#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPF_Libraly

#include "Basic.hpp"

#include "UMG_structs.hpp"
#include "HitMaterial_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "ENUM_SaveDataUpdateType_structs.hpp"
#include "Engine_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BPF_Libraly.BPF_Libraly_C.AddForceComponentCheck
// 0x0040 (0x0040 - 0x0000)
struct BPF_Libraly_C_AddForceComponentCheck final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    PrimitiveComp;                                     // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          State;                                             // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UPrimitiveComponent*                    ReturnComp;                                        // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnBool;                                        // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UBPC_CastRootPrimitiveComp_C*           CallFunc_GetComponentByClass_ReturnValue;          // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsAnySimulatingPhysics_ReturnValue;       // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_AddForceComponentCheck;

// Function BPF_Libraly.BPF_Libraly_C.Attraction
// 0x0140 (0x0140 - 0x0000)
struct BPF_Libraly_C_Attraction final
{
public:
	double                                        kp;                                                // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        kd;                                                // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                TargetPosition;                                    // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CurrentPosition;                                   // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UPrimitiveComponent*                    Pritmitive;                                        // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0048(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Force;                                             // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetPhysicsLinearVelocity_ReturnValue;     // 0x0080(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Subtract_VectorVector_ReturnValue;        // 0x0098(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_1;        // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_2;        // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_1;      // 0x00F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_2;      // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue;             // 0x0128(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_Attraction;

// Function BPF_Libraly.BPF_Libraly_C.CameraViewCheck
// 0x0138 (0x0138 - 0x0000)
struct BPF_Libraly_C_CameraViewCheck final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                B;                                                 // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Field_of_View;                                     // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Aspect_Ratio;                                      // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Return_Value;                                      // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_Normal_ReturnValue;                       // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue;        // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_VSizeXY_ReturnValue;                      // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_X;                            // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_Y;                            // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_Z;                            // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Normal_ReturnValue_1;                     // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_MakeVector2D_ReturnValue;                 // 0x00A8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_X_1;                          // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_Y_1;                          // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector_Z_1;                          // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_Normal2D_ReturnValue;                     // 0x00D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue;             // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_VSizeXY_ReturnValue_1;                    // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_DegAcos_ReturnValue;                      // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_MakeVector2D_ReturnValue_1;               // 0x00F8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue;            // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              CallFunc_Normal2D_ReturnValue_1;                   // 0x0110(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_DotProduct2D_ReturnValue;                 // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_DegAcos_ReturnValue_1;                    // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue_1;          // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CameraViewCheck;

// Function BPF_Libraly.BPF_Libraly_C.CentorCursor
// 0x0058 (0x0058 - 0x0000)
struct BPF_Libraly_C_CentorCursor final
{
public:
	class UObject*                                __WorldContext;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_1;        // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_GetViewportSize_ReturnValue;              // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_X;                          // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_Y;                          // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Round_ReturnValue;                        // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue_1;        // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Round_ReturnValue_1;                      // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CentorCursor;

// Function BPF_Libraly.BPF_Libraly_C.CheckMatchKeys
// 0x00C8 (0x00C8 - 0x0000)
struct BPF_Libraly_C_CheckMatchKeys final
{
public:
	TArray<class FString>                         NeedKeys;                                          // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	TArray<class FString>                         CheckKeys;                                         // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Return;                                            // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnBoolean;                                     // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2A[0x2];                                       // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ActiveKeyCount;                                    // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x3];                                       // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue_2;               // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_3;               // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue_1;             // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_45[0x3];                                       // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Find_ReturnValue;                   // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue_1;           // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CheckMatchKeys;

// Function BPF_Libraly.BPF_Libraly_C.CountDownText
// 0x0070 (0x0070 - 0x0000)
struct BPF_Libraly_C_CountDownText final
{
public:
	double                                        TimerValue;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Show_decimal_point;                                // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FText                                   ReturnText;                                        // 0x0018(0x0010)(Parm, OutParm)
	class FText                                   ReturnValue;                                       // 0x0028(0x0010)(Edit, BlueprintVisible)
	bool                                          Temp_bool_Variable;                                // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_Conv_DoubleToText_ReturnValue;            // 0x0040(0x0010)()
	class FText                                   CallFunc_Conv_DoubleToText_ReturnValue_1;          // 0x0050(0x0010)()
	class FText                                   K2Node_Select_Default;                             // 0x0060(0x0010)()
};
DUMPER7_ASSERTS_BPF_Libraly_C_CountDownText;

// Function BPF_Libraly.BPF_Libraly_C.CustomAddWidget
// 0x0038 (0x0038 - 0x0000)
struct BPF_Libraly_C_CustomAddWidget final
{
public:
	class UClass*                                 WidgetClass;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UUserWidget*                            Variable;                                          // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, InstancedReference, ReferenceParm, NoDestructor, HasGetValueTypeHash)
	int32                                         ZOrder;                                            // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Ignore;                                            // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UWidget*                                CreatedeWidget;                                    // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UUserWidget*                            CallFunc_Create_ReturnValue;                       // 0x0028(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CustomAddWidget;

// Function BPF_Libraly.BPF_Libraly_C.CustomGetGameInstance
// 0x0028 (0x0028 - 0x0000)
struct BPF_Libraly_C_CustomGetGameInstance final
{
public:
	class UObject*                                __WorldContext;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBPGI_Main_C*                           GameInstance;                                      // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UGameInstance*                          CallFunc_GetGameInstance_ReturnValue;              // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UBPGI_Main_C*                           K2Node_DynamicCast_AsBPGI_Main;                    // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CustomGetGameInstance;

// Function BPF_Libraly.BPF_Libraly_C.CustomTruncate
// 0x0048 (0x0048 - 0x0000)
struct BPF_Libraly_C_CustomTruncate final
{
public:
	double                                        Variable;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         NumberOfDigits;                                    // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Conv_IntToDouble_ReturnValue;             // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_MultiplyMultiply_FloatFloat_ReturnValue;  // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue;        // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FFloor_ReturnValue;                       // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Conv_IntToDouble_ReturnValue_1;           // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_CustomTruncate;

// Function BPF_Libraly.BPF_Libraly_C.DebugDrawLine
// 0x00B8 (0x00B8 - 0x0000)
struct BPF_Libraly_C_DebugDrawLine final
{
public:
	struct FVector                                SelfPositon;                                       // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Direction;                                         // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Length;                                            // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        DrawTime;                                          // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class AActor*>                         Temp_object_Variable;                              // 0x0048(0x0010)(ConstParm, ReferenceParm)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue;             // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<struct FHitResult>                     CallFunc_LineTraceMulti_OutHits;                   // 0x00A0(0x0010)(ReferenceParm, ContainsInstancedReference)
	bool                                          CallFunc_LineTraceMulti_ReturnValue;               // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B1[0x3];                                       // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CallFunc_LineTraceMulti_DrawTime_ImplicitCast;     // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_DebugDrawLine;

// Function BPF_Libraly.BPF_Libraly_C.DivideSet
// 0x0028 (0x0028 - 0x0000)
struct BPF_Libraly_C_DivideSet final
{
public:
	double                                        Variable;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        DivideValue1;                                      // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        DivideValue2;                                      // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_DivideSet;

// Function BPF_Libraly.BPF_Libraly_C.FullToHarfNumberString
// 0x0120 (0x0120 - 0x0000)
struct BPF_Libraly_C_FullToHarfNumberString final
{
public:
	class FString                                 String;                                            // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 Rezult;                                            // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
	class FString                                 ReturnText;                                        // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
	TMap<class FString, class FString>            Text;                                              // 0x0038(0x0050)(Edit, BlueprintVisible)
	int32                                         Temp_int_Variable;                                 // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TMap<class FString, class FString>            K2Node_MakeVariable_MakeVariableOutput;            // 0x0090(0x0050)()
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x00E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Map_Length_ReturnValue;                   // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Map_GetKeyValueByIndex_Key;               // 0x00E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Map_GetKeyValueByIndex_Value;             // 0x00F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x0110(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_FullToHarfNumberString;

// Function BPF_Libraly.BPF_Libraly_C.GetChildComponentByClass
// 0x0060 (0x0060 - 0x0000)
struct BPF_Libraly_C_GetChildComponentByClass final
{
public:
	class USceneComponent*                        Target;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UClass*                                 Class_0;                                           // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                        Compoent;                                          // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class USceneComponent*                        ReturnValue;                                       // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	TArray<class USceneComponent*>                CallFunc_GetChildrenComponents_Children;           // 0x0028(0x0010)(ReferenceParm, ContainsInstancedReference)
	bool                                          Temp_bool_True_if_break_was_hit_Variable;          // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x3];                                       // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USceneComponent*                        CallFunc_Array_Get_Item;                           // 0x0050(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_ObjectIsA_ReturnValue;                    // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5B[0x1];                                       // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetChildComponentByClass;

// Function BPF_Libraly.BPF_Libraly_C.GetCollisionSound
// 0x0070 (0x0070 - 0x0000)
struct BPF_Libraly_C_GetCollisionSound final
{
public:
	EHitMaterial                                  MaterialType;                                      // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Sound;                                             // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	EHitMaterial                                  Temp_byte_Variable;                                // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundBase*                             Temp_object_Variable;                              // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_1;                            // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_2;                            // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_3;                            // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_4;                            // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_5;                            // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_6;                            // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_7;                            // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             Temp_object_Variable_8;                            // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundBase*                             K2Node_Select_Default;                             // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetCollisionSound;

// Function BPF_Libraly.BPF_Libraly_C.GetLookatForwardVector
// 0x0090 (0x0090 - 0x0000)
struct BPF_Libraly_C_GetLookatForwardVector final
{
public:
	class AActor*                                 Start;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 Target;                                            // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Rotation;                                          // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_FindLookAtRotation_ReturnValue;           // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_GetForwardVector_ReturnValue;             // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetLookatForwardVector;

// Function BPF_Libraly.BPF_Libraly_C.GetLookatRotation
// 0x0078 (0x0078 - 0x0000)
struct BPF_Libraly_C_GetLookatRotation final
{
public:
	class AActor*                                 Start;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 Target;                                            // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               Rotation;                                          // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_FindLookAtRotation_ReturnValue;           // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetLookatRotation;

// Function BPF_Libraly.BPF_Libraly_C.GetMarkup
// 0x0048 (0x0048 - 0x0000)
struct BPF_Libraly_C_GetMarkup final
{
public:
	class FString                                 Front;                                             // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class FString                                 Back;                                              // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class FString                                 Source;                                            // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         EndIndex;                                          // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         FirstIndex;                                        // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FindSubstring_ReturnValue;                // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FindSubstring_ReturnValue_1;              // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetMarkup;

// Function BPF_Libraly.BPF_Libraly_C.GetYawOnlyRotation
// 0x0060 (0x0060 - 0x0000)
struct BPF_Libraly_C_GetYawOnlyRotation final
{
public:
	struct FRotator                               Rotation;                                          // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
	class UObject*                                __WorldContext;                                    // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               NewParam;                                          // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
	float                                         CallFunc_BreakRotator_Roll;                        // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_BreakRotator_Pitch;                       // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_BreakRotator_Yaw;                         // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               CallFunc_MakeRotator_ReturnValue;                  // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_BPF_Libraly_C_GetYawOnlyRotation;

// Function BPF_Libraly.BPF_Libraly_C.InitializeTransform
// 0x0070 (0x0070 - 0x0000)
struct BPF_Libraly_C_InitializeTransform final
{
public:
	class UObject*                                __WorldContext;                                    // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Transform;                                         // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_InitializeTransform;

// Function BPF_Libraly.BPF_Libraly_C.LerpIdleWalk
// 0x0180 (0x0180 - 0x0000)
struct BPF_Libraly_C_LerpIdleWalk final
{
public:
	double                                        DeltaTime;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        LerpSpeed;                                         // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 SourceObject;                                      // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UCharacterMovementComponent*            CharacterMovementComp;                             // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	double                                        NormalizeSpeed;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                BeforeVector;                                      // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                VectorSpeed;                                       // 0x0040(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        MultiplySpeed;                                     // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0060(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue;        // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetActorRightVector_ReturnValue;          // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_1;        // 0x00A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetActorForwardVector_ReturnValue;        // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetVelocity_ReturnValue;                  // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_VSize_ReturnValue;                        // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue;             // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_SafeDivide_ReturnValue;                   // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue_1;           // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_MakeVector_ReturnValue;                   // 0x0108(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x0120(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_VLerp_ReturnValue;                        // 0x0138(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Divide_VectorVector_ReturnValue;          // 0x0150(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_VLerp_Alpha_ImplicitCast;                 // 0x0168(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_16C[0x4];                                      // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_SafeDivide_A_ImplicitCast;                // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_LerpIdleWalk;

// Function BPF_Libraly.BPF_Libraly_C.LerpIdleWalkMover
// 0x0170 (0x0170 - 0x0000)
struct BPF_Libraly_C_LerpIdleWalkMover final
{
public:
	double                                        DeltaTime;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        LerpSpeed;                                         // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 SourceObject;                                      // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        NormalizeSpeed;                                    // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                BeforeVector;                                      // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                VectorSpeed;                                       // 0x0038(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        MultiplySpeed;                                     // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        MaxSpeed;                                          // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0060(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Multiply_DoubleDouble_ReturnValue;        // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_1;        // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetActorRightVector_ReturnValue;          // 0x00A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetActorForwardVector_ReturnValue;        // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetVelocity_ReturnValue;                  // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_VSize_ReturnValue;                        // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue;             // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_SafeDivide_ReturnValue;                   // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue_1;           // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_MakeVector_ReturnValue;                   // 0x0108(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x0120(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_VLerp_ReturnValue;                        // 0x0138(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Divide_VectorVector_ReturnValue;          // 0x0150(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_VLerp_Alpha_ImplicitCast;                 // 0x0168(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_LerpIdleWalkMover;

// Function BPF_Libraly.BPF_Libraly_C.LocalizeInputKey
// 0x0128 (0x0128 - 0x0000)
struct BPF_Libraly_C_LocalizeInputKey final
{
public:
	class FString                                 Text;                                              // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class FString                                 DeviceName;                                        // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 ReturnText;                                        // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
	TArray<class FString>                         ToText_PSController;                               // 0x0038(0x0010)(Edit, BlueprintVisible)
	TArray<class FString>                         ToText_XboxController;                             // 0x0048(0x0010)(Edit, BlueprintVisible)
	TArray<class FString>                         FromText_Key;                                      // 0x0058(0x0010)(Edit, BlueprintVisible)
	class FString                                 ReturnValue;                                       // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
	TArray<class FString>                         K2Node_MakeArray_Array;                            // 0x0078(0x0010)(ReferenceParm)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue;            // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue_1;          // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue_2;          // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8B[0x5];                                       // 0x008B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         K2Node_MakeArray_Array_1;                          // 0x0090(0x0010)(ReferenceParm)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable_1;                   // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         K2Node_MakeArray_Array_2;                          // 0x00B0(0x0010)(ReferenceParm)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x00C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable_1;                  // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x00D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_E9[0x3];                                       // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Array_Get_Item_1;                         // 0x00F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue_1;                    // 0x0100(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue_2;                    // 0x0110(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue_1;                // 0x0124(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_LocalizeInputKey;

// Function BPF_Libraly.BPF_Libraly_C.LocalSaveBool
// 0x0018 (0x0018 - 0x0000)
struct BPF_Libraly_C_LocalSaveBool final
{
public:
	bool                                          InValue;                                           // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Value;                                             // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_LocalSaveBool;

// Function BPF_Libraly.BPF_Libraly_C.LocalSaveFloat
// 0x0018 (0x0018 - 0x0000)
struct BPF_Libraly_C_LocalSaveFloat final
{
public:
	double                                        InValue;                                           // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        Value;                                             // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_LocalSaveFloat;

// Function BPF_Libraly.BPF_Libraly_C.MakeUniqueActorsArray
// 0x0060 (0x0060 - 0x0000)
struct BPF_Libraly_C_MakeUniqueActorsArray final
{
public:
	TArray<class AActor*>                         Actors;                                            // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class AActor*>                         UniqueActors;                                      // 0x0018(0x0010)(Parm, OutParm)
	TArray<class AActor*>                         ReturnArray;                                       // 0x0028(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_Array_Get_Item;                           // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_51[0x3];                                       // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_AddUnique_ReturnValue;              // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_MakeUniqueActorsArray;

// Function BPF_Libraly.BPF_Libraly_C.MinusEqual
// 0x0020 (0x0020 - 0x0000)
struct BPF_Libraly_C_MinusEqual final
{
public:
	double                                        Variable;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        PlusValue;                                         // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Subtract_DoubleDouble_ReturnValue;        // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_MinusEqual;

// Function BPF_Libraly.BPF_Libraly_C.NewCameraViewCheck
// 0x0120 (0x0120 - 0x0000)
struct BPF_Libraly_C_NewCameraViewCheck final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
	double                                        Field_of_View;                                     // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Aspect_Ratio;                                      // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                B_Vector;                                          // 0x0028(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0040(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Return_Value;                                      // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_GetForwardVector_ReturnValue;             // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Normal_ReturnValue;                       // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue;             // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetUpVector_ReturnValue;                  // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_RadiansToDegrees_ReturnValue;             // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue_1;           // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_DoubleDouble_ReturnValue;         // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Atan2_ReturnValue;                        // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetRightVector_ReturnValue;               // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_RadiansToDegrees_ReturnValue_1;           // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Dot_VectorVector_ReturnValue_2;           // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Abs_ReturnValue;                          // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Atan2_ReturnValue_1;                      // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue;            // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_101[0x7];                                      // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_RadiansToDegrees_ReturnValue_2;           // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Abs_ReturnValue_1;                        // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue_1;          // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_1;                 // 0x011A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_NewCameraViewCheck;

// Function BPF_Libraly.BPF_Libraly_C.ParryStanEffect
// 0x0128 (0x0128 - 0x0000)
struct BPF_Libraly_C_ParryStanEffect final
{
public:
	class AActor*                                 Player;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 Target;                                            // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        Distance;                                          // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Mini;                                              // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_1;      // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_FindLookAtRotation_ReturnValue;           // 0x00A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	struct FVector                                CallFunc_Conv_RotatorToVector_ReturnValue;         // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_2;      // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue;             // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue_1;           // 0x0100(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UNiagaraComponent*                      CallFunc_SpawnSystemAtLocation_ReturnValue;        // 0x0118(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UNiagaraComponent*                      CallFunc_SpawnSystemAtLocation_ReturnValue_1;      // 0x0120(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_ParryStanEffect;

// Function BPF_Libraly.BPF_Libraly_C.PlaySoundAndReportNoise
// 0x0080 (0x0080 - 0x0000)
struct BPF_Libraly_C_PlaySoundAndReportNoise final
{
public:
	class USoundBase*                             Sound;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector                                Location;                                          // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         VolumeMultiplier;                                  // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         PitchMultiplier;                                   // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         StartTime;                                         // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0030(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	const class AActor*                           OwningActor;                                       // 0x0040(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	float                                         MaxRange;                                          // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Tag;                                               // 0x004C(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 Instigator;                                        // 0x0058(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          DebugDraw;                                         // 0x0060(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0068(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_DoubleDouble_ReturnValue;         // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Greater_DoubleDouble_A_ImplicitCast;      // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_PlaySoundAndReportNoise;

// Function BPF_Libraly.BPF_Libraly_C.PlusEqual
// 0x0020 (0x0020 - 0x0000)
struct BPF_Libraly_C_PlusEqual final
{
public:
	double                                        Variable;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        PlusValue;                                         // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_ReturnValue;             // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_PlusEqual;

// Function BPF_Libraly.BPF_Libraly_C.PlusEqualWithClamp
// 0x0038 (0x0038 - 0x0000)
struct BPF_Libraly_C_PlusEqualWithClamp final
{
public:
	double                                        Variable;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        PlusValue;                                         // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        min_0;                                             // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        max_0;                                             // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Add_DoubleDouble_ReturnValue;             // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_FClamp_ReturnValue;                       // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_PlusEqualWithClamp;

// Function BPF_Libraly.BPF_Libraly_C.RayTraceFront
// 0x0310 (0x0310 - 0x0000)
struct BPF_Libraly_C_RayTraceFront final
{
public:
	class USceneComponent*                        Component;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	double                                        StartAddPosition;                                  // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        Length;                                            // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          bTraceComplex;                                     // 0x0019(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0020(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0030(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0038(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             OutHit;                                            // 0x0040(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          ReturnValue;                                       // 0x0140(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_141[0x7];                                      // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetComponentLocation_ReturnValue;      // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue;          // 0x0160(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Conv_DoubleToVector_ReturnValue_1;        // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_GetForwardVector_ReturnValue;             // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue;        // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Multiply_VectorVector_ReturnValue_1;      // 0x01C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue;             // 0x01D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_Add_VectorVector_ReturnValue_1;           // 0x01F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             CallFunc_LineTraceSingle_OutHit;                   // 0x0208(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_LineTraceSingle_ReturnValue;              // 0x0308(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_RayTraceFront;

// Function BPF_Libraly.BPF_Libraly_C.RemoveAndClear
// 0x0010 (0x0010 - 0x0000)
struct BPF_Libraly_C_RemoveAndClear final
{
public:
	class UWidget*                                Widget;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, InstancedReference, ReferenceParm, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_RemoveAndClear;

// Function BPF_Libraly.BPF_Libraly_C.ReplaceSaveText
// 0x02A0 (0x02A0 - 0x0000)
struct BPF_Libraly_C_ReplaceSaveText final
{
public:
	class FString                                 InputText;                                         // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class FString                                 OutPutText;                                        // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash)
	TMap<class FString, class FText>              ReplaceGamePad;                                    // 0x0028(0x0050)(Edit, BlueprintVisible)
	TMap<class FString, class FText>              ReplaceInputKey;                                   // 0x0078(0x0050)(Edit, BlueprintVisible)
	class FString                                 ReturnText;                                        // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
	TMap<class FString, class FName>              ReplaceTarget;                                     // 0x00D8(0x0050)(Edit, BlueprintVisible)
	TMap<class FString, class FName>              K2Node_MakeVariable_MakeVariableOutput;            // 0x0128(0x0050)()
	TMap<class FString, class FText>              K2Node_MakeVariable_MakeVariableOutput_1;          // 0x0178(0x0050)()
	int32                                         Temp_int_Array_Index_Variable;                     // 0x01C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x01CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TMap<class FString, class FText>              K2Node_MakeVariable_MakeVariableOutput_2;          // 0x01D0(0x0050)()
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0220(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_224[0x4];                                      // 0x0224(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USaveGame*                              CallFunc_LoadGameFromSlot_ReturnValue;             // 0x0228(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         CallFunc_Map_Keys_Keys;                            // 0x0230(0x0010)(ReferenceParm)
	class UBP_SaveGame_C*                         K2Node_DynamicCast_AsBP_Save_Game;                 // 0x0240(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0248(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_249[0x7];                                      // 0x0249(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0250(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FName                                   CallFunc_Map_Find_Value;                           // 0x0260(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_269[0x3];                                      // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x026C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0270(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_271[0x7];                                      // 0x0271(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Map_Find_Value_1;                         // 0x0278(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x0288(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_289[0x7];                                      // 0x0289(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x0290(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_ReplaceSaveText;

// Function BPF_Libraly.BPF_Libraly_C.RitchTextMarkupArray
// 0x00B0 (0x00B0 - 0x0000)
struct BPF_Libraly_C_RitchTextMarkupArray final
{
public:
	TArray<class FString>                         StringArray;                                       // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         ReturnStrings;                                     // 0x0018(0x0010)(Parm, OutParm)
	class FString                                 NowMarkupString;                                   // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
	bool                                          InMarkup;                                          // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         ReturnString;                                      // 0x0040(0x0010)(Edit, BlueprintVisible)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue;            // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_StrStr_ReturnValue_1;          // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7A[0x2];                                       // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_2;              // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_1;                  // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_RitchTextMarkupArray;

// Function BPF_Libraly.BPF_Libraly_C.SaveDataUpdate
// 0x0058 (0x0058 - 0x0000)
struct BPF_Libraly_C_SaveDataUpdate final
{
public:
	class UBP_SaveGame_C*                         SaveGame;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	ENUM_SaveDataUpdateType                       UpdateType;                                        // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class AActor*>                         CallFunc_GetAllActorsWithInterface_OutActors;      // 0x0018(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 CallFunc_Array_Get_Item;                           // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TScriptInterface<class IBPI_SaveObject_C>     K2Node_DynamicCast_AsBPI_Save_Object;              // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_ObjectIsA_ReturnValue;                    // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_53[0x1];                                       // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_SaveDataUpdate;

// Function BPF_Libraly.BPF_Libraly_C.SetAnimationPosiiton
// 0x0038 (0x0038 - 0x0000)
struct BPF_Libraly_C_SetAnimationPosiiton final
{
public:
	class UUserWidget*                            UserWidget;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class UWidgetAnimation*                       WidgetAnimation;                                   // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        position;                                          // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_PauseAnimation_ReturnValue;               // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FWidgetAnimationHandle                 CallFunc_PlayAnimation_ReturnValue;                // 0x0024(0x0010)(NoDestructor, ContainsInstancedReference, HasGetValueTypeHash)
	float                                         CallFunc_PlayAnimation_StartAtTime_ImplicitCast;   // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_SetAnimationPosiiton;

// Function BPF_Libraly.BPF_Libraly_C.SetLogicState
// 0x0030 (0x0030 - 0x0000)
struct BPF_Libraly_C_SetLogicState final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          LogicState;                                        // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          StopMovement;                                      // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UCharacterMovementComponent*            CallFunc_GetComponentByClass_ReturnValue;          // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AAIController*                          CallFunc_GetAIController_ReturnValue;              // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_SetLogicState;

// Function BPF_Libraly.BPF_Libraly_C.SplitText
// 0x0098 (0x0098 - 0x0000)
struct BPF_Libraly_C_SplitText final
{
public:
	class FText                                   SourceText;                                        // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm)
	class FString                                 SplitSource;                                       // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm)
	TArray<class FString>                         ReturnArray;                                       // 0x0038(0x0010)(Edit, BlueprintVisible)
	class FString                                 CallFunc_Conv_TextToString_ReturnValue;            // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         CallFunc_ParseIntoArray_ReturnValue;               // 0x0060(0x0010)(ReferenceParm)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_SplitText;

// Function BPF_Libraly.BPF_Libraly_C.SplitTextPure
// 0x0098 (0x0098 - 0x0000)
struct BPF_Libraly_C_SplitTextPure final
{
public:
	class FText                                   SourceText;                                        // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm)
	class FString                                 SplitSource;                                       // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	TArray<class FString>                         ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm)
	TArray<class FString>                         ReturnArray;                                       // 0x0038(0x0010)(Edit, BlueprintVisible)
	class FString                                 CallFunc_Conv_TextToString_ReturnValue;            // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         CallFunc_ParseIntoArray_ReturnValue;               // 0x0060(0x0010)(ReferenceParm)
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_SplitTextPure;

// Function BPF_Libraly.BPF_Libraly_C.StopAnimMontage
// 0x0048 (0x0048 - 0x0000)
struct BPF_Libraly_C_StopAnimMontage final
{
public:
	class USkeletalMeshComponent*                 SkeletalMesh;                                      // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	const class UAnimMontage*                     Montage;                                           // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimInstance*                          CallFunc_GetAnimInstance_ReturnValue;              // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class UAnimMontage*                           CallFunc_GetCurrentActiveMontage_ReturnValue;      // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	const class UAnimMontage*                     K2Node_Select_Default;                             // 0x0030(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FAlphaBlendArgs                        CallFunc_GetBlendOutArgs_ReturnValue;              // 0x0038(0x0010)(NoDestructor)
};
DUMPER7_ASSERTS_BPF_Libraly_C_StopAnimMontage;

// Function BPF_Libraly.BPF_Libraly_C.TextSizeAdjust
// 0x0068 (0x0068 - 0x0000)
struct BPF_Libraly_C_TextSizeAdjust final
{
public:
	class UTextBlock*                             Text_Block;                                        // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	double                                        MaxWidth;                                          // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_MakeVector2D_ReturnValue;                 // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector2D                              CallFunc_GetDesiredSize_ReturnValue;               // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_X;                          // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_BreakVector2D_Y;                          // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Divide_DoubleDouble_ReturnValue;          // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue;            // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              CallFunc_MakeVector2D_ReturnValue_1;               // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_TextSizeAdjust;

// Function BPF_Libraly.BPF_Libraly_C.UI_MouseState
// 0x0020 (0x0020 - 0x0000)
struct BPF_Libraly_C_UI_MouseState final
{
public:
	bool                                          MouseState;                                        // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue;          // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class APlayerController*                      CallFunc_GetPlayerController_ReturnValue_1;        // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_UI_MouseState;

// Function BPF_Libraly.BPF_Libraly_C.WrapSnap(Integer)
// 0x0028 (0x0028 - 0x0000)
struct BPF_Libraly_C_WrapSnap_Integer_ final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         min_0;                                             // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         max_0;                                             // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                __WorldContext;                                    // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	int32                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         WrapedValue;                                       // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Greater_IntInt_ReturnValue;               // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPF_Libraly_C_WrapSnap_Integer_;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
