#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_TaskObject_Base

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BPC_TaskObject_Base.BPC_TaskObject_Base_C
// 0x0058 (0x0110 - 0x00B8)
class UBPC_TaskObject_Base_C : public UActorComponent
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x00B8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	TMulticastInlineDelegate<void()>              TaskClear;                                         // 0x00C0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
	TMulticastInlineDelegate<void(double Progress)> TaskStateUpdate;                                 // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
	int32                                         TaskIndex;                                         // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CurrentProgress;                                   // 0x00E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Sum_Progress;                                      // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_EC[0x4];                                       // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 TaskKey;                                           // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
	class ABP_GameState_LINK_C*                   As_BP_Game_State_LINK;                             // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	bool                                          TaskClearState;                                    // 0x0108(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	void TaskStart();
	void ReceiveBeginPlay();
	void ReceiveEndPlay(EEndPlayReason EndPlayReason);
	void ExecuteUbergraph_BPC_TaskObject_Base(int32 EntryPoint);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BPC_TaskObject_Base_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BPC_TaskObject_Base_C")
	}
	static class UBPC_TaskObject_Base_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UBPC_TaskObject_Base_C>();
	}
};
DUMPER7_ASSERTS_UBPC_TaskObject_Base_C;

SDK_NAMESPACE_END
