#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPI_AI_Attack

#include "Basic.hpp"

#include "CoreUObject_classes.hpp"
#include "EN_ThrowState_structs.hpp"
#include "AttackType_structs.hpp"


SDK_NAMESPACE_START

// BlueprintGeneratedClass BPI_AI_Attack.BPI_AI_Attack_C
// 0x0000 (0x0000 - 0x0000)
class IBPI_AI_Attack_C final
{
public:
	void Attack(EAttackType AttackType);
	void AttackNotify(int32 ID);
	void AttackReset();
	void Avoid(bool State);
	void DamageState(bool Active);
	void ThrowState(EN_ThrowState ThrowState_0);

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("BPI_AI_Attack_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"BPI_AI_Attack_C")
	}
	static class IBPI_AI_Attack_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<IBPI_AI_Attack_C>();
	}

	class UObject* AsUObject()
	{
		return reinterpret_cast<UObject*>(this);
	}
	const class UObject* AsUObject() const
	{
		return reinterpret_cast<const UObject*>(this);
	}
};
DUMPER7_ASSERTS_IBPI_AI_Attack_C;

SDK_NAMESPACE_END
