#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_SnowBall_Under

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "Engine_classes.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BP_SnowBall_Under.BP_SnowBall_Under_C
// 0x0018 (0x02C0 - 0x02A8)
class ABP_SnowBall_Under_C final : public AActor
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x02A8(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UBillboardComponent*                    SnowBallSpawnPosition;                             // 0x02B0(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
	class UStaticMeshComponent*                   StaticMesh;                                        // 0x02B8(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)

public:
	void ExecuteUbergraph_BP_SnowBall_Under(int32 EntryPoint);
	void ReceiveBeginPlay();
	void ReceiveDestroyed();

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BP_SnowBall_Under_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BP_SnowBall_Under_C")
	}
	static class ABP_SnowBall_Under_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<ABP_SnowBall_Under_C>();
	}
};
DUMPER7_ASSERTS_ABP_SnowBall_Under_C;

SDK_NAMESPACE_END
