBarUpdateSub");

	Params::WBP_HealthAndStaminaBar_C_HealthBarUpdateSub Parms{};

	Parms.Value = Value;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.PlayAnimationMessage
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    IsForward                                              (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                                   Index_0                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::PlayAnimationMessage(bool IsForward, int32 Index_0)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "PlayAnimationMessage");

	Params::WBP_HealthAndStaminaBar_C_PlayAnimationMessage Parms{};

	Parms.IsForward = IsForward;
	Parms.Index_0 = Index_0;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.SetColor
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FLinearColor&              Color                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// int32                                   Index_0                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::SetColor(const struct FLinearColor& Color, int32 Index_0)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "SetColor");

	Params::WBP_HealthAndStaminaBar_C_SetColor Parms{};

	Parms.Color = std::move(Color);
	Parms.Index_0 = Index_0;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.SetText
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText&                      Text                                                   (BlueprintVisible, BlueprintReadOnly, Parm)
// int32                                   Index_0                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::SetText(const class FText& Text, int32 Index_0)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "SetText");

	Params::WBP_HealthAndStaminaBar_C_SetText Parms{};

	Parms.Text = std::move(Text);
	Parms.Index_0 = Index_0;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.StaminaBarUpdate
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Value                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::StaminaBarUpdate(double Value)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "StaminaBarUpdate");

	Params::WBP_HealthAndStaminaBar_C_StaminaBarUpdate Parms{};

	Parms.Value = Value;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.StaminaBarUpdateSub
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Value                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::StaminaBarUpdateSub(double Value)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "StaminaBarUpdateSub");

	Params::WBP_HealthAndStaminaBar_C_StaminaBarUpdateSub Parms{};

	Parms.Value = Value;

	UObject::ProcessEvent(Func, &Parms);
}


// Function WBP_HealthAndStaminaBar.WBP_HealthAndStaminaBar_C.VisibleState
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// bool                                    State                                                  (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UWBP_HealthAndStaminaBar_C::VisibleState(bool State)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("WBP_HealthAndStaminaBar_C", "VisibleState");

	Params::WBP_HealthAndStaminaBar_C_VisibleState Parms{};

	Parms.State = State;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
