#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: PhysicsCore

#include "Basic.hpp"

#include "DeveloperSettings_classes.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "PhysicsCore_structs.hpp"
#include "Chaos_structs.hpp"


SDK_NAMESPACE_START

// Class PhysicsCore.PhysicalMaterialPropertyBase
// 0x0000 (0x0028 - 0x0028)
class UPhysicalMaterialPropertyBase final : public UObject
{
public:
	static class UClass* StaticClass()
	{
		STATIC_CLASS_IMPL("PhysicalMaterialPropertyBase")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"PhysicalMaterialPropertyBase")
	}
	static class UPhysicalMaterialPropertyBase* GetDefaultObj()
	{
		return GetDefaultObjImpl<UPhysicalMaterialPropertyBase>();
	}
};
DUMPER7_ASSERTS_UPhysicalMaterialPropertyBase;

// Class PhysicsCore.BodySetupCore
// 0x0010 (0x0038 - 0x0028)
class UBodySetupCore : public UObject
{
public:
	class FName                                   BoneName;                                          // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPhysicsType                                  PhysicsType;                                       // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionTraceFlag                           CollisionTraceFlag;                                // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBodyCollisionResponse                        CollisionReponse;                                  // 0x0032(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_33[0x5];                                       // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])

public:
	static class UClass* StaticClass()
	{
		STATIC_CLASS_IMPL("BodySetupCore")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BodySetupCore")
	}
	static class UBodySetupCore* GetDefaultObj()
	{
		return GetDefaultObjImpl<UBodySetupCore>();
	}
};
DUMPER7_ASSERTS_UBodySetupCore;

// Class PhysicsCore.ChaosPhysicalMaterial
// 0x0020 (0x0048 - 0x0028)
class UChaosPhysicalMaterial final : public UObject
{
public:
	float                                         Friction;                                          // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StaticFriction;                                    // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Restitution;                                       // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearEtherDrag;                                   // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngularEtherDrag;                                  // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SleepingLinearVelocityThreshold;                   // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SleepingAngularVelocityThreshold;                  // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])

public:
	static class UClass* StaticClass()
	{
		STATIC_CLASS_IMPL("ChaosPhysicalMaterial")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"ChaosPhysicalMaterial")
	}
	static class UChaosPhysicalMaterial* GetDefaultObj()
	{
		return GetDefaultObjImpl<UChaosPhysicalMaterial>();
	}
};
DUMPER7_ASSERTS_UChaosPhysicalMaterial;

// Class PhysicsCore.PhysicalMaterial
// 0x0080 (0x00A8 - 0x0028)
class UPhysicalMaterial final : public UObject
{
public:
	float                                         Friction;                                          // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StaticFriction;                                    // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFrictionCombineMode                          FrictionCombineMode;                               // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOverrideFrictionCombineMode;                      // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x2];                                       // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Restitution;                                       // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFrictionCombineMode                          RestitutionCombineMode;                            // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOverrideRestitutionCombineMode;                   // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x2];                                       // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Density;                                           // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SleepLinearVelocityThreshold;                      // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SleepAngularVelocityThreshold;                     // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SleepCounterThreshold;                             // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RaiseMassToPower;                                  // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DestructibleDamageThresholdScale;                  // 0x0050(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UPhysicalMaterialPropertyBase*          PhysicalMaterialProperty;                          // 0x0058(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
	EPhysicalSurface                              SurfaceType;                                       // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x3];                                       // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPhysicalMaterialStrength              Strength;                                          // 0x0064(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
	struct FPhysicalMaterialDamageModifier        DamageModifier;                                    // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
	struct FLinearColor                           DebugColor;                                        // 0x0074(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowExperimentalProperties;                       // 0x0084(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPhysicalMaterialSoftCollisionMode            SoftCollisionMode;                                 // 0x0085(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_86[0x2];                                       // 0x0086(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         SoftCollisionThickness;                            // 0x0088(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseFrictionImpulse;                               // 0x008C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_90[0x18];                                      // 0x0090(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])

public:
	static class UClass* StaticClass()
	{
		STATIC_CLASS_IMPL("PhysicalMaterial")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"PhysicalMaterial")
	}
	static class UPhysicalMaterial* GetDefaultObj()
	{
		return GetDefaultObjImpl<UPhysicalMaterial>();
	}
};
DUMPER7_ASSERTS_UPhysicalMaterial;

// Class PhysicsCore.PhysicsSettingsCore
// 0x00C8 (0x0100 - 0x0038)
class UPhysicsSettingsCore : public UDeveloperSettings
{
public:
	float                                         DefaultGravityZ;                                   // 0x0038(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DefaultTerminalVelocity;                           // 0x003C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DefaultFluidFriction;                              // 0x0040(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SimulateScratchMemorySize;                         // 0x0044(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         RagdollAggregateThreshold;                         // 0x0048(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TriangleMeshTriangleMinAreaThreshold;              // 0x004C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableEnhancedDeterminism;                        // 0x0050(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableShapeSharing;                               // 0x0051(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnablePCM;                                        // 0x0052(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableStabilization;                              // 0x0053(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWarnMissingLocks;                                 // 0x0054(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnable2DPhysics;                                  // 0x0055(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDefaultHasComplexCollision;                       // 0x0056(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_57[0x1];                                       // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BounceThresholdVelocity;                           // 0x0058(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFrictionCombineMode                          FrictionCombineMode;                               // 0x005C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFrictionCombineMode                          RestitutionCombineMode;                            // 0x005D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5E[0x2];                                       // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxAngularVelocity;                                // 0x0060(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxDepenetrationVelocity;                          // 0x0064(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ContactOffsetMultiplier;                           // 0x0068(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinContactOffset;                                  // 0x006C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxContactOffset;                                  // 0x0070(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSimulateSkeletalMeshOnDedicatedServer;            // 0x0074(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionTraceFlag                           DefaultShapeComplexity;                            // 0x0075(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_76[0x2];                                       // 0x0076(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FChaosSolverConfiguration              SolverOptions;                                     // 0x0078(0x0084)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_FC[0x4];                                       // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])

public:
	static class UClass* StaticClass()
	{
		STATIC_CLASS_IMPL("PhysicsSettingsCore")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"PhysicsSettingsCore")
	}
	static class UPhysicsSettingsCore* GetDefaultObj()
	{
		return GetDefaultObjImpl<UPhysicsSettingsCore>();
	}
};
DUMPER7_ASSERTS_UPhysicsSettingsCore;

SDK_NAMESPACE_END
