#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ABP_BigPen

#include "Basic.hpp"

#include "Engine_structs.hpp"


SDK_NAMESPACE_START

// ScriptStruct ABP_BigPen.ABP_BigPen_C.AnimBlueprintGeneratedConstantData
// 0x04BF (0x04C0 - 0x0001)
struct ABP_BigPen::FAnimBlueprintGeneratedConstantData final : public FAnimBlueprintConstantData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_90;                                 // 0x0004(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_91;                                 // 0x000C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_92;                                  // 0x0014(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_93;                                 // 0x0018(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_94;                                  // 0x0020(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_95;                                 // 0x0024(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         __FloatProperty_96;                                // 0x0028(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FInputScaleBiasClampConstants          __StructProperty_97;                               // 0x002C(0x002C)(BlueprintVisible, NoDestructor)
	float                                         __FloatProperty_98;                                // 0x0058(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimSyncMethod                               __EnumProperty_99;                                 // 0x005C(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_100;                                // 0x005D(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimGroupRole                                __ByteProperty_101;                                // 0x005E(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5F[0x1];                                       // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_102;                                // 0x0060(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_103;                                // 0x0068(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_104;                                // 0x0070(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_105;                                 // 0x0078(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7C[0x4];                                       // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAnimNodeFunctionRef                   __StructProperty_106;                              // 0x0080(0x0020)(BlueprintVisible, NoDestructor)
	struct FAnimSubsystem_PropertyAccess          AnimBlueprintExtension_PropertyAccess;             // 0x00A0(0x0080)()
	struct FAnimSubsystem_Base                    AnimBlueprintExtension_Base;                       // 0x0120(0x0040)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Root;                           // 0x0160(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_5;             // 0x0190(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_4;             // 0x01C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_3;             // 0x01F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_2;             // 0x0220(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_1;             // 0x0250(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult;               // 0x0280(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer_1;             // 0x02B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_2;                  // 0x02E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer;               // 0x0310(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_1;                  // 0x0340(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer;                 // 0x0370(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult;                    // 0x03A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateMachine;                   // 0x03D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LookAt;                         // 0x0400(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_ComponentToLocalSpace;          // 0x0430(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LocalToComponentSpace;          // 0x0460(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot;                           // 0x0490(0x0030)()
};
DUMPER7_ASSERTS_ABP_BigPen__FAnimBlueprintGeneratedConstantData;

// ScriptStruct ABP_BigPen.ABP_BigPen_C.AnimBlueprintGeneratedMutableData
// 0x000B (0x000C - 0x0001)
struct ABP_BigPen::FAnimBlueprintGeneratedMutableData final : public FAnimBlueprintMutableData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         __FloatProperty;                                   // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_0;                                 // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ABP_BigPen__FAnimBlueprintGeneratedMutableData;

SDK_NAMESPACE_END
