#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: Engine

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "InputCore_structs.hpp"
#include "AudioExtensions_structs.hpp"
#include "ImageCore_structs.hpp"
#include "PhysicsCore_structs.hpp"
#include "Chaos_structs.hpp"
#include "FieldNotification_structs.hpp"
#include "UniversalObjectLocator_structs.hpp"
#include "RenderCore_structs.hpp"
#include "TypedElementFramework_structs.hpp"
#include "NetCore_structs.hpp"
#include "SlateCore_structs.hpp"
#include "Slate_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function Engine.AnimInstance.BlueprintThreadSafeUpdateAnimation
// 0x0004 (0x0004 - 0x0000)
struct AnimInstance_BlueprintThreadSafeUpdateAnimation final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_BlueprintThreadSafeUpdateAnimation;

// Function Engine.AnimInstance.BlueprintUpdateAnimation
// 0x0004 (0x0004 - 0x0000)
struct AnimInstance_BlueprintUpdateAnimation final
{
public:
	float                                         DeltaTimeX;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_BlueprintUpdateAnimation;

// Function Engine.AnimInstance.ClearTransitionEvents
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_ClearTransitionEvents final
{
public:
	class FName                                   EventName;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_ClearTransitionEvents;

// Function Engine.AnimInstance.GetCurrentStateName
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetCurrentStateName final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetCurrentStateName;

// Function Engine.AnimInstance.GetCurveValueWithDefault
// 0x0014 (0x0014 - 0x0000)
struct AnimInstance_GetCurveValueWithDefault final
{
public:
	class FName                                   CurveName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DefaultValue;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutValue;                                          // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_GetCurveValueWithDefault;

// Function Engine.AnimInstance.GetInstanceAssetPlayerLength
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerLength final
{
public:
	int32                                         AssetPlayerIndex;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerLength;

// Function Engine.AnimInstance.GetInstanceAssetPlayerTime
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTime final
{
public:
	int32                                         AssetPlayerIndex;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTime;

// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFraction final
{
public:
	int32                                         AssetPlayerIndex;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFraction;

// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFromEnd final
{
public:
	int32                                         AssetPlayerIndex;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEnd;

// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction final
{
public:
	int32                                         AssetPlayerIndex;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction;

// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceCurrentStateElapsedTime final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceCurrentStateElapsedTime;

// Function Engine.AnimInstance.GetInstanceMachineWeight
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceMachineWeight final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceMachineWeight;

// Function Engine.AnimInstance.GetInstanceStateWeight
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceStateWeight final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceStateWeight;

// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionCrossfadeDuration final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TransitionIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionCrossfadeDuration;

// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionTimeElapsed final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TransitionIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsed;

// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionTimeElapsedFraction final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TransitionIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsedFraction;

// Function Engine.AnimInstance.GetRelevantAnimLength
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimLength final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimLength;

// Function Engine.AnimInstance.GetRelevantAnimTime
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTime final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTime;

// Function Engine.AnimInstance.GetRelevantAnimTimeFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeFraction final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeFraction;

// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeRemaining final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemaining;

// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeRemainingFraction final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemainingFraction;

// Function Engine.AnimInstance.LinkAnimClassLayers
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_LinkAnimClassLayers final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_LinkAnimClassLayers;

// Function Engine.AnimInstance.LinkAnimGraphByTag
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_LinkAnimGraphByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_LinkAnimGraphByTag;

// Function Engine.AnimInstance.LockAIResources
// 0x0002 (0x0002 - 0x0000)
struct AnimInstance_LockAIResources final
{
public:
	bool                                          bLockMovement;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LockAILogic;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_LockAIResources;

// Function Engine.AnimInstance.Montage_JumpToSection
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_JumpToSection final
{
public:
	class FName                                   SectionName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSection;

// Function Engine.AnimInstance.Montage_JumpToSectionsEnd
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_JumpToSectionsEnd final
{
public:
	class FName                                   SectionName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSectionsEnd;

// Function Engine.AnimInstance.Montage_Pause
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_Montage_Pause final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Pause;

// Function Engine.AnimInstance.Montage_Play
// 0x0020 (0x0020 - 0x0000)
struct AnimInstance_Montage_Play final
{
public:
	class UAnimMontage*                           MontageToPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMontagePlayReturnType                        ReturnValueType;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InTimeToStartMontageAt;                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopAllMontages;                                  // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_Play;

// Function Engine.AnimInstance.Montage_PlayWithBlendIn
// 0x0030 (0x0030 - 0x0000)
struct AnimInstance_Montage_PlayWithBlendIn final
{
public:
	class UAnimMontage*                           MontageToPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAlphaBlendArgs                        BlendIn;                                           // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMontagePlayReturnType                        ReturnValueType;                                   // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InTimeToStartMontageAt;                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopAllMontages;                                  // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_PlayWithBlendIn;

// Function Engine.AnimInstance.Montage_PlayWithBlendSettings
// 0x0040 (0x0040 - 0x0000)
struct AnimInstance_Montage_PlayWithBlendSettings final
{
public:
	class UAnimMontage*                           MontageToPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMontageBlendSettings                  BlendInSettings;                                   // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMontagePlayReturnType                        ReturnValueType;                                   // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InTimeToStartMontageAt;                            // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopAllMontages;                                  // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_PlayWithBlendSettings;

// Function Engine.AnimInstance.Montage_Resume
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_Montage_Resume final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Resume;

// Function Engine.AnimInstance.Montage_SetNextSection
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_Montage_SetNextSection final
{
public:
	class FName                                   SectionNameToChange;                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NextSection;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_SetNextSection;

// Function Engine.AnimInstance.Montage_SetPlayRate
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_SetPlayRate final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewPlayRate;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_SetPlayRate;

// Function Engine.AnimInstance.Montage_SetPosition
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_SetPosition final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewPosition;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_SetPosition;

// Function Engine.AnimInstance.Montage_Stop
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_Stop final
{
public:
	float                                         InBlendOutTime;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UAnimMontage*                     Montage;                                           // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Stop;

// Function Engine.AnimInstance.Montage_StopGroupByName
// 0x000C (0x000C - 0x0000)
struct AnimInstance_Montage_StopGroupByName final
{
public:
	float                                         InBlendOutTime;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   GroupName;                                         // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_StopGroupByName;

// Function Engine.AnimInstance.Montage_StopWithBlendOut
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_Montage_StopWithBlendOut final
{
public:
	struct FAlphaBlendArgs                        BlendOut;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_StopWithBlendOut;

// Function Engine.AnimInstance.Montage_StopWithBlendSettings
// 0x0028 (0x0028 - 0x0000)
struct AnimInstance_Montage_StopWithBlendSettings final
{
public:
	struct FMontageBlendSettings                  BlendOutSettings;                                  // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     Montage;                                           // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_StopWithBlendSettings;

// Function Engine.AnimInstance.MontageSync_Follow
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_MontageSync_Follow final
{
public:
	const class UAnimMontage*                     MontageFollower;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimInstance*                    OtherAnimInstance;                                 // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UAnimMontage*                     MontageLeader;                                     // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_MontageSync_Follow;

// Function Engine.AnimInstance.MontageSync_StopFollowing
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_MontageSync_StopFollowing final
{
public:
	const class UAnimMontage*                     MontageFollower;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_MontageSync_StopFollowing;

// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage
// 0x0030 (0x0030 - 0x0000)
struct AnimInstance_PlaySlotAnimationAsDynamicMontage final
{
public:
	class UAnimSequenceBase*                      Asset;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendInTime;                                       // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutTime;                                      // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         LoopCount;                                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutTriggerTime;                               // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTimeToStartMontageAt;                            // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage;

// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendArgs
// 0x0048 (0x0048 - 0x0000)
struct AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendArgs final
{
public:
	class UAnimSequenceBase*                      Asset;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAlphaBlendArgs                        BlendIn;                                           // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FAlphaBlendArgs                        BlendOut;                                          // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         LoopCount;                                         // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutTriggerTime;                               // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTimeToStartMontageAt;                            // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendArgs;

// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage_WithBlendSettings
// 0x0068 (0x0068 - 0x0000)
struct AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendSettings final
{
public:
	class UAnimSequenceBase*                      Asset;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMontageBlendSettings                  BlendInSettings;                                   // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FMontageBlendSettings                  BlendOutSettings;                                  // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         LoopCount;                                         // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendOutTriggerTime;                               // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTimeToStartMontageAt;                            // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMontage*                           ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage_WithBlendSettings;

// Function Engine.AnimInstance.QueryAndMarkTransitionEvent
// 0x0014 (0x0014 - 0x0000)
struct AnimInstance_QueryAndMarkTransitionEvent final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TransitionIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   EventName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_QueryAndMarkTransitionEvent;

// Function Engine.AnimInstance.QueryTransitionEvent
// 0x0014 (0x0014 - 0x0000)
struct AnimInstance_QueryTransitionEvent final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TransitionIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   EventName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_QueryTransitionEvent;

// Function Engine.AnimInstance.RemovePoseSnapshot
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_RemovePoseSnapshot final
{
public:
	class FName                                   SnapshotName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_RemovePoseSnapshot;

// Function Engine.AnimInstance.RequestSlotGroupInertialization
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_RequestSlotGroupInertialization final
{
public:
	class FName                                   InSlotGroupName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UBlendProfile*                    BlendProfile;                                      // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_RequestSlotGroupInertialization;

// Function Engine.AnimInstance.RequestTransitionEvent
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_RequestTransitionEvent final
{
public:
	class FName                                   EventName;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        RequestTimeout;                                    // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETransitionRequestQueueMode                   QueueMode;                                         // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETransitionRequestOverwriteMode               OverwriteMode;                                     // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_RequestTransitionEvent;

// Function Engine.AnimInstance.ResetDynamics
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_ResetDynamics final
{
public:
	ETeleportType                                 InTeleportType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_ResetDynamics;

// Function Engine.AnimInstance.SavePoseSnapshot
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_SavePoseSnapshot final
{
public:
	class FName                                   SnapshotName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SavePoseSnapshot;

// Function Engine.AnimInstance.SetMorphTarget
// 0x000C (0x000C - 0x0000)
struct AnimInstance_SetMorphTarget final
{
public:
	class FName                                   MorphTargetName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetMorphTarget;

// Function Engine.AnimInstance.SetPropagateNotifiesToLinkedInstances
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_SetPropagateNotifiesToLinkedInstances final
{
public:
	bool                                          bSet;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetPropagateNotifiesToLinkedInstances;

// Function Engine.AnimInstance.SetReceiveNotifiesFromLinkedInstances
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_SetReceiveNotifiesFromLinkedInstances final
{
public:
	bool                                          bSet;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetReceiveNotifiesFromLinkedInstances;

// Function Engine.AnimInstance.SetRootMotionMode
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_SetRootMotionMode final
{
public:
	ERootMotionMode                               Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetRootMotionMode;

// Function Engine.AnimInstance.SetUseMainInstanceMontageEvaluationData
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_SetUseMainInstanceMontageEvaluationData final
{
public:
	bool                                          bSet;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetUseMainInstanceMontageEvaluationData;

// Function Engine.AnimInstance.SnapshotPose
// 0x0038 (0x0038 - 0x0000)
struct AnimInstance_SnapshotPose final
{
public:
	struct FPoseSnapshot                          Snapshot;                                          // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SnapshotPose;

// Function Engine.AnimInstance.StopSlotAnimation
// 0x000C (0x000C - 0x0000)
struct AnimInstance_StopSlotAnimation final
{
public:
	float                                         InBlendOutTime;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_StopSlotAnimation;

// Function Engine.AnimInstance.UnlinkAnimClassLayers
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_UnlinkAnimClassLayers final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_UnlinkAnimClassLayers;

// Function Engine.AnimInstance.UnlockAIResources
// 0x0002 (0x0002 - 0x0000)
struct AnimInstance_UnlockAIResources final
{
public:
	bool                                          bUnlockMovement;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          UnlockAILogic;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_UnlockAIResources;

// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInAnyState
// 0x000C (0x000C - 0x0000)
struct AnimInstance_WasAnimNotifyNameTriggeredInAnyState final
{
public:
	class FName                                   NotifyName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInAnyState;

// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInSourceState
// 0x0014 (0x0014 - 0x0000)
struct AnimInstance_WasAnimNotifyNameTriggeredInSourceState final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NotifyName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInSourceState;

// Function Engine.AnimInstance.WasAnimNotifyNameTriggeredInStateMachine
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_WasAnimNotifyNameTriggeredInStateMachine final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NotifyName;                                        // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyNameTriggeredInStateMachine;

// Function Engine.AnimInstance.WasAnimNotifyStateActiveInAnyState
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_WasAnimNotifyStateActiveInAnyState final
{
public:
	TSubclassOf<class UAnimNotifyState>           AnimNotifyStateType;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInAnyState;

// Function Engine.AnimInstance.WasAnimNotifyStateActiveInSourceState
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_WasAnimNotifyStateActiveInSourceState final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAnimNotifyState>           AnimNotifyStateType;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInSourceState;

// Function Engine.AnimInstance.WasAnimNotifyStateActiveInStateMachine
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_WasAnimNotifyStateActiveInStateMachine final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UAnimNotifyState>           AnimNotifyStateType;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyStateActiveInStateMachine;

// Function Engine.AnimInstance.WasAnimNotifyTriggeredInAnyState
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_WasAnimNotifyTriggeredInAnyState final
{
public:
	TSubclassOf<class UAnimNotify>                AnimNotifyType;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInAnyState;

// Function Engine.AnimInstance.WasAnimNotifyTriggeredInSourceState
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_WasAnimNotifyTriggeredInSourceState final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StateIndex;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAnimNotify>                AnimNotifyType;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInSourceState;

// Function Engine.AnimInstance.WasAnimNotifyTriggeredInStateMachine
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_WasAnimNotifyTriggeredInStateMachine final
{
public:
	int32                                         MachineIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UAnimNotify>                AnimNotifyType;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_WasAnimNotifyTriggeredInStateMachine;

// Function Engine.AnimInstance.Blueprint_GetMainAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_Blueprint_GetMainAnimInstance final
{
public:
	class UAnimInstance*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Blueprint_GetMainAnimInstance;

// Function Engine.AnimInstance.Blueprint_GetSlotMontageLocalWeight
// 0x000C (0x000C - 0x0000)
struct AnimInstance_Blueprint_GetSlotMontageLocalWeight final
{
public:
	class FName                                   SlotNodeName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Blueprint_GetSlotMontageLocalWeight;

// Function Engine.AnimInstance.CalculateDirection
// 0x0038 (0x0038 - 0x0000)
struct AnimInstance_CalculateDirection final
{
public:
	struct FVector                                Velocity;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               BaseRotation;                                      // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_CalculateDirection;

// Function Engine.AnimInstance.DynamicMontage_IsPlayingFrom
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_DynamicMontage_IsPlayingFrom final
{
public:
	const class UAnimSequenceBase*                Animation;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_DynamicMontage_IsPlayingFrom;

// Function Engine.AnimInstance.GetActiveCurveNames
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetActiveCurveNames final
{
public:
	EAnimCurveType                                CurveType;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FName>                           OutNames;                                          // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetActiveCurveNames;

// Function Engine.AnimInstance.GetAllCurveNames
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetAllCurveNames final
{
public:
	TArray<class FName>                           OutNames;                                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetAllCurveNames;

// Function Engine.AnimInstance.GetBlendProfileByName
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetBlendProfileByName final
{
public:
	class FName                                   InBlendProfileName;                                // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UBlendProfile*                    ReturnValue;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetBlendProfileByName;

// Function Engine.AnimInstance.GetCurrentActiveMontage
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetCurrentActiveMontage final
{
public:
	class UAnimMontage*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetCurrentActiveMontage;

// Function Engine.AnimInstance.GetCurveValue
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetCurveValue final
{
public:
	class FName                                   CurveName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetCurveValue;

// Function Engine.AnimInstance.GetDeltaSeconds
// 0x0004 (0x0004 - 0x0000)
struct AnimInstance_GetDeltaSeconds final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetDeltaSeconds;

// Function Engine.AnimInstance.GetLinkedAnimGraphInstanceByTag
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetLinkedAnimGraphInstanceByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstanceByTag;

// Function Engine.AnimInstance.GetLinkedAnimGraphInstancesByTag
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetLinkedAnimGraphInstancesByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UAnimInstance*>                  OutLinkedInstances;                                // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimGraphInstancesByTag;

// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByClass
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetLinkedAnimLayerInstanceByClass final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckForChildClass;                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimInstance*                          ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByClass;

// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroup
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetLinkedAnimLayerInstanceByGroup final
{
public:
	class FName                                   InGroup;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroup;

// Function Engine.AnimInstance.GetLinkedAnimLayerInstanceByGroupAndClass
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass final
{
public:
	class FName                                   InGroup;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstanceByGroupAndClass;

// Function Engine.AnimInstance.GetLinkedAnimLayerInstancesByGroup
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetLinkedAnimLayerInstancesByGroup final
{
public:
	class FName                                   InGroup;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UAnimInstance*>                  OutLinkedInstances;                                // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetLinkedAnimLayerInstancesByGroup;

// Function Engine.AnimInstance.GetOwningActor
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetOwningActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetOwningActor;

// Function Engine.AnimInstance.GetOwningComponent
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetOwningComponent final
{
public:
	class USkeletalMeshComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetOwningComponent;

// Function Engine.AnimInstance.GetPropagateNotifiesToLinkedInstances
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_GetPropagateNotifiesToLinkedInstances final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetPropagateNotifiesToLinkedInstances;

// Function Engine.AnimInstance.GetReceiveNotifiesFromLinkedInstances
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_GetReceiveNotifiesFromLinkedInstances final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetReceiveNotifiesFromLinkedInstances;

// Function Engine.AnimInstance.GetSyncGroupPosition
// 0x001C (0x001C - 0x0000)
struct AnimInstance_GetSyncGroupPosition final
{
public:
	class FName                                   InSyncGroupName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMarkerSyncAnimPosition                ReturnValue;                                       // 0x0008(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetSyncGroupPosition;

// Function Engine.AnimInstance.GetTimeToClosestMarker
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetTimeToClosestMarker final
{
public:
	class FName                                   SyncGroup;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   MarkerName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutMarkerTime;                                     // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_GetTimeToClosestMarker;

// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame
// 0x0014 (0x0014 - 0x0000)
struct AnimInstance_HasMarkerBeenHitThisFrame final
{
public:
	class FName                                   SyncGroup;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   MarkerName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_HasMarkerBeenHitThisFrame;

// Function Engine.AnimInstance.IsAnyMontagePlaying
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_IsAnyMontagePlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_IsAnyMontagePlaying;

// Function Engine.AnimInstance.IsPlayingSlotAnimation
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_IsPlayingSlotAnimation final
{
public:
	const class UAnimSequenceBase*                Asset;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_IsPlayingSlotAnimation;

// Function Engine.AnimInstance.IsSlotActive
// 0x000C (0x000C - 0x0000)
struct AnimInstance_IsSlotActive final
{
public:
	class FName                                   SlotNodeName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_IsSlotActive;

// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers
// 0x001C (0x001C - 0x0000)
struct AnimInstance_IsSyncGroupBetweenMarkers final
{
public:
	class FName                                   InSyncGroupName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PreviousMarker;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NextMarker;                                        // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRespectMarkerOrder;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_IsSyncGroupBetweenMarkers;

// Function Engine.AnimInstance.IsUsingMainInstanceMontageEvaluationData
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_IsUsingMainInstanceMontageEvaluationData final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_IsUsingMainInstanceMontageEvaluationData;

// Function Engine.AnimInstance.Montage_GetBlendTime
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetBlendTime final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetBlendTime;

// Function Engine.AnimInstance.Montage_GetCurrentSection
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetCurrentSection final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetCurrentSection;

// Function Engine.AnimInstance.Montage_GetEffectivePlayRate
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetEffectivePlayRate final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetEffectivePlayRate;

// Function Engine.AnimInstance.Montage_GetIsStopped
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetIsStopped final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetIsStopped;

// Function Engine.AnimInstance.Montage_GetPlayRate
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetPlayRate final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetPlayRate;

// Function Engine.AnimInstance.Montage_GetPosition
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetPosition final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetPosition;

// Function Engine.AnimInstance.Montage_IsActive
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_IsActive final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_IsActive;

// Function Engine.AnimInstance.Montage_IsPlaying
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_IsPlaying final
{
public:
	const class UAnimMontage*                     Montage;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_IsPlaying;

// Function Engine.AnimInstance.TryGetPawnOwner
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_TryGetPawnOwner final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_TryGetPawnOwner;

// Function Engine.Actor.AddComponent
// 0x0090 (0x0090 - 0x0000)
struct Actor_AddComponent final
{
public:
	class FName                                   TemplateName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bManualAttachment;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             RelativeTransform;                                 // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UObject*                          ComponentTemplateContext;                          // 0x0070(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDeferredFinish;                                   // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UActorComponent*                        ReturnValue;                                       // 0x0080(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_88[0x8];                                       // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_AddComponent;

// Function Engine.Actor.AddComponentByClass
// 0x0080 (0x0080 - 0x0000)
struct Actor_AddComponentByClass final
{
public:
	TSubclassOf<class UActorComponent>            Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bManualAttachment;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             RelativeTransform;                                 // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDeferredFinish;                                   // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UActorComponent*                        ReturnValue;                                       // 0x0078(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddComponentByClass;

// Function Engine.Actor.AddTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_AddTickPrerequisiteActor final
{
public:
	class AActor*                                 PrerequisiteActor;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddTickPrerequisiteActor;

// Function Engine.Actor.AddTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_AddTickPrerequisiteComponent final
{
public:
	class UActorComponent*                        PrerequisiteComponent;                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddTickPrerequisiteComponent;

// Function Engine.Actor.CreateInputComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_CreateInputComponent final
{
public:
	TSubclassOf<class UInputComponent>            InputComponentToCreate;                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_CreateInputComponent;

// Function Engine.Actor.DetachRootComponentFromParent
// 0x0001 (0x0001 - 0x0000)
struct Actor_DetachRootComponentFromParent final
{
public:
	bool                                          bMaintainWorldPosition;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_DetachRootComponentFromParent;

// Function Engine.Actor.DisableInput
// 0x0008 (0x0008 - 0x0000)
struct Actor_DisableInput final
{
public:
	class APlayerController*                      PlayerController;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_DisableInput;

// Function Engine.Actor.EnableInput
// 0x0008 (0x0008 - 0x0000)
struct Actor_EnableInput final
{
public:
	class APlayerController*                      PlayerController;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_EnableInput;

// Function Engine.Actor.FinishAddComponent
// 0x0070 (0x0070 - 0x0000)
struct Actor_FinishAddComponent final
{
public:
	class UActorComponent*                        Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bManualAttachment;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             RelativeTransform;                                 // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_FinishAddComponent;

// Function Engine.Actor.GetPhysicsReplicationMode
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetPhysicsReplicationMode final
{
public:
	EPhysicsReplicationMode                       ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetPhysicsReplicationMode;

// Function Engine.Actor.GetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetTickableWhenPaused final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetTickableWhenPaused;

// Function Engine.Actor.K2_AddActorLocalOffset
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_AddActorLocalOffset final
{
public:
	struct FVector                                DeltaLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalOffset;

// Function Engine.Actor.K2_AddActorLocalRotation
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_AddActorLocalRotation final
{
public:
	struct FRotator                               DeltaRotation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalRotation;

// Function Engine.Actor.K2_AddActorLocalTransform
// 0x0170 (0x0170 - 0x0000)
struct Actor_K2_AddActorLocalTransform final
{
public:
	struct FTransform                             NewTransform;                                      // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalTransform;

// Function Engine.Actor.K2_AddActorWorldOffset
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_AddActorWorldOffset final
{
public:
	struct FVector                                DeltaLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldOffset;

// Function Engine.Actor.K2_AddActorWorldRotation
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_AddActorWorldRotation final
{
public:
	struct FRotator                               DeltaRotation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldRotation;

// Function Engine.Actor.K2_AddActorWorldTransform
// 0x0170 (0x0170 - 0x0000)
struct Actor_K2_AddActorWorldTransform final
{
public:
	struct FTransform                             DeltaTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransform;

// Function Engine.Actor.K2_AddActorWorldTransformKeepScale
// 0x0170 (0x0170 - 0x0000)
struct Actor_K2_AddActorWorldTransformKeepScale final
{
public:
	struct FTransform                             DeltaTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransformKeepScale;

// Function Engine.Actor.K2_AttachRootComponentTo
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachRootComponentTo final
{
public:
	class USceneComponent*                        InParent;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSocketName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachLocation                               AttachLocationType;                                // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachRootComponentTo;

// Function Engine.Actor.K2_AttachRootComponentToActor
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachRootComponentToActor final
{
public:
	class AActor*                                 InParentActor;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSocketName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachLocation                               AttachLocationType;                                // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachRootComponentToActor;

// Function Engine.Actor.K2_AttachToActor
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachToActor final
{
public:
	class AActor*                                 ParentActor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SocketName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               LocationRule;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               RotationRule;                                      // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               ScaleRule;                                         // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachToActor;

// Function Engine.Actor.K2_AttachToComponent
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachToComponent final
{
public:
	class USceneComponent*                        Parent;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SocketName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               LocationRule;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               RotationRule;                                      // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               ScaleRule;                                         // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachToComponent;

// Function Engine.Actor.K2_DetachFromActor
// 0x0003 (0x0003 - 0x0000)
struct Actor_K2_DetachFromActor final
{
public:
	EDetachmentRule                               LocationRule;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDetachmentRule                               RotationRule;                                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDetachmentRule                               ScaleRule;                                         // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_DetachFromActor;

// Function Engine.Actor.K2_OnBecomeViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_OnBecomeViewTarget final
{
public:
	class APlayerController*                      PC;                                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_OnBecomeViewTarget;

// Function Engine.Actor.K2_OnEndViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_OnEndViewTarget final
{
public:
	class APlayerController*                      PC;                                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_OnEndViewTarget;

// Function Engine.Actor.K2_SetActorLocation
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_SetActorLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0121(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_122[0x6];                                      // 0x0122(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorLocation;

// Function Engine.Actor.K2_SetActorLocationAndRotation
// 0x0140 (0x0140 - 0x0000)
struct Actor_K2_SetActorLocationAndRotation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0139(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13A[0x6];                                      // 0x013A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorLocationAndRotation;

// Function Engine.Actor.K2_SetActorRelativeLocation
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_SetActorRelativeLocation final
{
public:
	struct FVector                                NewRelativeLocation;                               // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeLocation;

// Function Engine.Actor.K2_SetActorRelativeRotation
// 0x0128 (0x0128 - 0x0000)
struct Actor_K2_SetActorRelativeRotation final
{
public:
	struct FRotator                               NewRelativeRotation;                               // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeRotation;

// Function Engine.Actor.K2_SetActorRelativeTransform
// 0x0170 (0x0170 - 0x0000)
struct Actor_K2_SetActorRelativeTransform final
{
public:
	struct FTransform                             NewRelativeTransform;                              // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeTransform;

// Function Engine.Actor.K2_SetActorRotation
// 0x0020 (0x0020 - 0x0000)
struct Actor_K2_SetActorRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bTeleportPhysics;                                  // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRotation;

// Function Engine.Actor.K2_SetActorTransform
// 0x0170 (0x0170 - 0x0000)
struct Actor_K2_SetActorTransform final
{
public:
	struct FTransform                             NewTransform;                                      // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0169(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16A[0x6];                                      // 0x016A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorTransform;

// Function Engine.Actor.K2_TeleportTo
// 0x0038 (0x0038 - 0x0000)
struct Actor_K2_TeleportTo final
{
public:
	struct FVector                                DestLocation;                                      // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               DestRotation;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_TeleportTo;

// Function Engine.Actor.MakeNoise
// 0x0038 (0x0038 - 0x0000)
struct Actor_MakeNoise final
{
public:
	float                                         Loudness;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  NoiseInstigator;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NoiseLocation;                                     // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxRange;                                          // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x002C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_MakeNoise;

// Function Engine.Actor.PrestreamTextures
// 0x000C (0x000C - 0x0000)
struct Actor_PrestreamTextures final
{
public:
	float                                         Seconds;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableStreaming;                                  // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CinematicTextureGroups;                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_PrestreamTextures;

// Function Engine.Actor.ReceiveActorBeginOverlap
// 0x0008 (0x0008 - 0x0000)
struct Actor_ReceiveActorBeginOverlap final
{
public:
	class AActor*                                 OtherActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorBeginOverlap;

// Function Engine.Actor.ReceiveActorEndOverlap
// 0x0008 (0x0008 - 0x0000)
struct Actor_ReceiveActorEndOverlap final
{
public:
	class AActor*                                 OtherActor;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorEndOverlap;

// Function Engine.Actor.ReceiveActorOnClicked
// 0x0018 (0x0018 - 0x0000)
struct Actor_ReceiveActorOnClicked final
{
public:
	struct FKey                                   ButtonPressed;                                     // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnClicked;

// Function Engine.Actor.ReceiveActorOnInputTouchBegin
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchBegin final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchBegin;

// Function Engine.Actor.ReceiveActorOnInputTouchEnd
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchEnd final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnd;

// Function Engine.Actor.ReceiveActorOnInputTouchEnter
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchEnter final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnter;

// Function Engine.Actor.ReceiveActorOnInputTouchLeave
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchLeave final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchLeave;

// Function Engine.Actor.ReceiveActorOnReleased
// 0x0018 (0x0018 - 0x0000)
struct Actor_ReceiveActorOnReleased final
{
public:
	struct FKey                                   ButtonReleased;                                    // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnReleased;

// Function Engine.Actor.ReceiveAnyDamage
// 0x0020 (0x0020 - 0x0000)
struct Actor_ReceiveAnyDamage final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            InstigatedBy;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveAnyDamage;

// Function Engine.Actor.ReceiveAsyncPhysicsTick
// 0x0008 (0x0008 - 0x0000)
struct Actor_ReceiveAsyncPhysicsTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SimSeconds;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveAsyncPhysicsTick;

// Function Engine.Actor.ReceiveEndPlay
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveEndPlay final
{
public:
	EEndPlayReason                                EndPlayReason;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveEndPlay;

// Function Engine.Actor.ReceiveHit
// 0x0168 (0x0168 - 0x0000)
struct Actor_ReceiveHit final
{
public:
	class UPrimitiveComponent*                    MyComp;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Other;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSelfMoved;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitLocation;                                       // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalImpulse;                                     // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             Hit;                                               // 0x0068(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveHit;

// Function Engine.Actor.ReceivePointDamage
// 0x0178 (0x0178 - 0x0000)
struct Actor_ReceivePointDamage final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitLocation;                                       // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ShotFromDirection;                                 // 0x0050(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            InstigatedBy;                                      // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0078(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceivePointDamage;

// Function Engine.Actor.ReceiveRadialDamage
// 0x0138 (0x0138 - 0x0000)
struct Actor_ReceiveRadialDamage final
{
public:
	float                                         DamageReceived;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class AController*                            InstigatedBy;                                      // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveRadialDamage;

// Function Engine.Actor.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct Actor_ReceiveTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveTick;

// Function Engine.Actor.RemoveTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_RemoveTickPrerequisiteActor final
{
public:
	class AActor*                                 PrerequisiteActor;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteActor;

// Function Engine.Actor.RemoveTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_RemoveTickPrerequisiteComponent final
{
public:
	class UActorComponent*                        PrerequisiteComponent;                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteComponent;

// Function Engine.Actor.SetActorEnableCollision
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorEnableCollision final
{
public:
	bool                                          bNewActorEnableCollision;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorEnableCollision;

// Function Engine.Actor.SetActorHiddenInGame
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorHiddenInGame final
{
public:
	bool                                          bNewHidden;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorHiddenInGame;

// Function Engine.Actor.SetActorRelativeScale3D
// 0x0018 (0x0018 - 0x0000)
struct Actor_SetActorRelativeScale3D final
{
public:
	struct FVector                                NewRelativeScale;                                  // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorRelativeScale3D;

// Function Engine.Actor.SetActorScale3D
// 0x0018 (0x0018 - 0x0000)
struct Actor_SetActorScale3D final
{
public:
	struct FVector                                NewScale3D;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorScale3D;

// Function Engine.Actor.SetActorTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorTickEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorTickEnabled;

// Function Engine.Actor.SetActorTickInterval
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetActorTickInterval final
{
public:
	float                                         TickInterval;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorTickInterval;

// Function Engine.Actor.SetAutoDestroyWhenFinished
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetAutoDestroyWhenFinished final
{
public:
	bool                                          bVal;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetAutoDestroyWhenFinished;

// Function Engine.Actor.SetLifeSpan
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetLifeSpan final
{
public:
	float                                         InLifespan;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetLifeSpan;

// Function Engine.Actor.SetMinNetUpdateFrequency
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetMinNetUpdateFrequency final
{
public:
	float                                         MinFrequency;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetMinNetUpdateFrequency;

// Function Engine.Actor.SetNetCullDistanceSquared
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetNetCullDistanceSquared final
{
public:
	float                                         DistanceSq;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetNetCullDistanceSquared;

// Function Engine.Actor.SetNetDormancy
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetNetDormancy final
{
public:
	ENetDormancy                                  NewDormancy;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetNetDormancy;

// Function Engine.Actor.SetNetUpdateFrequency
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetNetUpdateFrequency final
{
public:
	float                                         Frequency;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetNetUpdateFrequency;

// Function Engine.Actor.SetOwner
// 0x0008 (0x0008 - 0x0000)
struct Actor_SetOwner final
{
public:
	class AActor*                                 NewOwner;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetOwner;

// Function Engine.Actor.SetPhysicsReplicationMode
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetPhysicsReplicationMode final
{
public:
	EPhysicsReplicationMode                       ReplicationMode;                                   // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetPhysicsReplicationMode;

// Function Engine.Actor.SetRayTracingGroupId
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetRayTracingGroupId final
{
public:
	int32                                         InRaytracingGroupId;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetRayTracingGroupId;

// Function Engine.Actor.SetReplicateMovement
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetReplicateMovement final
{
public:
	bool                                          bInReplicateMovement;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetReplicateMovement;

// Function Engine.Actor.SetReplicates
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetReplicates final
{
public:
	bool                                          bInReplicates;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetReplicates;

// Function Engine.Actor.SetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetTickableWhenPaused final
{
public:
	bool                                          bTickableWhenPaused;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetTickableWhenPaused;

// Function Engine.Actor.SetTickGroup
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetTickGroup final
{
public:
	ETickingGroup                                 NewTickGroup;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetTickGroup;

// Function Engine.Actor.ActorHasTag
// 0x000C (0x000C - 0x0000)
struct Actor_ActorHasTag final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_ActorHasTag;

// Function Engine.Actor.CanTriggerResimulation
// 0x0001 (0x0001 - 0x0000)
struct Actor_CanTriggerResimulation final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_CanTriggerResimulation;

// Function Engine.Actor.FindComponentByTag
// 0x0018 (0x0018 - 0x0000)
struct Actor_FindComponentByTag final
{
public:
	TSubclassOf<class UActorComponent>            ComponentClass;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UActorComponent*                        ReturnValue;                                       // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_FindComponentByTag;

// Function Engine.Actor.GetActorBounds
// 0x0040 (0x0040 - 0x0000)
struct Actor_GetActorBounds final
{
public:
	bool                                          bOnlyCollidingComponents;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Origin;                                            // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeFromChildActors;                           // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetActorBounds;

// Function Engine.Actor.GetActorEnableCollision
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetActorEnableCollision final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorEnableCollision;

// Function Engine.Actor.GetActorEyesViewPoint
// 0x0030 (0x0030 - 0x0000)
struct Actor_GetActorEyesViewPoint final
{
public:
	struct FVector                                OutLocation;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutRotation;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorEyesViewPoint;

// Function Engine.Actor.GetActorForwardVector
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorForwardVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorForwardVector;

// Function Engine.Actor.GetActorRelativeScale3D
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorRelativeScale3D final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorRelativeScale3D;

// Function Engine.Actor.GetActorRightVector
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorRightVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorRightVector;

// Function Engine.Actor.GetActorScale3D
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorScale3D final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorScale3D;

// Function Engine.Actor.GetActorTickInterval
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetActorTickInterval final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorTickInterval;

// Function Engine.Actor.GetActorTimeDilation
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetActorTimeDilation final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorTimeDilation;

// Function Engine.Actor.GetActorUpVector
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorUpVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorUpVector;

// Function Engine.Actor.GetAllChildActors
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetAllChildActors final
{
public:
	TArray<class AActor*>                         ChildActors;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bIncludeDescendants;                               // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetAllChildActors;

// Function Engine.Actor.GetAttachedActors
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetAttachedActors final
{
public:
	TArray<class AActor*>                         OutActors;                                         // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bResetArray;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRecursivelyIncludeAttachedActors;                 // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetAttachedActors;

// Function Engine.Actor.GetAttachParentActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetAttachParentActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetAttachParentActor;

// Function Engine.Actor.GetAttachParentSocketName
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetAttachParentSocketName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetAttachParentSocketName;

// Function Engine.Actor.GetComponentByClass
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetComponentByClass final
{
public:
	TSubclassOf<class UActorComponent>            ComponentClass;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UActorComponent*                        ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentByClass;

// Function Engine.Actor.GetComponentsByInterface
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetComponentsByInterface final
{
public:
	TSubclassOf<class IInterface>                 Interface;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UActorComponent*>                ReturnValue;                                       // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentsByInterface;

// Function Engine.Actor.GetComponentsByTag
// 0x0020 (0x0020 - 0x0000)
struct Actor_GetComponentsByTag final
{
public:
	TSubclassOf<class UActorComponent>            ComponentClass;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UActorComponent*>                ReturnValue;                                       // 0x0010(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentsByTag;

// Function Engine.Actor.GetDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetDistanceTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetDistanceTo;

// Function Engine.Actor.GetDotProductTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetDotProductTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetDotProductTo;

// Function Engine.Actor.GetGameTimeSinceCreation
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetGameTimeSinceCreation final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetGameTimeSinceCreation;

// Function Engine.Actor.GetHorizontalDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetHorizontalDistanceTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetHorizontalDistanceTo;

// Function Engine.Actor.GetHorizontalDotProductTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetHorizontalDotProductTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetHorizontalDotProductTo;

// Function Engine.Actor.GetInputAxisKeyValue
// 0x0020 (0x0020 - 0x0000)
struct Actor_GetInputAxisKeyValue final
{
public:
	struct FKey                                   InputAxisKey;                                      // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetInputAxisKeyValue;

// Function Engine.Actor.GetInputAxisValue
// 0x000C (0x000C - 0x0000)
struct Actor_GetInputAxisValue final
{
public:
	class FName                                   InputAxisName;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInputAxisValue;

// Function Engine.Actor.GetInputVectorAxisValue
// 0x0030 (0x0030 - 0x0000)
struct Actor_GetInputVectorAxisValue final
{
public:
	struct FKey                                   InputAxisKey;                                      // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInputVectorAxisValue;

// Function Engine.Actor.GetInstigator
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetInstigator final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInstigator;

// Function Engine.Actor.GetInstigatorController
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetInstigatorController final
{
public:
	class AController*                            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInstigatorController;

// Function Engine.Actor.GetLevel
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetLevel final
{
public:
	class ULevel*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetLevel;

// Function Engine.Actor.GetLevelTransform
// 0x0060 (0x0060 - 0x0000)
struct Actor_GetLevelTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetLevelTransform;

// Function Engine.Actor.GetLifeSpan
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetLifeSpan final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetLifeSpan;

// Function Engine.Actor.GetLocalRole
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetLocalRole final
{
public:
	ENetRole                                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetLocalRole;

// Function Engine.Actor.GetMinNetUpdateFrequency
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetMinNetUpdateFrequency final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetMinNetUpdateFrequency;

// Function Engine.Actor.GetNetCullDistanceSquared
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetNetCullDistanceSquared final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetNetCullDistanceSquared;

// Function Engine.Actor.GetNetUpdateFrequency
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetNetUpdateFrequency final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetNetUpdateFrequency;

// Function Engine.Actor.GetOverlappingActors
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetOverlappingActors final
{
public:
	TArray<class AActor*>                         OverlappingActors;                                 // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ClassFilter;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOverlappingActors;

// Function Engine.Actor.GetOverlappingComponents
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetOverlappingComponents final
{
public:
	TArray<class UPrimitiveComponent*>            OverlappingComponents;                             // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOverlappingComponents;

// Function Engine.Actor.GetOwner
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetOwner final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOwner;

// Function Engine.Actor.GetParentActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetParentActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetParentActor;

// Function Engine.Actor.GetParentComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetParentComponent final
{
public:
	class UChildActorComponent*                   ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetParentComponent;

// Function Engine.Actor.GetRayTracingGroupId
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetRayTracingGroupId final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetRayTracingGroupId;

// Function Engine.Actor.GetRemoteRole
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetRemoteRole final
{
public:
	ENetRole                                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetRemoteRole;

// Function Engine.Actor.GetResimulationThreshold
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetResimulationThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetResimulationThreshold;

// Function Engine.Actor.GetSquaredDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetSquaredDistanceTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetSquaredDistanceTo;

// Function Engine.Actor.GetSquaredHorizontalDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetSquaredHorizontalDistanceTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetSquaredHorizontalDistanceTo;

// Function Engine.Actor.GetTransform
// 0x0060 (0x0060 - 0x0000)
struct Actor_GetTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetTransform;

// Function Engine.Actor.GetVelocity
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetVelocity;

// Function Engine.Actor.GetVerticalDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetVerticalDistanceTo final
{
public:
	const class AActor*                           OtherActor;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetVerticalDistanceTo;

// Function Engine.Actor.HasAuthority
// 0x0001 (0x0001 - 0x0000)
struct Actor_HasAuthority final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_HasAuthority;

// Function Engine.Actor.IsActorBeingDestroyed
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsActorBeingDestroyed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsActorBeingDestroyed;

// Function Engine.Actor.IsActorTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsActorTickEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsActorTickEnabled;

// Function Engine.Actor.IsChildActor
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsChildActor final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsChildActor;

// Function Engine.Actor.IsOverlappingActor
// 0x0010 (0x0010 - 0x0000)
struct Actor_IsOverlappingActor final
{
public:
	const class AActor*                           Other;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_IsOverlappingActor;

// Function Engine.Actor.K2_GetActorLocation
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_GetActorLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetActorLocation;

// Function Engine.Actor.K2_GetActorRotation
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_GetActorRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetActorRotation;

// Function Engine.Actor.K2_GetComponentsByClass
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_GetComponentsByClass final
{
public:
	TSubclassOf<class UActorComponent>            ComponentClass;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UActorComponent*>                ReturnValue;                                       // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetComponentsByClass;

// Function Engine.Actor.K2_GetRootComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_GetRootComponent final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetRootComponent;

// Function Engine.Actor.WasRecentlyRendered
// 0x0008 (0x0008 - 0x0000)
struct Actor_WasRecentlyRendered final
{
public:
	float                                         Tolerance;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_WasRecentlyRendered;

// Function Engine.KismetGuidLibrary.Conv_GuidToString
// 0x0020 (0x0020 - 0x0000)
struct KismetGuidLibrary_Conv_GuidToString final
{
public:
	struct FGuid                                  InGuid;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_Conv_GuidToString;

// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid
// 0x0024 (0x0024 - 0x0000)
struct KismetGuidLibrary_EqualEqual_GuidGuid final
{
public:
	struct FGuid                                  A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGuid                                  B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_EqualEqual_GuidGuid;

// Function Engine.KismetGuidLibrary.Invalidate_Guid
// 0x0010 (0x0010 - 0x0000)
struct KismetGuidLibrary_Invalidate_Guid final
{
public:
	struct FGuid                                  InGuid;                                            // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_Invalidate_Guid;

// Function Engine.KismetGuidLibrary.IsValid_Guid
// 0x0014 (0x0014 - 0x0000)
struct KismetGuidLibrary_IsValid_Guid final
{
public:
	struct FGuid                                  InGuid;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_IsValid_Guid;

// Function Engine.KismetGuidLibrary.NewGuid
// 0x0010 (0x0010 - 0x0000)
struct KismetGuidLibrary_NewGuid final
{
public:
	struct FGuid                                  ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_NewGuid;

// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid
// 0x0024 (0x0024 - 0x0000)
struct KismetGuidLibrary_NotEqual_GuidGuid final
{
public:
	struct FGuid                                  A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGuid                                  B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_NotEqual_GuidGuid;

// Function Engine.KismetGuidLibrary.Parse_StringToGuid
// 0x0028 (0x0028 - 0x0000)
struct KismetGuidLibrary_Parse_StringToGuid final
{
public:
	class FString                                 GuidString;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGuid                                  OutGuid;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Success;                                           // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_Parse_StringToGuid;

// Function Engine.ActorComponent.Activate
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_Activate final
{
public:
	bool                                          bReset;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_Activate;

// Function Engine.ActorComponent.AddTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_AddTickPrerequisiteActor final
{
public:
	class AActor*                                 PrerequisiteActor;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteActor;

// Function Engine.ActorComponent.AddTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_AddTickPrerequisiteComponent final
{
public:
	class UActorComponent*                        PrerequisiteComponent;                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteComponent;

// Function Engine.ActorComponent.K2_DestroyComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_K2_DestroyComponent final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_K2_DestroyComponent;

// Function Engine.ActorComponent.ReceiveAsyncPhysicsTick
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_ReceiveAsyncPhysicsTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SimSeconds;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_ReceiveAsyncPhysicsTick;

// Function Engine.ActorComponent.ReceiveEndPlay
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_ReceiveEndPlay final
{
public:
	EEndPlayReason                                EndPlayReason;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_ReceiveEndPlay;

// Function Engine.ActorComponent.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_ReceiveTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_ReceiveTick;

// Function Engine.ActorComponent.RemoveTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_RemoveTickPrerequisiteActor final
{
public:
	class AActor*                                 PrerequisiteActor;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteActor;

// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_RemoveTickPrerequisiteComponent final
{
public:
	class UActorComponent*                        PrerequisiteComponent;                             // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteComponent;

// Function Engine.ActorComponent.SetActive
// 0x0002 (0x0002 - 0x0000)
struct ActorComponent_SetActive final
{
public:
	bool                                          bNewActive;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bReset;                                            // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetActive;

// Function Engine.ActorComponent.SetAutoActivate
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetAutoActivate final
{
public:
	bool                                          bNewAutoActivate;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetAutoActivate;

// Function Engine.ActorComponent.SetComponentTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetComponentTickEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetComponentTickEnabled;

// Function Engine.ActorComponent.SetComponentTickInterval
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_SetComponentTickInterval final
{
public:
	float                                         TickInterval;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetComponentTickInterval;

// Function Engine.ActorComponent.SetComponentTickIntervalAndCooldown
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_SetComponentTickIntervalAndCooldown final
{
public:
	float                                         TickInterval;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetComponentTickIntervalAndCooldown;

// Function Engine.ActorComponent.SetIsReplicated
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetIsReplicated final
{
public:
	bool                                          ShouldReplicate;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetIsReplicated;

// Function Engine.ActorComponent.SetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetTickableWhenPaused final
{
public:
	bool                                          bTickableWhenPaused;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetTickableWhenPaused;

// Function Engine.ActorComponent.SetTickGroup
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetTickGroup final
{
public:
	ETickingGroup                                 NewTickGroup;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetTickGroup;

// Function Engine.ActorComponent.ComponentHasTag
// 0x000C (0x000C - 0x0000)
struct ActorComponent_ComponentHasTag final
{
public:
	class FName                                   Tag;                                               // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorComponent_ComponentHasTag;

// Function Engine.ActorComponent.GetComponentTickInterval
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_GetComponentTickInterval final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_GetComponentTickInterval;

// Function Engine.ActorComponent.GetOwner
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_GetOwner final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_GetOwner;

// Function Engine.ActorComponent.IsActive
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsActive;

// Function Engine.ActorComponent.IsBeingDestroyed
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsBeingDestroyed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsBeingDestroyed;

// Function Engine.ActorComponent.IsComponentTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsComponentTickEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsComponentTickEnabled;

// Function Engine.MovementComponent.K2_MoveUpdatedComponent
// 0x0138 (0x0138 - 0x0000)
struct MovementComponent_K2_MoveUpdatedComponent final
{
public:
	struct FVector                                Delta;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0030(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0130(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0131(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0132(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_133[0x5];                                      // 0x0133(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MovementComponent_K2_MoveUpdatedComponent;

// Function Engine.MovementComponent.PhysicsVolumeChanged
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_PhysicsVolumeChanged final
{
public:
	class APhysicsVolume*                         NewVolume;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_PhysicsVolumeChanged;

// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_SetPlaneConstraintAxisSetting final
{
public:
	EPlaneConstraintAxisSetting                   NewAxisSetting;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintAxisSetting;

// Function Engine.MovementComponent.SetPlaneConstraintEnabled
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_SetPlaneConstraintEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintEnabled;

// Function Engine.MovementComponent.SetPlaneConstraintFromVectors
// 0x0030 (0x0030 - 0x0000)
struct MovementComponent_SetPlaneConstraintFromVectors final
{
public:
	struct FVector                                Forward;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Up;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintFromVectors;

// Function Engine.MovementComponent.SetPlaneConstraintNormal
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_SetPlaneConstraintNormal final
{
public:
	struct FVector                                PlaneNormal;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintNormal;

// Function Engine.MovementComponent.SetPlaneConstraintOrigin
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_SetPlaneConstraintOrigin final
{
public:
	struct FVector                                PlaneOrigin;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintOrigin;

// Function Engine.MovementComponent.SetUpdatedComponent
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_SetUpdatedComponent final
{
public:
	class USceneComponent*                        NewUpdatedComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetUpdatedComponent;

// Function Engine.MovementComponent.ConstrainDirectionToPlane
// 0x0030 (0x0030 - 0x0000)
struct MovementComponent_ConstrainDirectionToPlane final
{
public:
	struct FVector                                Direction;                                         // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainDirectionToPlane;

// Function Engine.MovementComponent.ConstrainLocationToPlane
// 0x0030 (0x0030 - 0x0000)
struct MovementComponent_ConstrainLocationToPlane final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainLocationToPlane;

// Function Engine.MovementComponent.ConstrainNormalToPlane
// 0x0030 (0x0030 - 0x0000)
struct MovementComponent_ConstrainNormalToPlane final
{
public:
	struct FVector                                Normal;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainNormalToPlane;

// Function Engine.MovementComponent.GetGravityZ
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_GetGravityZ final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetGravityZ;

// Function Engine.MovementComponent.GetMaxSpeed
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_GetMaxSpeed final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetMaxSpeed;

// Function Engine.MovementComponent.GetPhysicsVolume
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_GetPhysicsVolume final
{
public:
	class APhysicsVolume*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPhysicsVolume;

// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_GetPlaneConstraintAxisSetting final
{
public:
	EPlaneConstraintAxisSetting                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintAxisSetting;

// Function Engine.MovementComponent.GetPlaneConstraintNormal
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_GetPlaneConstraintNormal final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintNormal;

// Function Engine.MovementComponent.GetPlaneConstraintOrigin
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_GetPlaneConstraintOrigin final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintOrigin;

// Function Engine.MovementComponent.IsExceedingMaxSpeed
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_IsExceedingMaxSpeed final
{
public:
	float                                         MaxSpeed;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MovementComponent_IsExceedingMaxSpeed;

// Function Engine.ProjectileMovementComponent.MoveInterpolationTarget
// 0x0030 (0x0030 - 0x0000)
struct ProjectileMovementComponent_MoveInterpolationTarget final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_MoveInterpolationTarget;

// Function Engine.ProjectileMovementComponent.SetInterpolatedComponent
// 0x0008 (0x0008 - 0x0000)
struct ProjectileMovementComponent_SetInterpolatedComponent final
{
public:
	class USceneComponent*                        Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_SetInterpolatedComponent;

// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace
// 0x0018 (0x0018 - 0x0000)
struct ProjectileMovementComponent_SetVelocityInLocalSpace final
{
public:
	struct FVector                                NewVelocity;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_SetVelocityInLocalSpace;

// Function Engine.ProjectileMovementComponent.StopSimulating
// 0x0100 (0x0100 - 0x0000)
struct ProjectileMovementComponent_StopSimulating final
{
public:
	struct FHitResult                             HitResult;                                         // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_StopSimulating;

// Function Engine.ProjectileMovementComponent.IsInterpolationComplete
// 0x0001 (0x0001 - 0x0000)
struct ProjectileMovementComponent_IsInterpolationComplete final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_IsInterpolationComplete;

// Function Engine.ProjectileMovementComponent.IsVelocityUnderSimulationThreshold
// 0x0001 (0x0001 - 0x0000)
struct ProjectileMovementComponent_IsVelocityUnderSimulationThreshold final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_IsVelocityUnderSimulationThreshold;

// Function Engine.ProjectileMovementComponent.LimitVelocity
// 0x0030 (0x0030 - 0x0000)
struct ProjectileMovementComponent_LimitVelocity final
{
public:
	struct FVector                                NewVelocity;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_LimitVelocity;

// Function Engine.SceneComponent.IsGroupedComponentMovementEnabled
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_IsGroupedComponentMovementEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_IsGroupedComponentMovementEnabled;

// Function Engine.SceneComponent.DetachFromParent
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_DetachFromParent final
{
public:
	bool                                          bMaintainWorldPosition;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCallModify;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_DetachFromParent;

// Function Engine.SceneComponent.K2_AddLocalOffset
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddLocalOffset final
{
public:
	struct FVector                                DeltaLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalOffset;

// Function Engine.SceneComponent.K2_AddLocalRotation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddLocalRotation final
{
public:
	struct FRotator                               DeltaRotation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalRotation;

// Function Engine.SceneComponent.K2_AddLocalTransform
// 0x0170 (0x0170 - 0x0000)
struct SceneComponent_K2_AddLocalTransform final
{
public:
	struct FTransform                             DeltaTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalTransform;

// Function Engine.SceneComponent.K2_AddRelativeLocation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddRelativeLocation final
{
public:
	struct FVector                                DeltaLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeLocation;

// Function Engine.SceneComponent.K2_AddRelativeRotation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddRelativeRotation final
{
public:
	struct FRotator                               DeltaRotation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeRotation;

// Function Engine.SceneComponent.K2_AddWorldOffset
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddWorldOffset final
{
public:
	struct FVector                                DeltaLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldOffset;

// Function Engine.SceneComponent.K2_AddWorldRotation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_AddWorldRotation final
{
public:
	struct FRotator                               DeltaRotation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldRotation;

// Function Engine.SceneComponent.K2_AddWorldTransform
// 0x0170 (0x0170 - 0x0000)
struct SceneComponent_K2_AddWorldTransform final
{
public:
	struct FTransform                             DeltaTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransform;

// Function Engine.SceneComponent.K2_AddWorldTransformKeepScale
// 0x0170 (0x0170 - 0x0000)
struct SceneComponent_K2_AddWorldTransformKeepScale final
{
public:
	struct FTransform                             DeltaTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransformKeepScale;

// Function Engine.SceneComponent.K2_AttachTo
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_AttachTo final
{
public:
	class USceneComponent*                        InParent;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSocketName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachLocation                               AttachType;                                        // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AttachTo;

// Function Engine.SceneComponent.K2_AttachToComponent
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_AttachToComponent final
{
public:
	class USceneComponent*                        Parent;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SocketName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               LocationRule;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               RotationRule;                                      // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               ScaleRule;                                         // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWeldSimulatedBodies;                              // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AttachToComponent;

// Function Engine.SceneComponent.K2_DetachFromComponent
// 0x0004 (0x0004 - 0x0000)
struct SceneComponent_K2_DetachFromComponent final
{
public:
	EDetachmentRule                               LocationRule;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDetachmentRule                               RotationRule;                                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDetachmentRule                               ScaleRule;                                         // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCallModify;                                       // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_DetachFromComponent;

// Function Engine.SceneComponent.K2_SetRelativeLocation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_SetRelativeLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocation;

// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation
// 0x0140 (0x0140 - 0x0000)
struct SceneComponent_K2_SetRelativeLocationAndRotation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_139[0x7];                                      // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocationAndRotation;

// Function Engine.SceneComponent.K2_SetRelativeRotation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_SetRelativeRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeRotation;

// Function Engine.SceneComponent.K2_SetRelativeTransform
// 0x0170 (0x0170 - 0x0000)
struct SceneComponent_K2_SetRelativeTransform final
{
public:
	struct FTransform                             NewTransform;                                      // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeTransform;

// Function Engine.SceneComponent.K2_SetWorldLocation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_SetWorldLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocation;

// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation
// 0x0140 (0x0140 - 0x0000)
struct SceneComponent_K2_SetWorldLocationAndRotation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0038(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0138(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_139[0x7];                                      // 0x0139(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocationAndRotation;

// Function Engine.SceneComponent.K2_SetWorldRotation
// 0x0128 (0x0128 - 0x0000)
struct SceneComponent_K2_SetWorldRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0120(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldRotation;

// Function Engine.SceneComponent.K2_SetWorldTransform
// 0x0170 (0x0170 - 0x0000)
struct SceneComponent_K2_SetWorldTransform final
{
public:
	struct FTransform                             NewTransform;                                      // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSweep;                                            // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepHitResult;                                    // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x7];                                      // 0x0169(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldTransform;

// Function Engine.SceneComponent.OnRep_Visibility
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_OnRep_Visibility final
{
public:
	bool                                          OldValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_OnRep_Visibility;

// Function Engine.SceneComponent.SetAbsolute
// 0x0003 (0x0003 - 0x0000)
struct SceneComponent_SetAbsolute final
{
public:
	bool                                          bNewAbsoluteLocation;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewAbsoluteRotation;                              // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewAbsoluteScale;                                 // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetAbsolute;

// Function Engine.SceneComponent.SetHiddenInGame
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_SetHiddenInGame final
{
public:
	bool                                          NewHidden;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPropagateToChildren;                              // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetHiddenInGame;

// Function Engine.SceneComponent.SetMobility
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_SetMobility final
{
public:
	EComponentMobility                            NewMobility;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetMobility;

// Function Engine.SceneComponent.SetRelativeScale3D
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_SetRelativeScale3D final
{
public:
	struct FVector                                NewScale3D;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetRelativeScale3D;

// Function Engine.SceneComponent.SetShouldUpdatePhysicsVolume
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_SetShouldUpdatePhysicsVolume final
{
public:
	bool                                          bInShouldUpdatePhysicsVolume;                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetShouldUpdatePhysicsVolume;

// Function Engine.SceneComponent.SetVisibility
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_SetVisibility final
{
public:
	bool                                          bNewVisibility;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPropagateToChildren;                              // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetVisibility;

// Function Engine.SceneComponent.SetWorldScale3D
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_SetWorldScale3D final
{
public:
	struct FVector                                NewScale;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetWorldScale3D;

// Function Engine.SceneComponent.ToggleVisibility
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_ToggleVisibility final
{
public:
	bool                                          bPropagateToChildren;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_ToggleVisibility;

// Function Engine.SceneComponent.DoesSocketExist
// 0x000C (0x000C - 0x0000)
struct SceneComponent_DoesSocketExist final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_DoesSocketExist;

// Function Engine.SceneComponent.GetAllSocketNames
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetAllSocketNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAllSocketNames;

// Function Engine.SceneComponent.GetAttachParent
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetAttachParent final
{
public:
	class USceneComponent*                        ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAttachParent;

// Function Engine.SceneComponent.GetAttachSocketName
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetAttachSocketName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAttachSocketName;

// Function Engine.SceneComponent.GetChildComponent
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetChildComponent final
{
public:
	int32                                         ChildIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USceneComponent*                        ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetChildComponent;

// Function Engine.SceneComponent.GetChildrenComponents
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetChildrenComponents final
{
public:
	bool                                          bIncludeAllDescendants;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class USceneComponent*>                Children;                                          // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetChildrenComponents;

// Function Engine.SceneComponent.GetComponentVelocity
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetComponentVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetComponentVelocity;

// Function Engine.SceneComponent.GetForwardVector
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetForwardVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetForwardVector;

// Function Engine.SceneComponent.GetNumChildrenComponents
// 0x0004 (0x0004 - 0x0000)
struct SceneComponent_GetNumChildrenComponents final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetNumChildrenComponents;

// Function Engine.SceneComponent.GetParentComponents
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetParentComponents final
{
public:
	TArray<class USceneComponent*>                Parents;                                           // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetParentComponents;

// Function Engine.SceneComponent.GetPhysicsVolume
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetPhysicsVolume final
{
public:
	class APhysicsVolume*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetPhysicsVolume;

// Function Engine.SceneComponent.GetRelativeTransform
// 0x0060 (0x0060 - 0x0000)
struct SceneComponent_GetRelativeTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetRelativeTransform;

// Function Engine.SceneComponent.GetRightVector
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetRightVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetRightVector;

// Function Engine.SceneComponent.GetShouldUpdatePhysicsVolume
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_GetShouldUpdatePhysicsVolume final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetShouldUpdatePhysicsVolume;

// Function Engine.SceneComponent.GetSocketLocation
// 0x0020 (0x0020 - 0x0000)
struct SceneComponent_GetSocketLocation final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketLocation;

// Function Engine.SceneComponent.GetSocketQuaternion
// 0x0030 (0x0030 - 0x0000)
struct SceneComponent_GetSocketQuaternion final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0010(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketQuaternion;

// Function Engine.SceneComponent.GetSocketRotation
// 0x0020 (0x0020 - 0x0000)
struct SceneComponent_GetSocketRotation final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketRotation;

// Function Engine.SceneComponent.GetSocketTransform
// 0x0070 (0x0070 - 0x0000)
struct SceneComponent_GetSocketTransform final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERelativeTransformSpace                       TransformSpace;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketTransform;

// Function Engine.SceneComponent.GetUpVector
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetUpVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetUpVector;

// Function Engine.SceneComponent.IsAnySimulatingPhysics
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_IsAnySimulatingPhysics final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_IsAnySimulatingPhysics;

// Function Engine.SceneComponent.IsSimulatingPhysics
// 0x000C (0x000C - 0x0000)
struct SceneComponent_IsSimulatingPhysics final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_IsSimulatingPhysics;

// Function Engine.SceneComponent.IsVisible
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_IsVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_IsVisible;

// Function Engine.SceneComponent.K2_GetComponentLocation
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_GetComponentLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentLocation;

// Function Engine.SceneComponent.K2_GetComponentRotation
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_GetComponentRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentRotation;

// Function Engine.SceneComponent.K2_GetComponentScale
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_GetComponentScale final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentScale;

// Function Engine.SceneComponent.K2_GetComponentToWorld
// 0x0060 (0x0060 - 0x0000)
struct SceneComponent_K2_GetComponentToWorld final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentToWorld;

// Function Engine.PrimitiveComponent.AddAngularImpulseInDegrees
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddAngularImpulseInDegrees final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInDegrees;

// Function Engine.PrimitiveComponent.AddAngularImpulseInRadians
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddAngularImpulseInRadians final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulseInRadians;

// Function Engine.PrimitiveComponent.AddForce
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddForce final
{
public:
	struct FVector                                Force;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddForce;

// Function Engine.PrimitiveComponent.AddForceAtLocation
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_AddForceAtLocation final
{
public:
	struct FVector                                Force;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocation;

// Function Engine.PrimitiveComponent.AddForceAtLocationLocal
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_AddForceAtLocationLocal final
{
public:
	struct FVector                                Force;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocationLocal;

// Function Engine.PrimitiveComponent.AddImpulse
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddImpulse final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddImpulse;

// Function Engine.PrimitiveComponent.AddImpulseAtLocation
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_AddImpulseAtLocation final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddImpulseAtLocation;

// Function Engine.PrimitiveComponent.AddRadialForce
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddRadialForce final
{
public:
	struct FVector                                Origin;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Strength;                                          // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERadialImpulseFalloff                         Falloff;                                           // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddRadialForce;

// Function Engine.PrimitiveComponent.AddRadialImpulse
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddRadialImpulse final
{
public:
	struct FVector                                Origin;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Strength;                                          // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERadialImpulseFalloff                         Falloff;                                           // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddRadialImpulse;

// Function Engine.PrimitiveComponent.AddTorqueInDegrees
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddTorqueInDegrees final
{
public:
	struct FVector                                Torque;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInDegrees;

// Function Engine.PrimitiveComponent.AddTorqueInRadians
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_AddTorqueInRadians final
{
public:
	struct FVector                                Torque;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddTorqueInRadians;

// Function Engine.PrimitiveComponent.AddVelocityChangeImpulseAtLocation
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_AddVelocityChangeImpulseAtLocation final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddVelocityChangeImpulseAtLocation;

// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CopyArrayOfMoveIgnoreActors final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreActors;

// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreComponents
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CopyArrayOfMoveIgnoreComponents final
{
public:
	TArray<class UPrimitiveComponent*>            ReturnValue;                                       // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreComponents;

// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamic final
{
public:
	int32                                         ElementIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamic;

// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial final
{
public:
	int32                                         ElementIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     Parent;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial;

// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_CreateDynamicMaterialInstance final
{
public:
	int32                                         ElementIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     SourceMaterial;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OptionalName;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateDynamicMaterialInstance;

// Function Engine.PrimitiveComponent.GetMaxDepenetrationVelocity
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_GetMaxDepenetrationVelocity final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaxDepenetrationVelocity;

// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_GetPhysicsLinearVelocity final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocity;

// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_GetPhysicsLinearVelocityAtPoint final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocityAtPoint;

// Function Engine.PrimitiveComponent.HandlePostMigrationPhysicsStateChanged
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_HandlePostMigrationPhysicsStateChanged final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EComponentPhysicsStateChange                  StateChange;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_HandlePostMigrationPhysicsStateChanged;

// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IgnoreActorWhenMoving final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldIgnore;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IgnoreActorWhenMoving;

// Function Engine.PrimitiveComponent.IgnoreComponentWhenMoving
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IgnoreComponentWhenMoving final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldIgnore;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IgnoreComponentWhenMoving;

// Function Engine.PrimitiveComponent.IsAnyRigidBodyAwake
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_IsAnyRigidBodyAwake final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_IsAnyRigidBodyAwake;

// Function Engine.PrimitiveComponent.K2_BoxOverlapComponent
// 0x0198 (0x0198 - 0x0000)
struct PrimitiveComponent_K2_BoxOverlapComponent final
{
public:
	struct FVector                                InBoxCentre;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   InBox;                                             // 0x0018(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowTrace;                                        // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistentShowTrace;                              // 0x0052(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_53[0x5];                                       // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitLocation;                                       // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0070(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_191[0x7];                                      // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_BoxOverlapComponent;

// Function Engine.PrimitiveComponent.K2_LineTraceComponent
// 0x0178 (0x0178 - 0x0000)
struct PrimitiveComponent_K2_LineTraceComponent final
{
public:
	struct FVector                                TraceStart;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TraceEnd;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowTrace;                                        // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistentShowTrace;                              // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_33[0x5];                                       // 0x0033(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitLocation;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0170(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_171[0x7];                                      // 0x0171(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_LineTraceComponent;

// Function Engine.PrimitiveComponent.K2_SphereOverlapComponent
// 0x0160 (0x0160 - 0x0000)
struct PrimitiveComponent_K2_SphereOverlapComponent final
{
public:
	struct FVector                                InSphereCentre;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InSphereRadius;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowTrace;                                        // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistentShowTrace;                              // 0x001E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1F[0x1];                                       // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitLocation;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0158(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_159[0x7];                                      // 0x0159(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereOverlapComponent;

// Function Engine.PrimitiveComponent.K2_SphereTraceComponent
// 0x0178 (0x0178 - 0x0000)
struct PrimitiveComponent_K2_SphereTraceComponent final
{
public:
	struct FVector                                TraceStart;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TraceEnd;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowTrace;                                        // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistentShowTrace;                              // 0x0036(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_37[0x1];                                       // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitLocation;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitNormal;                                         // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0170(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_171[0x7];                                      // 0x0171(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_SphereTraceComponent;

// Function Engine.PrimitiveComponent.PutRigidBodyToSleep
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_PutRigidBodyToSleep final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_PutRigidBodyToSleep;

// Function Engine.PrimitiveComponent.SetAffectDistanceFieldLighting
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetAffectDistanceFieldLighting final
{
public:
	bool                                          NewAffectDistanceFieldLighting;                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAffectDistanceFieldLighting;

// Function Engine.PrimitiveComponent.SetAffectDynamicIndirectLighting
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetAffectDynamicIndirectLighting final
{
public:
	bool                                          bNewAffectDynamicIndirectLighting;                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAffectDynamicIndirectLighting;

// Function Engine.PrimitiveComponent.SetAffectIndirectLightingWhileHidden
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetAffectIndirectLightingWhileHidden final
{
public:
	bool                                          bNewAffectIndirectLightingWhileHidden;             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAffectIndirectLightingWhileHidden;

// Function Engine.PrimitiveComponent.SetAllMassScale
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetAllMassScale final
{
public:
	float                                         InMassScale;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllMassScale;

// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInDegrees
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees final
{
public:
	struct FVector                                NewAngVel;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInDegrees;

// Function Engine.PrimitiveComponent.SetAllPhysicsAngularVelocityInRadians
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians final
{
public:
	struct FVector                                NewAngVel;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsAngularVelocityInRadians;

// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetAllPhysicsLinearVelocity final
{
public:
	struct FVector                                NewVel;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsLinearVelocity;

// Function Engine.PrimitiveComponent.SetAllUseCCD
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetAllUseCCD final
{
public:
	bool                                          InUseCCD;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllUseCCD;

// Function Engine.PrimitiveComponent.SetAllUseMACD
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetAllUseMACD final
{
public:
	bool                                          InUseMACD;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllUseMACD;

// Function Engine.PrimitiveComponent.SetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetAngularDamping final
{
public:
	float                                         InDamping;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAngularDamping;

// Function Engine.PrimitiveComponent.SetBoundsScale
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetBoundsScale final
{
public:
	float                                         NewBoundsScale;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetBoundsScale;

// Function Engine.PrimitiveComponent.SetCastContactShadow
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCastContactShadow final
{
public:
	bool                                          bInCastContactShadow;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCastContactShadow;

// Function Engine.PrimitiveComponent.SetCastHiddenShadow
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCastHiddenShadow final
{
public:
	bool                                          NewCastHiddenShadow;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCastHiddenShadow;

// Function Engine.PrimitiveComponent.SetCastInsetShadow
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCastInsetShadow final
{
public:
	bool                                          bInCastInsetShadow;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCastInsetShadow;

// Function Engine.PrimitiveComponent.SetCastShadow
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCastShadow final
{
public:
	bool                                          NewCastShadow;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCastShadow;

// Function Engine.PrimitiveComponent.SetCenterOfMass
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetCenterOfMass final
{
public:
	struct FVector                                CenterOfMassOffset;                                // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCenterOfMass;

// Function Engine.PrimitiveComponent.SetCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionEnabled final
{
public:
	ECollisionEnabled                             NewType;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionEnabled;

// Function Engine.PrimitiveComponent.SetCollisionObjectType
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionObjectType final
{
public:
	ECollisionChannel                             Channel;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionObjectType;

// Function Engine.PrimitiveComponent.SetCollisionProfileName
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetCollisionProfileName final
{
public:
	class FName                                   InCollisionProfileName;                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionProfileName;

// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionResponseToAllChannels final
{
public:
	ECollisionResponse                            NewResponse;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToAllChannels;

// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_SetCollisionResponseToChannel final
{
public:
	ECollisionChannel                             Channel;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionResponse                            NewResponse;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToChannel;

// Function Engine.PrimitiveComponent.SetConstraintMode
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetConstraintMode final
{
public:
	EDOFMode                                      ConstraintMode;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetConstraintMode;

// Function Engine.PrimitiveComponent.SetCullDistance
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetCullDistance final
{
public:
	float                                         NewCullDistance;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCullDistance;

// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetCustomDepthStencilValue final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilValue;

// Function Engine.PrimitiveComponent.SetCustomDepthStencilWriteMask
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCustomDepthStencilWriteMask final
{
public:
	ERendererStencilMask                          WriteMaskBit;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilWriteMask;

// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloat
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetCustomPrimitiveDataFloat final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataFloat;

// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataFloatArray
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetCustomPrimitiveDataFloatArray final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<float>                                 Values;                                            // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataFloatArray;

// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector2
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetCustomPrimitiveDataVector2 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              Value;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector2;

// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector3
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetCustomPrimitiveDataVector3 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Value;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector3;

// Function Engine.PrimitiveComponent.SetCustomPrimitiveDataVector4
// 0x0030 (0x0030 - 0x0000)
struct PrimitiveComponent_SetCustomPrimitiveDataVector4 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               Value;                                             // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomPrimitiveDataVector4;

// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloat
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataFloat;

// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataFloatArray
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetDefaultCustomPrimitiveDataFloatArray final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<float>                                 Values;                                            // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataFloatArray;

// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector2
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              Value;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector2;

// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector3
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Value;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector3;

// Function Engine.PrimitiveComponent.SetDefaultCustomPrimitiveDataVector4
// 0x0030 (0x0030 - 0x0000)
struct PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4 final
{
public:
	int32                                         DataIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               Value;                                             // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetDefaultCustomPrimitiveDataVector4;

// Function Engine.PrimitiveComponent.SetEmissiveLightSource
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetEmissiveLightSource final
{
public:
	bool                                          NewEmissiveLightSource;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetEmissiveLightSource;

// Function Engine.PrimitiveComponent.SetEnableGravity
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetEnableGravity final
{
public:
	bool                                          bGravityEnabled;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetEnableGravity;

// Function Engine.PrimitiveComponent.SetExcludedFromHLODLevel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_SetExcludedFromHLODLevel final
{
public:
	EHLODLevelExclusion                           HLODLevel;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bExcluded;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetExcludedFromHLODLevel;

// Function Engine.PrimitiveComponent.SetExcludeForSpecificHLODLevels
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetExcludeForSpecificHLODLevels final
{
public:
	TArray<int32>                                 InExcludeForSpecificHLODLevels;                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetExcludeForSpecificHLODLevels;

// Function Engine.PrimitiveComponent.SetExcludeFromLightAttachmentGroup
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetExcludeFromLightAttachmentGroup final
{
public:
	bool                                          bInExcludeFromLightAttachmentGroup;                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetExcludeFromLightAttachmentGroup;

// Function Engine.PrimitiveComponent.SetFirstPersonPrimitiveType
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetFirstPersonPrimitiveType final
{
public:
	EFirstPersonPrimitiveType                     Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetFirstPersonPrimitiveType;

// Function Engine.PrimitiveComponent.SetGenerateOverlapEvents
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetGenerateOverlapEvents final
{
public:
	bool                                          bInGenerateOverlapEvents;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetGenerateOverlapEvents;

// Function Engine.PrimitiveComponent.SetGyroscopicTorqueEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetGyroscopicTorqueEnabled final
{
public:
	bool                                          bInGyroscopicTorqueEnabled;                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetGyroscopicTorqueEnabled;

// Function Engine.PrimitiveComponent.SetHiddenInSceneCapture
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetHiddenInSceneCapture final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetHiddenInSceneCapture;

// Function Engine.PrimitiveComponent.SetHoldout
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetHoldout final
{
public:
	bool                                          bNewHoldout;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetHoldout;

// Function Engine.PrimitiveComponent.SetIgnoreBoundsForEditorFocus
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetIgnoreBoundsForEditorFocus final
{
public:
	bool                                          bIgnore;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetIgnoreBoundsForEditorFocus;

// Function Engine.PrimitiveComponent.SetLightAttachmentsAsGroup
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetLightAttachmentsAsGroup final
{
public:
	bool                                          bInLightAttachmentsAsGroup;                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetLightAttachmentsAsGroup;

// Function Engine.PrimitiveComponent.SetLightingChannels
// 0x0003 (0x0003 - 0x0000)
struct PrimitiveComponent_SetLightingChannels final
{
public:
	bool                                          bChannel0;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChannel1;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChannel2;                                         // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetLightingChannels;

// Function Engine.PrimitiveComponent.SetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetLinearDamping final
{
public:
	float                                         InDamping;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetLinearDamping;

// Function Engine.PrimitiveComponent.SetMassOverrideInKg
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMassOverrideInKg final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MassInKg;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOverrideMass;                                     // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMassOverrideInKg;

// Function Engine.PrimitiveComponent.SetMassScale
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetMassScale final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMassScale;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMassScale;

// Function Engine.PrimitiveComponent.SetMaterial
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMaterial final
{
public:
	int32                                         ElementIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     Material;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMaterial;

// Function Engine.PrimitiveComponent.SetMaterialByName
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMaterialByName final
{
public:
	class FName                                   MaterialSlotName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     Material;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMaterialByName;

// Function Engine.PrimitiveComponent.SetMaxDepenetrationVelocity
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetMaxDepenetrationVelocity final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InMaxDepenetrationVelocity;                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMaxDepenetrationVelocity;

// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetNotifyRigidBodyCollision final
{
public:
	bool                                          bNewNotifyRigidBodyCollision;                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetNotifyRigidBodyCollision;

// Function Engine.PrimitiveComponent.SetOnlyOwnerSee
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetOnlyOwnerSee final
{
public:
	bool                                          bNewOnlyOwnerSee;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetOnlyOwnerSee;

// Function Engine.PrimitiveComponent.SetOwnerNoSee
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetOwnerNoSee final
{
public:
	bool                                          bNewOwnerNoSee;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetOwnerNoSee;

// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInDegrees
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_SetPhysicsAngularVelocityInDegrees final
{
public:
	struct FVector                                NewAngVel;                                         // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInDegrees;

// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocityInRadians
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_SetPhysicsAngularVelocityInRadians final
{
public:
	struct FVector                                NewAngVel;                                         // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocityInRadians;

// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_SetPhysicsLinearVelocity final
{
public:
	struct FVector                                NewVel;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsLinearVelocity;

// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInDegrees
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees final
{
public:
	float                                         NewMaxAngVel;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInDegrees;

// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocityInRadians
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians final
{
public:
	float                                         NewMaxAngVel;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToCurrent;                                     // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocityInRadians;

// Function Engine.PrimitiveComponent.SetPhysMaterialOverride
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetPhysMaterialOverride final
{
public:
	class UPhysicalMaterial*                      NewPhysMaterial;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysMaterialOverride;

// Function Engine.PrimitiveComponent.SetReceivesDecals
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetReceivesDecals final
{
public:
	bool                                          bNewReceivesDecals;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetReceivesDecals;

// Function Engine.PrimitiveComponent.SetRenderCustomDepth
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetRenderCustomDepth final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetRenderCustomDepth;

// Function Engine.PrimitiveComponent.SetRenderInDepthPass
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetRenderInDepthPass final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInDepthPass;

// Function Engine.PrimitiveComponent.SetRenderInMainPass
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetRenderInMainPass final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInMainPass;

// Function Engine.PrimitiveComponent.SetScalarParameterForCustomPrimitiveData
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetScalarParameterForCustomPrimitiveData final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetScalarParameterForCustomPrimitiveData;

// Function Engine.PrimitiveComponent.SetScalarParameterForDefaultCustomPrimitiveData
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetScalarParameterForDefaultCustomPrimitiveData final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetScalarParameterForDefaultCustomPrimitiveData;

// Function Engine.PrimitiveComponent.SetSimulatePhysics
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetSimulatePhysics final
{
public:
	bool                                          bSimulate;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetSimulatePhysics;

// Function Engine.PrimitiveComponent.SetSingleSampleShadowFromStationaryLights
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetSingleSampleShadowFromStationaryLights final
{
public:
	bool                                          bNewSingleSampleShadowFromStationaryLights;        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetSingleSampleShadowFromStationaryLights;

// Function Engine.PrimitiveComponent.SetStaticWhenNotMoveable
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetStaticWhenNotMoveable final
{
public:
	bool                                          bInStaticWhenNotMoveable;                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetStaticWhenNotMoveable;

// Function Engine.PrimitiveComponent.SetTranslucencySortDistanceOffset
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetTranslucencySortDistanceOffset final
{
public:
	float                                         NewTranslucencySortDistanceOffset;                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucencySortDistanceOffset;

// Function Engine.PrimitiveComponent.SetTranslucentSortPriority
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetTranslucentSortPriority final
{
public:
	int32                                         NewTranslucentSortPriority;                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucentSortPriority;

// Function Engine.PrimitiveComponent.SetUpdateKinematicFromSimulation
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetUpdateKinematicFromSimulation final
{
public:
	bool                                          bUpdateKinematicFromSimulation;                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetUpdateKinematicFromSimulation;

// Function Engine.PrimitiveComponent.SetUseCCD
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetUseCCD final
{
public:
	bool                                          InUseCCD;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetUseCCD;

// Function Engine.PrimitiveComponent.SetUseMACD
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_SetUseMACD final
{
public:
	bool                                          InUseMACD;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetUseMACD;

// Function Engine.PrimitiveComponent.SetVectorParameterForCustomPrimitiveData
// 0x0030 (0x0030 - 0x0000)
struct PrimitiveComponent_SetVectorParameterForCustomPrimitiveData final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               Value;                                             // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetVectorParameterForCustomPrimitiveData;

// Function Engine.PrimitiveComponent.SetVectorParameterForDefaultCustomPrimitiveData
// 0x0030 (0x0030 - 0x0000)
struct PrimitiveComponent_SetVectorParameterForDefaultCustomPrimitiveData final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               Value;                                             // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetVectorParameterForDefaultCustomPrimitiveData;

// Function Engine.PrimitiveComponent.SetVisibleInRayTracing
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetVisibleInRayTracing final
{
public:
	bool                                          bNewVisibleInRayTracing;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInRayTracing;

// Function Engine.PrimitiveComponent.SetVisibleInSceneCaptureOnly
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetVisibleInSceneCaptureOnly final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetVisibleInSceneCaptureOnly;

// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetWalkableSlopeOverride final
{
public:
	struct FWalkableSlopeOverride                 NewOverride;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetWalkableSlopeOverride;

// Function Engine.PrimitiveComponent.WakeRigidBody
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_WakeRigidBody final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_WakeRigidBody;

// Function Engine.PrimitiveComponent.AllowHLODLevelsExclusion
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_AllowHLODLevelsExclusion final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AllowHLODLevelsExclusion;

// Function Engine.PrimitiveComponent.CanCharacterStepUp
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CanCharacterStepUp final
{
public:
	class APawn*                                  Pawn;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_CanCharacterStepUp;

// Function Engine.PrimitiveComponent.GetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetAngularDamping final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetAngularDamping;

// Function Engine.PrimitiveComponent.GetBodyInstanceAsyncPhysicsTickHandle
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetBodyInstanceAsyncPhysicsTickHandle final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bGetWelded;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Index_0;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBodyInstanceAsyncPhysicsTickHandle    ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetBodyInstanceAsyncPhysicsTickHandle;

// Function Engine.PrimitiveComponent.GetCenterOfMass
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_GetCenterOfMass final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCenterOfMass;

// Function Engine.PrimitiveComponent.GetClosestPointOnCollision
// 0x0040 (0x0040 - 0x0000)
struct PrimitiveComponent_GetClosestPointOnCollision final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutPointOnBody;                                    // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetClosestPointOnCollision;

// Function Engine.PrimitiveComponent.GetCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetCollisionEnabled final
{
public:
	ECollisionEnabled                             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionEnabled;

// Function Engine.PrimitiveComponent.GetCollisionObjectType
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetCollisionObjectType final
{
public:
	ECollisionChannel                             ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionObjectType;

// Function Engine.PrimitiveComponent.GetCollisionProfileName
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_GetCollisionProfileName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionProfileName;

// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_GetCollisionResponseToChannel final
{
public:
	ECollisionChannel                             Channel;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionResponse                            ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionResponseToChannel;

// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForScalarParameter
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_GetCustomPrimitiveDataIndexForScalarParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCustomPrimitiveDataIndexForScalarParameter;

// Function Engine.PrimitiveComponent.GetCustomPrimitiveDataIndexForVectorParameter
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_GetCustomPrimitiveDataIndexForVectorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCustomPrimitiveDataIndexForVectorParameter;

// Function Engine.PrimitiveComponent.GetExcludeForSpecificHLODLevels
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetExcludeForSpecificHLODLevels final
{
public:
	TArray<int32>                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetExcludeForSpecificHLODLevels;

// Function Engine.PrimitiveComponent.GetGenerateOverlapEvents
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetGenerateOverlapEvents final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetGenerateOverlapEvents;

// Function Engine.PrimitiveComponent.GetGyroscopicTorqueEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetGyroscopicTorqueEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetGyroscopicTorqueEnabled;

// Function Engine.PrimitiveComponent.GetIgnoreBoundsForEditorFocus
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetIgnoreBoundsForEditorFocus final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetIgnoreBoundsForEditorFocus;

// Function Engine.PrimitiveComponent.GetInertiaTensor
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_GetInertiaTensor final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetInertiaTensor;

// Function Engine.PrimitiveComponent.GetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetLinearDamping final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetLinearDamping;

// Function Engine.PrimitiveComponent.GetMass
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetMass final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMass;

// Function Engine.PrimitiveComponent.GetMassScale
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_GetMassScale final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMassScale;

// Function Engine.PrimitiveComponent.GetMaterial
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMaterial final
{
public:
	int32                                         ElementIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterial;

// Function Engine.PrimitiveComponent.GetMaterialByName
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMaterialByName final
{
public:
	class FName                                   MaterialSlotName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialByName;

// Function Engine.PrimitiveComponent.GetMaterialFromCollisionFaceIndex
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMaterialFromCollisionFaceIndex final
{
public:
	int32                                         FaceIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SectionIndex;                                      // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialFromCollisionFaceIndex;

// Function Engine.PrimitiveComponent.GetMaterialIndex
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_GetMaterialIndex final
{
public:
	class FName                                   MaterialSlotName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialIndex;

// Function Engine.PrimitiveComponent.GetMaterialSlotNames
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMaterialSlotNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterialSlotNames;

// Function Engine.PrimitiveComponent.GetNumMaterials
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetNumMaterials final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetNumMaterials;

// Function Engine.PrimitiveComponent.GetOverlappingActors
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetOverlappingActors final
{
public:
	TArray<class AActor*>                         OverlappingActors;                                 // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ClassFilter;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingActors;

// Function Engine.PrimitiveComponent.GetOverlappingComponents
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetOverlappingComponents final
{
public:
	TArray<class UPrimitiveComponent*>            OutOverlappingComponents;                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingComponents;

// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInDegrees
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_GetPhysicsAngularVelocityInDegrees final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInDegrees;

// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocityInRadians
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_GetPhysicsAngularVelocityInRadians final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocityInRadians;

// Function Engine.PrimitiveComponent.GetStaticWhenNotMoveable
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetStaticWhenNotMoveable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetStaticWhenNotMoveable;

// Function Engine.PrimitiveComponent.GetUpdateKinematicFromSimulation
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetUpdateKinematicFromSimulation final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetUpdateKinematicFromSimulation;

// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetWalkableSlopeOverride final
{
public:
	struct FWalkableSlopeOverride                 ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetWalkableSlopeOverride;

// Function Engine.PrimitiveComponent.IsExcludedFromHLODLevel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_IsExcludedFromHLODLevel final
{
public:
	EHLODLevelExclusion                           HLODLevel;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_IsExcludedFromHLODLevel;

// Function Engine.PrimitiveComponent.IsGravityEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_IsGravityEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_IsGravityEnabled;

// Function Engine.PrimitiveComponent.IsMaterialSlotNameValid
// 0x000C (0x000C - 0x0000)
struct PrimitiveComponent_IsMaterialSlotNameValid final
{
public:
	class FName                                   MaterialSlotName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IsMaterialSlotNameValid;

// Function Engine.PrimitiveComponent.IsOverlappingActor
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IsOverlappingActor final
{
public:
	const class AActor*                           Other;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingActor;

// Function Engine.PrimitiveComponent.IsOverlappingComponent
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IsOverlappingComponent final
{
public:
	const class UPrimitiveComponent*              OtherComp;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingComponent;

// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsCollisionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsCollisionEnabled;

// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsPhysicsCollisionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsPhysicsCollisionEnabled;

// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsQueryCollisionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsQueryCollisionEnabled;

// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia
// 0x0038 (0x0038 - 0x0000)
struct PrimitiveComponent_ScaleByMomentOfInertia final
{
public:
	struct FVector                                InputVector;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_ScaleByMomentOfInertia;

// Function Engine.PrimitiveComponent.WasRecentlyRendered
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_WasRecentlyRendered final
{
public:
	float                                         Tolerance;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_WasRecentlyRendered;

// Function Engine.MeshComponent.PrestreamMeshLODs
// 0x0008 (0x0008 - 0x0000)
struct MeshComponent_PrestreamMeshLODs final
{
public:
	float                                         Seconds;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshComponent_PrestreamMeshLODs;

// Function Engine.MeshComponent.PrestreamTextures
// 0x000C (0x000C - 0x0000)
struct MeshComponent_PrestreamTextures final
{
public:
	float                                         Seconds;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPrioritizeCharacterTextures;                      // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CinematicTextureGroups;                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_PrestreamTextures;

// Function Engine.MeshComponent.SetColorParameterValueOnMaterials
// 0x0018 (0x0018 - 0x0000)
struct MeshComponent_SetColorParameterValueOnMaterials final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ParameterValue;                                    // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_SetColorParameterValueOnMaterials;

// Function Engine.MeshComponent.SetOverlayMaterial
// 0x0008 (0x0008 - 0x0000)
struct MeshComponent_SetOverlayMaterial final
{
public:
	class UMaterialInterface*                     NewOverlayMaterial;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_SetOverlayMaterial;

// Function Engine.MeshComponent.SetOverlayMaterialMaxDrawDistance
// 0x0004 (0x0004 - 0x0000)
struct MeshComponent_SetOverlayMaterialMaxDrawDistance final
{
public:
	float                                         InMaxDrawDistance;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_SetOverlayMaterialMaxDrawDistance;

// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials
// 0x000C (0x000C - 0x0000)
struct MeshComponent_SetScalarParameterValueOnMaterials final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ParameterValue;                                    // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_SetScalarParameterValueOnMaterials;

// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials
// 0x0020 (0x0020 - 0x0000)
struct MeshComponent_SetVectorParameterValueOnMaterials final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ParameterValue;                                    // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_SetVectorParameterValueOnMaterials;

// Function Engine.MeshComponent.GetMaterials
// 0x0010 (0x0010 - 0x0000)
struct MeshComponent_GetMaterials final
{
public:
	TArray<class UMaterialInterface*>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_GetMaterials;

// Function Engine.MeshComponent.GetOverlayMaterial
// 0x0008 (0x0008 - 0x0000)
struct MeshComponent_GetOverlayMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_GetOverlayMaterial;

// Function Engine.MeshComponent.GetOverlayMaterialMaxDrawDistance
// 0x0004 (0x0004 - 0x0000)
struct MeshComponent_GetOverlayMaterialMaxDrawDistance final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_GetOverlayMaterialMaxDrawDistance;

// Function Engine.StaticMeshComponent.GetInitialEvaluateWorldPositionOffset
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshComponent_GetInitialEvaluateWorldPositionOffset final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_GetInitialEvaluateWorldPositionOffset;

// Function Engine.StaticMeshComponent.OnRep_StaticMesh
// 0x0008 (0x0008 - 0x0000)
struct StaticMeshComponent_OnRep_StaticMesh final
{
public:
	class UStaticMesh*                            OldStaticMesh;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_OnRep_StaticMesh;

// Function Engine.StaticMeshComponent.SetDistanceFieldSelfShadowBias
// 0x0004 (0x0004 - 0x0000)
struct StaticMeshComponent_SetDistanceFieldSelfShadowBias final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetDistanceFieldSelfShadowBias;

// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffset
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshComponent_SetEvaluateWorldPositionOffset final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetEvaluateWorldPositionOffset;

// Function Engine.StaticMeshComponent.SetEvaluateWorldPositionOffsetInRayTracing
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetEvaluateWorldPositionOffsetInRayTracing;

// Function Engine.StaticMeshComponent.SetForceDisableNanite
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshComponent_SetForceDisableNanite final
{
public:
	bool                                          bInForceDisableNanite;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetForceDisableNanite;

// Function Engine.StaticMeshComponent.SetForcedLodModel
// 0x0004 (0x0004 - 0x0000)
struct StaticMeshComponent_SetForcedLodModel final
{
public:
	int32                                         NewForcedLodModel;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetForcedLodModel;

// Function Engine.StaticMeshComponent.SetReverseCulling
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshComponent_SetReverseCulling final
{
public:
	bool                                          ReverseCulling;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetReverseCulling;

// Function Engine.StaticMeshComponent.SetStaticMesh
// 0x0010 (0x0010 - 0x0000)
struct StaticMeshComponent_SetStaticMesh final
{
public:
	class UStaticMesh*                            NewMesh;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticMeshComponent_SetStaticMesh;

// Function Engine.StaticMeshComponent.SetWorldPositionOffsetDisableDistance
// 0x0004 (0x0004 - 0x0000)
struct StaticMeshComponent_SetWorldPositionOffsetDisableDistance final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetWorldPositionOffsetDisableDistance;

// Function Engine.StaticMeshComponent.GetLocalBounds
// 0x0030 (0x0030 - 0x0000)
struct StaticMeshComponent_GetLocalBounds final
{
public:
	struct FVector                                min_0;                                             // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                max_0;                                             // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_GetLocalBounds;

// Function Engine.SplineMeshComponent.SetBoundaryMax
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetBoundaryMax final
{
public:
	float                                         InBoundaryMax;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMax;

// Function Engine.SplineMeshComponent.SetBoundaryMin
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetBoundaryMin final
{
public:
	float                                         InBoundaryMin;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMin;

// Function Engine.SplineMeshComponent.SetEndOffset
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_SetEndOffset final
{
public:
	struct FVector2D                              EndOffset;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndOffset;

// Function Engine.SplineMeshComponent.SetEndPosition
// 0x0020 (0x0020 - 0x0000)
struct SplineMeshComponent_SetEndPosition final
{
public:
	struct FVector                                EndPos;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndPosition;

// Function Engine.SplineMeshComponent.SetEndRoll
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetEndRoll final
{
public:
	float                                         EndRoll;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndRoll;

// Function Engine.SplineMeshComponent.SetEndRollDegrees
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetEndRollDegrees final
{
public:
	float                                         EndRollDegrees;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndRollDegrees;

// Function Engine.SplineMeshComponent.SetEndScale
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_SetEndScale final
{
public:
	struct FVector2D                              EndScale;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndScale;

// Function Engine.SplineMeshComponent.SetEndTangent
// 0x0020 (0x0020 - 0x0000)
struct SplineMeshComponent_SetEndTangent final
{
public:
	struct FVector                                EndTangent;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndTangent;

// Function Engine.SplineMeshComponent.SetForwardAxis
// 0x0002 (0x0002 - 0x0000)
struct SplineMeshComponent_SetForwardAxis final
{
public:
	ESplineMeshAxis                               InForwardAxis;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_SetForwardAxis;

// Function Engine.SplineMeshComponent.SetSplineUpDir
// 0x0020 (0x0020 - 0x0000)
struct SplineMeshComponent_SetSplineUpDir final
{
public:
	struct FVector                                InSplineUpDir;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetSplineUpDir;

// Function Engine.SplineMeshComponent.SetStartAndEnd
// 0x0068 (0x0068 - 0x0000)
struct SplineMeshComponent_SetStartAndEnd final
{
public:
	struct FVector                                StartPos;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartTangent;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndPos;                                            // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndTangent;                                        // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartAndEnd;

// Function Engine.SplineMeshComponent.SetStartOffset
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_SetStartOffset final
{
public:
	struct FVector2D                              StartOffset;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartOffset;

// Function Engine.SplineMeshComponent.SetStartPosition
// 0x0020 (0x0020 - 0x0000)
struct SplineMeshComponent_SetStartPosition final
{
public:
	struct FVector                                StartPos;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartPosition;

// Function Engine.SplineMeshComponent.SetStartRoll
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetStartRoll final
{
public:
	float                                         StartRoll;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartRoll;

// Function Engine.SplineMeshComponent.SetStartRollDegrees
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetStartRollDegrees final
{
public:
	float                                         StartRollDegrees;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartRollDegrees;

// Function Engine.SplineMeshComponent.SetStartScale
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_SetStartScale final
{
public:
	struct FVector2D                              StartScale;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartScale;

// Function Engine.SplineMeshComponent.SetStartTangent
// 0x0020 (0x0020 - 0x0000)
struct SplineMeshComponent_SetStartTangent final
{
public:
	struct FVector                                StartTangent;                                      // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateMesh;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartTangent;

// Function Engine.SplineMeshComponent.GetBoundaryMax
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetBoundaryMax final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMax;

// Function Engine.SplineMeshComponent.GetBoundaryMin
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetBoundaryMin final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMin;

// Function Engine.SplineMeshComponent.GetEndOffset
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_GetEndOffset final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndOffset;

// Function Engine.SplineMeshComponent.GetEndPosition
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_GetEndPosition final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndPosition;

// Function Engine.SplineMeshComponent.GetEndRoll
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetEndRoll final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndRoll;

// Function Engine.SplineMeshComponent.GetEndScale
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_GetEndScale final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndScale;

// Function Engine.SplineMeshComponent.GetEndTangent
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_GetEndTangent final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndTangent;

// Function Engine.SplineMeshComponent.GetForwardAxis
// 0x0001 (0x0001 - 0x0000)
struct SplineMeshComponent_GetForwardAxis final
{
public:
	ESplineMeshAxis                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetForwardAxis;

// Function Engine.SplineMeshComponent.GetSplineUpDir
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_GetSplineUpDir final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetSplineUpDir;

// Function Engine.SplineMeshComponent.GetStartOffset
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_GetStartOffset final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartOffset;

// Function Engine.SplineMeshComponent.GetStartPosition
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_GetStartPosition final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartPosition;

// Function Engine.SplineMeshComponent.GetStartRoll
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetStartRoll final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartRoll;

// Function Engine.SplineMeshComponent.GetStartScale
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_GetStartScale final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartScale;

// Function Engine.SplineMeshComponent.GetStartTangent
// 0x0018 (0x0018 - 0x0000)
struct SplineMeshComponent_GetStartTangent final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartTangent;

// Function Engine.FXSystemComponent.SetActorParameter
// 0x0010 (0x0010 - 0x0000)
struct FXSystemComponent_SetActorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Param;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetActorParameter;

// Function Engine.FXSystemComponent.SetAutoAttachmentParameters
// 0x0018 (0x0018 - 0x0000)
struct FXSystemComponent_SetAutoAttachmentParameters final
{
public:
	class USceneComponent*                        Parent;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SocketName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               LocationRule;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               RotationRule;                                      // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachmentRule                               ScaleRule;                                         // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FXSystemComponent_SetAutoAttachmentParameters;

// Function Engine.FXSystemComponent.SetBoolParameter
// 0x000C (0x000C - 0x0000)
struct FXSystemComponent_SetBoolParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Param;                                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FXSystemComponent_SetBoolParameter;

// Function Engine.FXSystemComponent.SetColorParameter
// 0x0018 (0x0018 - 0x0000)
struct FXSystemComponent_SetColorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Param;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetColorParameter;

// Function Engine.FXSystemComponent.SetEmitterEnable
// 0x000C (0x000C - 0x0000)
struct FXSystemComponent_SetEmitterEnable final
{
public:
	class FName                                   EmitterName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewEnableState;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FXSystemComponent_SetEmitterEnable;

// Function Engine.FXSystemComponent.SetFloatParameter
// 0x000C (0x000C - 0x0000)
struct FXSystemComponent_SetFloatParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Param;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetFloatParameter;

// Function Engine.FXSystemComponent.SetIntParameter
// 0x000C (0x000C - 0x0000)
struct FXSystemComponent_SetIntParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Param;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetIntParameter;

// Function Engine.FXSystemComponent.SetUseAutoManageAttachment
// 0x0001 (0x0001 - 0x0000)
struct FXSystemComponent_SetUseAutoManageAttachment final
{
public:
	bool                                          bAutoManage;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetUseAutoManageAttachment;

// Function Engine.FXSystemComponent.SetVectorParameter
// 0x0020 (0x0020 - 0x0000)
struct FXSystemComponent_SetVectorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Param;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_SetVectorParameter;

// Function Engine.FXSystemComponent.GetFXSystemAsset
// 0x0008 (0x0008 - 0x0000)
struct FXSystemComponent_GetFXSystemAsset final
{
public:
	class UFXSystemAsset*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FXSystemComponent_GetFXSystemAsset;

// Function Engine.ParticleSystemComponent.BeginTrails
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_BeginTrails final
{
public:
	class FName                                   InFirstSocketName;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSecondSocketName;                                // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETrailWidthMode                               InWidthMode;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InWidth;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_BeginTrails;

// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_CreateNamedDynamicMaterialInstance final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     SourceMaterial;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_CreateNamedDynamicMaterialInstance;

// Function Engine.ParticleSystemComponent.GenerateParticleEvent
// 0x0058 (0x0058 - 0x0000)
struct ParticleSystemComponent_GenerateParticleEvent final
{
public:
	class FName                                   InEventName;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InEmitterTime;                                     // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InLocation;                                        // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InDirection;                                       // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InVelocity;                                        // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GenerateParticleEvent;

// Function Engine.ParticleSystemComponent.SetAutoAttachParams
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetAutoAttachParams final
{
public:
	class USceneComponent*                        Parent;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SocketName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachParams;

// Function Engine.ParticleSystemComponent.SetBeamEndPoint
// 0x0020 (0x0020 - 0x0000)
struct ParticleSystemComponent_SetBeamEndPoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewEndPoint;                                       // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamEndPoint;

// Function Engine.ParticleSystemComponent.SetBeamSourcePoint
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_SetBeamSourcePoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewSourcePoint;                                    // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourcePoint;

// Function Engine.ParticleSystemComponent.SetBeamSourceStrength
// 0x000C (0x000C - 0x0000)
struct ParticleSystemComponent_SetBeamSourceStrength final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewSourceStrength;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceStrength;

// Function Engine.ParticleSystemComponent.SetBeamSourceTangent
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_SetBeamSourceTangent final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewTangentPoint;                                   // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceTangent;

// Function Engine.ParticleSystemComponent.SetBeamTargetPoint
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_SetBeamTargetPoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewTargetPoint;                                    // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetPoint;

// Function Engine.ParticleSystemComponent.SetBeamTargetStrength
// 0x000C (0x000C - 0x0000)
struct ParticleSystemComponent_SetBeamTargetStrength final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NewTargetStrength;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetStrength;

// Function Engine.ParticleSystemComponent.SetBeamTargetTangent
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_SetBeamTargetTangent final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewTangentPoint;                                   // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetTangent;

// Function Engine.ParticleSystemComponent.SetMaterialParameter
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetMaterialParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     Param;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetMaterialParameter;

// Function Engine.ParticleSystemComponent.SetTemplate
// 0x0008 (0x0008 - 0x0000)
struct ParticleSystemComponent_SetTemplate final
{
public:
	class UParticleSystem*                        NewTemplate;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetTemplate;

// Function Engine.ParticleSystemComponent.SetTrailSourceData
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetTrailSourceData final
{
public:
	class FName                                   InFirstSocketName;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InSecondSocketName;                                // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETrailWidthMode                               InWidthMode;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InWidth;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetTrailSourceData;

// Function Engine.ParticleSystemComponent.GetBeamEndPoint
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_GetBeamEndPoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OutEndPoint;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamEndPoint;

// Function Engine.ParticleSystemComponent.GetBeamSourcePoint
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_GetBeamSourcePoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutSourcePoint;                                    // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourcePoint;

// Function Engine.ParticleSystemComponent.GetBeamSourceStrength
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetBeamSourceStrength final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutSourceStrength;                                 // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceStrength;

// Function Engine.ParticleSystemComponent.GetBeamSourceTangent
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_GetBeamSourceTangent final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SourceIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutTangentPoint;                                   // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceTangent;

// Function Engine.ParticleSystemComponent.GetBeamTargetPoint
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetPoint final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutTargetPoint;                                    // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetPoint;

// Function Engine.ParticleSystemComponent.GetBeamTargetStrength
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetStrength final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutTargetStrength;                                 // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetStrength;

// Function Engine.ParticleSystemComponent.GetBeamTargetTangent
// 0x0028 (0x0028 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetTangent final
{
public:
	int32                                         EmitterIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         TargetIndex;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutTangentPoint;                                   // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetTangent;

// Function Engine.ParticleSystemComponent.GetNamedMaterial
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetNamedMaterial final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetNamedMaterial;

// Function Engine.ParticleSystemComponent.GetNumActiveParticles
// 0x0004 (0x0004 - 0x0000)
struct ParticleSystemComponent_GetNumActiveParticles final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetNumActiveParticles;

// Function Engine.AutoRTFMTestObject.OnComponentPhysicsStateChanged
// 0x0010 (0x0010 - 0x0000)
struct AutoRTFMTestObject_OnComponentPhysicsStateChanged final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EComponentPhysicsStateChange                  StateChange;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoRTFMTestObject_OnComponentPhysicsStateChanged;

// Function Engine.HUD.AddDebugText
// 0x0068 (0x0068 - 0x0000)
struct HUD_AddDebugText final
{
public:
	class FString                                 DebugText;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 SrcActor;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Offset;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                DesiredOffset;                                     // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 TextColor;                                         // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipOverwriteCheck;                               // 0x0054(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAbsoluteLocation;                                 // 0x0055(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bKeepAttachedToActor;                              // 0x0056(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_57[0x1];                                       // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class UFont*                                  InFont;                                            // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FontScale;                                         // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawShadow;                                       // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_AddDebugText;

// Function Engine.HUD.AddHitBox
// 0x0030 (0x0030 - 0x0000)
struct HUD_AddHitBox final
{
public:
	struct FVector2D                              position;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Size;                                              // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InName;                                            // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bConsumesInput;                                    // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Priority;                                          // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_AddHitBox;

// Function Engine.HUD.DrawLine
// 0x0024 (0x0024 - 0x0000)
struct HUD_DrawLine final
{
public:
	float                                         StartScreenX;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartScreenY;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndScreenX;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndScreenY;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LineThickness;                                     // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawLine;

// Function Engine.HUD.DrawMaterial
// 0x0048 (0x0048 - 0x0000)
struct HUD_DrawMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenW;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenH;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaterialU;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaterialV;                                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaterialUWidth;                                    // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaterialVHeight;                                   // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScalePosition;                                    // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Rotation;                                          // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              RotPivot;                                          // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawMaterial;

// Function Engine.HUD.DrawMaterialSimple
// 0x0020 (0x0020 - 0x0000)
struct HUD_DrawMaterialSimple final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenW;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenH;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScalePosition;                                    // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawMaterialSimple;

// Function Engine.HUD.DrawMaterialTriangle
// 0x0098 (0x0098 - 0x0000)
struct HUD_DrawMaterialTriangle final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V0_Pos;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V1_Pos;                                            // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V2_Pos;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V0_UV;                                             // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V1_UV;                                             // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              V2_UV;                                             // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           V0_Color;                                          // 0x0068(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           V1_Color;                                          // 0x0078(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           V2_Color;                                          // 0x0088(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawMaterialTriangle;

// Function Engine.HUD.DrawRect
// 0x0020 (0x0020 - 0x0000)
struct HUD_DrawRect final
{
public:
	struct FLinearColor                           RectColor;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenW;                                           // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenH;                                           // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawRect;

// Function Engine.HUD.DrawText
// 0x0038 (0x0038 - 0x0000)
struct HUD_DrawText final
{
public:
	class FString                                 Text;                                              // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TextColor;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UFont*                                  Font;                                              // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScalePosition;                                    // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawText;

// Function Engine.HUD.DrawTexture
// 0x0058 (0x0058 - 0x0000)
struct HUD_DrawTexture final
{
public:
	class UTexture*                               Texture;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenW;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenH;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TextureU;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TextureV;                                          // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TextureUWidth;                                     // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TextureVHeight;                                    // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TintColor;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBlendMode                                    BlendMode;                                         // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x3];                                       // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Scale;                                             // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScalePosition;                                    // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Rotation;                                          // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              RotPivot;                                          // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawTexture;

// Function Engine.HUD.DrawTextureSimple
// 0x0018 (0x0018 - 0x0000)
struct HUD_DrawTextureSimple final
{
public:
	class UTexture*                               Texture;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenX;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScalePosition;                                    // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawTextureSimple;

// Function Engine.HUD.GetActorsInSelectionRectangle
// 0x0040 (0x0040 - 0x0000)
struct HUD_GetActorsInSelectionRectangle final
{
public:
	TSubclassOf<class AActor>                     ClassFilter;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              FirstPoint;                                        // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              SecondPoint;                                       // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bIncludeNonCollidingComponents;                    // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bActorMustBeFullyEnclosed;                         // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_GetActorsInSelectionRectangle;

// Function Engine.HUD.ReceiveDrawHUD
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveDrawHUD final
{
public:
	int32                                         SizeX;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SizeY;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveDrawHUD;

// Function Engine.HUD.ReceiveHitBoxBeginCursorOver
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxBeginCursorOver final
{
public:
	class FName                                   BoxName;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxBeginCursorOver;

// Function Engine.HUD.ReceiveHitBoxClick
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxClick final
{
public:
	class FName                                   BoxName;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxClick;

// Function Engine.HUD.ReceiveHitBoxEndCursorOver
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxEndCursorOver final
{
public:
	class FName                                   BoxName;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxEndCursorOver;

// Function Engine.HUD.ReceiveHitBoxRelease
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxRelease final
{
public:
	class FName                                   BoxName;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxRelease;

// Function Engine.HUD.RemoveDebugText
// 0x0010 (0x0010 - 0x0000)
struct HUD_RemoveDebugText final
{
public:
	class AActor*                                 SrcActor;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLeaveDurationText;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_RemoveDebugText;

// Function Engine.HUD.ShowDebug
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebug final
{
public:
	class FName                                   DebugType;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebug;

// Function Engine.HUD.ShowDebugForReticleTargetToggle
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebugForReticleTargetToggle final
{
public:
	TSubclassOf<class AActor>                     DesiredClass;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebugForReticleTargetToggle;

// Function Engine.HUD.ShowDebugToggleSubCategory
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebugToggleSubCategory final
{
public:
	class FName                                   Category;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebugToggleSubCategory;

// Function Engine.HUD.Deproject
// 0x0038 (0x0038 - 0x0000)
struct HUD_Deproject final
{
public:
	float                                         ScreenX;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_Deproject;

// Function Engine.HUD.GetOwningPawn
// 0x0008 (0x0008 - 0x0000)
struct HUD_GetOwningPawn final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_GetOwningPawn;

// Function Engine.HUD.GetOwningPlayerController
// 0x0008 (0x0008 - 0x0000)
struct HUD_GetOwningPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_GetOwningPlayerController;

// Function Engine.HUD.GetTextSize
// 0x0028 (0x0028 - 0x0000)
struct HUD_GetTextSize final
{
public:
	class FString                                 Text;                                              // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutWidth;                                          // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHeight;                                         // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UFont*                                  Font;                                              // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_GetTextSize;

// Function Engine.HUD.Project
// 0x0038 (0x0038 - 0x0000)
struct HUD_Project final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bClampToZeroPlane;                                 // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_Project;

// Function Engine.SceneCaptureCube.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct SceneCaptureCube_OnInterpToggle final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureCube_OnInterpToggle;

// Function Engine.StreamableRenderAsset.SetForceMipLevelsToBeResident
// 0x0008 (0x0008 - 0x0000)
struct StreamableRenderAsset_SetForceMipLevelsToBeResident final
{
public:
	float                                         Seconds;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CinematicLODGroupMask;                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StreamableRenderAsset_SetForceMipLevelsToBeResident;

// Function Engine.SoundSubmixBase.DynamicConnect
// 0x0018 (0x0018 - 0x0000)
struct SoundSubmixBase_DynamicConnect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundSubmixBase*                       InParent;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmixBase_DynamicConnect;

// Function Engine.SoundSubmixBase.DynamicDisconnect
// 0x0010 (0x0010 - 0x0000)
struct SoundSubmixBase_DynamicDisconnect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmixBase_DynamicDisconnect;

// Function Engine.SoundSubmixBase.FindDynamicAncestor
// 0x0008 (0x0008 - 0x0000)
struct SoundSubmixBase_FindDynamicAncestor final
{
public:
	class USoundSubmixBase*                       ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmixBase_FindDynamicAncestor;

// Function Engine.DataLayerInstance.GetAsset
// 0x0008 (0x0008 - 0x0000)
struct DataLayerInstance_GetAsset final
{
public:
	const class UDataLayerAsset*                  ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetAsset;

// Function Engine.DataLayerInstance.GetDataLayerFullName
// 0x0010 (0x0010 - 0x0000)
struct DataLayerInstance_GetDataLayerFullName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetDataLayerFullName;

// Function Engine.DataLayerInstance.GetDataLayerShortName
// 0x0010 (0x0010 - 0x0000)
struct DataLayerInstance_GetDataLayerShortName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetDataLayerShortName;

// Function Engine.DataLayerInstance.GetDebugColor
// 0x0004 (0x0004 - 0x0000)
struct DataLayerInstance_GetDebugColor final
{
public:
	struct FColor                                 ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetDebugColor;

// Function Engine.DataLayerInstance.GetInitialRuntimeState
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_GetInitialRuntimeState final
{
public:
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetInitialRuntimeState;

// Function Engine.DataLayerInstance.GetType
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_GetType final
{
public:
	EDataLayerType                                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_GetType;

// Function Engine.DataLayerInstance.IsClientOnly
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsClientOnly final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsClientOnly;

// Function Engine.DataLayerInstance.IsEffectiveVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsEffectiveVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsEffectiveVisible;

// Function Engine.DataLayerInstance.IsInitiallyVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsInitiallyVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsInitiallyVisible;

// Function Engine.DataLayerInstance.IsRuntime
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsRuntime final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsRuntime;

// Function Engine.DataLayerInstance.IsServerOnly
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsServerOnly final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsServerOnly;

// Function Engine.DataLayerInstance.IsVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayerInstance_IsVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerInstance_IsVisible;

// Function Engine.Texture.Blueprint_GetBuiltTextureSize
// 0x000C (0x000C - 0x0000)
struct Texture_Blueprint_GetBuiltTextureSize final
{
public:
	struct FVector3f                              ReturnValue;                                       // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture_Blueprint_GetBuiltTextureSize;

// Function Engine.Texture.Blueprint_GetTextureSourceIdString
// 0x0018 (0x0018 - 0x0000)
struct Texture_Blueprint_GetTextureSourceIdString final
{
public:
	class FString                                 OutTextureSourceId;                                // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Texture_Blueprint_GetTextureSourceIdString;

// Function Engine.Texture.AreDownscalePropertiesEditable
// 0x0001 (0x0001 - 0x0000)
struct Texture_AreDownscalePropertiesEditable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture_AreDownscalePropertiesEditable;

// Function Engine.Texture.Blueprint_GetMemorySize
// 0x0008 (0x0008 - 0x0000)
struct Texture_Blueprint_GetMemorySize final
{
public:
	int64                                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture_Blueprint_GetMemorySize;

// Function Engine.Texture.Blueprint_GetTextureSourceDiskAndMemorySize
// 0x0010 (0x0010 - 0x0000)
struct Texture_Blueprint_GetTextureSourceDiskAndMemorySize final
{
public:
	int64                                         OutDiskSize;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         OutMemorySize;                                     // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture_Blueprint_GetTextureSourceDiskAndMemorySize;

// Function Engine.Texture.ComputeTextureSourceChannelMinMax
// 0x0024 (0x0024 - 0x0000)
struct Texture_ComputeTextureSourceChannelMinMax final
{
public:
	struct FLinearColor                           OutColorMin;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           OutColorMax;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Texture_ComputeTextureSourceChannelMinMax;

// Function Engine.MaterialInterface.GetBaseMaterial
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetBaseMaterial final
{
public:
	class UMaterial*                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetBaseMaterial;

// Function Engine.MaterialInterface.SetForceMipLevelsToBeResident
// 0x0010 (0x0010 - 0x0000)
struct MaterialInterface_SetForceMipLevelsToBeResident final
{
public:
	bool                                          OverrideForceMiplevelsToBeResident;                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceMiplevelsToBeResidentValue;                  // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x2];                                        // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ForceDuration;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CinematicTextureGroups;                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFastResponse;                                     // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInterface_SetForceMipLevelsToBeResident;

// Function Engine.MaterialInterface.GetBlendMode
// 0x0001 (0x0001 - 0x0000)
struct MaterialInterface_GetBlendMode final
{
public:
	EBlendMode                                    ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetBlendMode;

// Function Engine.MaterialInterface.GetNaniteOverideMaterial
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetNaniteOverideMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetNaniteOverideMaterial;

// Function Engine.MaterialInterface.GetParameterInfo
// 0x0028 (0x0028 - 0x0000)
struct MaterialInterface_GetParameterInfo final
{
public:
	EMaterialParameterAssociation                 Association;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ParameterName;                                     // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialFunctionInterface*             LayerFunction;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMaterialParameterInfo                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetParameterInfo;

// Function Engine.MaterialInterface.GetPhysicalMaterial
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetPhysicalMaterial final
{
public:
	class UPhysicalMaterial*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterial;

// Function Engine.MaterialInterface.GetPhysicalMaterialFromMap
// 0x0010 (0x0010 - 0x0000)
struct MaterialInterface_GetPhysicalMaterialFromMap final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UPhysicalMaterial*                      ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialFromMap;

// Function Engine.MaterialInterface.GetPhysicalMaterialMask
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetPhysicalMaterialMask final
{
public:
	class UPhysicalMaterialMask*                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterialMask;

// Function Engine.AnimationAsset.FindMetaDataByClass
// 0x0010 (0x0010 - 0x0000)
struct AnimationAsset_FindMetaDataByClass final
{
public:
	TSubclassOf<class UAnimMetaData>              MetaDataClass;                                     // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimMetaData*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationAsset_FindMetaDataByClass;

// Function Engine.AnimationAsset.GetPlayLength
// 0x0004 (0x0004 - 0x0000)
struct AnimationAsset_GetPlayLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationAsset_GetPlayLength;

// Function Engine.MaterialInstanceConstant.K2_GetScalarParameterValue
// 0x000C (0x000C - 0x0000)
struct MaterialInstanceConstant_K2_GetScalarParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetScalarParameterValue;

// Function Engine.MaterialInstanceConstant.K2_GetTextureCollectionParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceConstant_K2_GetTextureCollectionParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCollection*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetTextureCollectionParameterValue;

// Function Engine.MaterialInstanceConstant.K2_GetTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceConstant_K2_GetTextureParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetTextureParameterValue;

// Function Engine.MaterialInstanceConstant.K2_GetVectorParameterValue
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceConstant_K2_GetVectorParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceConstant_K2_GetVectorParameterValue;

// Function Engine.SkinnedMeshComponent.ClearSkinWeightOverride
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_ClearSkinWeightOverride final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_ClearSkinWeightOverride;

// Function Engine.SkinnedMeshComponent.ClearSkinWeightProfile
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_ClearSkinWeightProfile final
{
public:
	ESkinWeightProfileLayer                       InLayer;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_ClearSkinWeightProfile;

// Function Engine.SkinnedMeshComponent.ClearVertexColorOverride
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_ClearVertexColorOverride final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_ClearVertexColorOverride;

// Function Engine.SkinnedMeshComponent.HideBoneByName
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_HideBoneByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPhysBodyOp                                   PhysBodyOption;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_HideBoneByName;

// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_IsBoneHiddenByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_IsBoneHiddenByName;

// Function Engine.SkinnedMeshComponent.IsMaterialSectionShown
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_IsMaterialSectionShown final
{
public:
	int32                                         MaterialID;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         LODIndex;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_IsMaterialSectionShown;

// Function Engine.SkinnedMeshComponent.OverrideMinLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_OverrideMinLOD final
{
public:
	int32                                         InNewMinLOD;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_OverrideMinLOD;

// Function Engine.SkinnedMeshComponent.SetAlwaysUseMeshDeformer
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_SetAlwaysUseMeshDeformer final
{
public:
	bool                                          bShouldAlwaysUseMeshDeformer;                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetAlwaysUseMeshDeformer;

// Function Engine.SkinnedMeshComponent.SetCapsuleIndirectShadowMinVisibility
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetCapsuleIndirectShadowMinVisibility;

// Function Engine.SkinnedMeshComponent.SetCastCapsuleDirectShadow
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_SetCastCapsuleDirectShadow final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleDirectShadow;

// Function Engine.SkinnedMeshComponent.SetCastCapsuleIndirectShadow
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_SetCastCapsuleIndirectShadow final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetCastCapsuleIndirectShadow;

// Function Engine.SkinnedMeshComponent.SetForcedLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_SetForcedLOD final
{
public:
	int32                                         InNewForcedLOD;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetForcedLOD;

// Function Engine.SkinnedMeshComponent.SetLeaderPoseComponent
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_SetLeaderPoseComponent final
{
public:
	class USkinnedMeshComponent*                  NewLeaderBoneComponent;                            // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceUpdate;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInFollowerShouldTickPose;                         // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetLeaderPoseComponent;

// Function Engine.SkinnedMeshComponent.SetMeshDeformer
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_SetMeshDeformer final
{
public:
	class UMeshDeformer*                          InMeshDeformer;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetMeshDeformer;

// Function Engine.SkinnedMeshComponent.SetMinLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_SetMinLOD final
{
public:
	int32                                         InNewMinLOD;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetMinLOD;

// Function Engine.SkinnedMeshComponent.SetPhysicsAsset
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_SetPhysicsAsset final
{
public:
	class UPhysicsAsset*                          NewPhysicsAsset;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceReInit;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetPhysicsAsset;

// Function Engine.SkinnedMeshComponent.SetRenderStatic
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_SetRenderStatic final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetRenderStatic;

// Function Engine.SkinnedMeshComponent.SetSkinnedAssetAndUpdate
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_SetSkinnedAssetAndUpdate final
{
public:
	class USkinnedAsset*                          NewMesh;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bReinitPose;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinnedAssetAndUpdate;

// Function Engine.SkinnedMeshComponent.SetSkinWeightOverride
// 0x0018 (0x0018 - 0x0000)
struct SkinnedMeshComponent_SetSkinWeightOverride final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FSkelMeshSkinWeightInfo>        SkinWeights;                                       // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightOverride;

// Function Engine.SkinnedMeshComponent.SetSkinWeightProfile
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_SetSkinWeightProfile final
{
public:
	class FName                                   InProfileName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESkinWeightProfileLayer                       InLayer;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkinWeightProfile;

// Function Engine.SkinnedMeshComponent.SetVertexColorOverride_LinearColor
// 0x0018 (0x0018 - 0x0000)
struct SkinnedMeshComponent_SetVertexColorOverride_LinearColor final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FLinearColor>                   VertexColors;                                      // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetVertexColorOverride_LinearColor;

// Function Engine.SkinnedMeshComponent.ShowAllMaterialSections
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_ShowAllMaterialSections final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_ShowAllMaterialSections;

// Function Engine.SkinnedMeshComponent.ShowMaterialSection
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_ShowMaterialSection final
{
public:
	int32                                         MaterialID;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SectionIndex;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShow;                                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         LODIndex;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_ShowMaterialSection;

// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace
// 0x0068 (0x0068 - 0x0000)
struct SkinnedMeshComponent_TransformFromBoneSpace final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InPosition;                                        // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InRotation;                                        // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                OutPosition;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutRotation;                                       // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_TransformFromBoneSpace;

// Function Engine.SkinnedMeshComponent.UnHideBoneByName
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_UnHideBoneByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_UnHideBoneByName;

// Function Engine.SkinnedMeshComponent.UnloadSkinWeightProfile
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_UnloadSkinWeightProfile final
{
public:
	class FName                                   InProfileName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_UnloadSkinWeightProfile;

// Function Engine.SkinnedMeshComponent.BoneIsChildOf
// 0x0014 (0x0014 - 0x0000)
struct SkinnedMeshComponent_BoneIsChildOf final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ParentBoneName;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_BoneIsChildOf;

// Function Engine.SkinnedMeshComponent.FindClosestBone_K2
// 0x0040 (0x0040 - 0x0000)
struct SkinnedMeshComponent_FindClosestBone_K2 final
{
public:
	struct FVector                                TestLocation;                                      // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoneLocation;                                      // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         IgnoreScale;                                       // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRequirePhysicsAsset;                              // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_FindClosestBone_K2;

// Function Engine.SkinnedMeshComponent.GetAlwaysUseMeshDeformer
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_GetAlwaysUseMeshDeformer final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetAlwaysUseMeshDeformer;

// Function Engine.SkinnedMeshComponent.GetBoneIndex
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_GetBoneIndex final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneIndex;

// Function Engine.SkinnedMeshComponent.GetBoneName
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_GetBoneName final
{
public:
	int32                                         BoneIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneName;

// Function Engine.SkinnedMeshComponent.GetBoneTransform
// 0x0070 (0x0070 - 0x0000)
struct SkinnedMeshComponent_GetBoneTransform final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERelativeTransformSpace                       TransformSpace;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneTransform;

// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileLayerNames
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetCurrentSkinWeightProfileLayerNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetCurrentSkinWeightProfileLayerNames;

// Function Engine.SkinnedMeshComponent.GetCurrentSkinWeightProfileName
// 0x000C (0x000C - 0x0000)
struct SkinnedMeshComponent_GetCurrentSkinWeightProfileName final
{
public:
	ESkinWeightProfileLayer                       InLayer;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetCurrentSkinWeightProfileName;

// Function Engine.SkinnedMeshComponent.GetDeltaTransformFromRefPose
// 0x0070 (0x0070 - 0x0000)
struct SkinnedMeshComponent_GetDeltaTransformFromRefPose final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BaseName;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetDeltaTransformFromRefPose;

// Function Engine.SkinnedMeshComponent.GetForcedLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_GetForcedLOD final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetForcedLOD;

// Function Engine.SkinnedMeshComponent.GetMeshDeformerInstance
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_GetMeshDeformerInstance final
{
public:
	class UMeshDeformerInstance*                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetMeshDeformerInstance;

// Function Engine.SkinnedMeshComponent.GetNumBones
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_GetNumBones final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumBones;

// Function Engine.SkinnedMeshComponent.GetNumLODs
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_GetNumLODs final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumLODs;

// Function Engine.SkinnedMeshComponent.GetParentBone
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetParentBone final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetParentBone;

// Function Engine.SkinnedMeshComponent.GetPredictedLODLevel
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_GetPredictedLODLevel final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetPredictedLODLevel;

// Function Engine.SkinnedMeshComponent.GetRefPosePosition
// 0x0020 (0x0020 - 0x0000)
struct SkinnedMeshComponent_GetRefPosePosition final
{
public:
	int32                                         BoneIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetRefPosePosition;

// Function Engine.SkinnedMeshComponent.GetRefPoseTransform
// 0x0070 (0x0070 - 0x0000)
struct SkinnedMeshComponent_GetRefPoseTransform final
{
public:
	int32                                         BoneIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetRefPoseTransform;

// Function Engine.SkinnedMeshComponent.GetSkeletalMesh_DEPRECATED
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_GetSkeletalMesh_DEPRECATED final
{
public:
	class USkeletalMesh*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetSkeletalMesh_DEPRECATED;

// Function Engine.SkinnedMeshComponent.GetSkinnedAsset
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_GetSkinnedAsset final
{
public:
	class USkinnedAsset*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetSkinnedAsset;

// Function Engine.SkinnedMeshComponent.GetSocketBoneName
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetSocketBoneName final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetSocketBoneName;

// Function Engine.SkinnedMeshComponent.GetTwistAndSwingAngleOfDeltaRotationFromRefPose
// 0x0014 (0x0014 - 0x0000)
struct SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutTwistAngle;                                     // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutSwingAngle;                                     // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetTwistAndSwingAngleOfDeltaRotationFromRefPose;

// Function Engine.SkinnedMeshComponent.IsUsingSkinWeightProfile
// 0x0001 (0x0001 - 0x0000)
struct SkinnedMeshComponent_IsUsingSkinWeightProfile final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_IsUsingSkinWeightProfile;

// Function Engine.SkinnedMeshComponent.TransformToBoneSpace
// 0x0068 (0x0068 - 0x0000)
struct SkinnedMeshComponent_TransformToBoneSpace final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InPosition;                                        // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InRotation;                                        // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                OutPosition;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutRotation;                                       // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_TransformToBoneSpace;

// Function Engine.InstancedSkinnedMeshComponent.AddAnimBankItem
// 0x0018 (0x0018 - 0x0000)
struct InstancedSkinnedMeshComponent_AddAnimBankItem final
{
public:
	struct FAnimBankItem                          BankItem;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_AddAnimBankItem;

// Function Engine.InstancedSkinnedMeshComponent.AddInstance
// 0x0070 (0x0070 - 0x0000)
struct InstancedSkinnedMeshComponent_AddInstance final
{
public:
	struct FTransform                             InstanceTransform;                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         BankIndex;                                         // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPrimitiveInstanceId                   ReturnValue;                                       // 0x0068(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_6C[0x4];                                       // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_AddInstance;

// Function Engine.InstancedSkinnedMeshComponent.AddInstances
// 0x0038 (0x0038 - 0x0000)
struct InstancedSkinnedMeshComponent_AddInstances final
{
public:
	TArray<struct FTransform>                     Transforms;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 BankIndices;                                       // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldReturnIds;                                  // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FPrimitiveInstanceId>           ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_AddInstances;

// Function Engine.InstancedSkinnedMeshComponent.OptimizeInstanceData
// 0x0001 (0x0001 - 0x0000)
struct InstancedSkinnedMeshComponent_OptimizeInstanceData final
{
public:
	bool                                          bShouldRetainIdMap;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_OptimizeInstanceData;

// Function Engine.InstancedSkinnedMeshComponent.RemoveInstance
// 0x0008 (0x0008 - 0x0000)
struct InstancedSkinnedMeshComponent_RemoveInstance final
{
public:
	struct FPrimitiveInstanceId                   InstanceId;                                        // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_RemoveInstance;

// Function Engine.InstancedSkinnedMeshComponent.RemoveInstances
// 0x0010 (0x0010 - 0x0000)
struct InstancedSkinnedMeshComponent_RemoveInstances final
{
public:
	TArray<struct FPrimitiveInstanceId>           InstancesToRemove;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_RemoveInstances;

// Function Engine.InstancedSkinnedMeshComponent.SetCustomDataValue
// 0x0010 (0x0010 - 0x0000)
struct InstancedSkinnedMeshComponent_SetCustomDataValue final
{
public:
	struct FPrimitiveInstanceId                   InstanceId;                                        // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         CustomDataIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CustomDataValue;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_SetCustomDataValue;

// Function Engine.InstancedSkinnedMeshComponent.SetNumCustomDataFloats
// 0x0004 (0x0004 - 0x0000)
struct InstancedSkinnedMeshComponent_SetNumCustomDataFloats final
{
public:
	int32                                         InNumCustomDataFloats;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_SetNumCustomDataFloats;

// Function Engine.InstancedSkinnedMeshComponent.GetInstanceTransform
// 0x0080 (0x0080 - 0x0000)
struct InstancedSkinnedMeshComponent_GetInstanceTransform final
{
public:
	struct FPrimitiveInstanceId                   InstanceId;                                        // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutInstanceTransform;                              // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_72[0xE];                                       // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedSkinnedMeshComponent_GetInstanceTransform;

// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMeshSocket_InitializeSocketFromLocation final
{
public:
	const class USkeletalMeshComponent*           SkelComp;                                          // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldLocation;                                     // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldNormal;                                       // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshSocket_InitializeSocketFromLocation;

// Function Engine.SkeletalMeshSocket.GetSocketLocalTransform
// 0x0060 (0x0060 - 0x0000)
struct SkeletalMeshSocket_GetSocketLocalTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocalTransform;

// Function Engine.SkeletalMeshSocket.GetSocketLocation
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshSocket_GetSocketLocation final
{
public:
	const class USkeletalMeshComponent*           SkelComp;                                          // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocation;

// Function Engine.FieldNotificationLibrary.BroadcastFieldsValueChanged
// 0x0018 (0x0018 - 0x0000)
struct FieldNotificationLibrary_BroadcastFieldsValueChanged final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FFieldNotificationId>           FieldIds;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FieldNotificationLibrary_BroadcastFieldsValueChanged;

// Function Engine.FieldNotificationLibrary.BroadcastFieldValueChanged
// 0x0010 (0x0010 - 0x0000)
struct FieldNotificationLibrary_BroadcastFieldValueChanged final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFieldNotificationId                   FieldId;                                           // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FieldNotificationLibrary_BroadcastFieldValueChanged;

// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcast
// 0x0028 (0x0028 - 0x0000)
struct FieldNotificationLibrary_SetPropertyValueAndBroadcast final
{
public:
	bool                                          NewValueByRef;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         OldValue;                                          // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewValue;                                          // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                Object;                                            // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                NetOwner;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasLocalRepNotify;                                // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldFlushDormancyOnSet;                         // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsNetProperty;                                    // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0023(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FieldNotificationLibrary_SetPropertyValueAndBroadcast;

// Function Engine.FieldNotificationLibrary.SetPropertyValueAndBroadcastFields
// 0x0040 (0x0040 - 0x0000)
struct FieldNotificationLibrary_SetPropertyValueAndBroadcastFields final
{
public:
	bool                                          NewValueByRef;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         OldValue;                                          // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewValue;                                          // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                Object;                                            // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                NetOwner;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasLocalRepNotify;                                // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldFlushDormancyOnSet;                         // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsNetProperty;                                    // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_23[0x5];                                       // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FFieldNotificationId>           ExtraFieldIds;                                     // 0x0028(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FieldNotificationLibrary_SetPropertyValueAndBroadcastFields;

// Function Engine.InstancedStaticMeshComponent.AddInstance
// 0x0070 (0x0070 - 0x0000)
struct InstancedStaticMeshComponent_AddInstance final
{
public:
	struct FTransform                             InstanceTransform;                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x3];                                       // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_68[0x8];                                       // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstance;

// Function Engine.InstancedStaticMeshComponent.AddInstances
// 0x0028 (0x0028 - 0x0000)
struct InstancedStaticMeshComponent_AddInstances final
{
public:
	TArray<struct FTransform>                     InstanceTransforms;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldReturnIndices;                              // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateNavigation;                                 // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstances;

// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace
// 0x0070 (0x0070 - 0x0000)
struct InstancedStaticMeshComponent_AddInstanceWorldSpace final
{
public:
	struct FTransform                             WorldTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0xC];                                       // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstanceWorldSpace;

// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransform
// 0x0080 (0x0080 - 0x0000)
struct InstancedStaticMeshComponent_BatchUpdateInstancesTransform final
{
public:
	int32                                         StartInstanceIndex;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumInstances;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             NewInstancesTransform;                             // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkRenderStateDirty;                             // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0073(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_74[0xC];                                       // 0x0074(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransform;

// Function Engine.InstancedStaticMeshComponent.BatchUpdateInstancesTransforms
// 0x0020 (0x0020 - 0x0000)
struct InstancedStaticMeshComponent_BatchUpdateInstancesTransforms final
{
public:
	int32                                         StartInstanceIndex;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     NewInstancesTransforms;                            // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkRenderStateDirty;                             // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001B(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_BatchUpdateInstancesTransforms;

// Function Engine.InstancedStaticMeshComponent.RemoveInstance
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_RemoveInstance final
{
public:
	int32                                         InstanceIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstance;

// Function Engine.InstancedStaticMeshComponent.RemoveInstances
// 0x0018 (0x0018 - 0x0000)
struct InstancedStaticMeshComponent_RemoveInstances final
{
public:
	TArray<int32>                                 InstancesToRemove;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstances;

// Function Engine.InstancedStaticMeshComponent.SetCullDistances
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_SetCullDistances final
{
public:
	int32                                         StartCullDistance;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         EndCullDistance;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCullDistances;

// Function Engine.InstancedStaticMeshComponent.SetCustomDataValue
// 0x0010 (0x0010 - 0x0000)
struct InstancedStaticMeshComponent_SetCustomDataValue final
{
public:
	int32                                         InstanceIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CustomDataIndex;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CustomDataValue;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkRenderStateDirty;                             // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCustomDataValue;

// Function Engine.InstancedStaticMeshComponent.SetLODDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct InstancedStaticMeshComponent_SetLODDistanceScale final
{
public:
	float                                         InLODDistanceScale;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetLODDistanceScale;

// Function Engine.InstancedStaticMeshComponent.SetNumCustomDataFloats
// 0x0004 (0x0004 - 0x0000)
struct InstancedStaticMeshComponent_SetNumCustomDataFloats final
{
public:
	int32                                         InNumCustomDataFloats;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetNumCustomDataFloats;

// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform
// 0x0080 (0x0080 - 0x0000)
struct InstancedStaticMeshComponent_UpdateInstanceTransform final
{
public:
	int32                                         InstanceIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             NewInstanceTransform;                              // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkRenderStateDirty;                             // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTeleport;                                         // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0073(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_74[0xC];                                       // 0x0074(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_UpdateInstanceTransform;

// Function Engine.InstancedStaticMeshComponent.GetCullDistances
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_GetCullDistances final
{
public:
	int32                                         OutStartCullDistance;                              // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutEndCullDistance;                                // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetCullDistances;

// Function Engine.InstancedStaticMeshComponent.GetInstanceCount
// 0x0004 (0x0004 - 0x0000)
struct InstancedStaticMeshComponent_GetInstanceCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceCount;

// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox
// 0x0050 (0x0050 - 0x0000)
struct InstancedStaticMeshComponent_GetInstancesOverlappingBox final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBoxInWorldSpace;                                  // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 ReturnValue;                                       // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingBox;

// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere
// 0x0030 (0x0030 - 0x0000)
struct InstancedStaticMeshComponent_GetInstancesOverlappingSphere final
{
public:
	struct FVector                                Center;                                            // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSphereInWorldSpace;                               // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingSphere;

// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform
// 0x0080 (0x0080 - 0x0000)
struct InstancedStaticMeshComponent_GetInstanceTransform final
{
public:
	int32                                         InstanceIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutInstanceTransform;                              // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWorldSpace;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_72[0xE];                                       // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceTransform;

// Function Engine.InstancedStaticMeshComponent.GetLODDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct InstancedStaticMeshComponent_GetLODDistanceScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetLODDistanceScale;

// Function Engine.InstancedStaticMeshComponent.IsValidInstance
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_IsValidInstance final
{
public:
	int32                                         InstanceIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_IsValidInstance;

// Function Engine.DataLayerManager.SetDataLayerInstanceRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_SetDataLayerInstanceRuntimeState final
{
public:
	const class UDataLayerInstance*               InDataLayerInstance;                               // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecursive;                                    // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x5];                                        // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerManager_SetDataLayerInstanceRuntimeState;

// Function Engine.DataLayerManager.SetDataLayerRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_SetDataLayerRuntimeState final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecursive;                                    // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x5];                                        // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerManager_SetDataLayerRuntimeState;

// Function Engine.DataLayerManager.GetDataLayerInstanceEffectiveRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_GetDataLayerInstanceEffectiveRuntimeState final
{
public:
	const class UDataLayerInstance*               InDataLayerInstance;                               // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceEffectiveRuntimeState;

// Function Engine.DataLayerManager.GetDataLayerInstanceFromAsset
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_GetDataLayerInstanceFromAsset final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDataLayerInstance*               ReturnValue;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceFromAsset;

// Function Engine.DataLayerManager.GetDataLayerInstanceFromName
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_GetDataLayerInstanceFromName final
{
public:
	class FName                                   InDataLayerInstanceName;                           // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UDataLayerInstance*               ReturnValue;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceFromName;

// Function Engine.DataLayerManager.GetDataLayerInstanceRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_GetDataLayerInstanceRuntimeState final
{
public:
	const class UDataLayerInstance*               InDataLayerInstance;                               // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstanceRuntimeState;

// Function Engine.DataLayerManager.GetDataLayerInstances
// 0x0010 (0x0010 - 0x0000)
struct DataLayerManager_GetDataLayerInstances final
{
public:
	TArray<class UDataLayerInstance*>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerManager_GetDataLayerInstances;

// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DamageInHLOD
// 0x0018 (0x0018 - 0x0000)
struct WorldPartitionDestructibleInHLODSupportLibrary_DamageInHLOD final
{
public:
	TScriptInterface<class IWorldPartitionDestructibleInHLODInterface> DestructibleInHLOD;           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamagePercent;                                     // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODSupportLibrary_DamageInHLOD;

// Function Engine.WorldPartitionDestructibleInHLODSupportLibrary.DestroyInHLOD
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionDestructibleInHLODSupportLibrary_DestroyInHLOD final
{
public:
	TScriptInterface<class IWorldPartitionDestructibleInHLODInterface> DestructibleInHLOD;           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODSupportLibrary_DestroyInHLOD;

// Function Engine.SoundBase.IsAttenuationSettingsEditable
// 0x0001 (0x0001 - 0x0000)
struct SoundBase_IsAttenuationSettingsEditable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundBase_IsAttenuationSettingsEditable;

// Function Engine.StaticMeshActor.SetMobility
// 0x0001 (0x0001 - 0x0000)
struct StaticMeshActor_SetMobility final
{
public:
	EComponentMobility                            InMobility;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshActor_SetMobility;

// Function Engine.AsyncActionLoadPrimaryAssetList.AsyncLoadPrimaryAssetList
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FPrimaryAssetId>                PrimaryAssetList;                                  // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           LoadBundles;                                       // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionLoadPrimaryAssetList*       ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetList_AsyncLoadPrimaryAssetList;

// Function Engine.SoundWave.SetSoundAssetCompressionType
// 0x0002 (0x0002 - 0x0000)
struct SoundWave_SetSoundAssetCompressionType final
{
public:
	ESoundAssetCompressionType                    InSoundAssetCompressionType;                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMarkDirty;                                        // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundWave_SetSoundAssetCompressionType;

// Function Engine.SoundWave.GetCuePoints
// 0x0010 (0x0010 - 0x0000)
struct SoundWave_GetCuePoints final
{
public:
	TArray<struct FSoundWaveCuePoint>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundWave_GetCuePoints;

// Function Engine.SoundWave.GetLoopRegions
// 0x0010 (0x0010 - 0x0000)
struct SoundWave_GetLoopRegions final
{
public:
	TArray<struct FSoundWaveCuePoint>             ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundWave_GetLoopRegions;

// Function Engine.SoundWave.GetSoundAssetCompressionType
// 0x0001 (0x0001 - 0x0000)
struct SoundWave_GetSoundAssetCompressionType final
{
public:
	ESoundAssetCompressionType                    ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundWave_GetSoundAssetCompressionType;

// Function Engine.DataLayerSubsystem.SetDataLayerInstanceRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_SetDataLayerInstanceRuntimeState final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecursive;                                    // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerInstanceRuntimeState;

// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeState
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_SetDataLayerRuntimeState final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecursive;                                    // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerRuntimeState;

// Function Engine.DataLayerSubsystem.SetDataLayerRuntimeStateByLabel
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_SetDataLayerRuntimeStateByLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInIsRecursive;                                    // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerRuntimeStateByLabel;

// Function Engine.DataLayerSubsystem.SetDataLayerState
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_SetDataLayerState final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerState                               InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerState;

// Function Engine.DataLayerSubsystem.SetDataLayerStateByLabel
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_SetDataLayerStateByLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerState                               InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_SetDataLayerStateByLabel;

// Function Engine.DataLayerSubsystem.GetActiveDataLayerNames
// 0x0050 (0x0050 - 0x0000)
struct DataLayerSubsystem_GetActiveDataLayerNames final
{
public:
	TSet<class FName>                             ReturnValue;                                       // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetActiveDataLayerNames;

// Function Engine.DataLayerSubsystem.GetDataLayer
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayer final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerInstance*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayer;

// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeState
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerEffectiveRuntimeState final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerEffectiveRuntimeState;

// Function Engine.DataLayerSubsystem.GetDataLayerEffectiveRuntimeStateByLabel
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerEffectiveRuntimeStateByLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerEffectiveRuntimeStateByLabel;

// Function Engine.DataLayerSubsystem.GetDataLayerFromLabel
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayerFromLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerInstance*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerFromLabel;

// Function Engine.DataLayerSubsystem.GetDataLayerFromName
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayerFromName final
{
public:
	class FName                                   InDataLayerName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerInstance*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerFromName;

// Function Engine.DataLayerSubsystem.GetDataLayerInstanceEffectiveRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayerInstanceEffectiveRuntimeState final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceEffectiveRuntimeState;

// Function Engine.DataLayerSubsystem.GetDataLayerInstanceFromAsset
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayerInstanceFromAsset final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerInstance*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceFromAsset;

// Function Engine.DataLayerSubsystem.GetDataLayerInstanceRuntimeState
// 0x0010 (0x0010 - 0x0000)
struct DataLayerSubsystem_GetDataLayerInstanceRuntimeState final
{
public:
	const class UDataLayerAsset*                  InDataLayerAsset;                                  // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerInstanceRuntimeState;

// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeState
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerRuntimeState final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerRuntimeState;

// Function Engine.DataLayerSubsystem.GetDataLayerRuntimeStateByLabel
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerRuntimeStateByLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerRuntimeStateByLabel;

// Function Engine.DataLayerSubsystem.GetDataLayerState
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerState final
{
public:
	struct FActorDataLayer                        InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerState                               ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerState;

// Function Engine.DataLayerSubsystem.GetDataLayerStateByLabel
// 0x000C (0x000C - 0x0000)
struct DataLayerSubsystem_GetDataLayerStateByLabel final
{
public:
	class FName                                   InDataLayerLabel;                                  // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerState                               ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetDataLayerStateByLabel;

// Function Engine.DataLayerSubsystem.GetLoadedDataLayerNames
// 0x0050 (0x0050 - 0x0000)
struct DataLayerSubsystem_GetLoadedDataLayerNames final
{
public:
	TSet<class FName>                             ReturnValue;                                       // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerSubsystem_GetLoadedDataLayerNames;

// Function Engine.KismetInternationalizationLibrary.ClearCurrentAssetGroupCulture
// 0x000C (0x000C - 0x0000)
struct KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture final
{
public:
	class FName                                   AssetGroup;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_ClearCurrentAssetGroupCulture;

// Function Engine.KismetInternationalizationLibrary.GetCultureDisplayName
// 0x0028 (0x0028 - 0x0000)
struct KismetInternationalizationLibrary_GetCultureDisplayName final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Localized;                                         // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCultureDisplayName;

// Function Engine.KismetInternationalizationLibrary.GetCurrentAssetGroupCulture
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_GetCurrentAssetGroupCulture final
{
public:
	class FName                                   AssetGroup;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentAssetGroupCulture;

// Function Engine.KismetInternationalizationLibrary.GetCurrentCulture
// 0x0010 (0x0010 - 0x0000)
struct KismetInternationalizationLibrary_GetCurrentCulture final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentCulture;

// Function Engine.KismetInternationalizationLibrary.GetCurrentLanguage
// 0x0010 (0x0010 - 0x0000)
struct KismetInternationalizationLibrary_GetCurrentLanguage final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLanguage;

// Function Engine.KismetInternationalizationLibrary.GetCurrentLocale
// 0x0010 (0x0010 - 0x0000)
struct KismetInternationalizationLibrary_GetCurrentLocale final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetCurrentLocale;

// Function Engine.KismetInternationalizationLibrary.GetLocalizedCultures
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_GetLocalizedCultures final
{
public:
	bool                                          IncludeGame;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IncludeEngine;                                     // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IncludeEditor;                                     // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IncludeAdditional;                                 // 0x0003(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetLocalizedCultures;

// Function Engine.KismetInternationalizationLibrary.GetNativeCulture
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_GetNativeCulture final
{
public:
	ELocalizedTextSourceCategory                  TextCategory;                                      // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetNativeCulture;

// Function Engine.KismetInternationalizationLibrary.GetSuitableCulture
// 0x0040 (0x0040 - 0x0000)
struct KismetInternationalizationLibrary_GetSuitableCulture final
{
public:
	TArray<class FString>                         AvailableCultures;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 CultureToMatch;                                    // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FallbackCulture;                                   // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_GetSuitableCulture;

// Function Engine.KismetInternationalizationLibrary.IsCultureRightToLeft
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_IsCultureRightToLeft final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_IsCultureRightToLeft;

// Function Engine.KismetInternationalizationLibrary.SetCurrentAssetGroupCulture
// 0x0020 (0x0020 - 0x0000)
struct KismetInternationalizationLibrary_SetCurrentAssetGroupCulture final
{
public:
	class FName                                   AssetGroup;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Culture;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentAssetGroupCulture;

// Function Engine.KismetInternationalizationLibrary.SetCurrentCulture
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_SetCurrentCulture final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentCulture;

// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguage
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_SetCurrentLanguage final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguage;

// Function Engine.KismetInternationalizationLibrary.SetCurrentLanguageAndLocale
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_SetCurrentLanguageAndLocale final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLanguageAndLocale;

// Function Engine.KismetInternationalizationLibrary.SetCurrentLocale
// 0x0018 (0x0018 - 0x0000)
struct KismetInternationalizationLibrary_SetCurrentLocale final
{
public:
	class FString                                 Culture;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          SaveToConfig;                                      // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInternationalizationLibrary_SetCurrentLocale;

// Function Engine.StereoLayerComponent.SetEquirectProps
// 0x0098 (0x0098 - 0x0000)
struct StereoLayerComponent_SetEquirectProps final
{
public:
	struct FEquirectProps                         InEquirectProps;                                   // 0x0000(0x0098)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetEquirectProps;

// Function Engine.StereoLayerComponent.SetLeftTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_SetLeftTexture final
{
public:
	class UTexture*                               InTexture;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetLeftTexture;

// Function Engine.StereoLayerComponent.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerComponent_SetPriority final
{
public:
	int32                                         InPriority;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetPriority;

// Function Engine.StereoLayerComponent.SetQuadSize
// 0x0010 (0x0010 - 0x0000)
struct StereoLayerComponent_SetQuadSize final
{
public:
	struct FVector2D                              InQuadSize;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetQuadSize;

// Function Engine.StereoLayerComponent.SetTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_SetTexture final
{
public:
	class UTexture*                               InTexture;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetTexture;

// Function Engine.StereoLayerComponent.SetUVRect
// 0x0028 (0x0028 - 0x0000)
struct StereoLayerComponent_SetUVRect final
{
public:
	struct FBox2D                                 InUVRect;                                          // 0x0000(0x0028)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetUVRect;

// Function Engine.StereoLayerComponent.GetLeftTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_GetLeftTexture final
{
public:
	class UTexture*                               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetLeftTexture;

// Function Engine.StereoLayerComponent.GetPriority
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerComponent_GetPriority final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetPriority;

// Function Engine.StereoLayerComponent.GetQuadSize
// 0x0010 (0x0010 - 0x0000)
struct StereoLayerComponent_GetQuadSize final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetQuadSize;

// Function Engine.StereoLayerComponent.GetTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_GetTexture final
{
public:
	class UTexture*                               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetTexture;

// Function Engine.StereoLayerComponent.GetUVRect
// 0x0028 (0x0028 - 0x0000)
struct StereoLayerComponent_GetUVRect final
{
public:
	struct FBox2D                                 ReturnValue;                                       // 0x0000(0x0028)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetUVRect;

// Function Engine.Texture2D.Blueprint_GetCPUCopy
// 0x0008 (0x0008 - 0x0000)
struct Texture2D_Blueprint_GetCPUCopy final
{
public:
	struct FSharedImageConstRefBlueprint          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture2D_Blueprint_GetCPUCopy;

// Function Engine.Texture2D.Blueprint_GetSizeX
// 0x0004 (0x0004 - 0x0000)
struct Texture2D_Blueprint_GetSizeX final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeX;

// Function Engine.Texture2D.Blueprint_GetSizeY
// 0x0004 (0x0004 - 0x0000)
struct Texture2D_Blueprint_GetSizeY final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeY;

// Function Engine.VOIPTalker.CreateTalkerForPlayer
// 0x0010 (0x0010 - 0x0000)
struct VOIPTalker_CreateTalkerForPlayer final
{
public:
	class APlayerState*                           OwningState;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UVOIPTalker*                            ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOIPTalker_CreateTalkerForPlayer;

// Function Engine.VOIPTalker.BPOnTalkingBegin
// 0x0008 (0x0008 - 0x0000)
struct VOIPTalker_BPOnTalkingBegin final
{
public:
	class UAudioComponent*                        AudioComponent;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOIPTalker_BPOnTalkingBegin;

// Function Engine.VOIPTalker.GetVoiceLevel
// 0x0004 (0x0004 - 0x0000)
struct VOIPTalker_GetVoiceLevel final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOIPTalker_GetVoiceLevel;

// Function Engine.VOIPTalker.RegisterWithPlayerState
// 0x0008 (0x0008 - 0x0000)
struct VOIPTalker_RegisterWithPlayerState final
{
public:
	class APlayerState*                           OwningState;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOIPTalker_RegisterWithPlayerState;

// Function Engine.KismetStringTableLibrary.GetKeysFromStringTable
// 0x0018 (0x0018 - 0x0000)
struct KismetStringTableLibrary_GetKeysFromStringTable final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetKeysFromStringTable;

// Function Engine.KismetStringTableLibrary.GetMetaDataIdsFromStringTableEntry
// 0x0028 (0x0028 - 0x0000)
struct KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetMetaDataIdsFromStringTableEntry;

// Function Engine.KismetStringTableLibrary.GetRegisteredStringTables
// 0x0010 (0x0010 - 0x0000)
struct KismetStringTableLibrary_GetRegisteredStringTables final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetRegisteredStringTables;

// Function Engine.KismetStringTableLibrary.GetTableEntryMetaData
// 0x0030 (0x0030 - 0x0000)
struct KismetStringTableLibrary_GetTableEntryMetaData final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   MetaDataId;                                        // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntryMetaData;

// Function Engine.KismetStringTableLibrary.GetTableEntrySourceString
// 0x0028 (0x0028 - 0x0000)
struct KismetStringTableLibrary_GetTableEntrySourceString final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableEntrySourceString;

// Function Engine.KismetStringTableLibrary.GetTableNamespace
// 0x0018 (0x0018 - 0x0000)
struct KismetStringTableLibrary_GetTableNamespace final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringTableLibrary_GetTableNamespace;

// Function Engine.KismetStringTableLibrary.IsRegisteredTableEntry
// 0x0020 (0x0020 - 0x0000)
struct KismetStringTableLibrary_IsRegisteredTableEntry final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableEntry;

// Function Engine.KismetStringTableLibrary.IsRegisteredTableId
// 0x000C (0x000C - 0x0000)
struct KismetStringTableLibrary_IsRegisteredTableId final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringTableLibrary_IsRegisteredTableId;

// Function Engine.CameraActor.GetAutoActivatePlayerIndex
// 0x0004 (0x0004 - 0x0000)
struct CameraActor_GetAutoActivatePlayerIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraActor_GetAutoActivatePlayerIndex;

// Function Engine.TimecodeProvider.FetchTimecode
// 0x0014 (0x0014 - 0x0000)
struct TimecodeProvider_FetchTimecode final
{
public:
	struct FQualifiedFrameTime                    OutFrameTime;                                      // 0x0000(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimecodeProvider_FetchTimecode;

// Function Engine.TimecodeProvider.GetDelayedQualifiedFrameTime
// 0x0010 (0x0010 - 0x0000)
struct TimecodeProvider_GetDelayedQualifiedFrameTime final
{
public:
	struct FQualifiedFrameTime                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetDelayedQualifiedFrameTime;

// Function Engine.TimecodeProvider.GetDelayedTimecode
// 0x0018 (0x0018 - 0x0000)
struct TimecodeProvider_GetDelayedTimecode final
{
public:
	struct FTimecode                              ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetDelayedTimecode;

// Function Engine.TimecodeProvider.GetFrameRate
// 0x0008 (0x0008 - 0x0000)
struct TimecodeProvider_GetFrameRate final
{
public:
	struct FFrameRate                             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetFrameRate;

// Function Engine.TimecodeProvider.GetQualifiedFrameTime
// 0x0010 (0x0010 - 0x0000)
struct TimecodeProvider_GetQualifiedFrameTime final
{
public:
	struct FQualifiedFrameTime                    ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetQualifiedFrameTime;

// Function Engine.TimecodeProvider.GetSynchronizationState
// 0x0004 (0x0004 - 0x0000)
struct TimecodeProvider_GetSynchronizationState final
{
public:
	ETimecodeProviderSynchronizationState         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetSynchronizationState;

// Function Engine.TimecodeProvider.GetTimecode
// 0x0018 (0x0018 - 0x0000)
struct TimecodeProvider_GetTimecode final
{
public:
	struct FTimecode                              ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimecodeProvider_GetTimecode;

// Function Engine.GameViewportClient.SetConsoleTarget
// 0x0004 (0x0004 - 0x0000)
struct GameViewportClient_SetConsoleTarget final
{
public:
	int32                                         PlayerIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameViewportClient_SetConsoleTarget;

// Function Engine.AnimNotify.GetDefaultTriggerWeightThreshold
// 0x0004 (0x0004 - 0x0000)
struct AnimNotify_GetDefaultTriggerWeightThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotify_GetDefaultTriggerWeightThreshold;

// Function Engine.AnimNotify.GetNotifyName
// 0x0010 (0x0010 - 0x0000)
struct AnimNotify_GetNotifyName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotify_GetNotifyName;

// Function Engine.AnimNotify.Received_Notify
// 0x0048 (0x0048 - 0x0000)
struct AnimNotify_Received_Notify final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotify_Received_Notify;

// Function Engine.AnimNotifyState.GetDefaultTriggerWeightThreshold
// 0x0004 (0x0004 - 0x0000)
struct AnimNotifyState_GetDefaultTriggerWeightThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyState_GetDefaultTriggerWeightThreshold;

// Function Engine.AnimNotifyState.GetNotifyName
// 0x0010 (0x0010 - 0x0000)
struct AnimNotifyState_GetNotifyName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyState_GetNotifyName;

// Function Engine.AnimNotifyState.Received_NotifyBegin
// 0x0050 (0x0050 - 0x0000)
struct AnimNotifyState_Received_NotifyBegin final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TotalDuration;                                     // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0018(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyBegin;

// Function Engine.AnimNotifyState.Received_NotifyEnd
// 0x0048 (0x0048 - 0x0000)
struct AnimNotifyState_Received_NotifyEnd final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyEnd;

// Function Engine.AnimNotifyState.Received_NotifyTick
// 0x0050 (0x0050 - 0x0000)
struct AnimNotifyState_Received_NotifyTick final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FrameDeltaTime;                                    // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0018(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyTick;

// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AddPhysicsBlendWeight;                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight;

// Function Engine.SkeletalMeshComponent.AddClothCollisionSource
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_AddClothCollisionSource final
{
public:
	class USkeletalMeshComponent*                 InSourceComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPhysicsAsset*                          InSourcePhysicsAsset;                              // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AddClothCollisionSource;

// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMeshComponent_AddForceToAllBodiesBelow final
{
public:
	struct FVector                                Force;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AddForceToAllBodiesBelow;

// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMeshComponent_AddImpulseToAllBodiesBelow final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AddImpulseToAllBodiesBelow;

// Function Engine.SkeletalMeshComponent.AllowAnimCurveEvaluation
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_AllowAnimCurveEvaluation final
{
public:
	class FName                                   NameOfCurve;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAllow;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AllowAnimCurveEvaluation;

// Function Engine.SkeletalMeshComponent.BreakConstraint
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMeshComponent_BreakConstraint final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HitLocation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InBoneName;                                        // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_BreakConstraint;

// Function Engine.SkeletalMeshComponent.FindConstraintBoneName
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_FindConstraintBoneName final
{
public:
	int32                                         ConstraintIndex;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_FindConstraintBoneName;

// Function Engine.SkeletalMeshComponent.GetAnimClass
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetAnimClass final
{
public:
	class UClass*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimClass;

// Function Engine.SkeletalMeshComponent.GetBoneLinearVelocity
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshComponent_GetBoneLinearVelocity final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetBoneLinearVelocity;

// Function Engine.SkeletalMeshComponent.GetConstraintByName
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetConstraintByName final
{
public:
	class FName                                   ConstraintName;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludesTerminated;                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FConstraintInstanceAccessor            ReturnValue;                                       // 0x000C(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraintByName;

// Function Engine.SkeletalMeshComponent.GetConstraints
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetConstraints final
{
public:
	bool                                          bIncludesTerminated;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FConstraintInstanceAccessor>    OutConstraints;                                    // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraints;

// Function Engine.SkeletalMeshComponent.GetConstraintsFromBody
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshComponent_GetConstraintsFromBody final
{
public:
	class FName                                   BodyName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bParentConstraints;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChildConstraints;                                 // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludesTerminated;                               // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x5];                                        // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FConstraintInstanceAccessor>    OutConstraints;                                    // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetConstraintsFromBody;

// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles
// 0x0014 (0x0014 - 0x0000)
struct SkeletalMeshComponent_GetCurrentJointAngles final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Swing1Angle;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistAngle;                                        // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Swing2Angle;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurrentJointAngles;

// Function Engine.SkeletalMeshComponent.GetFloatAttribute
// 0x001C (0x001C - 0x0000)
struct SkeletalMeshComponent_GetFloatAttribute final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DefaultValue;                                      // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute;

// Function Engine.SkeletalMeshComponent.GetFloatAttribute_Ref
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetFloatAttribute_Ref final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutValue;                                          // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetFloatAttribute_Ref;

// Function Engine.SkeletalMeshComponent.GetIntegerAttribute
// 0x001C (0x001C - 0x0000)
struct SkeletalMeshComponent_GetIntegerAttribute final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         DefaultValue;                                      // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute;

// Function Engine.SkeletalMeshComponent.GetIntegerAttribute_Ref
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetIntegerAttribute_Ref final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutValue;                                          // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetIntegerAttribute_Ref;

// Function Engine.SkeletalMeshComponent.GetStringAttribute
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMeshComponent_GetStringAttribute final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 DefaultValue;                                      // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutValue;                                          // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute;

// Function Engine.SkeletalMeshComponent.GetStringAttribute_Ref
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMeshComponent_GetStringAttribute_Ref final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutValue;                                          // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetStringAttribute_Ref;

// Function Engine.SkeletalMeshComponent.GetTransformAttribute
// 0x00E0 (0x00E0 - 0x0000)
struct SkeletalMeshComponent_GetTransformAttribute final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             DefaultValue;                                      // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             OutValue;                                          // 0x0070(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D2[0xE];                                       // 0x00D2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetTransformAttribute;

// Function Engine.SkeletalMeshComponent.GetTransformAttribute_Ref
// 0x0080 (0x0080 - 0x0000)
struct SkeletalMeshComponent_GetTransformAttribute_Ref final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttributeName;                                     // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             OutValue;                                          // 0x0010(0x0060)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECustomBoneAttributeLookup                    LookupType;                                        // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_72[0xE];                                       // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetTransformAttribute_Ref;

// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_IsBodyGravityEnabled final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_IsBodyGravityEnabled;

// Function Engine.SkeletalMeshComponent.LinkAnimClassLayers
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_LinkAnimClassLayers final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimClassLayers;

// Function Engine.SkeletalMeshComponent.LinkAnimGraphByTag
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_LinkAnimGraphByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_LinkAnimGraphByTag;

// Function Engine.SkeletalMeshComponent.OverrideAnimationData
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_OverrideAnimationData final
{
public:
	class UAnimationAsset*                        InAnimToPlay;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsLooping;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsPlaying;                                        // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         position;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PlayRate;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_OverrideAnimationData;

// Function Engine.SkeletalMeshComponent.Play
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_Play final
{
public:
	bool                                          bLooping;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_Play;

// Function Engine.SkeletalMeshComponent.PlayAnimation
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_PlayAnimation final
{
public:
	class UAnimationAsset*                        NewAnimToPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_PlayAnimation;

// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSource
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_RemoveClothCollisionSource final
{
public:
	class USkeletalMeshComponent*                 InSourceComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPhysicsAsset*                          InSourcePhysicsAsset;                              // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_RemoveClothCollisionSource;

// Function Engine.SkeletalMeshComponent.RemoveClothCollisionSources
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_RemoveClothCollisionSources final
{
public:
	class USkeletalMeshComponent*                 InSourceComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_RemoveClothCollisionSources;

// Function Engine.SkeletalMeshComponent.ResetAnimInstanceDynamics
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_ResetAnimInstanceDynamics final
{
public:
	ETeleportType                                 InTeleportType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_ResetAnimInstanceDynamics;

// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowLinearVelocity
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowLinearVelocity final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LinearVelocity;                                    // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowLinearVelocity;

// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PhysicsBlendWeight;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight;

// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsDisabled
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsDisabled final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDisabled;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsDisabled;

// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewSimulate;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics;

// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight final
{
public:
	float                                         PhysicsBlendWeight;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight;

// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesSimulatePhysics final
{
public:
	bool                                          bNewSimulate;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesSimulatePhysics;

// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularDriveParams final
{
public:
	float                                         InSpring;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDamping;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InForceLimit;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularDriveParams;

// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive
// 0x0003 (0x0003 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularPositionDrive final
{
public:
	bool                                          bEnableSwingDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularPositionDrive;

// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive
// 0x0003 (0x0003 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive final
{
public:
	bool                                          bEnableSwingDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSkipCustomPhysicsType;                            // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive;

// Function Engine.SkeletalMeshComponent.SetAllowAnimCurveEvaluation
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetAllowAnimCurveEvaluation final
{
public:
	bool                                          bInAllow;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowAnimCurveEvaluation;

// Function Engine.SkeletalMeshComponent.SetAllowClothActors
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetAllowClothActors final
{
public:
	bool                                          bInAllow;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowClothActors;

// Function Engine.SkeletalMeshComponent.SetAllowedAnimCurvesEvaluation
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation final
{
public:
	TArray<class FName>                           List;                                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bAllow;                                            // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowedAnimCurvesEvaluation;

// Function Engine.SkeletalMeshComponent.SetAllowRigidBodyAnimNode
// 0x0002 (0x0002 - 0x0000)
struct SkeletalMeshComponent_SetAllowRigidBodyAnimNode final
{
public:
	bool                                          bInAllow;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bReinitAnim;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllowRigidBodyAnimNode;

// Function Engine.SkeletalMeshComponent.SetAngularLimits
// 0x0014 (0x0014 - 0x0000)
struct SkeletalMeshComponent_SetAngularLimits final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Swing1LimitAngle;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitAngle;                                   // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Swing2LimitAngle;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAngularLimits;

// Function Engine.SkeletalMeshComponent.SetAnimation
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAnimation final
{
public:
	class UAnimationAsset*                        NewAnimToPlay;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimation;

// Function Engine.SkeletalMeshComponent.SetAnimationMode
// 0x0002 (0x0002 - 0x0000)
struct SkeletalMeshComponent_SetAnimationMode final
{
public:
	EAnimationMode                                InAnimationMode;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceInitAnimScriptInstance;                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimationMode;

// Function Engine.SkeletalMeshComponent.SetAnimInstanceClass
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAnimInstanceClass final
{
public:
	class UClass*                                 NewClass;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimInstanceClass;

// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision final
{
public:
	bool                                          bNewNotifyRigidBodyCollision;                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision;

// Function Engine.SkeletalMeshComponent.SetBodySimulatePhysics
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetBodySimulatePhysics final
{
public:
	class FName                                   InBoneName;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSimulate;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodySimulatePhysics;

// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetClothMaxDistanceScale final
{
public:
	float                                         Scale;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetClothMaxDistanceScale;

// Function Engine.SkeletalMeshComponent.SetConstraintProfile
// 0x0014 (0x0014 - 0x0000)
struct SkeletalMeshComponent_SetConstraintProfile final
{
public:
	class FName                                   JointName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDefaultIfNotFound;                                // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfile;

// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetConstraintProfileForAll final
{
public:
	class FName                                   ProfileName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDefaultIfNotFound;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfileForAll;

// Function Engine.SkeletalMeshComponent.SetDisableAnimCurves
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetDisableAnimCurves final
{
public:
	bool                                          bInDisableAnimCurves;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisableAnimCurves;

// Function Engine.SkeletalMeshComponent.SetDisablePostProcessBlueprint
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetDisablePostProcessBlueprint final
{
public:
	bool                                          bInDisablePostProcess;                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetDisablePostProcessBlueprint;

// Function Engine.SkeletalMeshComponent.SetEnableAnimation
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetEnableAnimation final
{
public:
	bool                                          bNewEnableAnimation;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableAnimation;

// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_SetEnableBodyGravity final
{
public:
	bool                                          bEnableGravity;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableBodyGravity;

// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow final
{
public:
	bool                                          bEnableGravity;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow;

// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetEnablePhysicsBlending final
{
public:
	bool                                          bNewBlendPhysics;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnablePhysicsBlending;

// Function Engine.SkeletalMeshComponent.SetMorphTarget
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetMorphTarget final
{
public:
	class FName                                   MorphTargetName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRemoveZeroWeight;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetMorphTarget;

// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow final
{
public:
	bool                                          bNewNotifyRigidBodyCollision;                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   BoneName;                                          // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow;

// Function Engine.SkeletalMeshComponent.SetOverridePostProcessAnimBP
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetOverridePostProcessAnimBP final
{
public:
	TSubclassOf<class UAnimInstance>              InPostProcessAnimBlueprint;                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReinitAnimInstances;                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetOverridePostProcessAnimBP;

// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetPhysicsBlendWeight final
{
public:
	float                                         PhysicsBlendWeight;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPhysicsBlendWeight;

// Function Engine.SkeletalMeshComponent.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetPlayRate final
{
public:
	float                                         Rate;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPlayRate;

// Function Engine.SkeletalMeshComponent.SetPosition
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetPosition final
{
public:
	float                                         InPos;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFireNotifies;                                     // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPosition;

// Function Engine.SkeletalMeshComponent.SetSkeletalMeshAsset
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetSkeletalMeshAsset final
{
public:
	class USkeletalMesh*                          NewMesh;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetSkeletalMeshAsset;

// Function Engine.SkeletalMeshComponent.SetTeleportDistanceThreshold
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetTeleportDistanceThreshold final
{
public:
	float                                         Threshold;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportDistanceThreshold;

// Function Engine.SkeletalMeshComponent.SetTeleportRotationThreshold
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetTeleportRotationThreshold final
{
public:
	float                                         Threshold;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetTeleportRotationThreshold;

// Function Engine.SkeletalMeshComponent.SetUpdateAnimationInEditor
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetUpdateAnimationInEditor final
{
public:
	bool                                          NewUpdateState;                                    // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateAnimationInEditor;

// Function Engine.SkeletalMeshComponent.SetUpdateClothInEditor
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetUpdateClothInEditor final
{
public:
	bool                                          NewUpdateState;                                    // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetUpdateClothInEditor;

// Function Engine.SkeletalMeshComponent.SnapshotPose
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMeshComponent_SnapshotPose final
{
public:
	struct FPoseSnapshot                          Snapshot;                                          // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SnapshotPose;

// Function Engine.SkeletalMeshComponent.TermBodiesBelow
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_TermBodiesBelow final
{
public:
	class FName                                   ParentBoneName;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_TermBodiesBelow;

// Function Engine.SkeletalMeshComponent.UnbindClothFromLeaderPoseComponent
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_UnbindClothFromLeaderPoseComponent final
{
public:
	bool                                          bRestoreSimulationSpace;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_UnbindClothFromLeaderPoseComponent;

// Function Engine.SkeletalMeshComponent.UnlinkAnimClassLayers
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_UnlinkAnimClassLayers final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_UnlinkAnimClassLayers;

// Function Engine.SkeletalMeshComponent.GetAllowClothActors
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetAllowClothActors final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowClothActors;

// Function Engine.SkeletalMeshComponent.GetAllowedAnimCurveEvaluate
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetAllowedAnimCurveEvaluate final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowedAnimCurveEvaluate;

// Function Engine.SkeletalMeshComponent.GetAllowRigidBodyAnimNode
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetAllowRigidBodyAnimNode final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAllowRigidBodyAnimNode;

// Function Engine.SkeletalMeshComponent.GetAnimationMode
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetAnimationMode final
{
public:
	EAnimationMode                                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimationMode;

// Function Engine.SkeletalMeshComponent.GetAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetAnimInstance final
{
public:
	class UAnimInstance*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimInstance;

// Function Engine.SkeletalMeshComponent.GetBoneMass
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_GetBoneMass final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bScaleMass;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetBoneMass;

// Function Engine.SkeletalMeshComponent.GetClothingSimulationInteractor
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetClothingSimulationInteractor final
{
public:
	class UClothingSimulationInteractor*          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothingSimulationInteractor;

// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetClothMaxDistanceScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothMaxDistanceScale;

// Function Engine.SkeletalMeshComponent.GetCurveValue
// 0x0014 (0x0014 - 0x0000)
struct SkeletalMeshComponent_GetCurveValue final
{
public:
	class FName                                   CurveName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DefaultValue;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurveValue;

// Function Engine.SkeletalMeshComponent.GetDisableAnimCurves
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetDisableAnimCurves final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisableAnimCurves;

// Function Engine.SkeletalMeshComponent.GetDisablePostProcessBlueprint
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetDisablePostProcessBlueprint final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetDisablePostProcessBlueprint;

// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstanceByTag
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstanceByTag;

// Function Engine.SkeletalMeshComponent.GetLinkedAnimGraphInstancesByTag
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag final
{
public:
	class FName                                   InTag;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UAnimInstance*>                  OutLinkedInstances;                                // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimGraphInstancesByTag;

// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByClass
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass final
{
public:
	TSubclassOf<class UAnimInstance>              InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByClass;

// Function Engine.SkeletalMeshComponent.GetLinkedAnimLayerInstanceByGroup
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup final
{
public:
	class FName                                   InGroup;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetLinkedAnimLayerInstanceByGroup;

// Function Engine.SkeletalMeshComponent.GetMorphTarget
// 0x000C (0x000C - 0x0000)
struct SkeletalMeshComponent_GetMorphTarget final
{
public:
	class FName                                   MorphTargetName;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetMorphTarget;

// Function Engine.SkeletalMeshComponent.GetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetPlayRate final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetPlayRate;

// Function Engine.SkeletalMeshComponent.GetPosition
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetPosition final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetPosition;

// Function Engine.SkeletalMeshComponent.GetPostProcessInstance
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetPostProcessInstance final
{
public:
	class UAnimInstance*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetPostProcessInstance;

// Function Engine.SkeletalMeshComponent.GetSkeletalCenterOfMass
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetSkeletalCenterOfMass final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetSkeletalCenterOfMass;

// Function Engine.SkeletalMeshComponent.GetSkeletalMeshAsset
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetSkeletalMeshAsset final
{
public:
	class USkeletalMesh*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetSkeletalMeshAsset;

// Function Engine.SkeletalMeshComponent.GetTeleportDistanceThreshold
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetTeleportDistanceThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportDistanceThreshold;

// Function Engine.SkeletalMeshComponent.GetTeleportRotationThreshold
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetTeleportRotationThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetTeleportRotationThreshold;

// Function Engine.SkeletalMeshComponent.HasValidAnimationInstance
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_HasValidAnimationInstance final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_HasValidAnimationInstance;

// Function Engine.SkeletalMeshComponent.IsClothingSimulationSuspended
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_IsClothingSimulationSuspended final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_IsClothingSimulationSuspended;

// Function Engine.SkeletalMeshComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_IsPlaying;

// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset
// 0x0058 (0x0058 - 0x0000)
struct SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset final
{
public:
	struct FVector                                WorldPosition;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ClosestWorldPosition;                              // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Normal;                                            // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Distance;                                          // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset;

// Function Engine.CameraComponent.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct CameraComponent_AddOrUpdateBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InWeight;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraComponent_AddOrUpdateBlendable;

// Function Engine.CameraComponent.GetCameraView
// 0x08D0 (0x08D0 - 0x0000)
struct CameraComponent_GetCameraView final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMinimalViewInfo                       DesiredView;                                       // 0x0010(0x08C0)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_GetCameraView;

// Function Engine.CameraComponent.RemoveBlendable
// 0x0010 (0x0010 - 0x0000)
struct CameraComponent_RemoveBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_RemoveBlendable;

// Function Engine.CameraComponent.SetAspectRatio
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetAspectRatio final
{
public:
	float                                         InAspectRatio;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAspectRatio;

// Function Engine.CameraComponent.SetAspectRatioAxisConstraint
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetAspectRatioAxisConstraint final
{
public:
	EAspectRatioAxisConstraint                    InAspectRatioAxisConstraint;                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAspectRatioAxisConstraint;

// Function Engine.CameraComponent.SetAsymmetricOverscan
// 0x0010 (0x0010 - 0x0000)
struct CameraComponent_SetAsymmetricOverscan final
{
public:
	struct FVector4f                              InAsymmetricOverscan;                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAsymmetricOverscan;

// Function Engine.CameraComponent.SetAutoCalculateOrthoPlanes
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetAutoCalculateOrthoPlanes final
{
public:
	bool                                          bAutoCalculate;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAutoCalculateOrthoPlanes;

// Function Engine.CameraComponent.SetAutoPlaneShift
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetAutoPlaneShift final
{
public:
	float                                         InAutoPlaneShift;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAutoPlaneShift;

// Function Engine.CameraComponent.SetConstraintAspectRatio
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetConstraintAspectRatio final
{
public:
	bool                                          bInConstrainAspectRatio;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetConstraintAspectRatio;

// Function Engine.CameraComponent.SetCropOverscan
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetCropOverscan final
{
public:
	bool                                          bInCropOverscan;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetCropOverscan;

// Function Engine.CameraComponent.SetEnableFirstPersonFieldOfView
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetEnableFirstPersonFieldOfView final
{
public:
	bool                                          bInEnableFirstPersonFieldOfView;                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetEnableFirstPersonFieldOfView;

// Function Engine.CameraComponent.SetEnableFirstPersonScale
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetEnableFirstPersonScale final
{
public:
	bool                                          bInEnableFirstPersonScale;                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetEnableFirstPersonScale;

// Function Engine.CameraComponent.SetFieldOfView
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetFieldOfView final
{
public:
	float                                         InFieldOfView;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetFieldOfView;

// Function Engine.CameraComponent.SetFirstPersonFieldOfView
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetFirstPersonFieldOfView final
{
public:
	float                                         InFirstPersonFieldOfView;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetFirstPersonFieldOfView;

// Function Engine.CameraComponent.SetFirstPersonScale
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetFirstPersonScale final
{
public:
	float                                         InFirstPersonScale;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetFirstPersonScale;

// Function Engine.CameraComponent.SetOrthoFarClipPlane
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoFarClipPlane final
{
public:
	float                                         InOrthoFarClipPlane;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoFarClipPlane;

// Function Engine.CameraComponent.SetOrthoNearClipPlane
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoNearClipPlane final
{
public:
	float                                         InOrthoNearClipPlane;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoNearClipPlane;

// Function Engine.CameraComponent.SetOrthoWidth
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoWidth final
{
public:
	float                                         InOrthoWidth;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoWidth;

// Function Engine.CameraComponent.SetOverscan
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOverscan final
{
public:
	float                                         InOverscan;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOverscan;

// Function Engine.CameraComponent.SetPostProcessBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetPostProcessBlendWeight final
{
public:
	float                                         InPostProcessBlendWeight;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetPostProcessBlendWeight;

// Function Engine.CameraComponent.SetProjectionMode
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetProjectionMode final
{
public:
	ECameraProjectionMode                         InProjectionMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetProjectionMode;

// Function Engine.CameraComponent.SetScaleResolutionWithOverscan
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetScaleResolutionWithOverscan final
{
public:
	bool                                          bInScaleResolutionWithOverscan;                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetScaleResolutionWithOverscan;

// Function Engine.CameraComponent.SetUpdateOrthoPlanes
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetUpdateOrthoPlanes final
{
public:
	bool                                          bInUpdateOrthoPlanes;                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetUpdateOrthoPlanes;

// Function Engine.CameraComponent.SetUseCameraHeightAsViewTarget
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetUseCameraHeightAsViewTarget final
{
public:
	bool                                          bInUseCameraHeightAsViewTarget;                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetUseCameraHeightAsViewTarget;

// Function Engine.CameraComponent.SetUseFieldOfViewForLOD
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetUseFieldOfViewForLOD final
{
public:
	bool                                          bInUseFieldOfViewForLOD;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetUseFieldOfViewForLOD;

// Function Engine.BlueprintSetLibrary.Set_Add
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_Add final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         NewItem;                                           // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Add;

// Function Engine.BlueprintSetLibrary.Set_AddItems
// 0x0060 (0x0060 - 0x0000)
struct BlueprintSetLibrary_Set_AddItems final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 NewItems;                                          // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_AddItems;

// Function Engine.BlueprintSetLibrary.Set_Clear
// 0x0050 (0x0050 - 0x0000)
struct BlueprintSetLibrary_Set_Clear final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Clear;

// Function Engine.BlueprintSetLibrary.Set_Contains
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_Contains final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ItemToFind;                                        // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Contains;

// Function Engine.BlueprintSetLibrary.Set_Difference
// 0x00F0 (0x00F0 - 0x0000)
struct BlueprintSetLibrary_Set_Difference final
{
public:
	TSet<int32>                                   A;                                                 // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   B;                                                 // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   Result;                                            // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Difference;

// Function Engine.BlueprintSetLibrary.Set_GetItemByIndex
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_GetItemByIndex final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Item;                                              // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_GetItemByIndex;

// Function Engine.BlueprintSetLibrary.Set_GetLastIndex
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_GetLastIndex final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_GetLastIndex;

// Function Engine.BlueprintSetLibrary.Set_Intersection
// 0x00F0 (0x00F0 - 0x0000)
struct BlueprintSetLibrary_Set_Intersection final
{
public:
	TSet<int32>                                   A;                                                 // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   B;                                                 // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   Result;                                            // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Intersection;

// Function Engine.BlueprintSetLibrary.Set_IsEmpty
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_IsEmpty final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_IsEmpty;

// Function Engine.BlueprintSetLibrary.Set_IsNotEmpty
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_IsNotEmpty final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_IsNotEmpty;

// Function Engine.BlueprintSetLibrary.Set_Length
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_Length final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Length;

// Function Engine.BlueprintSetLibrary.Set_Remove
// 0x0058 (0x0058 - 0x0000)
struct BlueprintSetLibrary_Set_Remove final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Item;                                              // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Remove;

// Function Engine.BlueprintSetLibrary.Set_RemoveItems
// 0x0060 (0x0060 - 0x0000)
struct BlueprintSetLibrary_Set_RemoveItems final
{
public:
	TSet<int32>                                   TargetSet;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 Items;                                             // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_RemoveItems;

// Function Engine.BlueprintSetLibrary.Set_ToArray
// 0x0060 (0x0060 - 0x0000)
struct BlueprintSetLibrary_Set_ToArray final
{
public:
	TSet<int32>                                   A;                                                 // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 Result;                                            // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_ToArray;

// Function Engine.BlueprintSetLibrary.Set_Union
// 0x00F0 (0x00F0 - 0x0000)
struct BlueprintSetLibrary_Set_Union final
{
public:
	TSet<int32>                                   A;                                                 // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   B;                                                 // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   Result;                                            // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_Set_Union;

// Function Engine.BlueprintSetLibrary.SetSetPropertyByName
// 0x0060 (0x0060 - 0x0000)
struct BlueprintSetLibrary_SetSetPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSet<int32>                                   Value;                                             // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSetLibrary_SetSetPropertyByName;

// Function Engine.CameraModifier.BlueprintModifyCamera
// 0x0078 (0x0078 - 0x0000)
struct CameraModifier_BlueprintModifyCamera final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ViewLocation;                                      // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ViewRotation;                                      // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         FOV;                                               // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewViewLocation;                                   // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewViewRotation;                                   // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         NewFOV;                                            // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_74[0x4];                                       // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraModifier_BlueprintModifyCamera;

// Function Engine.CameraModifier.BlueprintModifyPostProcess
// 0x0770 (0x0770 - 0x0000)
struct CameraModifier_BlueprintModifyPostProcess final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PostProcessBlendWeight;                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPostProcessSettings                   PostProcessSettings;                               // 0x0010(0x0760)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_BlueprintModifyPostProcess;

// Function Engine.CameraModifier.DisableModifier
// 0x0001 (0x0001 - 0x0000)
struct CameraModifier_DisableModifier final
{
public:
	bool                                          bImmediate;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_DisableModifier;

// Function Engine.CameraModifier.OnCameraOwnerDestroyed
// 0x0008 (0x0008 - 0x0000)
struct CameraModifier_OnCameraOwnerDestroyed final
{
public:
	class AActor*                                 InOwner;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_OnCameraOwnerDestroyed;

// Function Engine.CameraModifier.GetViewTarget
// 0x0008 (0x0008 - 0x0000)
struct CameraModifier_GetViewTarget final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_GetViewTarget;

// Function Engine.CameraModifier.IsDisabled
// 0x0001 (0x0001 - 0x0000)
struct CameraModifier_IsDisabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_IsDisabled;

// Function Engine.CameraModifier.IsPendingDisable
// 0x0001 (0x0001 - 0x0000)
struct CameraModifier_IsPendingDisable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_IsPendingDisable;

// Function Engine.RawAnimSequenceTrackExtensions.GetPositionalKeys
// 0x0040 (0x0040 - 0x0000)
struct RawAnimSequenceTrackExtensions_GetPositionalKeys final
{
public:
	struct FRawAnimSequenceTrack                  Track;                                             // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetPositionalKeys;

// Function Engine.RawAnimSequenceTrackExtensions.GetRotationalKeys
// 0x0040 (0x0040 - 0x0000)
struct RawAnimSequenceTrackExtensions_GetRotationalKeys final
{
public:
	struct FRawAnimSequenceTrack                  Track;                                             // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FQuat>                          ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetRotationalKeys;

// Function Engine.RawAnimSequenceTrackExtensions.GetScaleKeys
// 0x0040 (0x0040 - 0x0000)
struct RawAnimSequenceTrackExtensions_GetScaleKeys final
{
public:
	struct FRawAnimSequenceTrack                  Track;                                             // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RawAnimSequenceTrackExtensions_GetScaleKeys;

// Function Engine.AudioPanelWidgetInterface.GetEditorName
// 0x0010 (0x0010 - 0x0000)
struct AudioPanelWidgetInterface_GetEditorName final
{
public:
	class FText                                   ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioPanelWidgetInterface_GetEditorName;

// Function Engine.AudioPanelWidgetInterface.GetIconBrushName
// 0x0008 (0x0008 - 0x0000)
struct AudioPanelWidgetInterface_GetIconBrushName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioPanelWidgetInterface_GetIconBrushName;

// Function Engine.GameModeBase.CanSpectate
// 0x0018 (0x0018 - 0x0000)
struct GameModeBase_CanSpectate final
{
public:
	class APlayerController*                      Viewer;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerState*                           ViewTarget;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_CanSpectate;

// Function Engine.GameModeBase.ChangeName
// 0x0020 (0x0020 - 0x0000)
struct GameModeBase_ChangeName final
{
public:
	class AController*                            Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 NewName;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNameChange;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_ChangeName;

// Function Engine.GameModeBase.ChoosePlayerStart
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_ChoosePlayerStart final
{
public:
	class AController*                            Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_ChoosePlayerStart;

// Function Engine.GameModeBase.FindPlayerStart
// 0x0020 (0x0020 - 0x0000)
struct GameModeBase_FindPlayerStart final
{
public:
	class AController*                            Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 IncomingName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_FindPlayerStart;

// Function Engine.GameModeBase.GetDefaultPawnClassForController
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_GetDefaultPawnClassForController final
{
public:
	class AController*                            InController;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_GetDefaultPawnClassForController;

// Function Engine.GameModeBase.GetNumPlayers
// 0x0004 (0x0004 - 0x0000)
struct GameModeBase_GetNumPlayers final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_GetNumPlayers;

// Function Engine.GameModeBase.GetNumSpectators
// 0x0004 (0x0004 - 0x0000)
struct GameModeBase_GetNumSpectators final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_GetNumSpectators;

// Function Engine.GameModeBase.HandleStartingNewPlayer
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_HandleStartingNewPlayer final
{
public:
	class APlayerController*                      NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_HandleStartingNewPlayer;

// Function Engine.GameModeBase.InitializeHUDForPlayer
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_InitializeHUDForPlayer final
{
public:
	class APlayerController*                      NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_InitializeHUDForPlayer;

// Function Engine.GameModeBase.InitStartSpot
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_InitStartSpot final
{
public:
	class AActor*                                 StartSpot;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            NewPlayer;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_InitStartSpot;

// Function Engine.GameModeBase.K2_FindPlayerStart
// 0x0020 (0x0020 - 0x0000)
struct GameModeBase_K2_FindPlayerStart final
{
public:
	class AController*                            Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 IncomingName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_K2_FindPlayerStart;

// Function Engine.GameModeBase.K2_OnChangeName
// 0x0020 (0x0020 - 0x0000)
struct GameModeBase_K2_OnChangeName final
{
public:
	class AController*                            Other;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 NewName;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNameChange;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_K2_OnChangeName;

// Function Engine.GameModeBase.K2_OnLogout
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_K2_OnLogout final
{
public:
	class AController*                            ExitingController;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_K2_OnLogout;

// Function Engine.GameModeBase.K2_OnRestartPlayer
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_K2_OnRestartPlayer final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_K2_OnRestartPlayer;

// Function Engine.GameModeBase.K2_OnSwapPlayerControllers
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_K2_OnSwapPlayerControllers final
{
public:
	class APlayerController*                      OldPC;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerController*                      NewPC;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_K2_OnSwapPlayerControllers;

// Function Engine.GameModeBase.K2_PostLogin
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_K2_PostLogin final
{
public:
	class APlayerController*                      NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_K2_PostLogin;

// Function Engine.GameModeBase.PlayerCanRestart
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_PlayerCanRestart final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_PlayerCanRestart;

// Function Engine.GameModeBase.RestartPlayer
// 0x0008 (0x0008 - 0x0000)
struct GameModeBase_RestartPlayer final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_RestartPlayer;

// Function Engine.GameModeBase.RestartPlayerAtPlayerStart
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_RestartPlayerAtPlayerStart final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 StartSpot;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtPlayerStart;

// Function Engine.GameModeBase.RestartPlayerAtTransform
// 0x0070 (0x0070 - 0x0000)
struct GameModeBase_RestartPlayerAtTransform final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SpawnTransform;                                    // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_RestartPlayerAtTransform;

// Function Engine.GameModeBase.ShouldReset
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_ShouldReset final
{
public:
	class AActor*                                 ActorToReset;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_ShouldReset;

// Function Engine.GameModeBase.SpawnDefaultPawnAtTransform
// 0x0080 (0x0080 - 0x0000)
struct GameModeBase_SpawnDefaultPawnAtTransform final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SpawnTransform;                                    // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APawn*                                  ReturnValue;                                       // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_78[0x8];                                       // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnAtTransform;

// Function Engine.GameModeBase.SpawnDefaultPawnFor
// 0x0018 (0x0018 - 0x0000)
struct GameModeBase_SpawnDefaultPawnFor final
{
public:
	class AController*                            NewPlayer;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 StartSpot;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APawn*                                  ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_SpawnDefaultPawnFor;

// Function Engine.GameModeBase.HasMatchEnded
// 0x0001 (0x0001 - 0x0000)
struct GameModeBase_HasMatchEnded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_HasMatchEnded;

// Function Engine.GameModeBase.HasMatchStarted
// 0x0001 (0x0001 - 0x0000)
struct GameModeBase_HasMatchStarted final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameModeBase_HasMatchStarted;

// Function Engine.GameModeBase.MustSpectate
// 0x0010 (0x0010 - 0x0000)
struct GameModeBase_MustSpectate final
{
public:
	class APlayerController*                      NewPlayerController;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameModeBase_MustSpectate;

// Function Engine.CameraShakeBase.SetRootShakePattern
// 0x0008 (0x0008 - 0x0000)
struct CameraShakeBase_SetRootShakePattern final
{
public:
	class UCameraShakePattern*                    InPattern;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShakeBase_SetRootShakePattern;

// Function Engine.CameraShakeBase.GetRootShakePattern
// 0x0008 (0x0008 - 0x0000)
struct CameraShakeBase_GetRootShakePattern final
{
public:
	class UCameraShakePattern*                    ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShakeBase_GetRootShakePattern;

// Function Engine.CurveBase.GetTimeRange
// 0x0008 (0x0008 - 0x0000)
struct CurveBase_GetTimeRange final
{
public:
	float                                         MinTime;                                           // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxTime;                                           // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveBase_GetTimeRange;

// Function Engine.CurveBase.GetValueRange
// 0x0008 (0x0008 - 0x0000)
struct CurveBase_GetValueRange final
{
public:
	float                                         MinValue;                                          // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxValue;                                          // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveBase_GetValueRange;

// Function Engine.CurveFloat.GetFloatValue
// 0x0008 (0x0008 - 0x0000)
struct CurveFloat_GetFloatValue final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveFloat_GetFloatValue;

// Function Engine.ChildActorComponent.OnChildActorDestroyed
// 0x0008 (0x0008 - 0x0000)
struct ChildActorComponent_OnChildActorDestroyed final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChildActorComponent_OnChildActorDestroyed;

// Function Engine.ChildActorComponent.SetChildActorClass
// 0x0008 (0x0008 - 0x0000)
struct ChildActorComponent_SetChildActorClass final
{
public:
	TSubclassOf<class AActor>                     InClass;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChildActorComponent_SetChildActorClass;

// Function Engine.GameUserSettings.GetDefaultResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDefaultResolution final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolution;

// Function Engine.GameUserSettings.GetDefaultWindowMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetDefaultWindowMode final
{
public:
	EWindowMode                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowMode;

// Function Engine.GameUserSettings.GetDefaultWindowPosition
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDefaultWindowPosition final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowPosition;

// Function Engine.GameUserSettings.GetFramePace
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetFramePace final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFramePace;

// Function Engine.GameUserSettings.GetGameUserSettings
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetGameUserSettings final
{
public:
	class UGameUserSettings*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetGameUserSettings;

// Function Engine.GameUserSettings.GetSyncInterval
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetSyncInterval final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetSyncInterval;

// Function Engine.GameUserSettings.ApplyResolutionSettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_ApplyResolutionSettings final
{
public:
	bool                                          bCheckForCommandLineOverrides;                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_ApplyResolutionSettings;

// Function Engine.GameUserSettings.ApplySettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_ApplySettings final
{
public:
	bool                                          bCheckForCommandLineOverrides;                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_ApplySettings;

// Function Engine.GameUserSettings.EnableHDRDisplayOutput
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_EnableHDRDisplayOutput final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         DisplayNits;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_EnableHDRDisplayOutput;

// Function Engine.GameUserSettings.GetDefaultResolutionScale
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetDefaultResolutionScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolutionScale;

// Function Engine.GameUserSettings.GetRecommendedResolutionScale
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetRecommendedResolutionScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetRecommendedResolutionScale;

// Function Engine.GameUserSettings.LoadSettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_LoadSettings final
{
public:
	bool                                          bForceReload;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_LoadSettings;

// Function Engine.GameUserSettings.RunHardwareBenchmark
// 0x000C (0x000C - 0x0000)
struct GameUserSettings_RunHardwareBenchmark final
{
public:
	int32                                         WorkScale;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CPUMultiplier;                                     // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         GPUMultiplier;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_RunHardwareBenchmark;

// Function Engine.GameUserSettings.SetAntiAliasingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetAntiAliasingQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetAntiAliasingQuality;

// Function Engine.GameUserSettings.SetAudioQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetAudioQualityLevel final
{
public:
	int32                                         QualityLevel;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetAudioQualityLevel;

// Function Engine.GameUserSettings.SetDynamicResolutionEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SetDynamicResolutionEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetDynamicResolutionEnabled;

// Function Engine.GameUserSettings.SetFoliageQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetFoliageQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFoliageQuality;

// Function Engine.GameUserSettings.SetFrameRateLimit
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetFrameRateLimit final
{
public:
	float                                         NewLimit;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFrameRateLimit;

// Function Engine.GameUserSettings.SetFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SetFullscreenMode final
{
public:
	EWindowMode                                   InFullscreenMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFullscreenMode;

// Function Engine.GameUserSettings.SetGlobalIlluminationQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetGlobalIlluminationQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetGlobalIlluminationQuality;

// Function Engine.GameUserSettings.SetOverallScalabilityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetOverallScalabilityLevel final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetOverallScalabilityLevel;

// Function Engine.GameUserSettings.SetPostProcessingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetPostProcessingQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetPostProcessingQuality;

// Function Engine.GameUserSettings.SetReflectionQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetReflectionQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetReflectionQuality;

// Function Engine.GameUserSettings.SetResolutionScaleNormalized
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetResolutionScaleNormalized final
{
public:
	float                                         NewScaleNormalized;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleNormalized;

// Function Engine.GameUserSettings.SetResolutionScaleValueEx
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetResolutionScaleValueEx final
{
public:
	float                                         NewScaleValue;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValueEx;

// Function Engine.GameUserSettings.SetScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_SetScreenResolution final
{
public:
	struct FIntPoint                              Resolution;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetScreenResolution;

// Function Engine.GameUserSettings.SetShadingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetShadingQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetShadingQuality;

// Function Engine.GameUserSettings.SetShadowQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetShadowQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetShadowQuality;

// Function Engine.GameUserSettings.SetTextureQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetTextureQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetTextureQuality;

// Function Engine.GameUserSettings.SetViewDistanceQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetViewDistanceQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetViewDistanceQuality;

// Function Engine.GameUserSettings.SetVisualEffectQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetVisualEffectQuality final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetVisualEffectQuality;

// Function Engine.GameUserSettings.SetVSyncEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SetVSyncEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetVSyncEnabled;

// Function Engine.GameUserSettings.GetAntiAliasingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetAntiAliasingQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetAntiAliasingQuality;

// Function Engine.GameUserSettings.GetAudioQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetAudioQualityLevel final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetAudioQualityLevel;

// Function Engine.GameUserSettings.GetCurrentHDRDisplayNits
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetCurrentHDRDisplayNits final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetCurrentHDRDisplayNits;

// Function Engine.GameUserSettings.GetDesktopResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDesktopResolution final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDesktopResolution;

// Function Engine.GameUserSettings.GetFoliageQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetFoliageQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFoliageQuality;

// Function Engine.GameUserSettings.GetFrameRateLimit
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetFrameRateLimit final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFrameRateLimit;

// Function Engine.GameUserSettings.GetFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetFullscreenMode final
{
public:
	EWindowMode                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFullscreenMode;

// Function Engine.GameUserSettings.GetGlobalIlluminationQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetGlobalIlluminationQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetGlobalIlluminationQuality;

// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetLastConfirmedFullscreenMode final
{
public:
	EWindowMode                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedFullscreenMode;

// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetLastConfirmedScreenResolution final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedScreenResolution;

// Function Engine.GameUserSettings.GetOverallScalabilityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetOverallScalabilityLevel final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetOverallScalabilityLevel;

// Function Engine.GameUserSettings.GetPostProcessingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetPostProcessingQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetPostProcessingQuality;

// Function Engine.GameUserSettings.GetPreferredFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetPreferredFullscreenMode final
{
public:
	EWindowMode                                   ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetPreferredFullscreenMode;

// Function Engine.GameUserSettings.GetReflectionQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetReflectionQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetReflectionQuality;

// Function Engine.GameUserSettings.GetResolutionScaleInformationEx
// 0x0010 (0x0010 - 0x0000)
struct GameUserSettings_GetResolutionScaleInformationEx final
{
public:
	float                                         CurrentScaleNormalized;                            // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CurrentScaleValue;                                 // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinScaleValue;                                     // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxScaleValue;                                     // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformationEx;

// Function Engine.GameUserSettings.GetResolutionScaleNormalized
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetResolutionScaleNormalized final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleNormalized;

// Function Engine.GameUserSettings.GetScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetScreenResolution final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetScreenResolution;

// Function Engine.GameUserSettings.GetShadingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetShadingQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetShadingQuality;

// Function Engine.GameUserSettings.GetShadowQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetShadowQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetShadowQuality;

// Function Engine.GameUserSettings.GetTextureQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetTextureQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetTextureQuality;

// Function Engine.GameUserSettings.GetViewDistanceQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetViewDistanceQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetViewDistanceQuality;

// Function Engine.GameUserSettings.GetVisualEffectQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetVisualEffectQuality final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetVisualEffectQuality;

// Function Engine.GameUserSettings.IsDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsDirty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsDirty;

// Function Engine.GameUserSettings.IsDynamicResolutionDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsDynamicResolutionDirty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionDirty;

// Function Engine.GameUserSettings.IsDynamicResolutionEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsDynamicResolutionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsDynamicResolutionEnabled;

// Function Engine.GameUserSettings.IsFullscreenModeDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsFullscreenModeDirty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsFullscreenModeDirty;

// Function Engine.GameUserSettings.IsHDREnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsHDREnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsHDREnabled;

// Function Engine.GameUserSettings.IsScreenResolutionDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsScreenResolutionDirty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsScreenResolutionDirty;

// Function Engine.GameUserSettings.IsVSyncDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsVSyncDirty final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsVSyncDirty;

// Function Engine.GameUserSettings.IsVSyncEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsVSyncEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsVSyncEnabled;

// Function Engine.GameUserSettings.SupportsHDRDisplayOutput
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SupportsHDRDisplayOutput final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SupportsHDRDisplayOutput;

// Function Engine.InputDeviceProperty.ApplyDeviceProperty
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceProperty_ApplyDeviceProperty final
{
public:
	struct FPlatformUserId                        UserId;                                            // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         DeviceID;                                          // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceProperty_ApplyDeviceProperty;

// Function Engine.InputDeviceProperty.EvaluateDeviceProperty
// 0x0010 (0x0010 - 0x0000)
struct InputDeviceProperty_EvaluateDeviceProperty final
{
public:
	struct FPlatformUserId                        PlatformUser;                                      // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         DeviceID;                                          // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceProperty_EvaluateDeviceProperty;

// Function Engine.InputDeviceProperty.ResetDeviceProperty
// 0x000C (0x000C - 0x0000)
struct InputDeviceProperty_ResetDeviceProperty final
{
public:
	struct FPlatformUserId                        PlatformUser;                                      // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         DeviceID;                                          // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceReset;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceProperty_ResetDeviceProperty;

// Function Engine.ChaosBlueprintLibrary.GetEventRelayFromContext
// 0x0010 (0x0010 - 0x0000)
struct ChaosBlueprintLibrary_GetEventRelayFromContext final
{
public:
	class UObject*                                ContextObject;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UChaosEventRelay*                 ReturnValue;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChaosBlueprintLibrary_GetEventRelayFromContext;

// Function Engine.AnimNotifyState_Trail.OverridePSTemplate
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyState_Trail_OverridePSTemplate final
{
public:
	class USkeletalMeshComponent*                 MeshComp;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAnimSequenceBase*                      Animation;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UParticleSystem*                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyState_Trail_OverridePSTemplate;

// Function Engine.WorldPartitionSubsystem.IsAllStreamingCompleted
// 0x0001 (0x0001 - 0x0000)
struct WorldPartitionSubsystem_IsAllStreamingCompleted final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionSubsystem_IsAllStreamingCompleted;

// Function Engine.WorldPartitionSubsystem.IsStreamingCompleted
// 0x0020 (0x0020 - 0x0000)
struct WorldPartitionSubsystem_IsStreamingCompleted final
{
public:
	EWorldPartitionRuntimeCellState               QueryState;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FWorldPartitionStreamingQuerySource> QuerySources;                                 // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bExactState;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldPartitionSubsystem_IsStreamingCompleted;

// Function Engine.Light.SetAffectTranslucentLighting
// 0x0001 (0x0001 - 0x0000)
struct Light_SetAffectTranslucentLighting final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetAffectTranslucentLighting;

// Function Engine.Light.SetBrightness
// 0x0004 (0x0004 - 0x0000)
struct Light_SetBrightness final
{
public:
	float                                         NewBrightness;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetBrightness;

// Function Engine.Light.SetCastShadows
// 0x0001 (0x0001 - 0x0000)
struct Light_SetCastShadows final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetCastShadows;

// Function Engine.Light.SetEnabled
// 0x0001 (0x0001 - 0x0000)
struct Light_SetEnabled final
{
public:
	bool                                          bSetEnabled;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetEnabled;

// Function Engine.Light.SetLightColor
// 0x0010 (0x0010 - 0x0000)
struct Light_SetLightColor final
{
public:
	struct FLinearColor                           NewLightColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightColor;

// Function Engine.Light.SetLightFunctionFadeDistance
// 0x0004 (0x0004 - 0x0000)
struct Light_SetLightFunctionFadeDistance final
{
public:
	float                                         NewLightFunctionFadeDistance;                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionFadeDistance;

// Function Engine.Light.SetLightFunctionMaterial
// 0x0008 (0x0008 - 0x0000)
struct Light_SetLightFunctionMaterial final
{
public:
	class UMaterialInterface*                     NewLightFunctionMaterial;                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionMaterial;

// Function Engine.Light.SetLightFunctionScale
// 0x0018 (0x0018 - 0x0000)
struct Light_SetLightFunctionScale final
{
public:
	struct FVector                                NewLightFunctionScale;                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionScale;

// Function Engine.Light.GetBrightness
// 0x0004 (0x0004 - 0x0000)
struct Light_GetBrightness final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_GetBrightness;

// Function Engine.Light.GetLightColor
// 0x0010 (0x0010 - 0x0000)
struct Light_GetLightColor final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_GetLightColor;

// Function Engine.Light.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct Light_IsEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_IsEnabled;

// Function Engine.PlatformEventsComponent.IsInLaptopMode
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_IsInLaptopMode final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_IsInLaptopMode;

// Function Engine.PlatformEventsComponent.IsInTabletMode
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_IsInTabletMode final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_IsInTabletMode;

// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_SupportsConvertibleLaptops final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_SupportsConvertibleLaptops;

// Function Engine.LightComponentBase.SetAffectGlobalIllumination
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetAffectGlobalIllumination final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetAffectGlobalIllumination;

// Function Engine.LightComponentBase.SetAffectReflection
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetAffectReflection final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetAffectReflection;

// Function Engine.LightComponentBase.SetCastDeepShadow
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastDeepShadow final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastDeepShadow;

// Function Engine.LightComponentBase.SetCastRaytracedShadow
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastRaytracedShadow final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastRaytracedShadow;

// Function Engine.LightComponentBase.SetCastRaytracedShadows
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastRaytracedShadows final
{
public:
	ECastRayTracedShadow                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastRaytracedShadows;

// Function Engine.LightComponentBase.SetCastShadows
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastShadows final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastShadows;

// Function Engine.LightComponentBase.SetCastVolumetricShadow
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastVolumetricShadow final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastVolumetricShadow;

// Function Engine.LightComponentBase.SetSamplesPerPixel
// 0x0004 (0x0004 - 0x0000)
struct LightComponentBase_SetSamplesPerPixel final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetSamplesPerPixel;

// Function Engine.LightComponentBase.GetLightColor
// 0x0010 (0x0010 - 0x0000)
struct LightComponentBase_GetLightColor final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_GetLightColor;

// Function Engine.LightComponent.SetAffectTranslucentLighting
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetAffectTranslucentLighting final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetAffectTranslucentLighting;

// Function Engine.LightComponent.SetBloomMaxBrightness
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomMaxBrightness final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomMaxBrightness;

// Function Engine.LightComponent.SetBloomScale
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomScale;

// Function Engine.LightComponent.SetBloomThreshold
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomThreshold final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomThreshold;

// Function Engine.LightComponent.SetBloomTint
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomTint final
{
public:
	struct FColor                                 NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomTint;

// Function Engine.LightComponent.SetDiffuseScale
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetDiffuseScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetDiffuseScale;

// Function Engine.LightComponent.SetEnableLightShaftBloom
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetEnableLightShaftBloom final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetEnableLightShaftBloom;

// Function Engine.LightComponent.SetForceCachedShadowsForMovablePrimitives
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetForceCachedShadowsForMovablePrimitives final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetForceCachedShadowsForMovablePrimitives;

// Function Engine.LightComponent.SetIESBrightnessScale
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetIESBrightnessScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIESBrightnessScale;

// Function Engine.LightComponent.SetIESTexture
// 0x0008 (0x0008 - 0x0000)
struct LightComponent_SetIESTexture final
{
public:
	class UTextureLightProfile*                   NewValue;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIESTexture;

// Function Engine.LightComponent.SetIndirectLightingIntensity
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetIndirectLightingIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIndirectLightingIntensity;

// Function Engine.LightComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIntensity;

// Function Engine.LightComponent.SetLightColor
// 0x0014 (0x0014 - 0x0000)
struct LightComponent_SetLightColor final
{
public:
	struct FLinearColor                           NewLightColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSRGB;                                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightComponent_SetLightColor;

// Function Engine.LightComponent.SetLightFColor
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetLightFColor final
{
public:
	struct FColor                                 NewLightColor;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFColor;

// Function Engine.LightComponent.SetLightFunctionDisabledBrightness
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetLightFunctionDisabledBrightness final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionDisabledBrightness;

// Function Engine.LightComponent.SetLightFunctionFadeDistance
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetLightFunctionFadeDistance final
{
public:
	float                                         NewLightFunctionFadeDistance;                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionFadeDistance;

// Function Engine.LightComponent.SetLightFunctionMaterial
// 0x0008 (0x0008 - 0x0000)
struct LightComponent_SetLightFunctionMaterial final
{
public:
	class UMaterialInterface*                     NewLightFunctionMaterial;                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionMaterial;

// Function Engine.LightComponent.SetLightFunctionScale
// 0x0018 (0x0018 - 0x0000)
struct LightComponent_SetLightFunctionScale final
{
public:
	struct FVector                                NewLightFunctionScale;                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionScale;

// Function Engine.LightComponent.SetLightingChannels
// 0x0003 (0x0003 - 0x0000)
struct LightComponent_SetLightingChannels final
{
public:
	bool                                          bChannel0;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChannel1;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bChannel2;                                         // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightingChannels;

// Function Engine.LightComponent.SetShadowBias
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetShadowBias final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetShadowBias;

// Function Engine.LightComponent.SetShadowSlopeBias
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetShadowSlopeBias final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetShadowSlopeBias;

// Function Engine.LightComponent.SetSpecularScale
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetSpecularScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetSpecularScale;

// Function Engine.LightComponent.SetTemperature
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetTemperature final
{
public:
	float                                         NewTemperature;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetTemperature;

// Function Engine.LightComponent.SetTransmission
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetTransmission final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetTransmission;

// Function Engine.LightComponent.SetUseIESBrightness
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetUseIESBrightness final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetUseIESBrightness;

// Function Engine.LightComponent.SetUseRayTracedDistanceFieldShadows
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetUseRayTracedDistanceFieldShadows final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetUseRayTracedDistanceFieldShadows;

// Function Engine.LightComponent.SetUseTemperature
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetUseTemperature final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetUseTemperature;

// Function Engine.LightComponent.SetVolumetricScatteringIntensity
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetVolumetricScatteringIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetVolumetricScatteringIntensity;

// Function Engine.LocalLightComponent.GetUnitsConversionFactor
// 0x000C (0x000C - 0x0000)
struct LocalLightComponent_GetUnitsConversionFactor final
{
public:
	ELightUnits                                   SrcUnits;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELightUnits                                   TargetUnits;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x2];                                        // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CosHalfConeAngle;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalLightComponent_GetUnitsConversionFactor;

// Function Engine.LocalLightComponent.SetAttenuationRadius
// 0x0004 (0x0004 - 0x0000)
struct LocalLightComponent_SetAttenuationRadius final
{
public:
	float                                         NewRadius;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalLightComponent_SetAttenuationRadius;

// Function Engine.LocalLightComponent.SetIntensityUnits
// 0x0001 (0x0001 - 0x0000)
struct LocalLightComponent_SetIntensityUnits final
{
public:
	ELightUnits                                   NewIntensityUnits;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalLightComponent_SetIntensityUnits;

// Function Engine.PointLightComponent.SetInverseExposureBlend
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetInverseExposureBlend final
{
public:
	float                                         NewInverseExposureBlend;                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetInverseExposureBlend;

// Function Engine.PointLightComponent.SetLightFalloffExponent
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetLightFalloffExponent final
{
public:
	float                                         NewLightFalloffExponent;                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetLightFalloffExponent;

// Function Engine.PointLightComponent.SetSoftSourceRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetSoftSourceRadius final
{
public:
	float                                         bNewValue;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetSoftSourceRadius;

// Function Engine.PointLightComponent.SetSourceLength
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetSourceLength final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetSourceLength;

// Function Engine.PointLightComponent.SetSourceRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetSourceRadius final
{
public:
	float                                         bNewValue;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetSourceRadius;

// Function Engine.PointLightComponent.SetUseInverseSquaredFalloff
// 0x0001 (0x0001 - 0x0000)
struct PointLightComponent_SetUseInverseSquaredFalloff final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetUseInverseSquaredFalloff;

// Function Engine.SpotLightComponent.SetInnerConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLightComponent_SetInnerConeAngle final
{
public:
	float                                         NewInnerConeAngle;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLightComponent_SetInnerConeAngle;

// Function Engine.SpotLightComponent.SetOuterConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLightComponent_SetOuterConeAngle final
{
public:
	float                                         NewOuterConeAngle;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLightComponent_SetOuterConeAngle;

// Function Engine.Emitter.OnParticleSystemFinished
// 0x0008 (0x0008 - 0x0000)
struct Emitter_OnParticleSystemFinished final
{
public:
	class UParticleSystemComponent*               FinishedComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_OnParticleSystemFinished;

// Function Engine.Emitter.SetActorParameter
// 0x0010 (0x0010 - 0x0000)
struct Emitter_SetActorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Param;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetActorParameter;

// Function Engine.Emitter.SetColorParameter
// 0x0018 (0x0018 - 0x0000)
struct Emitter_SetColorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Param;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetColorParameter;

// Function Engine.Emitter.SetFloatParameter
// 0x000C (0x000C - 0x0000)
struct Emitter_SetFloatParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Param;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetFloatParameter;

// Function Engine.Emitter.SetMaterialParameter
// 0x0010 (0x0010 - 0x0000)
struct Emitter_SetMaterialParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     Param;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetMaterialParameter;

// Function Engine.Emitter.SetTemplate
// 0x0008 (0x0008 - 0x0000)
struct Emitter_SetTemplate final
{
public:
	class UParticleSystem*                        NewTemplate;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetTemplate;

// Function Engine.Emitter.SetVectorParameter
// 0x0020 (0x0020 - 0x0000)
struct Emitter_SetVectorParameter final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Param;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetVectorParameter;

// Function Engine.Emitter.IsActive
// 0x0001 (0x0001 - 0x0000)
struct Emitter_IsActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_IsActive;

// Function Engine.CancellableAsyncAction.IsActive
// 0x0001 (0x0001 - 0x0000)
struct CancellableAsyncAction_IsActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CancellableAsyncAction_IsActive;

// Function Engine.Exporter.RunAssetExportTask
// 0x0010 (0x0010 - 0x0000)
struct Exporter_RunAssetExportTask final
{
public:
	class UAssetExportTask*                       Task;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Exporter_RunAssetExportTask;

// Function Engine.Exporter.RunAssetExportTasks
// 0x0018 (0x0018 - 0x0000)
struct Exporter_RunAssetExportTasks final
{
public:
	TArray<class UAssetExportTask*>               ExportTasks;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Exporter_RunAssetExportTasks;

// Function Engine.Exporter.ScriptRunAssetExportTask
// 0x0010 (0x0010 - 0x0000)
struct Exporter_ScriptRunAssetExportTask final
{
public:
	class UAssetExportTask*                       Task;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Exporter_ScriptRunAssetExportTask;

// Function Engine.ViewportStatsSubsystem.AddDisplayDelegate
// 0x0014 (0x0014 - 0x0000)
struct ViewportStatsSubsystem_AddDisplayDelegate final
{
public:
	TDelegate<void(class FText* OutText, struct FLinearColor* OutColor)> Delegate;                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewportStatsSubsystem_AddDisplayDelegate;

// Function Engine.ViewportStatsSubsystem.AddTimedDisplay
// 0x0038 (0x0038 - 0x0000)
struct ViewportStatsSubsystem_AddTimedDisplay final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              DisplayOffset;                                     // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewportStatsSubsystem_AddTimedDisplay;

// Function Engine.ViewportStatsSubsystem.RemoveDisplayDelegate
// 0x0004 (0x0004 - 0x0000)
struct ViewportStatsSubsystem_RemoveDisplayDelegate final
{
public:
	int32                                         IndexToRemove;                                     // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewportStatsSubsystem_RemoveDisplayDelegate;

// Function Engine.DataLayerAsset.GetDebugColor
// 0x0004 (0x0004 - 0x0000)
struct DataLayerAsset_GetDebugColor final
{
public:
	struct FColor                                 ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerAsset_GetDebugColor;

// Function Engine.DataLayerAsset.GetType
// 0x0001 (0x0001 - 0x0000)
struct DataLayerAsset_GetType final
{
public:
	EDataLayerType                                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerAsset_GetType;

// Function Engine.DataLayerAsset.IsClientOnly
// 0x0001 (0x0001 - 0x0000)
struct DataLayerAsset_IsClientOnly final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerAsset_IsClientOnly;

// Function Engine.DataLayerAsset.IsRuntime
// 0x0001 (0x0001 - 0x0000)
struct DataLayerAsset_IsRuntime final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerAsset_IsRuntime;

// Function Engine.DataLayerAsset.IsServerOnly
// 0x0001 (0x0001 - 0x0000)
struct DataLayerAsset_IsServerOnly final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayerAsset_IsServerOnly;

// Function Engine.LevelInstanceInterface.SetWorldAsset
// 0x0030 (0x0030 - 0x0000)
struct LevelInstanceInterface_SetWorldAsset final
{
public:
	TSoftObjectPtr<class UWorld>                  WorldAsset;                                        // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelInstanceInterface_SetWorldAsset;

// Function Engine.LevelInstanceInterface.GetLoadedLevel
// 0x0008 (0x0008 - 0x0000)
struct LevelInstanceInterface_GetLoadedLevel final
{
public:
	class ULevel*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelInstanceInterface_GetLoadedLevel;

// Function Engine.LevelInstanceInterface.GetWorldAsset
// 0x0028 (0x0028 - 0x0000)
struct LevelInstanceInterface_GetWorldAsset final
{
public:
	TSoftObjectPtr<class UWorld>                  ReturnValue;                                       // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelInstanceInterface_GetWorldAsset;

// Function Engine.LevelInstanceInterface.IsLoaded
// 0x0001 (0x0001 - 0x0000)
struct LevelInstanceInterface_IsLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelInstanceInterface_IsLoaded;

// Function Engine.SpotLight.SetInnerConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLight_SetInnerConeAngle final
{
public:
	float                                         NewInnerConeAngle;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLight_SetInnerConeAngle;

// Function Engine.SpotLight.SetOuterConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLight_SetOuterConeAngle final
{
public:
	float                                         NewOuterConeAngle;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLight_SetOuterConeAngle;

// Function Engine.AnimNotifyMirrorInspectionLibrary.GetMirrorDataTable
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyMirrorInspectionLibrary_GetMirrorDataTable final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	const class UMirrorDataTable*                 ReturnValue;                                       // 0x0030(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyMirrorInspectionLibrary_GetMirrorDataTable;

// Function Engine.AnimNotifyMirrorInspectionLibrary.IsTriggeredByMirroredAnimation
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyMirrorInspectionLibrary_IsTriggeredByMirroredAnimation final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyMirrorInspectionLibrary_IsTriggeredByMirroredAnimation;

// Function Engine.Pawn.GetMovementBaseActor
// 0x0010 (0x0010 - 0x0000)
struct Pawn_GetMovementBaseActor final
{
public:
	const class APawn*                            Pawn;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetMovementBaseActor;

// Function Engine.Pawn.AddControllerPitchInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerPitchInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerPitchInput;

// Function Engine.Pawn.AddControllerRollInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerRollInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerRollInput;

// Function Engine.Pawn.AddControllerYawInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerYawInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerYawInput;

// Function Engine.Pawn.AddMovementInput
// 0x0020 (0x0020 - 0x0000)
struct Pawn_AddMovementInput final
{
public:
	struct FVector                                WorldDirection;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScaleValue;                                        // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForce;                                            // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Pawn_AddMovementInput;

// Function Engine.Pawn.ConsumeMovementInputVector
// 0x0018 (0x0018 - 0x0000)
struct Pawn_ConsumeMovementInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ConsumeMovementInputVector;

// Function Engine.Pawn.PawnMakeNoise
// 0x0030 (0x0030 - 0x0000)
struct Pawn_PawnMakeNoise final
{
public:
	float                                         Loudness;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NoiseLocation;                                     // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseNoiseMakerLocation;                            // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 NoiseMaker;                                        // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_PawnMakeNoise;

// Function Engine.Pawn.ReceiveControllerChanged
// 0x0010 (0x0010 - 0x0000)
struct Pawn_ReceiveControllerChanged final
{
public:
	class AController*                            OldController;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            NewController;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ReceiveControllerChanged;

// Function Engine.Pawn.ReceivePossessed
// 0x0008 (0x0008 - 0x0000)
struct Pawn_ReceivePossessed final
{
public:
	class AController*                            NewController;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ReceivePossessed;

// Function Engine.Pawn.ReceiveUnpossessed
// 0x0008 (0x0008 - 0x0000)
struct Pawn_ReceiveUnpossessed final
{
public:
	class AController*                            OldController;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ReceiveUnpossessed;

// Function Engine.Pawn.SetCanAffectNavigationGeneration
// 0x0002 (0x0002 - 0x0000)
struct Pawn_SetCanAffectNavigationGeneration final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceUpdate;                                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_SetCanAffectNavigationGeneration;

// Function Engine.Pawn.GetBaseAimRotation
// 0x0018 (0x0018 - 0x0000)
struct Pawn_GetBaseAimRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetBaseAimRotation;

// Function Engine.Pawn.GetController
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetController final
{
public:
	class AController*                            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetController;

// Function Engine.Pawn.GetControlRotation
// 0x0018 (0x0018 - 0x0000)
struct Pawn_GetControlRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetControlRotation;

// Function Engine.Pawn.GetLastMovementInputVector
// 0x0018 (0x0018 - 0x0000)
struct Pawn_GetLastMovementInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetLastMovementInputVector;

// Function Engine.Pawn.GetLocalViewingPlayerController
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetLocalViewingPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetLocalViewingPlayerController;

// Function Engine.Pawn.GetMovementComponent
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetMovementComponent final
{
public:
	class UPawnMovementComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetMovementComponent;

// Function Engine.Pawn.GetNavAgentLocation
// 0x0018 (0x0018 - 0x0000)
struct Pawn_GetNavAgentLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetNavAgentLocation;

// Function Engine.Pawn.GetOverrideInputComponentClass
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetOverrideInputComponentClass final
{
public:
	TSubclassOf<class UInputComponent>            ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetOverrideInputComponentClass;

// Function Engine.Pawn.GetPendingMovementInputVector
// 0x0018 (0x0018 - 0x0000)
struct Pawn_GetPendingMovementInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetPendingMovementInputVector;

// Function Engine.Pawn.GetPlatformUserId
// 0x0004 (0x0004 - 0x0000)
struct Pawn_GetPlatformUserId final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetPlatformUserId;

// Function Engine.Pawn.IsBotControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsBotControlled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsBotControlled;

// Function Engine.Pawn.IsControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsControlled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsControlled;

// Function Engine.Pawn.IsLocallyControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsLocallyControlled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsLocallyControlled;

// Function Engine.Pawn.IsLocallyViewed
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsLocallyViewed final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsLocallyViewed;

// Function Engine.Pawn.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsMoveInputIgnored final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsMoveInputIgnored;

// Function Engine.Pawn.IsPawnControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsPawnControlled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsPawnControlled;

// Function Engine.Pawn.IsPlayerControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsPlayerControlled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsPlayerControlled;

// Function Engine.Character.CacheInitialMeshOffset
// 0x0030 (0x0030 - 0x0000)
struct Character_CacheInitialMeshOffset final
{
public:
	struct FVector                                MeshRelativeLocation;                              // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               MeshRelativeRotation;                              // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CacheInitialMeshOffset;

// Function Engine.Character.ClientAckGoodMove
// 0x0004 (0x0004 - 0x0000)
struct Character_ClientAckGoodMove final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_ClientAckGoodMove;

// Function Engine.Character.ClientAdjustPosition
// 0x0050 (0x0050 - 0x0000)
struct Character_ClientAdjustPosition final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewLoc;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NewVel;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    NewBase;                                           // 0x0038(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NewBaseBoneName;                                   // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasBase;                                          // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBaseRelativePosition;                             // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ServerMovementMode;                                // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4B[0x5];                                       // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ClientAdjustPosition;

// Function Engine.Character.ClientAdjustRootMotionPosition
// 0x0058 (0x0058 - 0x0000)
struct Character_ClientAdjustRootMotionPosition final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ServerMontageTrackPosition;                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ServerLoc;                                         // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantizeNormal              ServerRotation;                                    // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ServerVelZ;                                        // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UPrimitiveComponent*                    ServerBase;                                        // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ServerBoneName;                                    // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasBase;                                          // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBaseRelativePosition;                             // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ServerMovementMode;                                // 0x0052(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_53[0x5];                                       // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ClientAdjustRootMotionPosition;

// Function Engine.Character.ClientAdjustRootMotionSourcePosition
// 0x00A8 (0x00A8 - 0x0000)
struct Character_ClientAdjustRootMotionSourcePosition final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRootMotionSourceGroup                 ServerRootMotion;                                  // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic)
	bool                                          bHasAnimRootMotion;                                // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x3];                                       // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ServerMontageTrackPosition;                        // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ServerLoc;                                         // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantizeNormal              ServerRotation;                                    // 0x0070(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ServerVelZ;                                        // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UPrimitiveComponent*                    ServerBase;                                        // 0x0090(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ServerBoneName;                                    // 0x0098(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasBase;                                          // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBaseRelativePosition;                             // 0x00A1(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ServerMovementMode;                                // 0x00A2(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A3[0x5];                                       // 0x00A3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ClientAdjustRootMotionSourcePosition;

// Function Engine.Character.ClientMoveResponsePacked
// 0x0118 (0x0118 - 0x0000)
struct Character_ClientMoveResponsePacked final
{
public:
	struct FCharacterMoveResponsePackedBits       PackedBits;                                        // 0x0000(0x0118)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_ClientMoveResponsePacked;

// Function Engine.Character.ClientVeryShortAdjustPosition
// 0x0038 (0x0038 - 0x0000)
struct Character_ClientVeryShortAdjustPosition final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NewLoc;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    NewBase;                                           // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   NewBaseBoneName;                                   // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHasBase;                                          // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bBaseRelativePosition;                             // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ServerMovementMode;                                // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_33[0x5];                                       // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ClientVeryShortAdjustPosition;

// Function Engine.Character.Crouch
// 0x0001 (0x0001 - 0x0000)
struct Character_Crouch final
{
public:
	bool                                          bClientSimulation;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_Crouch;

// Function Engine.Character.K2_OnEndCrouch
// 0x0008 (0x0008 - 0x0000)
struct Character_K2_OnEndCrouch final
{
public:
	float                                         HalfHeightAdjust;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScaledHalfHeightAdjust;                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnEndCrouch;

// Function Engine.Character.K2_OnMovementModeChanged
// 0x0004 (0x0004 - 0x0000)
struct Character_K2_OnMovementModeChanged final
{
public:
	EMovementMode                                 PrevMovementMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMovementMode                                 NewMovementMode;                                   // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         PrevCustomMode;                                    // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewCustomMode;                                     // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnMovementModeChanged;

// Function Engine.Character.K2_OnStartCrouch
// 0x0008 (0x0008 - 0x0000)
struct Character_K2_OnStartCrouch final
{
public:
	float                                         HalfHeightAdjust;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScaledHalfHeightAdjust;                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnStartCrouch;

// Function Engine.Character.K2_UpdateCustomMovement
// 0x0004 (0x0004 - 0x0000)
struct Character_K2_UpdateCustomMovement final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_UpdateCustomMovement;

// Function Engine.Character.LaunchCharacter
// 0x0020 (0x0020 - 0x0000)
struct Character_LaunchCharacter final
{
public:
	struct FVector                                LaunchVelocity;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bXYOverride;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bZOverride;                                        // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_LaunchCharacter;

// Function Engine.Character.OnLanded
// 0x0100 (0x0100 - 0x0000)
struct Character_OnLanded final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_OnLanded;

// Function Engine.Character.OnLaunched
// 0x0020 (0x0020 - 0x0000)
struct Character_OnLaunched final
{
public:
	struct FVector                                LaunchVelocity;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bXYOverride;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bZOverride;                                        // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_OnLaunched;

// Function Engine.Character.OnWalkingOffLedge
// 0x0050 (0x0050 - 0x0000)
struct Character_OnWalkingOffLedge final
{
public:
	struct FVector                                PreviousFloorImpactNormal;                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousFloorContactNormal;                        // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousLocation;                                  // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TimeDelta;                                         // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_OnWalkingOffLedge;

// Function Engine.Character.PlayAnimMontage
// 0x0018 (0x0018 - 0x0000)
struct Character_PlayAnimMontage final
{
public:
	class UAnimMontage*                           AnimMontage;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StartSectionName;                                  // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_PlayAnimMontage;

// Function Engine.Character.RootMotionDebugClientPrintOnScreen
// 0x0010 (0x0010 - 0x0000)
struct Character_RootMotionDebugClientPrintOnScreen final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_RootMotionDebugClientPrintOnScreen;

// Function Engine.Character.ServerMove
// 0x0058 (0x0058 - 0x0000)
struct Character_ServerMove final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel;                                           // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ClientLoc;                                         // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         CompressedMoveFlags;                               // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientRoll;                                        // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x2];                                       // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View;                                              // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    ClientMovementBase;                                // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClientBaseBoneName;                                // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientMovementMode;                                // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMove;

// Function Engine.Character.ServerMoveDual
// 0x0080 (0x0080 - 0x0000)
struct Character_ServerMoveDual final
{
public:
	float                                         TimeStamp0;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel0;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         PendingFlags;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View0;                                             // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Timestamp;                                         // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel;                                           // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ClientLoc;                                         // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewFlags;                                          // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientRoll;                                        // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x2];                                       // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View;                                              // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    ClientMovementBase;                                // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClientBaseBoneName;                                // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientMovementMode;                                // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMoveDual;

// Function Engine.Character.ServerMoveDualHybridRootMotion
// 0x0080 (0x0080 - 0x0000)
struct Character_ServerMoveDualHybridRootMotion final
{
public:
	float                                         TimeStamp0;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel0;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         PendingFlags;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View0;                                             // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Timestamp;                                         // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel;                                           // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ClientLoc;                                         // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewFlags;                                          // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientRoll;                                        // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x2];                                       // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View;                                              // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    ClientMovementBase;                                // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ClientBaseBoneName;                                // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientMovementMode;                                // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMoveDualHybridRootMotion;

// Function Engine.Character.ServerMoveDualNoBase
// 0x0070 (0x0070 - 0x0000)
struct Character_ServerMoveDualNoBase final
{
public:
	float                                         TimeStamp0;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel0;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         PendingFlags;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View0;                                             // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Timestamp;                                         // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel;                                           // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ClientLoc;                                         // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewFlags;                                          // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientRoll;                                        // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x2];                                       // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View;                                              // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientMovementMode;                                // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMoveDualNoBase;

// Function Engine.Character.ServerMoveNoBase
// 0x0048 (0x0048 - 0x0000)
struct Character_ServerMoveNoBase final
{
public:
	float                                         Timestamp;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  InAccel;                                           // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ClientLoc;                                         // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         CompressedMoveFlags;                               // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientRoll;                                        // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x2];                                       // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	uint32                                        View;                                              // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ClientMovementMode;                                // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMoveNoBase;

// Function Engine.Character.ServerMoveOld
// 0x0028 (0x0028 - 0x0000)
struct Character_ServerMoveOld final
{
public:
	float                                         OldTimeStamp;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector_NetQuantize10                  OldAccel;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         OldMoveFlags;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_ServerMoveOld;

// Function Engine.Character.ServerMovePacked
// 0x0118 (0x0118 - 0x0000)
struct Character_ServerMovePacked final
{
public:
	struct FCharacterServerMovePackedBits         PackedBits;                                        // 0x0000(0x0118)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_ServerMovePacked;

// Function Engine.Character.StopAnimMontage
// 0x0008 (0x0008 - 0x0000)
struct Character_StopAnimMontage final
{
public:
	class UAnimMontage*                           AnimMontage;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_StopAnimMontage;

// Function Engine.Character.UnCrouch
// 0x0001 (0x0001 - 0x0000)
struct Character_UnCrouch final
{
public:
	bool                                          bClientSimulation;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_UnCrouch;

// Function Engine.Character.CanCrouch
// 0x0001 (0x0001 - 0x0000)
struct Character_CanCrouch final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CanCrouch;

// Function Engine.Character.CanJump
// 0x0001 (0x0001 - 0x0000)
struct Character_CanJump final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CanJump;

// Function Engine.Character.CanJumpInternal
// 0x0001 (0x0001 - 0x0000)
struct Character_CanJumpInternal final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CanJumpInternal;

// Function Engine.Character.GetAnimRootMotionTranslationScale
// 0x0004 (0x0004 - 0x0000)
struct Character_GetAnimRootMotionTranslationScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetAnimRootMotionTranslationScale;

// Function Engine.Character.GetBaseRotationOffsetRotator
// 0x0018 (0x0018 - 0x0000)
struct Character_GetBaseRotationOffsetRotator final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetBaseRotationOffsetRotator;

// Function Engine.Character.GetBaseTranslationOffset
// 0x0018 (0x0018 - 0x0000)
struct Character_GetBaseTranslationOffset final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetBaseTranslationOffset;

// Function Engine.Character.GetCurrentMontage
// 0x0008 (0x0008 - 0x0000)
struct Character_GetCurrentMontage final
{
public:
	class UAnimMontage*                           ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetCurrentMontage;

// Function Engine.Character.HasAnyRootMotion
// 0x0001 (0x0001 - 0x0000)
struct Character_HasAnyRootMotion final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_HasAnyRootMotion;

// Function Engine.Character.IsJumpProvidingForce
// 0x0001 (0x0001 - 0x0000)
struct Character_IsJumpProvidingForce final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsJumpProvidingForce;

// Function Engine.Character.IsPlayingNetworkedRootMotionMontage
// 0x0001 (0x0001 - 0x0000)
struct Character_IsPlayingNetworkedRootMotionMontage final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsPlayingNetworkedRootMotionMontage;

// Function Engine.Character.IsPlayingRootMotion
// 0x0001 (0x0001 - 0x0000)
struct Character_IsPlayingRootMotion final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsPlayingRootMotion;

// Function Engine.AnimationDataController.AddAttribute
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataController_AddAttribute final
{
public:
	struct FAnimationAttributeIdentifier          AttributeIdentifier;                               // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x6];                                       // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_AddAttribute;

// Function Engine.AnimationDataController.AddBoneCurve
// 0x000C (0x000C - 0x0000)
struct AnimationDataController_AddBoneCurve final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_AddBoneCurve;

// Function Engine.AnimationDataController.AddBoneTrack
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_AddBoneTrack final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_AddBoneTrack;

// Function Engine.AnimationDataController.AddCurve
// 0x0014 (0x0014 - 0x0000)
struct AnimationDataController_AddCurve final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CurveFlags;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_AddCurve;

// Function Engine.AnimationDataController.CloseBracket
// 0x0001 (0x0001 - 0x0000)
struct AnimationDataController_CloseBracket final
{
public:
	bool                                          bShouldTransact;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_CloseBracket;

// Function Engine.AnimationDataController.DuplicateAttribute
// 0x0088 (0x0088 - 0x0000)
struct AnimationDataController_DuplicateAttribute final
{
public:
	struct FAnimationAttributeIdentifier          AttributeIdentifier;                               // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimationAttributeIdentifier          NewAttributeIdentifier;                            // 0x0040(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0081(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_82[0x6];                                       // 0x0082(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_DuplicateAttribute;

// Function Engine.AnimationDataController.DuplicateCurve
// 0x001C (0x001C - 0x0000)
struct AnimationDataController_DuplicateCurve final
{
public:
	struct FAnimationCurveIdentifier              CopyCurveId;                                       // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimationCurveIdentifier              NewCurveId;                                        // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_DuplicateCurve;

// Function Engine.AnimationDataController.FindOrAddCurveNamesOnSkeleton
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_FindOrAddCurveNamesOnSkeleton final
{
public:
	class USkeleton*                              Skeleton;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERawCurveTrackTypes                           SupportedCurveType;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_FindOrAddCurveNamesOnSkeleton;

// Function Engine.AnimationDataController.InsertBoneTrack
// 0x0014 (0x0014 - 0x0000)
struct AnimationDataController_InsertBoneTrack final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         DesiredIndex;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_InsertBoneTrack;

// Function Engine.AnimationDataController.OpenBracket
// 0x0018 (0x0018 - 0x0000)
struct AnimationDataController_OpenBracket final
{
public:
	class FText                                   InTitle;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_OpenBracket;

// Function Engine.AnimationDataController.RemoveAllAttributes
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataController_RemoveAllAttributes final
{
public:
	bool                                          bShouldTransact;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAllAttributes;

// Function Engine.AnimationDataController.RemoveAllAttributesForBone
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_RemoveAllAttributesForBone final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAllAttributesForBone;

// Function Engine.AnimationDataController.RemoveAllBoneTracks
// 0x0001 (0x0001 - 0x0000)
struct AnimationDataController_RemoveAllBoneTracks final
{
public:
	bool                                          bShouldTransact;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAllBoneTracks;

// Function Engine.AnimationDataController.RemoveAllCurvesOfType
// 0x0002 (0x0002 - 0x0000)
struct AnimationDataController_RemoveAllCurvesOfType final
{
public:
	ERawCurveTrackTypes                           SupportedCurveType;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAllCurvesOfType;

// Function Engine.AnimationDataController.RemoveAttribute
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataController_RemoveAttribute final
{
public:
	struct FAnimationAttributeIdentifier          AttributeIdentifier;                               // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x6];                                       // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAttribute;

// Function Engine.AnimationDataController.RemoveAttributeKey
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataController_RemoveAttributeKey final
{
public:
	struct FAnimationAttributeIdentifier          AttributeIdentifier;                               // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0045(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_46[0x2];                                       // 0x0046(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveAttributeKey;

// Function Engine.AnimationDataController.RemoveBoneTrack
// 0x000C (0x000C - 0x0000)
struct AnimationDataController_RemoveBoneTrack final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveBoneTrack;

// Function Engine.AnimationDataController.RemoveCurve
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_RemoveCurve final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveCurve;

// Function Engine.AnimationDataController.RemoveCurveKey
// 0x0014 (0x0014 - 0x0000)
struct AnimationDataController_RemoveCurveKey final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveCurveKey;

// Function Engine.AnimationDataController.RemoveTransformCurveKey
// 0x0014 (0x0014 - 0x0000)
struct AnimationDataController_RemoveTransformCurveKey final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RemoveTransformCurveKey;

// Function Engine.AnimationDataController.RenameCurve
// 0x001C (0x001C - 0x0000)
struct AnimationDataController_RenameCurve final
{
public:
	struct FAnimationCurveIdentifier              CurveToRenameId;                                   // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAnimationCurveIdentifier              NewCurveId;                                        // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_RenameCurve;

// Function Engine.AnimationDataController.Resize
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_Resize final
{
public:
	float                                         Length;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         T0;                                                // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         t1;                                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_Resize;

// Function Engine.AnimationDataController.ResizeInFrames
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_ResizeInFrames final
{
public:
	struct FFrameNumber                           NewLengthInFrames;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameNumber                           T0;                                                // 0x0004(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameNumber                           t1;                                                // 0x0008(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_ResizeInFrames;

// Function Engine.AnimationDataController.ResizeNumberOfFrames
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_ResizeNumberOfFrames final
{
public:
	struct FFrameNumber                           NewLengthInFrames;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameNumber                           T0;                                                // 0x0004(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameNumber                           t1;                                                // 0x0008(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_ResizeNumberOfFrames;

// Function Engine.AnimationDataController.ResizePlayLength
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_ResizePlayLength final
{
public:
	float                                         NewLength;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         T0;                                                // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         t1;                                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_ResizePlayLength;

// Function Engine.AnimationDataController.ScaleCurve
// 0x0018 (0x0018 - 0x0000)
struct AnimationDataController_ScaleCurve final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Origin;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Factor;                                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_ScaleCurve;

// Function Engine.AnimationDataController.SetBoneTrackKeys
// 0x0040 (0x0040 - 0x0000)
struct AnimationDataController_SetBoneTrackKeys final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        PositionalKeys;                                    // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FQuat>                          RotationalKeys;                                    // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        ScalingKeys;                                       // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0039(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetBoneTrackKeys;

// Function Engine.AnimationDataController.SetCurveColor
// 0x0020 (0x0020 - 0x0000)
struct AnimationDataController_SetCurveColor final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1E[0x2];                                       // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveColor;

// Function Engine.AnimationDataController.SetCurveComment
// 0x0028 (0x0028 - 0x0000)
struct AnimationDataController_SetCurveComment final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Comment;                                           // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveComment;

// Function Engine.AnimationDataController.SetCurveFlag
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_SetCurveFlag final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAnimAssetCurveFlags                          Flag;                                              // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bState;                                            // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000F(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveFlag;

// Function Engine.AnimationDataController.SetCurveFlags
// 0x0014 (0x0014 - 0x0000)
struct AnimationDataController_SetCurveFlags final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Flags_0;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveFlags;

// Function Engine.AnimationDataController.SetCurveKey
// 0x002C (0x002C - 0x0000)
struct AnimationDataController_SetCurveKey final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRichCurveKey                          Key;                                               // 0x000C(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x2];                                       // 0x002A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveKey;

// Function Engine.AnimationDataController.SetCurveKeys
// 0x0028 (0x0028 - 0x0000)
struct AnimationDataController_SetCurveKeys final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FRichCurveKey>                  CurveKeys;                                         // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetCurveKeys;

// Function Engine.AnimationDataController.SetFrameRate
// 0x000C (0x000C - 0x0000)
struct AnimationDataController_SetFrameRate final
{
public:
	struct FFrameRate                             FrameRate;                                         // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetFrameRate;

// Function Engine.AnimationDataController.SetModel
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_SetModel final
{
public:
	TScriptInterface<class IAnimationDataModel>   InModel;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_SetModel;

// Function Engine.AnimationDataController.SetNumberOfFrames
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataController_SetNumberOfFrames final
{
public:
	struct FFrameNumber                           NewLengthInFrames;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetNumberOfFrames;

// Function Engine.AnimationDataController.SetPlayLength
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataController_SetPlayLength final
{
public:
	float                                         Length;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetPlayLength;

// Function Engine.AnimationDataController.SetTransformCurveKey
// 0x0080 (0x0080 - 0x0000)
struct AnimationDataController_SetTransformCurveKey final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             Value;                                             // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0071(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_72[0xE];                                       // 0x0072(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetTransformCurveKey;

// Function Engine.AnimationDataController.SetTransformCurveKeys
// 0x0038 (0x0038 - 0x0000)
struct AnimationDataController_SetTransformCurveKeys final
{
public:
	struct FAnimationCurveIdentifier              CurveId;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FTransform>                     TransformValues;                                   // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<float>                                 TimeKeys;                                          // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_SetTransformCurveKeys;

// Function Engine.AnimationDataController.UpdateCurveNamesFromSkeleton
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_UpdateCurveNamesFromSkeleton final
{
public:
	const class USkeleton*                        Skeleton;                                          // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERawCurveTrackTypes                           SupportedCurveType;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldTransact;                                   // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataController_UpdateCurveNamesFromSkeleton;

// Function Engine.AnimationDataController.GetModelInterface
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataController_GetModelInterface final
{
public:
	TScriptInterface<class IAnimationDataModel>   ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataController_GetModelInterface;

// Function Engine.AnimationDataModel.GetAnimationSequence
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataModel_GetAnimationSequence final
{
public:
	class UAnimSequence*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetAnimationSequence;

// Function Engine.AnimationDataModel.GetBoneAnimationTracks
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataModel_GetBoneAnimationTracks final
{
public:
	TArray<struct FBoneAnimationTrack>            ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneAnimationTracks;

// Function Engine.AnimationDataModel.GetBoneTrackByIndex
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataModel_GetBoneTrackByIndex final
{
public:
	int32                                         TrackIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FBoneAnimationTrack                    ReturnValue;                                       // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackByIndex;

// Function Engine.AnimationDataModel.GetBoneTrackByName
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataModel_GetBoneTrackByName final
{
public:
	class FName                                   TrackName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBoneAnimationTrack                    ReturnValue;                                       // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackByName;

// Function Engine.AnimationDataModel.GetBoneTrackIndex
// 0x0048 (0x0048 - 0x0000)
struct AnimationDataModel_GetBoneTrackIndex final
{
public:
	struct FBoneAnimationTrack                    Track;                                             // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackIndex;

// Function Engine.AnimationDataModel.GetBoneTrackIndexByName
// 0x000C (0x000C - 0x0000)
struct AnimationDataModel_GetBoneTrackIndexByName final
{
public:
	class FName                                   TrackName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackIndexByName;

// Function Engine.AnimationDataModel.GetBoneTrackNames
// 0x0010 (0x0010 - 0x0000)
struct AnimationDataModel_GetBoneTrackNames final
{
public:
	TArray<class FName>                           OutNames;                                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetBoneTrackNames;

// Function Engine.AnimationDataModel.GetFrameRate
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataModel_GetFrameRate final
{
public:
	struct FFrameRate                             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetFrameRate;

// Function Engine.AnimationDataModel.GetNumberOfFloatCurves
// 0x0004 (0x0004 - 0x0000)
struct AnimationDataModel_GetNumberOfFloatCurves final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfFloatCurves;

// Function Engine.AnimationDataModel.GetNumberOfFrames
// 0x0004 (0x0004 - 0x0000)
struct AnimationDataModel_GetNumberOfFrames final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfFrames;

// Function Engine.AnimationDataModel.GetNumberOfKeys
// 0x0004 (0x0004 - 0x0000)
struct AnimationDataModel_GetNumberOfKeys final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfKeys;

// Function Engine.AnimationDataModel.GetNumberOfTransformCurves
// 0x0004 (0x0004 - 0x0000)
struct AnimationDataModel_GetNumberOfTransformCurves final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetNumberOfTransformCurves;

// Function Engine.AnimationDataModel.GetNumBoneTracks
// 0x0004 (0x0004 - 0x0000)
struct AnimationDataModel_GetNumBoneTracks final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetNumBoneTracks;

// Function Engine.AnimationDataModel.GetPlayLength
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataModel_GetPlayLength final
{
public:
	double                                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationDataModel_GetPlayLength;

// Function Engine.AnimationDataModel.IsValidBoneTrackIndex
// 0x0008 (0x0008 - 0x0000)
struct AnimationDataModel_IsValidBoneTrackIndex final
{
public:
	int32                                         TrackIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataModel_IsValidBoneTrackIndex;

// Function Engine.AnimationDataModel.IsValidBoneTrackName
// 0x000C (0x000C - 0x0000)
struct AnimationDataModel_IsValidBoneTrackName final
{
public:
	class FName                                   TrackName;                                         // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationDataModel_IsValidBoneTrackName;

// Function Engine.CheatManagerExtension.GetPlayerController
// 0x0008 (0x0008 - 0x0000)
struct CheatManagerExtension_GetPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManagerExtension_GetPlayerController;

// Function Engine.Interface_AssetUserData.AddAssetUserDataOfClass
// 0x0010 (0x0010 - 0x0000)
struct Interface_AssetUserData_AddAssetUserDataOfClass final
{
public:
	TSubclassOf<class UAssetUserData>             InUserDataClass;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Interface_AssetUserData_AddAssetUserDataOfClass;

// Function Engine.Interface_AssetUserData.GetAssetUserDataOfClass
// 0x0010 (0x0010 - 0x0000)
struct Interface_AssetUserData_GetAssetUserDataOfClass final
{
public:
	TSubclassOf<class UAssetUserData>             InUserDataClass;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAssetUserData*                         ReturnValue;                                       // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Interface_AssetUserData_GetAssetUserDataOfClass;

// Function Engine.Interface_AssetUserData.HasAssetUserDataOfClass
// 0x0010 (0x0010 - 0x0000)
struct Interface_AssetUserData_HasAssetUserDataOfClass final
{
public:
	TSubclassOf<class UAssetUserData>             InUserDataClass;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Interface_AssetUserData_HasAssetUserDataOfClass;

// Function Engine.KismetTextLibrary.AsCurrency_Float
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_AsCurrency_Float final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERoundingMode                                 RoundingMode;                                      // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinimumFractionalDigits;                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumFractionalDigits;                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 CurrencyCode;                                      // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Float;

// Function Engine.KismetTextLibrary.AsCurrency_Integer
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_AsCurrency_Integer final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERoundingMode                                 RoundingMode;                                      // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinimumFractionalDigits;                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumFractionalDigits;                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 CurrencyCode;                                      // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Integer;

// Function Engine.KismetTextLibrary.AsCurrencyBase
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_AsCurrencyBase final
{
public:
	int32                                         BaseValue;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CurrencyCode;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrencyBase;

// Function Engine.KismetTextLibrary.AsDate_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsDate_DateTime final
{
public:
	struct FDateTime                              InDateTime;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InDateStyle;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsDate_DateTime;

// Function Engine.KismetTextLibrary.AsDateTime_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsDateTime_DateTime final
{
public:
	struct FDateTime                              In;                                                // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InDateStyle;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InTimeStyle;                                       // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsDateTime_DateTime;

// Function Engine.KismetTextLibrary.AsMemory
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsMemory final
{
public:
	int64                                         NumBytes;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMemoryUnitStandard                           UnitStandard;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinimumFractionalDigits;                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumFractionalDigits;                           // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsMemory;

// Function Engine.KismetTextLibrary.AsPercent_Float
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_AsPercent_Float final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERoundingMode                                 RoundingMode;                                      // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x1];                                        // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinimumFractionalDigits;                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumFractionalDigits;                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsPercent_Float;

// Function Engine.KismetTextLibrary.AsTime_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsTime_DateTime final
{
public:
	struct FDateTime                              In;                                                // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InTimeStyle;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTime_DateTime;

// Function Engine.KismetTextLibrary.AsTimespan_Timespan
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_AsTimespan_Timespan final
{
public:
	struct FTimespan                              InTimespan;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTimespan_Timespan;

// Function Engine.KismetTextLibrary.AsTimeZoneDate_DateTime
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsTimeZoneDate_DateTime final
{
public:
	struct FDateTime                              InDateTime;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InTimeZone;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InDateStyle;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDate_DateTime;

// Function Engine.KismetTextLibrary.AsTimeZoneDateTime_DateTime
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsTimeZoneDateTime_DateTime final
{
public:
	struct FDateTime                              InDateTime;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InTimeZone;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InDateStyle;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InTimeStyle;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneDateTime_DateTime;

// Function Engine.KismetTextLibrary.AsTimeZoneTime_DateTime
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsTimeZoneTime_DateTime final
{
public:
	struct FDateTime                              InDateTime;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InTimeZone;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDateTimeStyle                                InTimeStyle;                                       // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTimeZoneTime_DateTime;

// Function Engine.KismetTextLibrary.Conv_BoolToText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_Conv_BoolToText final
{
public:
	bool                                          InBool;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_BoolToText;

// Function Engine.KismetTextLibrary.Conv_ByteToText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_Conv_ByteToText final
{
public:
	uint8                                         Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ByteToText;

// Function Engine.KismetTextLibrary.Conv_ColorToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_ColorToText final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ColorToText;

// Function Engine.KismetTextLibrary.Conv_DoubleToText
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_Conv_DoubleToText final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERoundingMode                                 RoundingMode;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x1];                                        // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinimumFractionalDigits;                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumFractionalDigits;                           // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_DoubleToText;

// Function Engine.KismetTextLibrary.Conv_Int64ToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_Int64ToText final
{
public:
	int64                                         Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_Int64ToText;

// Function Engine.KismetTextLibrary.Conv_IntToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_IntToText final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlwaysSign;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseGrouping;                                      // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         MinimumIntegralDigits;                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaximumIntegralDigits;                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_IntToText;

// Function Engine.KismetTextLibrary.Conv_NameToText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_Conv_NameToText final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_NameToText;

// Function Engine.KismetTextLibrary.Conv_NumericPropertyToText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_Conv_NumericPropertyToText final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_NumericPropertyToText;

// Function Engine.KismetTextLibrary.Conv_ObjectToText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_Conv_ObjectToText final
{
public:
	class UObject*                                InObj;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ObjectToText;

// Function Engine.KismetTextLibrary.Conv_RotatorToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_RotatorToText final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_RotatorToText;

// Function Engine.KismetTextLibrary.Conv_StringToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_StringToText final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_StringToText;

// Function Engine.KismetTextLibrary.Conv_TextToString
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_TextToString final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_TextToString;

// Function Engine.KismetTextLibrary.Conv_TransformToText
// 0x0070 (0x0070 - 0x0000)
struct KismetTextLibrary_Conv_TransformToText final
{
public:
	struct FTransform                             InTrans;                                           // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0060(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_TransformToText;

// Function Engine.KismetTextLibrary.Conv_Vector2dToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_Vector2dToText final
{
public:
	struct FVector2D                              InVec;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_Vector2dToText;

// Function Engine.KismetTextLibrary.Conv_VectorToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_VectorToText final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_VectorToText;

// Function Engine.KismetTextLibrary.EditTextPropertySourceString
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_EditTextPropertySourceString final
{
public:
	class UObject*                                TextOwner;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SourceString;                                      // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEmitChangeNotify;                                 // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EditTextPropertySourceString;

// Function Engine.KismetTextLibrary.EditTextSourceString
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_EditTextSourceString final
{
public:
	class UObject*                                TextOwner;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   Text;                                              // 0x0008(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 SourceString;                                      // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEmitChangeNotify;                                 // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EditTextSourceString;

// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_EqualEqual_IgnoreCase_TextText final
{
public:
	class FText                                   A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_IgnoreCase_TextText;

// Function Engine.KismetTextLibrary.EqualEqual_TextText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_EqualEqual_TextText final
{
public:
	class FText                                   A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_TextText;

// Function Engine.KismetTextLibrary.FindTextInLocalizationTable
// 0x0048 (0x0048 - 0x0000)
struct KismetTextLibrary_FindTextInLocalizationTable final
{
public:
	class FString                                 Namespace;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   OutText;                                           // 0x0020(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
	class FString                                 SourceString;                                      // 0x0030(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_FindTextInLocalizationTable;

// Function Engine.KismetTextLibrary.Format
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_Format final
{
public:
	class FText                                   InPattern;                                         // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	TArray<struct FFormatArgumentData>            InArgs;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Format;

// Function Engine.KismetTextLibrary.GetEmptyText
// 0x0010 (0x0010 - 0x0000)
struct KismetTextLibrary_GetEmptyText final
{
public:
	class FText                                   ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_GetEmptyText;

// Function Engine.KismetTextLibrary.GetTextId
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_GetTextId final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	class FString                                 OutNamespace;                                      // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutKey;                                            // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_GetTextId;

// Function Engine.KismetTextLibrary.GetTextSourceString
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_GetTextSourceString final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_GetTextSourceString;

// Function Engine.KismetTextLibrary.IsPolyglotDataValid
// 0x00C8 (0x00C8 - 0x0000)
struct KismetTextLibrary_IsPolyglotDataValid final
{
public:
	struct FPolyglotTextData                      PolyglotData;                                      // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          IsValid;                                           // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B1[0x7];                                       // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ErrorMessage;                                      // 0x00B8(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_IsPolyglotDataValid;

// Function Engine.KismetTextLibrary.MakeInvariantText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_MakeInvariantText final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_MakeInvariantText;

// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_NotEqual_IgnoreCase_TextText final
{
public:
	class FText                                   A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_IgnoreCase_TextText;

// Function Engine.KismetTextLibrary.NotEqual_TextText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_NotEqual_TextText final
{
public:
	class FText                                   A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_TextText;

// Function Engine.KismetTextLibrary.PolyglotDataToText
// 0x00C0 (0x00C0 - 0x0000)
struct KismetTextLibrary_PolyglotDataToText final
{
public:
	struct FPolyglotTextData                      PolyglotData;                                      // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x00B0(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_PolyglotDataToText;

// Function Engine.KismetTextLibrary.StringTableIdAndKeyFromText
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_StringTableIdAndKeyFromText final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	class FName                                   OutTableId;                                        // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutKey;                                            // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_StringTableIdAndKeyFromText;

// Function Engine.KismetTextLibrary.TextFromStringTable
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_TextFromStringTable final
{
public:
	class FName                                   TableId;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextFromStringTable;

// Function Engine.KismetTextLibrary.TextIsCultureInvariant
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_TextIsCultureInvariant final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsCultureInvariant;

// Function Engine.KismetTextLibrary.TextIsEmpty
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_TextIsEmpty final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsEmpty;

// Function Engine.KismetTextLibrary.TextIsFromStringTable
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_TextIsFromStringTable final
{
public:
	class FText                                   Text;                                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsFromStringTable;

// Function Engine.KismetTextLibrary.TextIsTransient
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_TextIsTransient final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsTransient;

// Function Engine.KismetTextLibrary.TextToLower
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextToLower final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextToLower;

// Function Engine.KismetTextLibrary.TextToUpper
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextToUpper final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextToUpper;

// Function Engine.KismetTextLibrary.TextTrimPreceding
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextTrimPreceding final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPreceding;

// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextTrimPrecedingAndTrailing final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPrecedingAndTrailing;

// Function Engine.KismetTextLibrary.TextTrimTrailing
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextTrimTrailing final
{
public:
	class FText                                   InText;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimTrailing;

// Function Engine.NetPushModelHelpers.MarkPropertyDirty
// 0x0010 (0x0010 - 0x0000)
struct NetPushModelHelpers_MarkPropertyDirty final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirty;

// Function Engine.NetPushModelHelpers.MarkPropertyDirtyFromRepIndex
// 0x0018 (0x0018 - 0x0000)
struct NetPushModelHelpers_MarkPropertyDirtyFromRepIndex final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         RepIndex;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NetPushModelHelpers_MarkPropertyDirtyFromRepIndex;

// Function Engine.Skeleton.AddCompatibleSkeleton
// 0x0008 (0x0008 - 0x0000)
struct Skeleton_AddCompatibleSkeleton final
{
public:
	const class USkeleton*                        SourceSkeleton;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Skeleton_AddCompatibleSkeleton;

// Function Engine.Skeleton.AddCompatibleSkeletonSoft
// 0x0028 (0x0028 - 0x0000)
struct Skeleton_AddCompatibleSkeletonSoft final
{
public:
	TSoftObjectPtr<class USkeleton>               SourceSkeleton;                                    // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Skeleton_AddCompatibleSkeletonSoft;

// Function Engine.Skeleton.GetBlendProfile
// 0x0010 (0x0010 - 0x0000)
struct Skeleton_GetBlendProfile final
{
public:
	class FName                                   InProfileName;                                     // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UBlendProfile*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Skeleton_GetBlendProfile;

// Function Engine.World.K2_GetWorldSettings
// 0x0008 (0x0008 - 0x0000)
struct World_K2_GetWorldSettings final
{
public:
	class AWorldSettings*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_World_K2_GetWorldSettings;

// Function Engine.World.GetDataLayerManager
// 0x0008 (0x0008 - 0x0000)
struct World_GetDataLayerManager final
{
public:
	class UDataLayerManager*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_World_GetDataLayerManager;

// Function Engine.LevelStreaming.CreateInstance
// 0x0018 (0x0018 - 0x0000)
struct LevelStreaming_CreateInstance final
{
public:
	class FString                                 UniqueInstanceName;                                // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULevelStreaming*                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_CreateInstance;

// Function Engine.LevelStreaming.GetLevelScriptActor
// 0x0008 (0x0008 - 0x0000)
struct LevelStreaming_GetLevelScriptActor final
{
public:
	class ALevelScriptActor*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_GetLevelScriptActor;

// Function Engine.LevelStreaming.SetIsRequestingUnloadAndRemoval
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_SetIsRequestingUnloadAndRemoval final
{
public:
	bool                                          bInIsRequestingUnloadAndRemoval;                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_SetIsRequestingUnloadAndRemoval;

// Function Engine.LevelStreaming.SetLevelLODIndex
// 0x0004 (0x0004 - 0x0000)
struct LevelStreaming_SetLevelLODIndex final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_SetLevelLODIndex;

// Function Engine.LevelStreaming.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct LevelStreaming_SetPriority final
{
public:
	int32                                         NewPriority;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_SetPriority;

// Function Engine.LevelStreaming.SetShouldBeLoaded
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_SetShouldBeLoaded final
{
public:
	bool                                          bInShouldBeLoaded;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_SetShouldBeLoaded;

// Function Engine.LevelStreaming.SetShouldBeVisible
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_SetShouldBeVisible final
{
public:
	bool                                          bInShouldBeVisible;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_SetShouldBeVisible;

// Function Engine.LevelStreaming.GetIsRequestingUnloadAndRemoval
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_GetIsRequestingUnloadAndRemoval final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_GetIsRequestingUnloadAndRemoval;

// Function Engine.LevelStreaming.GetLoadedLevel
// 0x0008 (0x0008 - 0x0000)
struct LevelStreaming_GetLoadedLevel final
{
public:
	class ULevel*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_GetLoadedLevel;

// Function Engine.LevelStreaming.GetWorldAssetPackageFName
// 0x0008 (0x0008 - 0x0000)
struct LevelStreaming_GetWorldAssetPackageFName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_GetWorldAssetPackageFName;

// Function Engine.LevelStreaming.IsLevelLoaded
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsLevelLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsLevelLoaded;

// Function Engine.LevelStreaming.IsLevelVisible
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsLevelVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsLevelVisible;

// Function Engine.LevelStreaming.IsStreamingStatePending
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsStreamingStatePending final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsStreamingStatePending;

// Function Engine.LevelStreaming.ShouldBeLoaded
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_ShouldBeLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_ShouldBeLoaded;

// Function Engine.LevelStreamingDynamic.LoadLevelInstance
// 0x0078 (0x0078 - 0x0000)
struct LevelStreamingDynamic_LoadLevelInstance final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 LevelName;                                         // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutSuccess;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 OptionalLevelNameOverride;                         // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class ULevelStreamingDynamic>     OptionalLevelStreamingClass;                       // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLoadAsTempPackage;                                // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ULevelStreamingDynamic*                 ReturnValue;                                       // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstance;

// Function Engine.LevelStreamingDynamic.LoadLevelInstanceBySoftObjectPtr
// 0x0090 (0x0090 - 0x0000)
struct LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UWorld>                  Level;                                             // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutSuccess;                                       // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 OptionalLevelNameOverride;                         // 0x0068(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class ULevelStreamingDynamic>     OptionalLevelStreamingClass;                       // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLoadAsTempPackage;                                // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ULevelStreamingDynamic*                 ReturnValue;                                       // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreamingDynamic_LoadLevelInstanceBySoftObjectPtr;

// Function Engine.VisualLoggerKismetLibrary.EnableRecording
// 0x0001 (0x0001 - 0x0000)
struct VisualLoggerKismetLibrary_EnableRecording final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_EnableRecording;

// Function Engine.VisualLoggerKismetLibrary.LogArrow
// 0x0068 (0x0068 - 0x0000)
struct VisualLoggerKismetLibrary_LogArrow final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentStart;                                      // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentEnd;                                        // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   CategoryName;                                      // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x3];                                       // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ArrowHeadSize;                                     // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogArrow;

// Function Engine.VisualLoggerKismetLibrary.LogBox
// 0x0070 (0x0070 - 0x0000)
struct VisualLoggerKismetLibrary_LogBox final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   BoxShape;                                          // 0x0008(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogBox;

// Function Engine.VisualLoggerKismetLibrary.LogCapsule
// 0x0080 (0x0080 - 0x0000)
struct VisualLoggerKismetLibrary_LogCapsule final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                base;                                              // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  Rotation;                                          // 0x0030(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0070(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x0079(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7A[0x6];                                       // 0x007A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCapsule;

// Function Engine.VisualLoggerKismetLibrary.LogCircle
// 0x0070 (0x0070 - 0x0000)
struct VisualLoggerKismetLibrary_LogCircle final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                UpAxis;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Text;                                              // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0060(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   CategoryName;                                      // 0x0064(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x006C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x006D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6E[0x2];                                       // 0x006E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCircle;

// Function Engine.VisualLoggerKismetLibrary.LogCone
// 0x0070 (0x0070 - 0x0000)
struct VisualLoggerKismetLibrary_LogCone final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Length;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Angle;                                             // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCone;

// Function Engine.VisualLoggerKismetLibrary.LogCylinder
// 0x0070 (0x0070 - 0x0000)
struct VisualLoggerKismetLibrary_LogCylinder final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Text;                                              // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogCylinder;

// Function Engine.VisualLoggerKismetLibrary.LogLocation
// 0x0050 (0x0050 - 0x0000)
struct VisualLoggerKismetLibrary_LogLocation final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0044(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4D[0x3];                                       // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogLocation;

// Function Engine.VisualLoggerKismetLibrary.LogOrientedBox
// 0x00D0 (0x00D0 - 0x0000)
struct VisualLoggerKismetLibrary_LogOrientedBox final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   BoxShape;                                          // 0x0008(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             Transform;                                         // 0x0040(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x00A0(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x00B0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x00C0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x00C9(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_CA[0x6];                                       // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogOrientedBox;

// Function Engine.VisualLoggerKismetLibrary.LogSegment
// 0x0068 (0x0068 - 0x0000)
struct VisualLoggerKismetLibrary_LogSegment final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentStart;                                      // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentEnd;                                        // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0058(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   CategoryName;                                      // 0x005C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogSegment;

// Function Engine.VisualLoggerKismetLibrary.LogSphere
// 0x0058 (0x0058 - 0x0000)
struct VisualLoggerKismetLibrary_LogSphere final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Text;                                              // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ObjectColor;                                       // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bWireframe;                                        // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_52[0x6];                                       // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogSphere;

// Function Engine.VisualLoggerKismetLibrary.LogText
// 0x0028 (0x0028 - 0x0000)
struct VisualLoggerKismetLibrary_LogText final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LogCategory;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAddToMessageLog;                                  // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogText;

// Function Engine.VisualLoggerKismetLibrary.RedirectVislog
// 0x0010 (0x0010 - 0x0000)
struct VisualLoggerKismetLibrary_RedirectVislog final
{
public:
	class UObject*                                SourceOwner;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                DestinationOwner;                                  // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_RedirectVislog;

// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescs
// 0x0018 (0x0018 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetActorDescs final
{
public:
	TArray<struct FActorDesc>                     OutActorDescs;                                     // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetActorDescs;

// Function Engine.WorldPartitionBlueprintLibrary.GetActorDescsForActors
// 0x0028 (0x0028 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetActorDescsForActors final
{
public:
	TArray<class AActor*>                         InActors;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FActorDesc>                     OutActorDescs;                                     // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetActorDescsForActors;

// Function Engine.WorldPartitionBlueprintLibrary.GetDataLayerManager
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetDataLayerManager final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerManager*                      ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetDataLayerManager;

// Function Engine.WorldPartitionBlueprintLibrary.GetEditorWorldBounds
// 0x0038 (0x0038 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetEditorWorldBounds final
{
public:
	struct FBox                                   ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetEditorWorldBounds;

// Function Engine.WorldPartitionBlueprintLibrary.GetIntersectingActorDescs
// 0x0050 (0x0050 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetIntersectingActorDescs final
{
public:
	struct FBox                                   InBox;                                             // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FActorDesc>                     OutActorDescs;                                     // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetIntersectingActorDescs;

// Function Engine.WorldPartitionBlueprintLibrary.GetRuntimeWorldBounds
// 0x0038 (0x0038 - 0x0000)
struct WorldPartitionBlueprintLibrary_GetRuntimeWorldBounds final
{
public:
	struct FBox                                   ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_GetRuntimeWorldBounds;

// Function Engine.WorldPartitionBlueprintLibrary.LoadActors
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionBlueprintLibrary_LoadActors final
{
public:
	TArray<struct FGuid>                          InActorsToLoad;                                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_LoadActors;

// Function Engine.WorldPartitionBlueprintLibrary.PinActors
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionBlueprintLibrary_PinActors final
{
public:
	TArray<struct FGuid>                          InActorsToPin;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_PinActors;

// Function Engine.WorldPartitionBlueprintLibrary.UnloadActors
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionBlueprintLibrary_UnloadActors final
{
public:
	TArray<struct FGuid>                          InActorsToUnload;                                  // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_UnloadActors;

// Function Engine.WorldPartitionBlueprintLibrary.UnpinActors
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionBlueprintLibrary_UnpinActors final
{
public:
	TArray<struct FGuid>                          InActorsToUnpin;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionBlueprintLibrary_UnpinActors;

// Function Engine.CurveLinearColor.GetClampedLinearColorValue
// 0x0014 (0x0014 - 0x0000)
struct CurveLinearColor_GetClampedLinearColorValue final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveLinearColor_GetClampedLinearColorValue;

// Function Engine.CurveLinearColor.GetLinearColorValue
// 0x0014 (0x0014 - 0x0000)
struct CurveLinearColor_GetLinearColorValue final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveLinearColor_GetLinearColorValue;

// Function Engine.CurveLinearColor.GetUnadjustedLinearColorValue
// 0x0014 (0x0014 - 0x0000)
struct CurveLinearColor_GetUnadjustedLinearColorValue final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveLinearColor_GetUnadjustedLinearColorValue;

// Function Engine.ShapeComponent.SetLineThickness
// 0x0004 (0x0004 - 0x0000)
struct ShapeComponent_SetLineThickness final
{
public:
	float                                         Thickness;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ShapeComponent_SetLineThickness;

// Function Engine.PostProcessVolume.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct PostProcessVolume_AddOrUpdateBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InWeight;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PostProcessVolume_AddOrUpdateBlendable;

// Function Engine.DecalComponent.CreateDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_CreateDynamicMaterialInstance final
{
public:
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_CreateDynamicMaterialInstance;

// Function Engine.DecalComponent.SetDecalColor
// 0x0010 (0x0010 - 0x0000)
struct DecalComponent_SetDecalColor final
{
public:
	struct FLinearColor                           Color;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetDecalColor;

// Function Engine.DecalComponent.SetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_SetDecalMaterial final
{
public:
	class UMaterialInterface*                     NewDecalMaterial;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetDecalMaterial;

// Function Engine.DecalComponent.SetFadeIn
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_SetFadeIn final
{
public:
	float                                         StartDelay;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetFadeIn;

// Function Engine.DecalComponent.SetFadeOut
// 0x000C (0x000C - 0x0000)
struct DecalComponent_SetFadeOut final
{
public:
	float                                         StartDelay;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          DestroyOwnerAfterFade;                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DecalComponent_SetFadeOut;

// Function Engine.DecalComponent.SetFadeScreenSize
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_SetFadeScreenSize final
{
public:
	float                                         NewFadeScreenSize;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetFadeScreenSize;

// Function Engine.DecalComponent.SetSortOrder
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_SetSortOrder final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetSortOrder;

// Function Engine.DecalComponent.GetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_GetDecalMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetDecalMaterial;

// Function Engine.DecalComponent.GetFadeDuration
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeDuration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeDuration;

// Function Engine.DecalComponent.GetFadeInDuration
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeInDuration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeInDuration;

// Function Engine.DecalComponent.GetFadeInStartDelay
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeInStartDelay final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeInStartDelay;

// Function Engine.DecalComponent.GetFadeStartDelay
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeStartDelay final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeStartDelay;

// Function Engine.AsyncActionLoadPrimaryAssetClassList.AsyncLoadPrimaryAssetClassList
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FPrimaryAssetId>                PrimaryAssetList;                                  // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           LoadBundles;                                       // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionLoadPrimaryAssetClassList*  ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClassList_AsyncLoadPrimaryAssetClassList;

// Function Engine.MaterialExpressionDataDrivenShaderPlatformInfoSwitch.GetNameOptions
// 0x0010 (0x0010 - 0x0000)
struct MaterialExpressionDataDrivenShaderPlatformInfoSwitch_GetNameOptions final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialExpressionDataDrivenShaderPlatformInfoSwitch_GetNameOptions;

// Function Engine.SkyAtmosphereComponent.GetAtmosphereTransmitanceOnGroundAtPlanetTop
// 0x0018 (0x0018 - 0x0000)
struct SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop final
{
public:
	class UDirectionalLightComponent*             DirectionalLight;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_GetAtmosphereTransmitanceOnGroundAtPlanetTop;

// Function Engine.SkyAtmosphereComponent.GetAtmosphericLightToMatchIlluminanceOnGround
// 0x0020 (0x0020 - 0x0000)
struct SkyAtmosphereComponent_GetAtmosphericLightToMatchIlluminanceOnGround final
{
public:
	struct FVector                                LightDirection;                                    // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         IlluminanceOnGround;                               // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_GetAtmosphericLightToMatchIlluminanceOnGround;

// Function Engine.SkyAtmosphereComponent.GetOverridenAtmosphereLightDirection
// 0x0020 (0x0020 - 0x0000)
struct SkyAtmosphereComponent_GetOverridenAtmosphereLightDirection final
{
public:
	int32                                         AtmosphereLightIndex;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_GetOverridenAtmosphereLightDirection;

// Function Engine.SkyAtmosphereComponent.IsAtmosphereLightDirectionOverriden
// 0x0008 (0x0008 - 0x0000)
struct SkyAtmosphereComponent_IsAtmosphereLightDirectionOverriden final
{
public:
	int32                                         AtmosphereLightIndex;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_IsAtmosphereLightDirectionOverriden;

// Function Engine.SkyAtmosphereComponent.OverrideAtmosphereLightDirection
// 0x0020 (0x0020 - 0x0000)
struct SkyAtmosphereComponent_OverrideAtmosphereLightDirection final
{
public:
	int32                                         AtmosphereLightIndex;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                LightDirection;                                    // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_OverrideAtmosphereLightDirection;

// Function Engine.SkyAtmosphereComponent.ResetAtmosphereLightDirectionOverride
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_ResetAtmosphereLightDirectionOverride final
{
public:
	int32                                         AtmosphereLightIndex;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_ResetAtmosphereLightDirectionOverride;

// Function Engine.SkyAtmosphereComponent.SetAerialPerspectiveStartDepth
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetAerialPerspectiveStartDepth final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAerialPerspectiveStartDepth;

// Function Engine.SkyAtmosphereComponent.SetAerialPespectiveViewDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAerialPespectiveViewDistanceScale;

// Function Engine.SkyAtmosphereComponent.SetAtmosphereHeight
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetAtmosphereHeight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetAtmosphereHeight;

// Function Engine.SkyAtmosphereComponent.SetBottomRadius
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetBottomRadius final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetBottomRadius;

// Function Engine.SkyAtmosphereComponent.SetGroundAlbedo
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetGroundAlbedo final
{
public:
	struct FColor                                 NewValue;                                          // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetGroundAlbedo;

// Function Engine.SkyAtmosphereComponent.SetHeightFogContribution
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetHeightFogContribution final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHeightFogContribution;

// Function Engine.SkyAtmosphereComponent.SetHoldout
// 0x0001 (0x0001 - 0x0000)
struct SkyAtmosphereComponent_SetHoldout final
{
public:
	bool                                          bNewHoldout;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetHoldout;

// Function Engine.SkyAtmosphereComponent.SetMieAbsorption
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetMieAbsorption final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorption;

// Function Engine.SkyAtmosphereComponent.SetMieAbsorptionScale
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetMieAbsorptionScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAbsorptionScale;

// Function Engine.SkyAtmosphereComponent.SetMieAnisotropy
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetMieAnisotropy final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieAnisotropy;

// Function Engine.SkyAtmosphereComponent.SetMieExponentialDistribution
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetMieExponentialDistribution final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieExponentialDistribution;

// Function Engine.SkyAtmosphereComponent.SetMieScattering
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetMieScattering final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScattering;

// Function Engine.SkyAtmosphereComponent.SetMieScatteringScale
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetMieScatteringScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMieScatteringScale;

// Function Engine.SkyAtmosphereComponent.SetMultiScatteringFactor
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetMultiScatteringFactor final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetMultiScatteringFactor;

// Function Engine.SkyAtmosphereComponent.SetOtherAbsorption
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetOtherAbsorption final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorption;

// Function Engine.SkyAtmosphereComponent.SetOtherAbsorptionScale
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetOtherAbsorptionScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetOtherAbsorptionScale;

// Function Engine.SkyAtmosphereComponent.SetRayleighExponentialDistribution
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetRayleighExponentialDistribution final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighExponentialDistribution;

// Function Engine.SkyAtmosphereComponent.SetRayleighScattering
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetRayleighScattering final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScattering;

// Function Engine.SkyAtmosphereComponent.SetRayleighScatteringScale
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetRayleighScatteringScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRayleighScatteringScale;

// Function Engine.SkyAtmosphereComponent.SetRenderInMainPass
// 0x0001 (0x0001 - 0x0000)
struct SkyAtmosphereComponent_SetRenderInMainPass final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetRenderInMainPass;

// Function Engine.SkyAtmosphereComponent.SetSkyAndAerialPerspectiveLuminanceFactor
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetSkyAndAerialPerspectiveLuminanceFactor final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetSkyAndAerialPerspectiveLuminanceFactor;

// Function Engine.SkyAtmosphereComponent.SetSkyLuminanceFactor
// 0x0010 (0x0010 - 0x0000)
struct SkyAtmosphereComponent_SetSkyLuminanceFactor final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetSkyLuminanceFactor;

// Function Engine.SkyAtmosphereComponent.SetTransmittanceMinLightElevationAngle
// 0x0004 (0x0004 - 0x0000)
struct SkyAtmosphereComponent_SetTransmittanceMinLightElevationAngle final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyAtmosphereComponent_SetTransmittanceMinLightElevationAngle;

// Function Engine.AtmosphericFogComponent.DisableGroundScattering
// 0x0001 (0x0001 - 0x0000)
struct AtmosphericFogComponent_DisableGroundScattering final
{
public:
	bool                                          NewGroundScattering;                               // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_DisableGroundScattering;

// Function Engine.AtmosphericFogComponent.DisableSunDisk
// 0x0001 (0x0001 - 0x0000)
struct AtmosphericFogComponent_DisableSunDisk final
{
public:
	bool                                          NewSunDisk;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_DisableSunDisk;

// Function Engine.AtmosphericFogComponent.SetAltitudeScale
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetAltitudeScale final
{
public:
	float                                         NewAltitudeScale;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetAltitudeScale;

// Function Engine.AtmosphericFogComponent.SetDefaultBrightness
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDefaultBrightness final
{
public:
	float                                         NewBrightness;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultBrightness;

// Function Engine.AtmosphericFogComponent.SetDefaultLightColor
// 0x0010 (0x0010 - 0x0000)
struct AtmosphericFogComponent_SetDefaultLightColor final
{
public:
	struct FLinearColor                           NewLightColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultLightColor;

// Function Engine.AtmosphericFogComponent.SetDensityMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDensityMultiplier final
{
public:
	float                                         NewDensityMultiplier;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityMultiplier;

// Function Engine.AtmosphericFogComponent.SetDensityOffset
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDensityOffset final
{
public:
	float                                         NewDensityOffset;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityOffset;

// Function Engine.AtmosphericFogComponent.SetDistanceOffset
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDistanceOffset final
{
public:
	float                                         NewDistanceOffset;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceOffset;

// Function Engine.AtmosphericFogComponent.SetDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDistanceScale final
{
public:
	float                                         NewDistanceScale;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceScale;

// Function Engine.AtmosphericFogComponent.SetFogMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetFogMultiplier final
{
public:
	float                                         NewFogMultiplier;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetFogMultiplier;

// Function Engine.AtmosphericFogComponent.SetPrecomputeParams
// 0x000C (0x000C - 0x0000)
struct AtmosphericFogComponent_SetPrecomputeParams final
{
public:
	float                                         DensityHeight;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxScatteringOrder;                                // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InscatterAltitudeSampleNum;                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParams;

// Function Engine.AtmosphericFogComponent.SetStartDistance
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetStartDistance final
{
public:
	float                                         NewStartDistance;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetStartDistance;

// Function Engine.AtmosphericFogComponent.SetSunMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetSunMultiplier final
{
public:
	float                                         NewSunMultiplier;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunMultiplier;

// Function Engine.ActorSoundParameterInterface.GetActorSoundParams
// 0x0010 (0x0010 - 0x0000)
struct ActorSoundParameterInterface_GetActorSoundParams final
{
public:
	TArray<struct FAudioParameter>                Params_0;                                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorSoundParameterInterface_GetActorSoundParams;

// Function Engine.SparseVolumeTexture.GetFrameTransform
// 0x0060 (0x0060 - 0x0000)
struct SparseVolumeTexture_GetFrameTransform final
{
public:
	struct FTransform                             ReturnValue;                                       // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetFrameTransform;

// Function Engine.SparseVolumeTexture.GetNumFrames
// 0x0004 (0x0004 - 0x0000)
struct SparseVolumeTexture_GetNumFrames final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetNumFrames;

// Function Engine.SparseVolumeTexture.GetNumMipLevels
// 0x0004 (0x0004 - 0x0000)
struct SparseVolumeTexture_GetNumMipLevels final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetNumMipLevels;

// Function Engine.SparseVolumeTexture.GetSizeX
// 0x0004 (0x0004 - 0x0000)
struct SparseVolumeTexture_GetSizeX final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeX;

// Function Engine.SparseVolumeTexture.GetSizeY
// 0x0004 (0x0004 - 0x0000)
struct SparseVolumeTexture_GetSizeY final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeY;

// Function Engine.SparseVolumeTexture.GetSizeZ
// 0x0004 (0x0004 - 0x0000)
struct SparseVolumeTexture_GetSizeZ final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SparseVolumeTexture_GetSizeZ;

// Function Engine.PhysicsThreadLibrary.AddForce
// 0x0028 (0x0028 - 0x0000)
struct PhysicsThreadLibrary_AddForce final
{
public:
	struct FBodyInstanceAsyncPhysicsTickHandle    Handle;                                            // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Force;                                             // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAccelChange;                                      // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsThreadLibrary_AddForce;

// Function Engine.StaticMesh.CreateStaticMeshDescription
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_CreateStaticMeshDescription final
{
public:
	class UObject*                                Outer_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UStaticMeshDescription*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_CreateStaticMeshDescription;

// Function Engine.StaticMesh.AddMaterial
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_AddMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_AddMaterial;

// Function Engine.StaticMesh.AddSocket
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_AddSocket final
{
public:
	class UStaticMeshSocket*                      Socket;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_AddSocket;

// Function Engine.StaticMesh.BuildFromStaticMeshDescriptions
// 0x0018 (0x0018 - 0x0000)
struct StaticMesh_BuildFromStaticMeshDescriptions final
{
public:
	TArray<class UStaticMeshDescription*>         StaticMeshDescriptions;                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bBuildSimpleCollision;                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFastBuild;                                        // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticMesh_BuildFromStaticMeshDescriptions;

// Function Engine.StaticMesh.GetStaticMeshDescription
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_GetStaticMeshDescription final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UStaticMeshDescription*                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetStaticMeshDescription;

// Function Engine.StaticMesh.RemoveSocket
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_RemoveSocket final
{
public:
	class UStaticMeshSocket*                      Socket;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_RemoveSocket;

// Function Engine.StaticMesh.SetMinimumLODForPlatform
// 0x000C (0x000C - 0x0000)
struct StaticMesh_SetMinimumLODForPlatform final
{
public:
	class FName                                   PlatformName;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         InMinLOD;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_SetMinimumLODForPlatform;

// Function Engine.StaticMesh.SetMinimumLODForPlatforms
// 0x0050 (0x0050 - 0x0000)
struct StaticMesh_SetMinimumLODForPlatforms final
{
public:
	TMap<class FName, int32>                      PlatformMinimumLODs;                               // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_SetMinimumLODForPlatforms;

// Function Engine.StaticMesh.SetMinLODForQualityLevels
// 0x0058 (0x0058 - 0x0000)
struct StaticMesh_SetMinLODForQualityLevels final
{
public:
	TMap<EPerQualityLevels, int32>                QualityLevelMinimumLODs;                           // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Default;                                           // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticMesh_SetMinLODForQualityLevels;

// Function Engine.StaticMesh.SetStaticMaterials
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_SetStaticMaterials final
{
public:
	TArray<struct FStaticMaterial>                InStaticMaterials;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_SetStaticMaterials;

// Function Engine.StaticMesh.FindSocket
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_FindSocket final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UStaticMeshSocket*                      ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_FindSocket;

// Function Engine.StaticMesh.GetBoundingBox
// 0x0038 (0x0038 - 0x0000)
struct StaticMesh_GetBoundingBox final
{
public:
	struct FBox                                   ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetBoundingBox;

// Function Engine.StaticMesh.GetBounds
// 0x0038 (0x0038 - 0x0000)
struct StaticMesh_GetBounds final
{
public:
	struct FBoxSphereBounds                       ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetBounds;

// Function Engine.StaticMesh.GetMaterial
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_GetMaterial final
{
public:
	int32                                         MaterialIndex;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInterface*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMaterial;

// Function Engine.StaticMesh.GetMaterialIndex
// 0x000C (0x000C - 0x0000)
struct StaticMesh_GetMaterialIndex final
{
public:
	class FName                                   MaterialSlotName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMaterialIndex;

// Function Engine.StaticMesh.GetMinimumLODForPlatform
// 0x000C (0x000C - 0x0000)
struct StaticMesh_GetMinimumLODForPlatform final
{
public:
	class FName                                   PlatformName;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatform;

// Function Engine.StaticMesh.GetMinimumLODForPlatforms
// 0x0050 (0x0050 - 0x0000)
struct StaticMesh_GetMinimumLODForPlatforms final
{
public:
	TMap<class FName, int32>                      PlatformMinimumLODs;                               // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForPlatforms;

// Function Engine.StaticMesh.GetMinimumLODForQualityLevel
// 0x000C (0x000C - 0x0000)
struct StaticMesh_GetMinimumLODForQualityLevel final
{
public:
	class FName                                   QualityLevel;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForQualityLevel;

// Function Engine.StaticMesh.GetMinimumLODForQualityLevels
// 0x0050 (0x0050 - 0x0000)
struct StaticMesh_GetMinimumLODForQualityLevels final
{
public:
	TMap<class FName, int32>                      QualityLevelMinimumLODs;                           // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetMinimumLODForQualityLevels;

// Function Engine.StaticMesh.GetMinLODForQualityLevels
// 0x0058 (0x0058 - 0x0000)
struct StaticMesh_GetMinLODForQualityLevels final
{
public:
	TMap<EPerQualityLevels, int32>                QualityLevelMinimumLODs;                           // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
	int32                                         Default;                                           // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticMesh_GetMinLODForQualityLevels;

// Function Engine.StaticMesh.GetNumLODs
// 0x0004 (0x0004 - 0x0000)
struct StaticMesh_GetNumLODs final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumLODs;

// Function Engine.StaticMesh.GetNumSections
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_GetNumSections final
{
public:
	int32                                         InLOD;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumSections;

// Function Engine.StaticMesh.GetNumTriangles
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_GetNumTriangles final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumTriangles;

// Function Engine.StaticMesh.GetNumVertices
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_GetNumVertices final
{
public:
	int32                                         LODIndex;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumVertices;

// Function Engine.StaticMesh.GetSocketsByTag
// 0x0020 (0x0020 - 0x0000)
struct StaticMesh_GetSocketsByTag final
{
public:
	class FString                                 InSocketTag;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UStaticMeshSocket*>              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetSocketsByTag;

// Function Engine.StaticMesh.GetStaticMaterials
// 0x0010 (0x0010 - 0x0000)
struct StaticMesh_GetStaticMaterials final
{
public:
	TArray<struct FStaticMaterial>                ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetStaticMaterials;

// Function Engine.PlanarReflection.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct PlanarReflection_OnInterpToggle final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlanarReflection_OnInterpToggle;

// Function Engine.PointLight.SetLightFalloffExponent
// 0x0004 (0x0004 - 0x0000)
struct PointLight_SetLightFalloffExponent final
{
public:
	float                                         NewLightFalloffExponent;                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLight_SetLightFalloffExponent;

// Function Engine.PointLight.SetRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLight_SetRadius final
{
public:
	float                                         NewRadius;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLight_SetRadius;

// Function Engine.TextRenderComponent.K2_SetText
// 0x0010 (0x0010 - 0x0000)
struct TextRenderComponent_K2_SetText final
{
public:
	class FText                                   Value;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_K2_SetText;

// Function Engine.TextRenderComponent.SetFont
// 0x0008 (0x0008 - 0x0000)
struct TextRenderComponent_SetFont final
{
public:
	class UFont*                                  Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetFont;

// Function Engine.TextRenderComponent.SetHorizontalAlignment
// 0x0001 (0x0001 - 0x0000)
struct TextRenderComponent_SetHorizontalAlignment final
{
public:
	EHorizTextAligment                            Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetHorizontalAlignment;

// Function Engine.TextRenderComponent.SetHorizSpacingAdjust
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetHorizSpacingAdjust final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetHorizSpacingAdjust;

// Function Engine.TextRenderComponent.SetText
// 0x0010 (0x0010 - 0x0000)
struct TextRenderComponent_SetText final
{
public:
	class FText                                   Value;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetText;

// Function Engine.TextRenderComponent.SetTextMaterial
// 0x0008 (0x0008 - 0x0000)
struct TextRenderComponent_SetTextMaterial final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetTextMaterial;

// Function Engine.TextRenderComponent.SetTextRenderColor
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetTextRenderColor final
{
public:
	struct FColor                                 Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetTextRenderColor;

// Function Engine.TextRenderComponent.SetVerticalAlignment
// 0x0001 (0x0001 - 0x0000)
struct TextRenderComponent_SetVerticalAlignment final
{
public:
	EVerticalTextAligment                         Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetVerticalAlignment;

// Function Engine.TextRenderComponent.SetVertSpacingAdjust
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetVertSpacingAdjust final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetVertSpacingAdjust;

// Function Engine.TextRenderComponent.SetWorldSize
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetWorldSize final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetWorldSize;

// Function Engine.TextRenderComponent.SetXScale
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetXScale final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetXScale;

// Function Engine.TextRenderComponent.SetYScale
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetYScale final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetYScale;

// Function Engine.TextRenderComponent.GetTextLocalSize
// 0x0018 (0x0018 - 0x0000)
struct TextRenderComponent_GetTextLocalSize final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_GetTextLocalSize;

// Function Engine.TextRenderComponent.GetTextWorldSize
// 0x0018 (0x0018 - 0x0000)
struct TextRenderComponent_GetTextWorldSize final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_GetTextWorldSize;

// Function Engine.TimelineComponent.AddEvent
// 0x0014 (0x0014 - 0x0000)
struct TimelineComponent_AddEvent final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void()>                             EventFunc;                                         // 0x0004(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_AddEvent;

// Function Engine.TimelineComponent.AddInterpFloat
// 0x0028 (0x0028 - 0x0000)
struct TimelineComponent_AddInterpFloat final
{
public:
	class UCurveFloat*                            FloatCurve;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(float Output)>                 InterpFunc;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TrackName;                                         // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_AddInterpFloat;

// Function Engine.TimelineComponent.AddInterpLinearColor
// 0x0028 (0x0028 - 0x0000)
struct TimelineComponent_AddInterpLinearColor final
{
public:
	class UCurveLinearColor*                      LinearColorCurve;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const struct FLinearColor& Output)> InterpFunc;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TrackName;                                         // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_AddInterpLinearColor;

// Function Engine.TimelineComponent.AddInterpVector
// 0x0028 (0x0028 - 0x0000)
struct TimelineComponent_AddInterpVector final
{
public:
	class UCurveVector*                           VectorCurve;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const struct FVector& Output)> InterpFunc;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TrackName;                                         // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_AddInterpVector;

// Function Engine.TimelineComponent.OnRep_Timeline
// 0x0098 (0x0098 - 0x0000)
struct TimelineComponent_OnRep_Timeline final
{
public:
	struct FTimeline                              OldTimeline;                                       // 0x0000(0x0098)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_OnRep_Timeline;

// Function Engine.TimelineComponent.SetFloatCurve
// 0x0010 (0x0010 - 0x0000)
struct TimelineComponent_SetFloatCurve final
{
public:
	class UCurveFloat*                            NewFloatCurve;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   FloatTrackName;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetFloatCurve;

// Function Engine.TimelineComponent.SetIgnoreTimeDilation
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_SetIgnoreTimeDilation final
{
public:
	bool                                          bNewIgnoreTimeDilation;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetIgnoreTimeDilation;

// Function Engine.TimelineComponent.SetLinearColorCurve
// 0x0010 (0x0010 - 0x0000)
struct TimelineComponent_SetLinearColorCurve final
{
public:
	class UCurveLinearColor*                      NewLinearColorCurve;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LinearColorTrackName;                              // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetLinearColorCurve;

// Function Engine.TimelineComponent.SetLooping
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_SetLooping final
{
public:
	bool                                          bNewLooping;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetLooping;

// Function Engine.TimelineComponent.SetNewTime
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetNewTime final
{
public:
	float                                         NewTime;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetNewTime;

// Function Engine.TimelineComponent.SetPlaybackPosition
// 0x0008 (0x0008 - 0x0000)
struct TimelineComponent_SetPlaybackPosition final
{
public:
	float                                         NewPosition;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFireEvents;                                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFireUpdate;                                       // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimelineComponent_SetPlaybackPosition;

// Function Engine.TimelineComponent.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetPlayRate final
{
public:
	float                                         NewRate;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetPlayRate;

// Function Engine.TimelineComponent.SetTimelineFinishedFunc
// 0x0010 (0x0010 - 0x0000)
struct TimelineComponent_SetTimelineFinishedFunc final
{
public:
	TDelegate<void()>                             NewTimelineFinishedFunc;                           // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelineFinishedFunc;

// Function Engine.TimelineComponent.SetTimelineLength
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetTimelineLength final
{
public:
	float                                         NewLength;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelineLength;

// Function Engine.TimelineComponent.SetTimelineLengthMode
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_SetTimelineLengthMode final
{
public:
	ETimelineLengthMode                           NewLengthMode;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelineLengthMode;

// Function Engine.TimelineComponent.SetTimelinePostUpdateFunc
// 0x0010 (0x0010 - 0x0000)
struct TimelineComponent_SetTimelinePostUpdateFunc final
{
public:
	TDelegate<void()>                             NewTimelinePostUpdateFunc;                         // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelinePostUpdateFunc;

// Function Engine.TimelineComponent.SetVectorCurve
// 0x0010 (0x0010 - 0x0000)
struct TimelineComponent_SetVectorCurve final
{
public:
	class UCurveVector*                           NewVectorCurve;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   VectorTrackName;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetVectorCurve;

// Function Engine.TimelineComponent.GetIgnoreTimeDilation
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_GetIgnoreTimeDilation final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetIgnoreTimeDilation;

// Function Engine.TimelineComponent.GetPlaybackPosition
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetPlaybackPosition final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetPlaybackPosition;

// Function Engine.TimelineComponent.GetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetPlayRate final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetPlayRate;

// Function Engine.TimelineComponent.GetScaledTimelineLength
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetScaledTimelineLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetScaledTimelineLength;

// Function Engine.TimelineComponent.GetTimelineLength
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetTimelineLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetTimelineLength;

// Function Engine.TimelineComponent.IsLooping
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsLooping final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsLooping;

// Function Engine.TimelineComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsPlaying;

// Function Engine.TimelineComponent.IsReversing
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsReversing final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsReversing;

// Function Engine.SceneCapture2D.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct SceneCapture2D_OnInterpToggle final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCapture2D_OnInterpToggle;

// Function Engine.BlueprintPathsLibrary.AutomationDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_AutomationDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationDir;

// Function Engine.BlueprintPathsLibrary.AutomationLogDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_AutomationLogDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationLogDir;

// Function Engine.BlueprintPathsLibrary.AutomationTransientDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_AutomationTransientDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_AutomationTransientDir;

// Function Engine.BlueprintPathsLibrary.BugItDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_BugItDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_BugItDir;

// Function Engine.BlueprintPathsLibrary.ChangeExtension
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_ChangeExtension final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InNewExtension;                                    // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ChangeExtension;

// Function Engine.BlueprintPathsLibrary.CloudDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_CloudDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_CloudDir;

// Function Engine.BlueprintPathsLibrary.CollapseRelativeDirectories
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPathsLibrary_CollapseRelativeDirectories final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_CollapseRelativeDirectories;

// Function Engine.BlueprintPathsLibrary.Combine
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_Combine final
{
public:
	TArray<class FString>                         InPaths;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_Combine;

// Function Engine.BlueprintPathsLibrary.ConvertFromSandboxPath
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_ConvertFromSandboxPath final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InSandboxName;                                     // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertFromSandboxPath;

// Function Engine.BlueprintPathsLibrary.ConvertRelativePathToFull
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_ConvertRelativePathToFull final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InBasePath;                                        // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertRelativePathToFull;

// Function Engine.BlueprintPathsLibrary.ConvertToSandboxPath
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_ConvertToSandboxPath final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InSandboxName;                                     // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ConvertToSandboxPath;

// Function Engine.BlueprintPathsLibrary.CreateTempFilename
// 0x0040 (0x0040 - 0x0000)
struct BlueprintPathsLibrary_CreateTempFilename final
{
public:
	class FString                                 Path;                                              // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Extension;                                         // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_CreateTempFilename;

// Function Engine.BlueprintPathsLibrary.DiffDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_DiffDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_DiffDir;

// Function Engine.BlueprintPathsLibrary.DirectoryExists
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPathsLibrary_DirectoryExists final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_DirectoryExists;

// Function Engine.BlueprintPathsLibrary.EngineConfigDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineConfigDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineConfigDir;

// Function Engine.BlueprintPathsLibrary.EngineContentDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineContentDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineContentDir;

// Function Engine.BlueprintPathsLibrary.EngineDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineDir;

// Function Engine.BlueprintPathsLibrary.EngineIntermediateDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineIntermediateDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineIntermediateDir;

// Function Engine.BlueprintPathsLibrary.EnginePluginsDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EnginePluginsDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EnginePluginsDir;

// Function Engine.BlueprintPathsLibrary.EngineSavedDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineSavedDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSavedDir;

// Function Engine.BlueprintPathsLibrary.EngineSourceDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineSourceDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineSourceDir;

// Function Engine.BlueprintPathsLibrary.EngineUserDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineUserDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineUserDir;

// Function Engine.BlueprintPathsLibrary.EngineVersionAgnosticUserDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EngineVersionAgnosticUserDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EngineVersionAgnosticUserDir;

// Function Engine.BlueprintPathsLibrary.EnterpriseDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EnterpriseDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseDir;

// Function Engine.BlueprintPathsLibrary.EnterpriseFeaturePackDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EnterpriseFeaturePackDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterpriseFeaturePackDir;

// Function Engine.BlueprintPathsLibrary.EnterprisePluginsDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_EnterprisePluginsDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_EnterprisePluginsDir;

// Function Engine.BlueprintPathsLibrary.FeaturePackDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_FeaturePackDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_FeaturePackDir;

// Function Engine.BlueprintPathsLibrary.FileExists
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPathsLibrary_FileExists final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_FileExists;

// Function Engine.BlueprintPathsLibrary.GameAgnosticSavedDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GameAgnosticSavedDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GameAgnosticSavedDir;

// Function Engine.BlueprintPathsLibrary.GameDevelopersDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GameDevelopersDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GameDevelopersDir;

// Function Engine.BlueprintPathsLibrary.GameSourceDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GameSourceDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GameSourceDir;

// Function Engine.BlueprintPathsLibrary.GameUserDeveloperDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GameUserDeveloperDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GameUserDeveloperDir;

// Function Engine.BlueprintPathsLibrary.GeneratedConfigDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GeneratedConfigDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GeneratedConfigDir;

// Function Engine.BlueprintPathsLibrary.GetBaseFilename
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPathsLibrary_GetBaseFilename final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRemovePath;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetBaseFilename;

// Function Engine.BlueprintPathsLibrary.GetCleanFilename
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_GetCleanFilename final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetCleanFilename;

// Function Engine.BlueprintPathsLibrary.GetEditorLocalizationPaths
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetEditorLocalizationPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEditorLocalizationPaths;

// Function Engine.BlueprintPathsLibrary.GetEngineLocalizationPaths
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetEngineLocalizationPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetEngineLocalizationPaths;

// Function Engine.BlueprintPathsLibrary.GetExtension
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPathsLibrary_GetExtension final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeDot;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetExtension;

// Function Engine.BlueprintPathsLibrary.GetGameLocalizationPaths
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetGameLocalizationPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetGameLocalizationPaths;

// Function Engine.BlueprintPathsLibrary.GetInvalidFileSystemChars
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetInvalidFileSystemChars final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetInvalidFileSystemChars;

// Function Engine.BlueprintPathsLibrary.GetPath
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_GetPath final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPath;

// Function Engine.BlueprintPathsLibrary.GetProjectFilePath
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetProjectFilePath final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetProjectFilePath;

// Function Engine.BlueprintPathsLibrary.GetPropertyNameLocalizationPaths
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetPropertyNameLocalizationPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetPropertyNameLocalizationPaths;

// Function Engine.BlueprintPathsLibrary.GetRelativePathToRoot
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetRelativePathToRoot final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRelativePathToRoot;

// Function Engine.BlueprintPathsLibrary.GetRestrictedFolderNames
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetRestrictedFolderNames final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetRestrictedFolderNames;

// Function Engine.BlueprintPathsLibrary.GetToolTipLocalizationPaths
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_GetToolTipLocalizationPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_GetToolTipLocalizationPaths;

// Function Engine.BlueprintPathsLibrary.HasProjectPersistentDownloadDir
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPathsLibrary_HasProjectPersistentDownloadDir final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_HasProjectPersistentDownloadDir;

// Function Engine.BlueprintPathsLibrary.IsDrive
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPathsLibrary_IsDrive final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_IsDrive;

// Function Engine.BlueprintPathsLibrary.IsProjectFilePathSet
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPathsLibrary_IsProjectFilePathSet final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_IsProjectFilePathSet;

// Function Engine.BlueprintPathsLibrary.IsRelative
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPathsLibrary_IsRelative final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRelative;

// Function Engine.BlueprintPathsLibrary.IsRestrictedPath
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPathsLibrary_IsRestrictedPath final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_IsRestrictedPath;

// Function Engine.BlueprintPathsLibrary.IsSamePath
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPathsLibrary_IsSamePath final
{
public:
	class FString                                 PathA;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PathB;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_IsSamePath;

// Function Engine.BlueprintPathsLibrary.LaunchDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_LaunchDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_LaunchDir;

// Function Engine.BlueprintPathsLibrary.MakePathRelativeTo
// 0x0038 (0x0038 - 0x0000)
struct BlueprintPathsLibrary_MakePathRelativeTo final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InRelativeTo;                                      // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePathRelativeTo;

// Function Engine.BlueprintPathsLibrary.MakePlatformFilename
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_MakePlatformFilename final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_MakePlatformFilename;

// Function Engine.BlueprintPathsLibrary.MakeStandardFilename
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_MakeStandardFilename final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeStandardFilename;

// Function Engine.BlueprintPathsLibrary.MakeValidFileName
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_MakeValidFileName final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InReplacementChar;                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_MakeValidFileName;

// Function Engine.BlueprintPathsLibrary.NormalizeDirectoryName
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_NormalizeDirectoryName final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeDirectoryName;

// Function Engine.BlueprintPathsLibrary.NormalizeFilename
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_NormalizeFilename final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_NormalizeFilename;

// Function Engine.BlueprintPathsLibrary.ProfilingDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProfilingDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProfilingDir;

// Function Engine.BlueprintPathsLibrary.ProjectConfigDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectConfigDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectConfigDir;

// Function Engine.BlueprintPathsLibrary.ProjectContentDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectContentDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectContentDir;

// Function Engine.BlueprintPathsLibrary.ProjectDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectDir;

// Function Engine.BlueprintPathsLibrary.ProjectIntermediateDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectIntermediateDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectIntermediateDir;

// Function Engine.BlueprintPathsLibrary.ProjectLogDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectLogDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectLogDir;

// Function Engine.BlueprintPathsLibrary.ProjectModsDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectModsDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectModsDir;

// Function Engine.BlueprintPathsLibrary.ProjectPersistentDownloadDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectPersistentDownloadDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPersistentDownloadDir;

// Function Engine.BlueprintPathsLibrary.ProjectPluginsDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectPluginsDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectPluginsDir;

// Function Engine.BlueprintPathsLibrary.ProjectSavedDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectSavedDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectSavedDir;

// Function Engine.BlueprintPathsLibrary.ProjectUserDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ProjectUserDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ProjectUserDir;

// Function Engine.BlueprintPathsLibrary.RemoveDuplicateSlashes
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPathsLibrary_RemoveDuplicateSlashes final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPath;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_RemoveDuplicateSlashes;

// Function Engine.BlueprintPathsLibrary.RootDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_RootDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_RootDir;

// Function Engine.BlueprintPathsLibrary.SandboxesDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_SandboxesDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_SandboxesDir;

// Function Engine.BlueprintPathsLibrary.ScreenShotDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ScreenShotDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ScreenShotDir;

// Function Engine.BlueprintPathsLibrary.SetExtension
// 0x0030 (0x0030 - 0x0000)
struct BlueprintPathsLibrary_SetExtension final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InNewExtension;                                    // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_SetExtension;

// Function Engine.BlueprintPathsLibrary.SetProjectFilePath
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_SetProjectFilePath final
{
public:
	class FString                                 NewGameProjectFilePath;                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_SetProjectFilePath;

// Function Engine.BlueprintPathsLibrary.ShaderWorkingDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_ShaderWorkingDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ShaderWorkingDir;

// Function Engine.BlueprintPathsLibrary.ShouldSaveToUserDir
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPathsLibrary_ShouldSaveToUserDir final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ShouldSaveToUserDir;

// Function Engine.BlueprintPathsLibrary.SourceConfigDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_SourceConfigDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_SourceConfigDir;

// Function Engine.BlueprintPathsLibrary.Split
// 0x0040 (0x0040 - 0x0000)
struct BlueprintPathsLibrary_Split final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PathPart;                                          // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FilenamePart;                                      // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ExtensionPart;                                     // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_Split;

// Function Engine.BlueprintPathsLibrary.ValidatePath
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPathsLibrary_ValidatePath final
{
public:
	class FString                                 InPath;                                            // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDidSucceed;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   OutReason;                                         // 0x0018(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_ValidatePath;

// Function Engine.BlueprintPathsLibrary.VideoCaptureDir
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPathsLibrary_VideoCaptureDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPathsLibrary_VideoCaptureDir;

// Function Engine.LODActor.OnSubActorEndPlay
// 0x0010 (0x0010 - 0x0000)
struct LODActor_OnSubActorEndPlay final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEndPlayReason                                Reason;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LODActor_OnSubActorEndPlay;

// Function Engine.NavMovementInterface.RequestDirectMove
// 0x0020 (0x0020 - 0x0000)
struct NavMovementInterface_RequestDirectMove final
{
public:
	struct FVector                                MoveVelocity;                                      // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceMaxSpeed;                                    // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavMovementInterface_RequestDirectMove;

// Function Engine.NavMovementInterface.RequestPathMove
// 0x0018 (0x0018 - 0x0000)
struct NavMovementInterface_RequestPathMove final
{
public:
	struct FVector                                MoveInput;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_RequestPathMove;

// Function Engine.NavMovementInterface.GetMaxSpeedForNavMovement
// 0x0004 (0x0004 - 0x0000)
struct NavMovementInterface_GetMaxSpeedForNavMovement final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_GetMaxSpeedForNavMovement;

// Function Engine.NavMovementInterface.GetVelocityForNavMovement
// 0x0018 (0x0018 - 0x0000)
struct NavMovementInterface_GetVelocityForNavMovement final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_GetVelocityForNavMovement;

// Function Engine.NavMovementInterface.IsCrouching
// 0x0001 (0x0001 - 0x0000)
struct NavMovementInterface_IsCrouching final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_IsCrouching;

// Function Engine.NavMovementInterface.IsFalling
// 0x0001 (0x0001 - 0x0000)
struct NavMovementInterface_IsFalling final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_IsFalling;

// Function Engine.NavMovementInterface.IsFlying
// 0x0001 (0x0001 - 0x0000)
struct NavMovementInterface_IsFlying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_IsFlying;

// Function Engine.NavMovementInterface.IsMovingOnGround
// 0x0001 (0x0001 - 0x0000)
struct NavMovementInterface_IsMovingOnGround final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_IsMovingOnGround;

// Function Engine.NavMovementInterface.IsSwimming
// 0x0001 (0x0001 - 0x0000)
struct NavMovementInterface_IsSwimming final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementInterface_IsSwimming;

// Function Engine.NetworkPhysicsSettingsComponent.OnComponentPhysicsStateChanged
// 0x0010 (0x0010 - 0x0000)
struct NetworkPhysicsSettingsComponent_OnComponentPhysicsStateChanged final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EComponentPhysicsStateChange                  StateChange;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NetworkPhysicsSettingsComponent_OnComponentPhysicsStateChanged;

// Function Engine.ParticleSystem.ContainsEmitterType
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystem_ContainsEmitterType final
{
public:
	class UClass*                                 TypeData;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystem_ContainsEmitterType;

// Function Engine.PhysicsObjectBlueprintLibrary.ApplyRadialImpulse
// 0x0040 (0x0040 - 0x0000)
struct PhysicsObjectBlueprintLibrary_ApplyRadialImpulse final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Strength;                                          // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERadialImpulseFalloff                         Falloff;                                           // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bApplyStrain;                                      // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x2];                                       // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Strain;                                            // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelChange;                                        // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x3];                                       // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MinValue;                                          // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxValue;                                          // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_ApplyRadialImpulse;

// Function Engine.PhysicsObjectBlueprintLibrary.ExtractClosestPhysicsObjectResults
// 0x0038 (0x0038 - 0x0000)
struct PhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults final
{
public:
	struct FClosestPhysicsObjectResult            Result;                                            // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	class FName                                   OutName;                                           // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_ExtractClosestPhysicsObjectResults;

// Function Engine.PhysicsObjectBlueprintLibrary.GetClosestPhysicsObjectFromWorldLocation
// 0x0048 (0x0048 - 0x0000)
struct PhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldLocation;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FClosestPhysicsObjectResult            ReturnValue;                                       // 0x0020(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_GetClosestPhysicsObjectFromWorldLocation;

// Function Engine.PhysicsObjectBlueprintLibrary.GetPhysicsObjectWorldTransform
// 0x0070 (0x0070 - 0x0000)
struct PhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsObjectBlueprintLibrary_GetPhysicsObjectWorldTransform;

// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar
// 0x0004 (0x0004 - 0x0000)
struct PhysicsSpringComponent_GetNormalizedCompressionScalar final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetNormalizedCompressionScalar;

// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint
// 0x0018 (0x0018 - 0x0000)
struct PhysicsSpringComponent_GetSpringCurrentEndPoint final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringCurrentEndPoint;

// Function Engine.PhysicsSpringComponent.GetSpringDirection
// 0x0018 (0x0018 - 0x0000)
struct PhysicsSpringComponent_GetSpringDirection final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringDirection;

// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint
// 0x0018 (0x0018 - 0x0000)
struct PhysicsSpringComponent_GetSpringRestingPoint final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringRestingPoint;

// Function Engine.SceneCaptureComponent.HideActorComponents
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent_HideActorComponents final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeFromChildActors;                           // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneCaptureComponent_HideActorComponents;

// Function Engine.SceneCaptureComponent.HideComponent
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_HideComponent final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_HideComponent;

// Function Engine.SceneCaptureComponent.RemoveShowOnlyActorComponents
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent_RemoveShowOnlyActorComponents final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeFromChildActors;                           // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyActorComponents;

// Function Engine.SceneCaptureComponent.RemoveShowOnlyComponent
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_RemoveShowOnlyComponent final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_RemoveShowOnlyComponent;

// Function Engine.SceneCaptureComponent.SetCaptureSortPriority
// 0x0004 (0x0004 - 0x0000)
struct SceneCaptureComponent_SetCaptureSortPriority final
{
public:
	int32                                         NewCaptureSortPriority;                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_SetCaptureSortPriority;

// Function Engine.SceneCaptureComponent.SetShowFlagSettings
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent_SetShowFlagSettings final
{
public:
	TArray<struct FEngineShowFlagsSetting>        InShowFlagSettings;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_SetShowFlagSettings;

// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent_ShowOnlyActorComponents final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeFromChildActors;                           // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyActorComponents;

// Function Engine.SceneCaptureComponent.ShowOnlyComponent
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_ShowOnlyComponent final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyComponent;

// Function Engine.SceneCaptureComponent.GetShowFlagSettings
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent_GetShowFlagSettings final
{
public:
	TArray<struct FEngineShowFlagsSetting>        ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_GetShowFlagSettings;

// Function Engine.PlatformInterfaceWebResponse.GetHeader
// 0x0028 (0x0028 - 0x0000)
struct PlatformInterfaceWebResponse_GetHeader final
{
public:
	int32                                         HeaderIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Header;                                            // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Value;                                             // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeader;

// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue
// 0x0020 (0x0020 - 0x0000)
struct PlatformInterfaceWebResponse_GetHeaderValue final
{
public:
	class FString                                 HeaderName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeaderValue;

// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders
// 0x0004 (0x0004 - 0x0000)
struct PlatformInterfaceWebResponse_GetNumHeaders final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetNumHeaders;

// Function Engine.PlayerCameraManager.AddGenericCameraLensEffect
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_AddGenericCameraLensEffect final
{
public:
	TSubclassOf<class AActor>                     LensEffectEmitterClass;                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class ICameraLensEffectInterface> ReturnValue;                                  // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_AddGenericCameraLensEffect;

// Function Engine.PlayerCameraManager.AddNewCameraModifier
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_AddNewCameraModifier final
{
public:
	TSubclassOf<class UCameraModifier>            ModifierClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCameraModifier*                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_AddNewCameraModifier;

// Function Engine.PlayerCameraManager.BlueprintUpdateCamera
// 0x0040 (0x0040 - 0x0000)
struct PlayerCameraManager_BlueprintUpdateCamera final
{
public:
	class AActor*                                 CameraTarget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NewCameraLocation;                                 // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewCameraRotation;                                 // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         NewCameraFOV;                                      // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3D[0x3];                                       // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_BlueprintUpdateCamera;

// Function Engine.PlayerCameraManager.FindCameraModifierByClass
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_FindCameraModifierByClass final
{
public:
	TSubclassOf<class UCameraModifier>            ModifierClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCameraModifier*                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_FindCameraModifierByClass;

// Function Engine.PlayerCameraManager.PhotographyCameraModify
// 0x0060 (0x0060 - 0x0000)
struct PlayerCameraManager_PhotographyCameraModify final
{
public:
	struct FVector                                NewCameraLocation;                                 // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousCameraLocation;                            // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OriginalCameraLocation;                            // 0x0030(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ResultCameraLocation;                              // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_PhotographyCameraModify;

// Function Engine.PlayerCameraManager.RemoveCameraModifier
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_RemoveCameraModifier final
{
public:
	class UCameraModifier*                        ModifierToRemove;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraModifier;

// Function Engine.PlayerCameraManager.RemoveGenericCameraLensEffect
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_RemoveGenericCameraLensEffect final
{
public:
	TScriptInterface<class ICameraLensEffectInterface> Emitter;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_RemoveGenericCameraLensEffect;

// Function Engine.PlayerCameraManager.SetManualCameraFade
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_SetManualCameraFade final
{
public:
	float                                         InFadeAmount;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInFadeAudio;                                      // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_SetManualCameraFade;

// Function Engine.PlayerCameraManager.StartCameraFade
// 0x0020 (0x0020 - 0x0000)
struct PlayerCameraManager_StartCameraFade final
{
public:
	float                                         FromAlpha;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ToAlpha;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Color;                                             // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldFadeAudio;                                  // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHoldWhenFinished;                                 // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1E[0x2];                                       // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StartCameraFade;

// Function Engine.PlayerCameraManager.StartCameraShake
// 0x0030 (0x0030 - 0x0000)
struct PlayerCameraManager_StartCameraShake final
{
public:
	TSubclassOf<class UCameraShakeBase>           ShakeClass;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECameraShakePlaySpace                         PlaySpace;                                         // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               UserPlaySpaceRot;                                  // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class UCameraShakeBase*                       ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShake;

// Function Engine.PlayerCameraManager.StartCameraShakeFromSource
// 0x0038 (0x0038 - 0x0000)
struct PlayerCameraManager_StartCameraShakeFromSource final
{
public:
	TSubclassOf<class UCameraShakeBase>           ShakeClass;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCameraShakeSourceComponent*            SourceComponent;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECameraShakePlaySpace                         PlaySpace;                                         // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               UserPlaySpaceRot;                                  // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class UCameraShakeBase*                       ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_StartCameraShakeFromSource;

// Function Engine.PlayerCameraManager.StopAllCameraShakes
// 0x0001 (0x0001 - 0x0000)
struct PlayerCameraManager_StopAllCameraShakes final
{
public:
	bool                                          bImmediately;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakes;

// Function Engine.PlayerCameraManager.StopAllCameraShakesFromSource
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopAllCameraShakesFromSource final
{
public:
	class UCameraShakeSourceComponent*            SourceComponent;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakesFromSource;

// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopAllInstancesOfCameraShake final
{
public:
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShake;

// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShakeFromSource
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource final
{
public:
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCameraShakeSourceComponent*            SourceComponent;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShakeFromSource;

// Function Engine.PlayerCameraManager.StopCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopCameraShake final
{
public:
	class UCameraShakeBase*                       ShakeInstance;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopCameraShake;

// Function Engine.PlayerCameraManager.GetCameraLocation
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_GetCameraLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetCameraLocation;

// Function Engine.PlayerCameraManager.GetCameraRotation
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_GetCameraRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetCameraRotation;

// Function Engine.PlayerCameraManager.GetFOVAngle
// 0x0004 (0x0004 - 0x0000)
struct PlayerCameraManager_GetFOVAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetFOVAngle;

// Function Engine.PlayerCameraManager.GetOwningPlayerController
// 0x0008 (0x0008 - 0x0000)
struct PlayerCameraManager_GetOwningPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetOwningPlayerController;

// Function Engine.PluginBlueprintLibrary.GetAdditionalPluginSearchPaths
// 0x0010 (0x0010 - 0x0000)
struct PluginBlueprintLibrary_GetAdditionalPluginSearchPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetAdditionalPluginSearchPaths;

// Function Engine.PluginBlueprintLibrary.GetAdditionalProjectPluginSearchPaths
// 0x0010 (0x0010 - 0x0000)
struct PluginBlueprintLibrary_GetAdditionalProjectPluginSearchPaths final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetAdditionalProjectPluginSearchPaths;

// Function Engine.PluginBlueprintLibrary.GetEnabledPluginNames
// 0x0010 (0x0010 - 0x0000)
struct PluginBlueprintLibrary_GetEnabledPluginNames final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetEnabledPluginNames;

// Function Engine.PluginBlueprintLibrary.GetPluginBaseDir
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginBaseDir final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutBaseDir;                                        // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginBaseDir;

// Function Engine.PluginBlueprintLibrary.GetPluginContentDir
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginContentDir final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutContentDir;                                     // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginContentDir;

// Function Engine.PluginBlueprintLibrary.GetPluginDescription
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginDescription final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutDescription;                                    // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginDescription;

// Function Engine.PluginBlueprintLibrary.GetPluginDescriptorFilePath
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginDescriptorFilePath final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutFilePath;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginDescriptorFilePath;

// Function Engine.PluginBlueprintLibrary.GetPluginEditorCustomVirtualPath
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginEditorCustomVirtualPath final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutVirtualPath;                                    // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginEditorCustomVirtualPath;

// Function Engine.PluginBlueprintLibrary.GetPluginMountedAssetPath
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginMountedAssetPath final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutAssetPath;                                      // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginMountedAssetPath;

// Function Engine.PluginBlueprintLibrary.GetPluginNameForObjectPath
// 0x0038 (0x0038 - 0x0000)
struct PluginBlueprintLibrary_GetPluginNameForObjectPath final
{
public:
	struct FSoftObjectPath                        ObjectPath;                                        // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutPluginName;                                     // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginNameForObjectPath;

// Function Engine.PluginBlueprintLibrary.GetPluginVersion
// 0x0018 (0x0018 - 0x0000)
struct PluginBlueprintLibrary_GetPluginVersion final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutVersion;                                        // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginVersion;

// Function Engine.PluginBlueprintLibrary.GetPluginVersionName
// 0x0028 (0x0028 - 0x0000)
struct PluginBlueprintLibrary_GetPluginVersionName final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutVersionName;                                    // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_GetPluginVersionName;

// Function Engine.PluginBlueprintLibrary.IsPluginMounted
// 0x0018 (0x0018 - 0x0000)
struct PluginBlueprintLibrary_IsPluginMounted final
{
public:
	class FString                                 PluginName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PluginBlueprintLibrary_IsPluginMounted;

// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct SceneCaptureComponent2D_AddOrUpdateBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InWeight;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneCaptureComponent2D_AddOrUpdateBlendable;

// Function Engine.SceneCaptureComponent2D.RemoveBlendable
// 0x0010 (0x0010 - 0x0000)
struct SceneCaptureComponent2D_RemoveBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent2D_RemoveBlendable;

// Function Engine.SkyLightComponent.SetCubemap
// 0x0008 (0x0008 - 0x0000)
struct SkyLightComponent_SetCubemap final
{
public:
	class UTextureCube*                           NewCubemap;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetCubemap;

// Function Engine.SkyLightComponent.SetCubemapBlend
// 0x0018 (0x0018 - 0x0000)
struct SkyLightComponent_SetCubemapBlend final
{
public:
	class UTextureCube*                           SourceCubemap;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCube*                           DestinationCubemap;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBlendFraction;                                   // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkyLightComponent_SetCubemapBlend;

// Function Engine.SkyLightComponent.SetIndirectLightingIntensity
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetIndirectLightingIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetIndirectLightingIntensity;

// Function Engine.SkyLightComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetIntensity;

// Function Engine.SkyLightComponent.SetLightColor
// 0x0010 (0x0010 - 0x0000)
struct SkyLightComponent_SetLightColor final
{
public:
	struct FLinearColor                           NewLightColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetLightColor;

// Function Engine.SkyLightComponent.SetLowerHemisphereColor
// 0x0010 (0x0010 - 0x0000)
struct SkyLightComponent_SetLowerHemisphereColor final
{
public:
	struct FLinearColor                           InLowerHemisphereColor;                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetLowerHemisphereColor;

// Function Engine.SkyLightComponent.SetMinOcclusion
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetMinOcclusion final
{
public:
	float                                         InMinOcclusion;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetMinOcclusion;

// Function Engine.SkyLightComponent.SetOcclusionContrast
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetOcclusionContrast final
{
public:
	float                                         InOcclusionContrast;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionContrast;

// Function Engine.SkyLightComponent.SetOcclusionExponent
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetOcclusionExponent final
{
public:
	float                                         InOcclusionExponent;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionExponent;

// Function Engine.SkyLightComponent.SetOcclusionTint
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetOcclusionTint final
{
public:
	struct FColor                                 InTint;                                            // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionTint;

// Function Engine.SkyLightComponent.SetRealTimeCapture
// 0x0001 (0x0001 - 0x0000)
struct SkyLightComponent_SetRealTimeCapture final
{
public:
	bool                                          bInRealTimeCapture;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetRealTimeCapture;

// Function Engine.SkyLightComponent.SetSourceCubemapAngle
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetSourceCubemapAngle final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetSourceCubemapAngle;

// Function Engine.SkyLightComponent.SetVolumetricScatteringIntensity
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetVolumetricScatteringIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetVolumetricScatteringIntensity;

// Function Engine.SoundEffectPresetWidgetInterface.GetClass
// 0x0008 (0x0008 - 0x0000)
struct SoundEffectPresetWidgetInterface_GetClass final
{
public:
	TSubclassOf<class USoundEffectPreset>         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_GetClass;

// Function Engine.SoundEffectPresetWidgetInterface.OnConstructed
// 0x0008 (0x0008 - 0x0000)
struct SoundEffectPresetWidgetInterface_OnConstructed final
{
public:
	class USoundEffectPreset*                     Preset;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_OnConstructed;

// Function Engine.SoundEffectPresetWidgetInterface.OnPropertyChanged
// 0x0010 (0x0010 - 0x0000)
struct SoundEffectPresetWidgetInterface_OnPropertyChanged final
{
public:
	class USoundEffectPreset*                     Preset;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundEffectPresetWidgetInterface_OnPropertyChanged;

// Function Engine.SoundSubmixWidgetInterface.OnConstructed
// 0x0008 (0x0008 - 0x0000)
struct SoundSubmixWidgetInterface_OnConstructed final
{
public:
	class USoundSubmixBase*                       SoundSubmix;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmixWidgetInterface_OnConstructed;

// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFrame
// 0x0008 (0x0008 - 0x0000)
struct AnimatedSparseVolumeTextureController_GetCurrentFrame final
{
public:
	class USparseVolumeTextureFrame*              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetCurrentFrame;

// Function Engine.AnimatedSparseVolumeTextureController.GetCurrentFramesForInterpolation
// 0x0018 (0x0018 - 0x0000)
struct AnimatedSparseVolumeTextureController_GetCurrentFramesForInterpolation final
{
public:
	class USparseVolumeTextureFrame*              Frame0;                                            // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USparseVolumeTextureFrame*              Frame1;                                            // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LerpAlpha;                                         // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetCurrentFramesForInterpolation;

// Function Engine.AnimatedSparseVolumeTextureController.GetDuration
// 0x0004 (0x0004 - 0x0000)
struct AnimatedSparseVolumeTextureController_GetDuration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetDuration;

// Function Engine.AnimatedSparseVolumeTextureController.GetFractionalFrameIndex
// 0x0004 (0x0004 - 0x0000)
struct AnimatedSparseVolumeTextureController_GetFractionalFrameIndex final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetFractionalFrameIndex;

// Function Engine.AnimatedSparseVolumeTextureController.GetFrameByIndex
// 0x0010 (0x0010 - 0x0000)
struct AnimatedSparseVolumeTextureController_GetFrameByIndex final
{
public:
	int32                                         FrameIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USparseVolumeTextureFrame*              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_GetFrameByIndex;

// Function Engine.AnimatedSparseVolumeTextureController.Update
// 0x0004 (0x0004 - 0x0000)
struct AnimatedSparseVolumeTextureController_Update final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimatedSparseVolumeTextureController_Update;

// Function Engine.EditorFlagCollector.GetFlagNames
// 0x0010 (0x0010 - 0x0000)
struct EditorFlagCollector_GetFlagNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EditorFlagCollector_GetFlagNames;

// Function Engine.StereoLayerShapeCylinder.SetHeight
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerShapeCylinder_SetHeight final
{
public:
	int32                                         InHeight;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetHeight;

// Function Engine.StereoLayerShapeCylinder.SetOverlayArc
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerShapeCylinder_SetOverlayArc final
{
public:
	float                                         InOverlayArc;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetOverlayArc;

// Function Engine.StereoLayerShapeCylinder.SetRadius
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerShapeCylinder_SetRadius final
{
public:
	float                                         InRadius;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerShapeCylinder_SetRadius;

// Function Engine.KismetSystemLibrary.AddFloatHistorySample
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_AddFloatHistorySample final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FDebugFloatHistory                     FloatHistory;                                      // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FDebugFloatHistory                     ReturnValue;                                       // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_AddFloatHistorySample;

// Function Engine.KismetSystemLibrary.BeginTransaction
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_BeginTransaction final
{
public:
	class FString                                 Context;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   Description;                                       // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic)
	class UObject*                                PrimaryObject;                                     // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BeginTransaction;

// Function Engine.KismetSystemLibrary.BoxOverlapActors
// 0x0078 (0x0078 - 0x0000)
struct KismetSystemLibrary_BoxOverlapActors final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxPos;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors;

// Function Engine.KismetSystemLibrary.BoxOverlapActorsWithOrientation
// 0x0090 (0x0090 - 0x0000)
struct KismetSystemLibrary_BoxOverlapActorsWithOrientation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxPos;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActorsWithOrientation;

// Function Engine.KismetSystemLibrary.BoxOverlapComponents
// 0x0078 (0x0078 - 0x0000)
struct KismetSystemLibrary_BoxOverlapComponents final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxPos;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Extent;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents;

// Function Engine.KismetSystemLibrary.BoxOverlapComponentsWithOrientation
// 0x0090 (0x0090 - 0x0000)
struct KismetSystemLibrary_BoxOverlapComponentsWithOrientation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxPos;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Extent;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponentsWithOrientation;

// Function Engine.KismetSystemLibrary.BoxTraceMulti
// 0x00C8 (0x00C8 - 0x0000)
struct KismetSystemLibrary_BoxTraceMulti final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x3];                                       // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C1[0x7];                                       // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMulti;

// Function Engine.KismetSystemLibrary.BoxTraceMultiByProfile
// 0x00D0 (0x00D0 - 0x0000)
struct KismetSystemLibrary_BoxTraceMultiByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0x3];                                       // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x00A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x00B4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C9[0x7];                                       // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiByProfile;

// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects
// 0x00D8 (0x00D8 - 0x0000)
struct KismetSystemLibrary_BoxTraceMultiForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_91[0x7];                                       // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A9[0x3];                                       // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x00BC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D1[0x7];                                       // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiForObjects;

// Function Engine.KismetSystemLibrary.BoxTraceSingle
// 0x01B8 (0x01B8 - 0x0000)
struct KismetSystemLibrary_BoxTraceSingle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6A[0x6];                                       // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0088(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0188(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_189[0x3];                                      // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x01AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1B1[0x7];                                      // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingle;

// Function Engine.KismetSystemLibrary.BoxTraceSingleByProfile
// 0x01C0 (0x01C0 - 0x0000)
struct KismetSystemLibrary_BoxTraceSingleByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_191[0x3];                                      // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0194(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x01A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x01B4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1B9[0x7];                                      // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleByProfile;

// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects
// 0x01C8 (0x01C8 - 0x0000)
struct KismetSystemLibrary_BoxTraceSingleForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_91[0x7];                                       // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0098(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0198(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_199[0x3];                                      // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x01AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x01BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C1[0x7];                                      // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleForObjects;

// Function Engine.KismetSystemLibrary.BreakARFilter
// 0x0248 (0x0248 - 0x0000)
struct KismetSystemLibrary_BreakARFilter final
{
public:
	struct FARFilter                              InARFilter;                                        // 0x0000(0x0150)(Parm, NativeAccessSpecifierPublic)
	TArray<class FName>                           PackageNames;                                      // 0x0150(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<class FName>                           PackagePaths;                                      // 0x0160(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<struct FSoftObjectPath>                SoftObjectPaths;                                   // 0x0170(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<struct FTopLevelAssetPath>             ClassPaths;                                        // 0x0180(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TSet<struct FTopLevelAssetPath>               RecursiveClassPathsExclusionSet;                   // 0x0190(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           ClassNames;                                        // 0x01E0(0x0010)(Parm, OutParm, ZeroConstructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	TSet<class FName>                             RecursiveClassesExclusionSet;                      // 0x01F0(0x0050)(Parm, OutParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bRecursivePaths;                                   // 0x0240(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRecursiveClasses;                                 // 0x0241(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeOnlyOnDiskAssets;                          // 0x0242(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_243[0x5];                                      // 0x0243(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BreakARFilter;

// Function Engine.KismetSystemLibrary.BreakSoftClassPath
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_BreakSoftClassPath final
{
public:
	struct FSoftClassPath                         InSoftClassPath;                                   // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PathString;                                        // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftClassPath;

// Function Engine.KismetSystemLibrary.BreakSoftObjectPath
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_BreakSoftObjectPath final
{
public:
	struct FSoftObjectPath                        InSoftObjectPath;                                  // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PathString;                                        // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_BreakSoftObjectPath;

// Function Engine.KismetSystemLibrary.BreakTopLevelAssetPath
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_BreakTopLevelAssetPath final
{
public:
	struct FTopLevelAssetPath                     TopLevelAssetPath;                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 PathString;                                        // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_BreakTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.CancelTransaction
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_CancelTransaction final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_CancelTransaction;

// Function Engine.KismetSystemLibrary.CanLaunchURL
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_CanLaunchURL final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CanLaunchURL;

// Function Engine.KismetSystemLibrary.CapsuleOverlapActors
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapActors final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CapsulePos;                                        // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors;

// Function Engine.KismetSystemLibrary.CapsuleOverlapActorsWithOrientation
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapActorsWithOrientation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CapsulePos;                                        // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActorsWithOrientation;

// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapComponents final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CapsulePos;                                        // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents;

// Function Engine.KismetSystemLibrary.CapsuleOverlapComponentsWithOrientation
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapComponentsWithOrientation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CapsulePos;                                        // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Orientation;                                       // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponentsWithOrientation;

// Function Engine.KismetSystemLibrary.CapsuleTraceMulti
// 0x00A0 (0x00A0 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMulti final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x6];                                       // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti;

// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByProfile
// 0x00A8 (0x00A8 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMultiByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0x7];                                       // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiByProfile;

// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects
// 0x00B0 (0x00B0 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMultiForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiForObjects;

// Function Engine.KismetSystemLibrary.CapsuleTraceSingle
// 0x0190 (0x0190 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x6];                                       // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_161[0x3];                                      // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_189[0x7];                                      // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle;

// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByProfile
// 0x0198 (0x0198 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingleByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x3];                                      // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_191[0x7];                                      // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleByProfile;

// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects
// 0x01A0 (0x01A0 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingleForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_171[0x3];                                      // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_199[0x7];                                      // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleForObjects;

// Function Engine.KismetSystemLibrary.ComponentOverlapActors
// 0x00B0 (0x00B0 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapActors final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ComponentTransform;                                // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0088(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors;

// Function Engine.KismetSystemLibrary.ComponentOverlapComponents
// 0x00B0 (0x00B0 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapComponents final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ComponentTransform;                                // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0080(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0088(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents;

// Function Engine.KismetSystemLibrary.ControlScreensaver
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_ControlScreensaver final
{
public:
	bool                                          bAllowScreenSaver;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ControlScreensaver;

// Function Engine.KismetSystemLibrary.Conv_ClassToSoftClassReference
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_Conv_ClassToSoftClassReference final
{
public:
	TSubclassOf<class UObject>                    Class_0;                                           // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   ReturnValue;                                       // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ClassToSoftClassReference;

// Function Engine.KismetSystemLibrary.Conv_ComponentReferenceToSoftComponentReference
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_Conv_ComponentReferenceToSoftComponentReference final
{
public:
	struct FComponentReference                    ComponentReference;                                // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftComponentReference                ReturnValue;                                       // 0x0028(0x0048)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ComponentReferenceToSoftComponentReference;

// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_Conv_InterfaceToObject final
{
public:
	TScriptInterface<class IInterface>            Interface;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_InterfaceToObject;

// Function Engine.KismetSystemLibrary.Conv_ObjectToClass
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_Conv_ObjectToClass final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ObjectToClass;

// Function Engine.KismetSystemLibrary.Conv_ObjectToSoftObjectReference
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_Conv_ObjectToSoftObjectReference final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 ReturnValue;                                       // 0x0008(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_ObjectToSoftObjectReference;

// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetIdToString
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_Conv_PrimaryAssetIdToString final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetIdToString;

// Function Engine.KismetSystemLibrary.Conv_PrimaryAssetTypeToString
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_Conv_PrimaryAssetTypeToString final
{
public:
	struct FPrimaryAssetType                      PrimaryAssetType;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_PrimaryAssetTypeToString;

// Function Engine.KismetSystemLibrary.Conv_SoftClassPathToSoftClassRef
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef final
{
public:
	struct FSoftClassPath                         SoftClassPath;                                     // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   ReturnValue;                                       // 0x0020(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassPathToSoftClassRef;

// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToClass
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_Conv_SoftClassReferenceToClass final
{
public:
	TSoftClassPtr<class UClass>                   SoftClass;                                         // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToClass;

// Function Engine.KismetSystemLibrary.Conv_SoftClassReferenceToString
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_Conv_SoftClassReferenceToString final
{
public:
	TSoftClassPtr<class UClass>                   SoftClassReference;                                // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftClassReferenceToString;

// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToObject
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_Conv_SoftObjectReferenceToObject final
{
public:
	TSoftObjectPtr<class UObject>                 SoftObject;                                        // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToObject;

// Function Engine.KismetSystemLibrary.Conv_SoftObjectReferenceToString
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_Conv_SoftObjectReferenceToString final
{
public:
	TSoftObjectPtr<class UObject>                 SoftObjectReference;                               // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjectReferenceToString;

// Function Engine.KismetSystemLibrary.Conv_SoftObjPathToSoftObjRef
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef final
{
public:
	struct FSoftObjectPath                        SoftObjectPath;                                    // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 ReturnValue;                                       // 0x0020(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjPathToSoftObjRef;

// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftClassPath
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_Conv_SoftObjRefToSoftClassPath final
{
public:
	TSoftClassPtr<class UClass>                   SoftClassReference;                                // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftClassPath                         ReturnValue;                                       // 0x0028(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjRefToSoftClassPath;

// Function Engine.KismetSystemLibrary.Conv_SoftObjRefToSoftObjPath
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_Conv_SoftObjRefToSoftObjPath final
{
public:
	TSoftObjectPtr<class UObject>                 SoftObjectReference;                               // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftObjectPath                        ReturnValue;                                       // 0x0028(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_SoftObjRefToSoftObjPath;

// Function Engine.KismetSystemLibrary.ConvertToAbsolutePath
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_ConvertToAbsolutePath final
{
public:
	class FString                                 Filename;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToAbsolutePath;

// Function Engine.KismetSystemLibrary.ConvertToRelativePath
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_ConvertToRelativePath final
{
public:
	class FString                                 Filename;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ConvertToRelativePath;

// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_CreateCopyForUndoBuffer final
{
public:
	class UObject*                                ObjectToModify;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_CreateCopyForUndoBuffer;

// Function Engine.KismetSystemLibrary.Delay
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_Delay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Delay;

// Function Engine.KismetSystemLibrary.DelayUntilNextTick
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_DelayUntilNextTick final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DelayUntilNextTick;

// Function Engine.KismetSystemLibrary.DoesClassImplementInterface
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_DoesClassImplementInterface final
{
public:
	const class UClass*                           TestClass;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class IInterface>                 Interface;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DoesClassImplementInterface;

// Function Engine.KismetSystemLibrary.DoesImplementInterface
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_DoesImplementInterface final
{
public:
	const class UObject*                          TestObject;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class IInterface>                 Interface;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DoesImplementInterface;

// Function Engine.KismetSystemLibrary.DrawDebugArrow
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_DrawDebugArrow final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineStart;                                         // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineEnd;                                           // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ArrowSize;                                         // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugArrow;

// Function Engine.KismetSystemLibrary.DrawDebugBox
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_DrawDebugBox final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Extent;                                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0048(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugBox;

// Function Engine.KismetSystemLibrary.DrawDebugCamera
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_DrawDebugCamera final
{
public:
	const class ACameraActor*                     CameraActor;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           CameraColor;                                       // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCamera;

// Function Engine.KismetSystemLibrary.DrawDebugCapsule
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_DrawDebugCapsule final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HalfHeight;                                        // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCapsule;

// Function Engine.KismetSystemLibrary.DrawDebugCircle
// 0x0078 (0x0078 - 0x0000)
struct KismetSystemLibrary_DrawDebugCircle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumSegments;                                       // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                YAxis;                                             // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ZAxis;                                             // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawAxis;                                         // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCircle;

// Function Engine.KismetSystemLibrary.DrawDebugCone
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_DrawDebugCone final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Length;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleWidth;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleHeight;                                       // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumSides;                                          // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCone;

// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_DrawDebugConeInDegrees final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Length;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleWidth;                                        // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleHeight;                                       // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumSides;                                          // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugConeInDegrees;

// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_DrawDebugCoordinateSystem final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                AxisLoc;                                           // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               AxisRot;                                           // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCoordinateSystem;

// Function Engine.KismetSystemLibrary.DrawDebugCylinder
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_DrawDebugCylinder final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Segments;                                          // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCylinder;

// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_DrawDebugFloatHistoryLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDebugFloatHistory                     FloatHistory;                                      // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                DrawLocation;                                      // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              DrawSize;                                          // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           DrawColor;                                         // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryLocation;

// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform
// 0x00C0 (0x00C0 - 0x0000)
struct KismetSystemLibrary_DrawDebugFloatHistoryTransform final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDebugFloatHistory                     FloatHistory;                                      // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             DrawTransform;                                     // 0x0030(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              DrawSize;                                          // 0x0090(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           DrawColor;                                         // 0x00A0(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x00B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B4[0xC];                                       // 0x00B4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryTransform;

// Function Engine.KismetSystemLibrary.DrawDebugFrustum
// 0x0090 (0x0090 - 0x0000)
struct KismetSystemLibrary_DrawDebugFrustum final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             FrustumTransform;                                  // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           FrustumColor;                                      // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_88[0x8];                                       // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFrustum;

// Function Engine.KismetSystemLibrary.DrawDebugLine
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_DrawDebugLine final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineStart;                                         // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineEnd;                                           // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugLine;

// Function Engine.KismetSystemLibrary.DrawDebugPlane
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_DrawDebugPlane final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPlane                                 PlaneCoordinates;                                  // 0x0010(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0030(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Size;                                              // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           PlaneColor;                                        // 0x004C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPlane;

// Function Engine.KismetSystemLibrary.DrawDebugPoint
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_DrawDebugPoint final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                position;                                          // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Size;                                              // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           PointColor;                                        // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPoint;

// Function Engine.KismetSystemLibrary.DrawDebugSphere
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_DrawDebugSphere final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Segments;                                          // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           LineColor;                                         // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugSphere;

// Function Engine.KismetSystemLibrary.DrawDebugString
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_DrawDebugString final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TextLocation;                                      // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Text;                                              // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 TestBaseActor;                                     // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TextColor;                                         // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugString;

// Function Engine.KismetSystemLibrary.EndTransaction
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_EndTransaction final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_EndTransaction;

// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetId
// 0x0024 (0x0024 - 0x0000)
struct KismetSystemLibrary_EqualEqual_PrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetId;

// Function Engine.KismetSystemLibrary.EqualEqual_PrimaryAssetType
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_EqualEqual_PrimaryAssetType final
{
public:
	struct FPrimaryAssetType                      A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetType                      B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_PrimaryAssetType;

// Function Engine.KismetSystemLibrary.EqualEqual_SoftClassReference
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_EqualEqual_SoftClassReference final
{
public:
	TSoftClassPtr<class UClass>                   A;                                                 // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   B;                                                 // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftClassReference;

// Function Engine.KismetSystemLibrary.EqualEqual_SoftObjectReference
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_EqualEqual_SoftObjectReference final
{
public:
	TSoftObjectPtr<class UObject>                 A;                                                 // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 B;                                                 // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_EqualEqual_SoftObjectReference;

// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_ExecuteConsoleCommand final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Command;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerController*                      SpecificPlayer;                                    // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ExecuteConsoleCommand;

// Function Engine.KismetSystemLibrary.FlushDebugStrings
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_FlushDebugStrings final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_FlushDebugStrings;

// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_FlushPersistentDebugLines final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_FlushPersistentDebugLines;

// Function Engine.KismetSystemLibrary.GetActorBounds
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetActorBounds final
{
public:
	const class AActor*                           Actor;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetActorBounds;

// Function Engine.KismetSystemLibrary.GetActorListFromComponentList
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_GetActorListFromComponentList final
{
public:
	TArray<class UPrimitiveComponent*>            ComponentList;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActorList;                                      // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetActorListFromComponentList;

// Function Engine.KismetSystemLibrary.GetAdIDCount
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetAdIDCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetAdIDCount;

// Function Engine.KismetSystemLibrary.GetBuildConfiguration
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetBuildConfiguration final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetBuildConfiguration;

// Function Engine.KismetSystemLibrary.GetBuildVersion
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetBuildVersion final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetBuildVersion;

// Function Engine.KismetSystemLibrary.GetClassDisplayName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetClassDisplayName final
{
public:
	const class UClass*                           Class_0;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetClassDisplayName;

// Function Engine.KismetSystemLibrary.GetClassFromPrimaryAssetId
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetClassFromPrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetClassFromPrimaryAssetId;

// Function Engine.KismetSystemLibrary.GetClassTopLevelAssetPath
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetClassTopLevelAssetPath final
{
public:
	const class UClass*                           Class_0;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTopLevelAssetPath                     ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetClassTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.GetCommandLine
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetCommandLine final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetCommandLine;

// Function Engine.KismetSystemLibrary.GetComponentBounds
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_GetComponentBounds final
{
public:
	const class USceneComponent*                  Component;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetComponentBounds;

// Function Engine.KismetSystemLibrary.GetConsoleVariableBoolValue
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetConsoleVariableBoolValue final
{
public:
	class FString                                 VariableName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableBoolValue;

// Function Engine.KismetSystemLibrary.GetConsoleVariableFloatValue
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetConsoleVariableFloatValue final
{
public:
	class FString                                 VariableName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableFloatValue;

// Function Engine.KismetSystemLibrary.GetConsoleVariableIntValue
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetConsoleVariableIntValue final
{
public:
	class FString                                 VariableName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableIntValue;

// Function Engine.KismetSystemLibrary.GetConsoleVariableStringValue
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_GetConsoleVariableStringValue final
{
public:
	class FString                                 VariableName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetConsoleVariableStringValue;

// Function Engine.KismetSystemLibrary.GetConvenientWindowedResolutions
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetConvenientWindowedResolutions final
{
public:
	TArray<struct FIntPoint>                      Resolutions;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetConvenientWindowedResolutions;

// Function Engine.KismetSystemLibrary.GetCurrentBundleState
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_GetCurrentBundleState final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceCurrentState;                                // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FName>                           OutBundles;                                        // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetCurrentBundleState;

// Function Engine.KismetSystemLibrary.GetDefaultLanguage
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetDefaultLanguage final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLanguage;

// Function Engine.KismetSystemLibrary.GetDefaultLocale
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetDefaultLocale final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetDefaultLocale;

// Function Engine.KismetSystemLibrary.GetDeviceId
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetDeviceId final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetDeviceId;

// Function Engine.KismetSystemLibrary.GetDisplayName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetDisplayName final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetDisplayName;

// Function Engine.KismetSystemLibrary.GetEngineVersion
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetEngineVersion final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetEngineVersion;

// Function Engine.KismetSystemLibrary.GetEnumTopLevelAssetPath
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetEnumTopLevelAssetPath final
{
public:
	const class UEnum*                            Enum;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTopLevelAssetPath                     ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetEnumTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.GetFrameCount
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_GetFrameCount final
{
public:
	int64                                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetFrameCount;

// Function Engine.KismetSystemLibrary.GetGameBundleId
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameBundleId final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameBundleId;

// Function Engine.KismetSystemLibrary.GetGameName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameName;

// Function Engine.KismetSystemLibrary.GetGamepadButtonGlyph
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_GetGamepadButtonGlyph final
{
public:
	class FString                                 ButtonKey;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ControllerIndex;                                   // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UTexture2D*                             ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadButtonGlyph;

// Function Engine.KismetSystemLibrary.GetGamepadControllerName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetGamepadControllerName final
{
public:
	int32                                         ControllerId;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGamepadControllerName;

// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameTimeInSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameTimeInSeconds;

// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetLocalCurrencyCode final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencyCode;

// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetLocalCurrencySymbol final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencySymbol;

// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetMinYResolutionFor3DView final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionFor3DView;

// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetMinYResolutionForUI final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionForUI;

// Function Engine.KismetSystemLibrary.GetObjectFromPrimaryAssetId
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetObjectFromPrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectFromPrimaryAssetId;

// Function Engine.KismetSystemLibrary.GetObjectName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetObjectName final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectName;

// Function Engine.KismetSystemLibrary.GetOuterObject
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetOuterObject final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetOuterObject;

// Function Engine.KismetSystemLibrary.GetPathName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetPathName final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPathName;

// Function Engine.KismetSystemLibrary.GetPlatformUserDir
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetPlatformUserDir final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserDir;

// Function Engine.KismetSystemLibrary.GetPlatformUserName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetPlatformUserName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserName;

// Function Engine.KismetSystemLibrary.GetPreferredLanguages
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetPreferredLanguages final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPreferredLanguages;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromClass
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetIdFromClass final
{
public:
	TSubclassOf<class UObject>                    Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromClass;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromObject
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetIdFromObject final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromObject;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftClassReference
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference final
{
public:
	TSoftClassPtr<class UClass>                   SoftClassReference;                                // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftClassReference;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdFromSoftObjectReference
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference final
{
public:
	TSoftObjectPtr<class UObject>                 SoftObjectReference;                               // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdFromSoftObjectReference;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetIdList
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetIdList final
{
public:
	struct FPrimaryAssetType                      PrimaryAssetType;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FPrimaryAssetId>                OutPrimaryAssetIdList;                             // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetIdList;

// Function Engine.KismetSystemLibrary.GetPrimaryAssetsWithBundleState
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_GetPrimaryAssetsWithBundleState final
{
public:
	TArray<class FName>                           RequiredBundles;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           ExcludedBundles;                                   // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FPrimaryAssetType>              ValidTypes;                                        // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bForceCurrentState;                                // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FPrimaryAssetId>                OutPrimaryAssetIdList;                             // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPrimaryAssetsWithBundleState;

// Function Engine.KismetSystemLibrary.GetProjectContentDirectory
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetProjectContentDirectory final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectContentDirectory;

// Function Engine.KismetSystemLibrary.GetProjectDirectory
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetProjectDirectory final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectDirectory;

// Function Engine.KismetSystemLibrary.GetProjectSavedDirectory
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetProjectSavedDirectory final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetProjectSavedDirectory;

// Function Engine.KismetSystemLibrary.GetRenderingDetailMode
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetRenderingDetailMode final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingDetailMode;

// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetRenderingMaterialQualityLevel final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingMaterialQualityLevel;

// Function Engine.KismetSystemLibrary.GetSoftClassPath
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_GetSoftClassPath final
{
public:
	const class UClass*                           Class_0;                                           // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftClassPath                         ReturnValue;                                       // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassPath;

// Function Engine.KismetSystemLibrary.GetSoftClassReferenceFromPrimaryAssetId
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   ReturnValue;                                       // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassReferenceFromPrimaryAssetId;

// Function Engine.KismetSystemLibrary.GetSoftClassTopLevelAssetPath
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetSoftClassTopLevelAssetPath final
{
public:
	TSoftClassPtr<class UClass>                   SoftClassReference;                                // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTopLevelAssetPath                     ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftClassTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.GetSoftObjectPath
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_GetSoftObjectPath final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftObjectPath                        ReturnValue;                                       // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftObjectPath;

// Function Engine.KismetSystemLibrary.GetSoftObjectReferenceFromPrimaryAssetId
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 ReturnValue;                                       // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSoftObjectReferenceFromPrimaryAssetId;

// Function Engine.KismetSystemLibrary.GetStructTopLevelAssetPath
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetStructTopLevelAssetPath final
{
public:
	const class UScriptStruct*                    Struct;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTopLevelAssetPath                     ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetStructTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetSupportedFullscreenResolutions final
{
public:
	TArray<struct FIntPoint>                      Resolutions;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSupportedFullscreenResolutions;

// Function Engine.KismetSystemLibrary.GetSystemPath
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetSystemPath final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSystemPath;

// Function Engine.KismetSystemLibrary.GetUniqueDeviceId
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetUniqueDeviceId final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetUniqueDeviceId;

// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_GetVolumeButtonsHandledBySystem final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetVolumeButtonsHandledBySystem;

// Function Engine.KismetSystemLibrary.HasMultipleLocalPlayers
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_HasMultipleLocalPlayers final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_HasMultipleLocalPlayers;

// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_IsControllerAssignedToGamepad final
{
public:
	int32                                         ControllerId;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsControllerAssignedToGamepad;

// Function Engine.KismetSystemLibrary.IsDedicatedServer
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsDedicatedServer final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsDedicatedServer;

// Function Engine.KismetSystemLibrary.IsInterstitialAdAvailable
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsInterstitialAdAvailable final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdAvailable;

// Function Engine.KismetSystemLibrary.IsInterstitialAdRequested
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsInterstitialAdRequested final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsInterstitialAdRequested;

// Function Engine.KismetSystemLibrary.IsLoggedIn
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsLoggedIn final
{
public:
	const class APlayerController*                SpecificPlayer;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsLoggedIn;

// Function Engine.KismetSystemLibrary.IsObjectOfSoftClass
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_IsObjectOfSoftClass final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   SoftClass;                                         // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsObjectOfSoftClass;

// Function Engine.KismetSystemLibrary.IsPackagedForDistribution
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsPackagedForDistribution final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsPackagedForDistribution;

// Function Engine.KismetSystemLibrary.IsScreensaverEnabled
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsScreensaverEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsScreensaverEnabled;

// Function Engine.KismetSystemLibrary.IsServer
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsServer final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsServer;

// Function Engine.KismetSystemLibrary.IsSplitScreen
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsSplitScreen final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsSplitScreen;

// Function Engine.KismetSystemLibrary.IsStandalone
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsStandalone final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsStandalone;

// Function Engine.KismetSystemLibrary.IsUnattended
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsUnattended final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsUnattended;

// Function Engine.KismetSystemLibrary.IsValid
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsValid final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValid;

// Function Engine.KismetSystemLibrary.IsValidClass
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsValidClass final
{
public:
	class UClass*                                 Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidClass;

// Function Engine.KismetSystemLibrary.IsValidInterface
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_IsValidInterface final
{
public:
	TScriptInterface<class IInterface>            Interface;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidInterface;

// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetId
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_IsValidPrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetId;

// Function Engine.KismetSystemLibrary.IsValidPrimaryAssetType
// 0x000C (0x000C - 0x0000)
struct KismetSystemLibrary_IsValidPrimaryAssetType final
{
public:
	struct FPrimaryAssetType                      PrimaryAssetType;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidPrimaryAssetType;

// Function Engine.KismetSystemLibrary.IsValidSoftClassReference
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_IsValidSoftClassReference final
{
public:
	TSoftClassPtr<class UClass>                   SoftClassReference;                                // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftClassReference;

// Function Engine.KismetSystemLibrary.IsValidSoftObjectReference
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_IsValidSoftObjectReference final
{
public:
	TSoftObjectPtr<class UObject>                 SoftObjectReference;                               // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidSoftObjectReference;

// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle;

// Function Engine.KismetSystemLibrary.K2_ClearTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimer final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimer;

// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimerDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerDelegate;

// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimerHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerHandle;

// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTime final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTime;

// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate;

// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTimeHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeHandle;

// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTime final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTime;

// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate;

// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTimeHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeHandle;

// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_InvalidateTimerHandle final
{
public:
	struct FTimerHandle                           Handle;                                            // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_InvalidateTimerHandle;

// Function Engine.KismetSystemLibrary.K2_IsTimerActive
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActive final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActive;

// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActiveDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveDelegate;

// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActiveHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveHandle;

// Function Engine.KismetSystemLibrary.K2_IsTimerPaused
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPaused final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPaused;

// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPausedDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedDelegate;

// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPausedHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedHandle;

// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_IsValidTimerHandle final
{
public:
	struct FTimerHandle                           Handle;                                            // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsValidTimerHandle;

// Function Engine.KismetSystemLibrary.K2_PauseTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimer final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimer;

// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimerDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerDelegate;

// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimerHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerHandle;

// Function Engine.KismetSystemLibrary.K2_SetTimer
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_K2_SetTimer final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMaxOncePerFrame;                                  // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1E[0x2];                                       // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InitialStartDelay;                                 // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InitialStartDelayVariance;                         // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimer;

// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_K2_SetTimerDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Time;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMaxOncePerFrame;                                  // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16[0x2];                                       // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InitialStartDelay;                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InitialStartDelayVariance;                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerDelegate;

// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTick
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_SetTimerForNextTick final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerForNextTick;

// Function Engine.KismetSystemLibrary.K2_SetTimerForNextTickDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_SetTimerForNextTickDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerForNextTickDelegate;

// Function Engine.KismetSystemLibrary.K2_TimerExists
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_TimerExists final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExists;

// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_K2_TimerExistsDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsDelegate;

// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_TimerExistsHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsHandle;

// Function Engine.KismetSystemLibrary.K2_UnPauseTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimer final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FunctionName;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimer;

// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimerDelegate final
{
public:
	TDelegate<void()>                             Delegate;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerDelegate;

// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimerHandle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimerHandle                           Handle;                                            // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerHandle;

// Function Engine.KismetSystemLibrary.LaunchExternalUrl
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_LaunchExternalUrl final
{
public:
	TArray<class FString>                         InDomainStrings;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 URL;                                               // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LaunchExternalUrl;

// Function Engine.KismetSystemLibrary.LaunchURL
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_LaunchURL final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURL;

// Function Engine.KismetSystemLibrary.LineTraceMulti
// 0x0098 (0x0098 - 0x0000)
struct KismetSystemLibrary_LineTraceMulti final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x3];                                       // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_91[0x7];                                       // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti;

// Function Engine.KismetSystemLibrary.LineTraceMultiByProfile
// 0x00A0 (0x00A0 - 0x0000)
struct KismetSystemLibrary_LineTraceMultiByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiByProfile;

// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects
// 0x00A8 (0x00A8 - 0x0000)
struct KismetSystemLibrary_LineTraceMultiForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0x7];                                       // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiForObjects;

// Function Engine.KismetSystemLibrary.LineTraceSingle
// 0x0188 (0x0188 - 0x0000)
struct KismetSystemLibrary_LineTraceSingle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_159[0x3];                                      // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_181[0x7];                                      // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle;

// Function Engine.KismetSystemLibrary.LineTraceSingleByProfile
// 0x0190 (0x0190 - 0x0000)
struct KismetSystemLibrary_LineTraceSingleByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_161[0x3];                                      // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_189[0x7];                                      // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleByProfile;

// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects
// 0x0198 (0x0198 - 0x0000)
struct KismetSystemLibrary_LineTraceSingleForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_169[0x3];                                      // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_191[0x7];                                      // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleForObjects;

// Function Engine.KismetSystemLibrary.LoadAsset
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_LoadAsset final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 Asset;                                             // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(class UObject* Loaded)>        OnLoaded;                                          // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset;

// Function Engine.KismetSystemLibrary.LoadAsset_Blocking
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_LoadAsset_Blocking final
{
public:
	TSoftObjectPtr<class UObject>                 Asset;                                             // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset_Blocking;

// Function Engine.KismetSystemLibrary.LoadAssetClass
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_LoadAssetClass final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   AssetClass;                                        // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(TSubclassOf<class UObject> Loaded)> OnLoaded;                                     // 0x0030(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0040(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadAssetClass;

// Function Engine.KismetSystemLibrary.LoadClassAsset_Blocking
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_LoadClassAsset_Blocking final
{
public:
	TSoftClassPtr<class UClass>                   AssetClass;                                        // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadClassAsset_Blocking;

// Function Engine.KismetSystemLibrary.LoadInterstitialAd
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_LoadInterstitialAd final
{
public:
	int32                                         AdIdIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadInterstitialAd;

// Function Engine.KismetSystemLibrary.LogString
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_LogString final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPrintToLog;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LogString;

// Function Engine.KismetSystemLibrary.MakeARFilter
// 0x0248 (0x0248 - 0x0000)
struct KismetSystemLibrary_MakeARFilter final
{
public:
	TArray<class FName>                           PackageNames;                                      // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           PackagePaths;                                      // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FSoftObjectPath>                SoftObjectPaths;                                   // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FTopLevelAssetPath>             ClassPaths;                                        // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<struct FTopLevelAssetPath>               RecursiveClassPathsExclusionSet;                   // 0x0040(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           ClassNames;                                        // 0x0090(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	TSet<class FName>                             RecursiveClassesExclusionSet;                      // 0x00A0(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bRecursivePaths;                                   // 0x00F0(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRecursiveClasses;                                 // 0x00F1(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeOnlyOnDiskAssets;                          // 0x00F2(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F3[0x5];                                       // 0x00F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FARFilter                              ReturnValue;                                       // 0x00F8(0x0150)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeARFilter;

// Function Engine.KismetSystemLibrary.MakeLiteralBool
// 0x0002 (0x0002 - 0x0000)
struct KismetSystemLibrary_MakeLiteralBool final
{
public:
	bool                                          Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralBool;

// Function Engine.KismetSystemLibrary.MakeLiteralByte
// 0x0002 (0x0002 - 0x0000)
struct KismetSystemLibrary_MakeLiteralByte final
{
public:
	uint8                                         Value;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralByte;

// Function Engine.KismetSystemLibrary.MakeLiteralDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_MakeLiteralDouble final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralDouble;

// Function Engine.KismetSystemLibrary.MakeLiteralInt
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_MakeLiteralInt final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt;

// Function Engine.KismetSystemLibrary.MakeLiteralInt64
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_MakeLiteralInt64 final
{
public:
	int64                                         Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt64;

// Function Engine.KismetSystemLibrary.MakeLiteralName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_MakeLiteralName final
{
public:
	class FName                                   Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralName;

// Function Engine.KismetSystemLibrary.MakeLiteralString
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_MakeLiteralString final
{
public:
	class FString                                 Value;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralString;

// Function Engine.KismetSystemLibrary.MakeLiteralText
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_MakeLiteralText final
{
public:
	class FText                                   Value;                                             // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralText;

// Function Engine.KismetSystemLibrary.MakeSoftClassPath
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_MakeSoftClassPath final
{
public:
	class FString                                 PathString;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftClassPath                         ReturnValue;                                       // 0x0010(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftClassPath;

// Function Engine.KismetSystemLibrary.MakeSoftObjectPath
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_MakeSoftObjectPath final
{
public:
	class FString                                 PathString;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FSoftObjectPath                        ReturnValue;                                       // 0x0010(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeSoftObjectPath;

// Function Engine.KismetSystemLibrary.MakeTopLevelAssetPath
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_MakeTopLevelAssetPath final
{
public:
	class FString                                 PackageName;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 AssetName;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTopLevelAssetPath                     ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeTopLevelAssetPath;

// Function Engine.KismetSystemLibrary.MoveComponentTo
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_MoveComponentTo final
{
public:
	class USceneComponent*                        Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TargetRelativeLocation;                            // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               TargetRelativeRotation;                            // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEaseOut;                                          // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEaseIn;                                           // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x2];                                       // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         OverTime;                                          // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForceShortestRotationPath;                        // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMoveComponentAction                          MoveAction;                                        // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_42[0x6];                                       // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0048(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MoveComponentTo;

// Function Engine.KismetSystemLibrary.NormalizeFilename
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_NormalizeFilename final
{
public:
	class FString                                 InFilename;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_NormalizeFilename;

// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetId
// 0x0024 (0x0024 - 0x0000)
struct KismetSystemLibrary_NotEqual_PrimaryAssetId final
{
public:
	struct FPrimaryAssetId                        A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetId;

// Function Engine.KismetSystemLibrary.NotEqual_PrimaryAssetType
// 0x0014 (0x0014 - 0x0000)
struct KismetSystemLibrary_NotEqual_PrimaryAssetType final
{
public:
	struct FPrimaryAssetType                      A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetType                      B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_PrimaryAssetType;

// Function Engine.KismetSystemLibrary.NotEqual_SoftClassReference
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_NotEqual_SoftClassReference final
{
public:
	TSoftClassPtr<class UClass>                   A;                                                 // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   B;                                                 // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftClassReference;

// Function Engine.KismetSystemLibrary.NotEqual_SoftObjectReference
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_NotEqual_SoftObjectReference final
{
public:
	TSoftObjectPtr<class UObject>                 A;                                                 // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 B;                                                 // 0x0028(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_NotEqual_SoftObjectReference;

// Function Engine.KismetSystemLibrary.ParseCommandLine
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_ParseCommandLine final
{
public:
	class FString                                 InCmdLine;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         OutTokens;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<class FString>                         OutSwitches;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TMap<class FString, class FString>            OutParams;                                         // 0x0030(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ParseCommandLine;

// Function Engine.KismetSystemLibrary.ParseParam
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_ParseParam final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InParam;                                           // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ParseParam;

// Function Engine.KismetSystemLibrary.ParseParamValue
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_ParseParamValue final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InParam;                                           // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutValue;                                          // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ParseParamValue;

// Function Engine.KismetSystemLibrary.PrintString
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_PrintString final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InString;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPrintToScreen;                                    // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPrintToLog;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TextColor;                                         // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Key;                                               // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintString;

// Function Engine.KismetSystemLibrary.PrintText
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_PrintText final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   InText;                                            // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	bool                                          bPrintToScreen;                                    // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPrintToLog;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TextColor;                                         // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Key;                                               // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintText;

// Function Engine.KismetSystemLibrary.PrintWarning
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_PrintWarning final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintWarning;

// Function Engine.KismetSystemLibrary.QuitGame
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_QuitGame final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerController*                      SpecificPlayer;                                    // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EQuitPreference                               QuitPreference;                                    // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnorePlatformRestrictions;                       // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_QuitGame;

// Function Engine.KismetSystemLibrary.RaiseScriptError
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_RaiseScriptError final
{
public:
	class FString                                 ErrorMessage;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_RaiseScriptError;

// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_ResetGamepadAssignmentToController final
{
public:
	int32                                         ControllerId;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ResetGamepadAssignmentToController;

// Function Engine.KismetSystemLibrary.RetriggerableDelay
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_RetriggerableDelay final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_RetriggerableDelay;

// Function Engine.KismetSystemLibrary.SetBoolPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetBoolPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Value;                                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetBoolPropertyByName;

// Function Engine.KismetSystemLibrary.SetBytePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetBytePropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Value;                                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetBytePropertyByName;

// Function Engine.KismetSystemLibrary.SetClassPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetClassPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetClassPropertyByName;

// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetCollisionProfileNameProperty final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCollisionProfileName                  Value;                                             // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetCollisionProfileNameProperty;

// Function Engine.KismetSystemLibrary.SetColorPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetColorPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 Value;                                             // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetColorPropertyByName;

// Function Engine.KismetSystemLibrary.SetDoublePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetDoublePropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetDoublePropertyByName;

// Function Engine.KismetSystemLibrary.SetFieldPathPropertyByName
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_SetFieldPathPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TFieldPath<class FField>                      Value;                                             // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetFieldPathPropertyByName;

// Function Engine.KismetSystemLibrary.SetGamepadsBlockDeviceFeedback
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_SetGamepadsBlockDeviceFeedback final
{
public:
	bool                                          bBlock;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetGamepadsBlockDeviceFeedback;

// Function Engine.KismetSystemLibrary.SetInt64PropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetInt64PropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetInt64PropertyByName;

// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetInterfacePropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TScriptInterface<class IInterface>            Value;                                             // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetInterfacePropertyByName;

// Function Engine.KismetSystemLibrary.SetIntPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetIntPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetIntPropertyByName;

// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetLinearColorPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Value;                                             // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetLinearColorPropertyByName;

// Function Engine.KismetSystemLibrary.SetNamePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetNamePropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Value;                                             // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetNamePropertyByName;

// Function Engine.KismetSystemLibrary.SetObjectPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetObjectPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetObjectPropertyByName;

// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_SetRotatorPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Value;                                             // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetRotatorPropertyByName;

// Function Engine.KismetSystemLibrary.SetSoftClassPropertyByName
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_SetSoftClassPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftClassPtr<class UClass>                   Value;                                             // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftClassPropertyByName;

// Function Engine.KismetSystemLibrary.SetSoftObjectPropertyByName
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_SetSoftObjectPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UObject>                 Value;                                             // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetSoftObjectPropertyByName;

// Function Engine.KismetSystemLibrary.SetStringPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetStringPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Value;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetStringPropertyByName;

// Function Engine.KismetSystemLibrary.SetStructurePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetStructurePropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FGenericStruct                         Value;                                             // 0x0010(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetStructurePropertyByName;

// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_SetSuppressViewportTransitionMessage final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bState;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetSuppressViewportTransitionMessage;

// Function Engine.KismetSystemLibrary.SetTextPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetTextPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   Value;                                             // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetTextPropertyByName;

// Function Engine.KismetSystemLibrary.SetTransformPropertyByName
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_SetTransformPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             Value;                                             // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetTransformPropertyByName;

// Function Engine.KismetSystemLibrary.SetUserActivity
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetUserActivity final
{
public:
	struct FUserActivity                          UserActivity;                                      // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetUserActivity;

// Function Engine.KismetSystemLibrary.SetVector3fPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetVector3fPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector3f                              Value;                                             // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetVector3fPropertyByName;

// Function Engine.KismetSystemLibrary.SetVectorPropertyByName
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_SetVectorPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Value;                                             // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetVectorPropertyByName;

// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_SetVolumeButtonsHandledBySystem final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetVolumeButtonsHandledBySystem;

// Function Engine.KismetSystemLibrary.SetWindowTitle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_SetWindowTitle final
{
public:
	class FText                                   title;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetWindowTitle;

// Function Engine.KismetSystemLibrary.ShowAdBanner
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_ShowAdBanner final
{
public:
	int32                                         AdIdIndex;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShowOnBottomOfScreen;                             // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowAdBanner;

// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen final
{
public:
	const class APlayerController*                SpecificPlayer;                                    // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen;

// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen final
{
public:
	class FString                                 CategoryName;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen;

// Function Engine.KismetSystemLibrary.SnapshotObject
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_SnapshotObject final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SnapshotObject;

// Function Engine.KismetSystemLibrary.SphereOverlapActors
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_SphereOverlapActors final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SpherePos;                                         // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ActorClassFilter;                                  // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors;

// Function Engine.KismetSystemLibrary.SphereOverlapComponents
// 0x0068 (0x0068 - 0x0000)
struct KismetSystemLibrary_SphereOverlapComponents final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SpherePos;                                         // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UClass*                                 ComponentClassFilter;                              // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class UPrimitiveComponent*>            OutComponents;                                     // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents;

// Function Engine.KismetSystemLibrary.SphereTraceMulti
// 0x0098 (0x0098 - 0x0000)
struct KismetSystemLibrary_SphereTraceMulti final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3E[0x2];                                       // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x3];                                       // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_91[0x7];                                       // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti;

// Function Engine.KismetSystemLibrary.SphereTraceMultiByProfile
// 0x00A0 (0x00A0 - 0x0000)
struct KismetSystemLibrary_SphereTraceMultiByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0x3];                                       // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiByProfile;

// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects
// 0x00B0 (0x00B0 - 0x0000)
struct KismetSystemLibrary_SphereTraceMultiForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FHitResult>                     OutHits;                                           // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiForObjects;

// Function Engine.KismetSystemLibrary.SphereTraceSingle
// 0x0188 (0x0188 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingle final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3E[0x2];                                       // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_159[0x3];                                      // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_181[0x7];                                      // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle;

// Function Engine.KismetSystemLibrary.SphereTraceSingleByProfile
// 0x0190 (0x0190 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingleByProfile final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0x3];                                       // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_161[0x3];                                      // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_189[0x7];                                      // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleByProfile;

// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects
// 0x01A0 (0x01A0 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingleForObjects final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Start;                                             // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             OutHit;                                            // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bIgnoreSelf;                                       // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_171[0x3];                                      // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           TraceColor;                                        // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           TraceHitColor;                                     // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DrawTime;                                          // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_199[0x7];                                      // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleForObjects;

// Function Engine.KismetSystemLibrary.TransactObject
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_TransactObject final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_TransactObject;

// Function Engine.KismetSystemLibrary.UnloadPrimaryAsset
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_UnloadPrimaryAsset final
{
public:
	struct FPrimaryAssetId                        PrimaryAssetId;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAsset;

// Function Engine.KismetSystemLibrary.UnloadPrimaryAssetList
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_UnloadPrimaryAssetList final
{
public:
	TArray<struct FPrimaryAssetId>                PrimaryAssetIdList;                                // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_UnloadPrimaryAssetList;

// Function Engine.StereoLayerShapeEquirect.SetEquirectProps
// 0x0098 (0x0098 - 0x0000)
struct StereoLayerShapeEquirect_SetEquirectProps final
{
public:
	struct FEquirectProps                         InScaleBiases;                                     // 0x0000(0x0098)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerShapeEquirect_SetEquirectProps;

// Function Engine.TwitterIntegrationBase.AuthorizeAccounts
// 0x0001 (0x0001 - 0x0000)
struct TwitterIntegrationBase_AuthorizeAccounts final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_AuthorizeAccounts;

// Function Engine.TwitterIntegrationBase.CanShowTweetUI
// 0x0001 (0x0001 - 0x0000)
struct TwitterIntegrationBase_CanShowTweetUI final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_CanShowTweetUI;

// Function Engine.TwitterIntegrationBase.GetAccountName
// 0x0018 (0x0018 - 0x0000)
struct TwitterIntegrationBase_GetAccountName final
{
public:
	int32                                         AccountIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_GetAccountName;

// Function Engine.TwitterIntegrationBase.GetNumAccounts
// 0x0004 (0x0004 - 0x0000)
struct TwitterIntegrationBase_GetNumAccounts final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_GetNumAccounts;

// Function Engine.TwitterIntegrationBase.ShowTweetUI
// 0x0038 (0x0038 - 0x0000)
struct TwitterIntegrationBase_ShowTweetUI final
{
public:
	class FString                                 InitialMessage;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 URL;                                               // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Picture;                                           // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TwitterIntegrationBase_ShowTweetUI;

// Function Engine.TwitterIntegrationBase.TwitterRequest
// 0x0030 (0x0030 - 0x0000)
struct TwitterIntegrationBase_TwitterRequest final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         ParamKeysAndValues;                                // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	ETwitterRequestMethod                         RequestMethod;                                     // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         AccountIndex;                                      // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TwitterIntegrationBase_TwitterRequest;

// Function Engine.UniversalObjectLocatorScriptingExtensions.IsEmpty
// 0x0018 (0x0018 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_IsEmpty final
{
public:
	struct FUniversalObjectLocator                Locator;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_IsEmpty;

// Function Engine.UniversalObjectLocatorScriptingExtensions.MakeUniversalObjectLocator
// 0x0020 (0x0020 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_MakeUniversalObjectLocator final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Context;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FUniversalObjectLocator                ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_MakeUniversalObjectLocator;

// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncFind
// 0x0020 (0x0020 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_SyncFind final
{
public:
	struct FUniversalObjectLocator                Locator;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Context;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncFind;

// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncLoad
// 0x0020 (0x0020 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_SyncLoad final
{
public:
	struct FUniversalObjectLocator                Locator;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Context;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncLoad;

// Function Engine.UniversalObjectLocatorScriptingExtensions.SyncUnload
// 0x0018 (0x0018 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_SyncUnload final
{
public:
	struct FUniversalObjectLocator                Locator;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Context;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_SyncUnload;

// Function Engine.UniversalObjectLocatorScriptingExtensions.ToString
// 0x0020 (0x0020 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_ToString final
{
public:
	struct FUniversalObjectLocator                Locator;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_ToString;

// Function Engine.UniversalObjectLocatorScriptingExtensions.UniversalObjectLocatorFromString
// 0x0020 (0x0020 - 0x0000)
struct UniversalObjectLocatorScriptingExtensions_UniversalObjectLocatorFromString final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FUniversalObjectLocator                ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UniversalObjectLocatorScriptingExtensions_UniversalObjectLocatorFromString;

// Function Engine.VectorFieldComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct VectorFieldComponent_SetIntensity final
{
public:
	float                                         NewIntensity;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VectorFieldComponent_SetIntensity;

// Function Engine.WindDirectionalSourceComponent.SetMaximumGustAmount
// 0x0004 (0x0004 - 0x0000)
struct WindDirectionalSourceComponent_SetMaximumGustAmount final
{
public:
	float                                         InNewMaxGust;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMaximumGustAmount;

// Function Engine.WindDirectionalSourceComponent.SetMinimumGustAmount
// 0x0004 (0x0004 - 0x0000)
struct WindDirectionalSourceComponent_SetMinimumGustAmount final
{
public:
	float                                         InNewMinGust;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetMinimumGustAmount;

// Function Engine.WindDirectionalSourceComponent.SetRadius
// 0x0004 (0x0004 - 0x0000)
struct WindDirectionalSourceComponent_SetRadius final
{
public:
	float                                         InNewRadius;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetRadius;

// Function Engine.WindDirectionalSourceComponent.SetSpeed
// 0x0004 (0x0004 - 0x0000)
struct WindDirectionalSourceComponent_SetSpeed final
{
public:
	float                                         InNewSpeed;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetSpeed;

// Function Engine.WindDirectionalSourceComponent.SetStrength
// 0x0004 (0x0004 - 0x0000)
struct WindDirectionalSourceComponent_SetStrength final
{
public:
	float                                         InNewStrength;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetStrength;

// Function Engine.WindDirectionalSourceComponent.SetWindType
// 0x0001 (0x0001 - 0x0000)
struct WindDirectionalSourceComponent_SetWindType final
{
public:
	EWindSourceType                               InNewType;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WindDirectionalSourceComponent_SetWindType;

// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent
// 0x0020 (0x0020 - 0x0000)
struct AvoidanceManager_GetAvoidanceVelocityForComponent final
{
public:
	class UMovementComponent*                     MovementComp;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityForComponent;

// Function Engine.AvoidanceManager.GetNewAvoidanceUID
// 0x0004 (0x0004 - 0x0000)
struct AvoidanceManager_GetNewAvoidanceUID final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetNewAvoidanceUID;

// Function Engine.AvoidanceManager.GetObjectCount
// 0x0004 (0x0004 - 0x0000)
struct AvoidanceManager_GetObjectCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetObjectCount;

// Function Engine.AvoidanceManager.RegisterMovementComponent
// 0x0010 (0x0010 - 0x0000)
struct AvoidanceManager_RegisterMovementComponent final
{
public:
	class UMovementComponent*                     MovementComp;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AvoidanceWeight;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AvoidanceManager_RegisterMovementComponent;

// Function Engine.AmbientSound.AdjustVolume
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_AdjustVolume final
{
public:
	float                                         AdjustVolumeDuration;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AdjustVolumeLevel;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_AdjustVolume;

// Function Engine.AmbientSound.FadeIn
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_FadeIn final
{
public:
	float                                         FadeInDuration;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_FadeIn;

// Function Engine.AmbientSound.FadeOut
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_FadeOut final
{
public:
	float                                         FadeOutDuration;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_FadeOut;

// Function Engine.AmbientSound.Play
// 0x0004 (0x0004 - 0x0000)
struct AmbientSound_Play final
{
public:
	float                                         StartTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_Play;

// Function Engine.AnimationSettings.GetBoneCustomAttributeNamesToImport
// 0x0010 (0x0010 - 0x0000)
struct AnimationSettings_GetBoneCustomAttributeNamesToImport final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationSettings_GetBoneCustomAttributeNamesToImport;

// Function Engine.PhysicsFieldStatics.EvalPhysicsIntegerField
// 0x0028 (0x0028 - 0x0000)
struct PhysicsFieldStatics_EvalPhysicsIntegerField final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFieldIntegerType                             IntegerType;                                       // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsIntegerField;

// Function Engine.PhysicsFieldStatics.EvalPhysicsScalarField
// 0x0028 (0x0028 - 0x0000)
struct PhysicsFieldStatics_EvalPhysicsScalarField final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFieldScalarType                              ScalarType;                                        // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsScalarField;

// Function Engine.PhysicsFieldStatics.EvalPhysicsVectorField
// 0x0040 (0x0040 - 0x0000)
struct PhysicsFieldStatics_EvalPhysicsVectorField final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFieldVectorType                              VectorType;                                        // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsFieldStatics_EvalPhysicsVectorField;

// Function Engine.AnimMontage.CreateSlotAnimationAsDynamicMontage_WithBlendSettings
// 0x0068 (0x0068 - 0x0000)
struct AnimMontage_CreateSlotAnimationAsDynamicMontage_WithBlendSettings final
{
public:
	class UAnimSequenceBase*                      Asset;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   SlotNodeName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMontageBlendSettings                  BlendInSettings;                                   // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FMontageBlendSettings                  BlendOutSettings;                                  // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         InPlayRate;                                        // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         LoopCount;                                         // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InBlendOutTriggerTime;                             // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UAnimMontage*                           ReturnValue;                                       // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_CreateSlotAnimationAsDynamicMontage_WithBlendSettings;

// Function Engine.AnimMontage.GetBlendInArgs
// 0x0010 (0x0010 - 0x0000)
struct AnimMontage_GetBlendInArgs final
{
public:
	struct FAlphaBlendArgs                        ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetBlendInArgs;

// Function Engine.AnimMontage.GetBlendOutArgs
// 0x0010 (0x0010 - 0x0000)
struct AnimMontage_GetBlendOutArgs final
{
public:
	struct FAlphaBlendArgs                        ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetBlendOutArgs;

// Function Engine.AnimMontage.GetDefaultBlendInTime
// 0x0004 (0x0004 - 0x0000)
struct AnimMontage_GetDefaultBlendInTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetDefaultBlendInTime;

// Function Engine.AnimMontage.GetDefaultBlendOutTime
// 0x0004 (0x0004 - 0x0000)
struct AnimMontage_GetDefaultBlendOutTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetDefaultBlendOutTime;

// Function Engine.AnimMontage.GetFirstAnimReference
// 0x0008 (0x0008 - 0x0000)
struct AnimMontage_GetFirstAnimReference final
{
public:
	class UAnimSequenceBase*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetFirstAnimReference;

// Function Engine.AnimMontage.GetGroupName
// 0x0008 (0x0008 - 0x0000)
struct AnimMontage_GetGroupName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetGroupName;

// Function Engine.AnimMontage.GetNumSections
// 0x0004 (0x0004 - 0x0000)
struct AnimMontage_GetNumSections final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetNumSections;

// Function Engine.AnimMontage.GetSectionIndex
// 0x000C (0x000C - 0x0000)
struct AnimMontage_GetSectionIndex final
{
public:
	class FName                                   InSectionName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetSectionIndex;

// Function Engine.AnimMontage.GetSectionName
// 0x000C (0x000C - 0x0000)
struct AnimMontage_GetSectionName final
{
public:
	int32                                         SectionIndex;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_GetSectionName;

// Function Engine.AnimMontage.IsDynamicMontage
// 0x0001 (0x0001 - 0x0000)
struct AnimMontage_IsDynamicMontage final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimMontage_IsDynamicMontage;

// Function Engine.AnimMontage.IsValidAdditiveSlot
// 0x000C (0x000C - 0x0000)
struct AnimMontage_IsValidAdditiveSlot final
{
public:
	class FName                                   SlotNodeName;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimMontage_IsValidAdditiveSlot;

// Function Engine.AnimMontage.IsValidSectionName
// 0x000C (0x000C - 0x0000)
struct AnimMontage_IsValidSectionName final
{
public:
	class FName                                   InSectionName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimMontage_IsValidSectionName;

// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTime
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_GetCurrentAnimationNotifyStateTime final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationNotifyStateTime;

// Function Engine.AnimNotifyLibrary.GetCurrentAnimationNotifyStateTimeRatio
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_GetCurrentAnimationNotifyStateTimeRatio final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationNotifyStateTimeRatio;

// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTime
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_GetCurrentAnimationTime final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationTime;

// Function Engine.AnimNotifyLibrary.GetCurrentAnimationTimeRatio
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_GetCurrentAnimationTimeRatio final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_GetCurrentAnimationTimeRatio;

// Function Engine.AnimNotifyLibrary.IsBlendingOut
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_IsBlendingOut final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_IsBlendingOut;

// Function Engine.AnimNotifyLibrary.NotifyStateReachedEnd
// 0x0038 (0x0038 - 0x0000)
struct AnimNotifyLibrary_NotifyStateReachedEnd final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyLibrary_NotifyStateReachedEnd;

// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByState
// 0x0048 (0x0048 - 0x0000)
struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByState final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UAnimInstance*                          AnimInstance;                                      // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateName;                                         // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByState;

// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateInStateMachine
// 0x0050 (0x0050 - 0x0000)
struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateInStateMachine final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UAnimInstance*                          AnimInstance;                                      // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateMachineName;                                  // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateName;                                         // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateInStateMachine;

// Function Engine.AnimNotifyStateMachineInspectionLibrary.IsTriggeredByStateMachine
// 0x0048 (0x0048 - 0x0000)
struct AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateMachine final
{
public:
	struct FAnimNotifyEventReference              EventReference;                                    // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UAnimInstance*                          AnimInstance;                                      // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   StateMachineName;                                  // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyStateMachineInspectionLibrary_IsTriggeredByStateMachine;

// Function Engine.AnimSingleNodeInstance.GetLength
// 0x0004 (0x0004 - 0x0000)
struct AnimSingleNodeInstance_GetLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_GetLength;

// Function Engine.AnimSingleNodeInstance.GetMirrorDataTable
// 0x0008 (0x0008 - 0x0000)
struct AnimSingleNodeInstance_GetMirrorDataTable final
{
public:
	const class UMirrorDataTable*                 ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_GetMirrorDataTable;

// Function Engine.AnimSingleNodeInstance.PlayAnim
// 0x000C (0x000C - 0x0000)
struct AnimSingleNodeInstance_PlayAnim final
{
public:
	bool                                          bIsLooping;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InPlayRate;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InStartPosition;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_PlayAnim;

// Function Engine.AnimSingleNodeInstance.SetAnimationAsset
// 0x0010 (0x0010 - 0x0000)
struct AnimSingleNodeInstance_SetAnimationAsset final
{
public:
	class UAnimationAsset*                        NewAsset;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsLooping;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         InPlayRate;                                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetAnimationAsset;

// Function Engine.AnimSingleNodeInstance.SetBlendSpacePosition
// 0x0018 (0x0018 - 0x0000)
struct AnimSingleNodeInstance_SetBlendSpacePosition final
{
public:
	struct FVector                                InPosition;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetBlendSpacePosition;

// Function Engine.AnimSingleNodeInstance.SetLooping
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetLooping final
{
public:
	bool                                          bIsLooping;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetLooping;

// Function Engine.AnimSingleNodeInstance.SetMirrorDataTable
// 0x0008 (0x0008 - 0x0000)
struct AnimSingleNodeInstance_SetMirrorDataTable final
{
public:
	const class UMirrorDataTable*                 MirrorDataTable;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetMirrorDataTable;

// Function Engine.AnimSingleNodeInstance.SetPlaying
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetPlaying final
{
public:
	bool                                          bIsPlaying;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlaying;

// Function Engine.AnimSingleNodeInstance.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct AnimSingleNodeInstance_SetPlayRate final
{
public:
	float                                         InPlayRate;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlayRate;

// Function Engine.AnimSingleNodeInstance.SetPosition
// 0x0008 (0x0008 - 0x0000)
struct AnimSingleNodeInstance_SetPosition final
{
public:
	float                                         InPosition;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFireNotifies;                                     // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPosition;

// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime
// 0x000C (0x000C - 0x0000)
struct AnimSingleNodeInstance_SetPositionWithPreviousTime final
{
public:
	float                                         InPosition;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPreviousTime;                                    // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFireNotifies;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPositionWithPreviousTime;

// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride
// 0x0010 (0x0010 - 0x0000)
struct AnimSingleNodeInstance_SetPreviewCurveOverride final
{
public:
	class FName                                   PoseName;                                          // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRemoveIfZero;                                     // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPreviewCurveOverride;

// Function Engine.AnimSingleNodeInstance.SetReverse
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetReverse final
{
public:
	bool                                          bInReverse;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetReverse;

// Function Engine.AnimSingleNodeInstance.GetAnimationAsset
// 0x0008 (0x0008 - 0x0000)
struct AnimSingleNodeInstance_GetAnimationAsset final
{
public:
	class UAnimationAsset*                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_GetAnimationAsset;

// Function Engine.AnimationAttributeIdentifierExtensions.IsValid
// 0x0048 (0x0048 - 0x0000)
struct AnimationAttributeIdentifierExtensions_IsValid final
{
public:
	struct FAnimationAttributeIdentifier          Identifier;                                        // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationAttributeIdentifierExtensions_IsValid;

// Function Engine.VOIPStatics.SetMicThreshold
// 0x0004 (0x0004 - 0x0000)
struct VOIPStatics_SetMicThreshold final
{
public:
	float                                         InThreshold;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOIPStatics_SetMicThreshold;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTime
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetAssetPlayerTime final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimAssetPlayerData             CachedAnimAssetPlayerData;                         // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetAssetPlayerTime;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetAssetPlayerTimeRatio
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimAssetPlayerData             CachedAnimAssetPlayerData;                         // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetAssetPlayerTimeRatio;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetCrossfadeDuration
// 0x0030 (0x0030 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetCrossfadeDuration final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimTransitionData              CachedAnimTransitionData;                          // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetCrossfadeDuration;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetGlobalWeight
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetGlobalWeight final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateData                   CachedAnimStateData;                               // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetGlobalWeight;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetLocalWeight
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetLocalWeight final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateData                   CachedAnimStateData;                               // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetLocalWeight;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTime
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTime final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimRelevancyData               CachedAnimRelevancyData;                           // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTime;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemaining
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimRelevancyData               CachedAnimRelevancyData;                           // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemaining;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetRelevantAnimTimeRemainingFraction
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimRelevancyData               CachedAnimRelevancyData;                           // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetRelevantAnimTimeRemainingFraction;

// Function Engine.CachedAnimDataLibrary.StateMachine_GetTotalWeight
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_GetTotalWeight final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateArray                  CachedAnimStateArray;                              // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_GetTotalWeight;

// Function Engine.CachedAnimDataLibrary.StateMachine_IsFullWeight
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_IsFullWeight final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateArray                  CachedAnimStateArray;                              // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsFullWeight;

// Function Engine.CachedAnimDataLibrary.StateMachine_IsRelevant
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_IsRelevant final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateArray                  CachedAnimStateArray;                              // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsRelevant;

// Function Engine.CachedAnimDataLibrary.StateMachine_IsStateRelevant
// 0x0028 (0x0028 - 0x0000)
struct CachedAnimDataLibrary_StateMachine_IsStateRelevant final
{
public:
	class UAnimInstance*                          InAnimInstance;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCachedAnimStateData                   CachedAnimStateData;                               // 0x0008(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CachedAnimDataLibrary_StateMachine_IsStateRelevant;

// Function Engine.AnimationCurveIdentifierExtensions.GetName
// 0x0014 (0x0014 - 0x0000)
struct AnimationCurveIdentifierExtensions_GetName final
{
public:
	struct FAnimationCurveIdentifier              Identifier;                                        // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_GetName;

// Function Engine.AnimationCurveIdentifierExtensions.GetType
// 0x0010 (0x0010 - 0x0000)
struct AnimationCurveIdentifierExtensions_GetType final
{
public:
	struct FAnimationCurveIdentifier              Identifier;                                        // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ERawCurveTrackTypes                           ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_GetType;

// Function Engine.AnimationCurveIdentifierExtensions.IsValid
// 0x0010 (0x0010 - 0x0000)
struct AnimationCurveIdentifierExtensions_IsValid final
{
public:
	struct FAnimationCurveIdentifier              Identifier;                                        // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimationCurveIdentifierExtensions_IsValid;

// Function Engine.CurveSourceInterface.GetBindingName
// 0x0008 (0x0008 - 0x0000)
struct CurveSourceInterface_GetBindingName final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveSourceInterface_GetBindingName;

// Function Engine.CurveSourceInterface.GetCurves
// 0x0010 (0x0010 - 0x0000)
struct CurveSourceInterface_GetCurves final
{
public:
	TArray<struct FNamedCurveValue>               OutValues;                                         // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveSourceInterface_GetCurves;

// Function Engine.CurveSourceInterface.GetCurveValue
// 0x000C (0x000C - 0x0000)
struct CurveSourceInterface_GetCurveValue final
{
public:
	class FName                                   CurveName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveSourceInterface_GetCurveValue;

// Function Engine.TransformTrajectoryBlueprintLibrary.DebugDrawTrajectory
// 0x0020 (0x0020 - 0x0000)
struct TransformTrajectoryBlueprintLibrary_DebugDrawTrajectory final
{
public:
	struct FTransformTrajectory                   Trajectory;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	const class UWorld*                           World;                                             // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DebugThickness;                                    // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         HeightOffset;                                      // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TransformTrajectoryBlueprintLibrary_DebugDrawTrajectory;

// Function Engine.AsyncActionLoadPrimaryAsset.AsyncLoadPrimaryAsset
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        PrimaryAsset;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           LoadBundles;                                       // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionLoadPrimaryAsset*           ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionLoadPrimaryAsset_AsyncLoadPrimaryAsset;

// Function Engine.AsyncActionLoadPrimaryAssetClass.AsyncLoadPrimaryAssetClass
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPrimaryAssetId                        PrimaryAsset;                                      // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           LoadBundles;                                       // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionLoadPrimaryAssetClass*      ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionLoadPrimaryAssetClass_AsyncLoadPrimaryAssetClass;

// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForMatchingPrimaryAssets
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           NewBundles;                                        // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           OldBundles;                                        // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionChangePrimaryAssetBundles*  ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForMatchingPrimaryAssets;

// Function Engine.AsyncActionChangePrimaryAssetBundles.AsyncChangeBundleStateForPrimaryAssetList
// 0x0040 (0x0040 - 0x0000)
struct AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FPrimaryAssetId>                PrimaryAssetList;                                  // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           AddBundles;                                        // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<class FName>                           RemoveBundles;                                     // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UAsyncActionChangePrimaryAssetBundles*  ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionChangePrimaryAssetBundles_AsyncChangeBundleStateForPrimaryAssetList;

// Function Engine.AudioVolume.SetEnabled
// 0x0001 (0x0001 - 0x0000)
struct AudioVolume_SetEnabled final
{
public:
	bool                                          bNewEnabled;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetEnabled;

// Function Engine.AudioVolume.SetInteriorSettings
// 0x0024 (0x0024 - 0x0000)
struct AudioVolume_SetInteriorSettings final
{
public:
	struct FInteriorSettings                      NewInteriorSettings;                               // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetInteriorSettings;

// Function Engine.AudioVolume.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct AudioVolume_SetPriority final
{
public:
	float                                         NewPriority;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetPriority;

// Function Engine.AudioVolume.SetReverbSettings
// 0x0020 (0x0020 - 0x0000)
struct AudioVolume_SetReverbSettings final
{
public:
	struct FReverbSettings                        NewReverbSettings;                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetReverbSettings;

// Function Engine.AudioVolume.SetSubmixOverrideSettings
// 0x0010 (0x0010 - 0x0000)
struct AudioVolume_SetSubmixOverrideSettings final
{
public:
	TArray<struct FAudioVolumeSubmixOverrideSettings> NewSubmixOverrideSettings;                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetSubmixOverrideSettings;

// Function Engine.AudioVolume.SetSubmixSendSettings
// 0x0010 (0x0010 - 0x0000)
struct AudioVolume_SetSubmixSendSettings final
{
public:
	TArray<struct FAudioVolumeSubmixSendSettings> NewSubmixSendSettings;                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetSubmixSendSettings;

// Function Engine.AudioParameterConversionStatics.BooleanArrayToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_BooleanArrayToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<bool>                                  Bools;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_BooleanArrayToAudioParameter;

// Function Engine.AudioParameterConversionStatics.BooleanToAudioParameter
// 0x00B0 (0x00B0 - 0x0000)
struct AudioParameterConversionStatics_BooleanToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          Bool;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAudioParameter                        ReturnValue;                                       // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_BooleanToAudioParameter;

// Function Engine.AudioParameterConversionStatics.FloatArrayToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_FloatArrayToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<float>                                 Floats;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_FloatArrayToAudioParameter;

// Function Engine.AudioParameterConversionStatics.FloatToAudioParameter
// 0x00B0 (0x00B0 - 0x0000)
struct AudioParameterConversionStatics_FloatToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         float_0;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAudioParameter                        ReturnValue;                                       // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_FloatToAudioParameter;

// Function Engine.AudioParameterConversionStatics.IntegerArrayToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_IntegerArrayToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<int32>                                 Integers;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_IntegerArrayToAudioParameter;

// Function Engine.AudioParameterConversionStatics.IntegerToAudioParameter
// 0x00B0 (0x00B0 - 0x0000)
struct AudioParameterConversionStatics_IntegerToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Integer;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FAudioParameter                        ReturnValue;                                       // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_IntegerToAudioParameter;

// Function Engine.AudioParameterConversionStatics.ObjectArrayToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_ObjectArrayToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class UObject*>                        Objects;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_ObjectArrayToAudioParameter;

// Function Engine.AudioParameterConversionStatics.ObjectToAudioParameter
// 0x00B0 (0x00B0 - 0x0000)
struct AudioParameterConversionStatics_ObjectToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Object;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0010(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_ObjectToAudioParameter;

// Function Engine.AudioParameterConversionStatics.StringArrayToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_StringArrayToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         Strings;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_StringArrayToAudioParameter;

// Function Engine.AudioParameterConversionStatics.StringToAudioParameter
// 0x00B8 (0x00B8 - 0x0000)
struct AudioParameterConversionStatics_StringToAudioParameter final
{
public:
	class FName                                   Name_0;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 String;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAudioParameter                        ReturnValue;                                       // 0x0018(0x00A0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioParameterConversionStatics_StringToAudioParameter;

// Function Engine.BlueprintInstancedStructLibrary.EqualEqual_InstancedStruct
// 0x0028 (0x0028 - 0x0000)
struct BlueprintInstancedStructLibrary_EqualEqual_InstancedStruct final
{
public:
	struct FInstancedStruct                       A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FInstancedStruct                       B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_EqualEqual_InstancedStruct;

// Function Engine.BlueprintInstancedStructLibrary.GetInstancedStructValue
// 0x0020 (0x0020 - 0x0000)
struct BlueprintInstancedStructLibrary_GetInstancedStructValue final
{
public:
	EStructUtilsResult                            ExecResult;                                        // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInstancedStruct                       InstancedStruct;                                   // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_GetInstancedStructValue;

// Function Engine.BlueprintInstancedStructLibrary.IsInstancedStructValid
// 0x0018 (0x0018 - 0x0000)
struct BlueprintInstancedStructLibrary_IsInstancedStructValid final
{
public:
	struct FInstancedStruct                       InstancedStruct;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EStructUtilsResult                            ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_IsInstancedStructValid;

// Function Engine.BlueprintInstancedStructLibrary.IsValid_InstancedStruct
// 0x0018 (0x0018 - 0x0000)
struct BlueprintInstancedStructLibrary_IsValid_InstancedStruct final
{
public:
	struct FInstancedStruct                       InstancedStruct;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_IsValid_InstancedStruct;

// Function Engine.BlueprintInstancedStructLibrary.MakeInstancedStruct
// 0x0018 (0x0018 - 0x0000)
struct BlueprintInstancedStructLibrary_MakeInstancedStruct final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInstancedStruct                       ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_MakeInstancedStruct;

// Function Engine.BlueprintInstancedStructLibrary.NotEqual_InstancedStruct
// 0x0028 (0x0028 - 0x0000)
struct BlueprintInstancedStructLibrary_NotEqual_InstancedStruct final
{
public:
	struct FInstancedStruct                       A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FInstancedStruct                       B;                                                 // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_NotEqual_InstancedStruct;

// Function Engine.BlueprintInstancedStructLibrary.Reset
// 0x0018 (0x0018 - 0x0000)
struct BlueprintInstancedStructLibrary_Reset final
{
public:
	struct FInstancedStruct                       InstancedStruct;                                   // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	const class UScriptStruct*                    StructType;                                        // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_Reset;

// Function Engine.BlueprintInstancedStructLibrary.SetInstancedStructValue
// 0x0018 (0x0018 - 0x0000)
struct BlueprintInstancedStructLibrary_SetInstancedStructValue final
{
public:
	struct FInstancedStruct                       InstancedStruct;                                   // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintInstancedStructLibrary_SetInstancedStructValue;

// Function Engine.BlueprintMapLibrary.Map_Add
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_Add final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0054(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Add;

// Function Engine.BlueprintMapLibrary.Map_Clear
// 0x0050 (0x0050 - 0x0000)
struct BlueprintMapLibrary_Map_Clear final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Clear;

// Function Engine.BlueprintMapLibrary.Map_Contains
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_Contains final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Contains;

// Function Engine.BlueprintMapLibrary.Map_Find
// 0x0060 (0x0060 - 0x0000)
struct BlueprintMapLibrary_Map_Find final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Find;

// Function Engine.BlueprintMapLibrary.Map_GetKeyValueByIndex
// 0x0060 (0x0060 - 0x0000)
struct BlueprintMapLibrary_Map_GetKeyValueByIndex final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Value;                                             // 0x0058(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_GetKeyValueByIndex;

// Function Engine.BlueprintMapLibrary.Map_GetLastIndex
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_GetLastIndex final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_GetLastIndex;

// Function Engine.BlueprintMapLibrary.Map_IsEmpty
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_IsEmpty final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_IsEmpty;

// Function Engine.BlueprintMapLibrary.Map_IsNotEmpty
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_IsNotEmpty final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_IsNotEmpty;

// Function Engine.BlueprintMapLibrary.Map_Keys
// 0x0060 (0x0060 - 0x0000)
struct BlueprintMapLibrary_Map_Keys final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 Keys;                                              // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Keys;

// Function Engine.BlueprintMapLibrary.Map_Length
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_Length final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Length;

// Function Engine.BlueprintMapLibrary.Map_Remove
// 0x0058 (0x0058 - 0x0000)
struct BlueprintMapLibrary_Map_Remove final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Key;                                               // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Remove;

// Function Engine.BlueprintMapLibrary.Map_Values
// 0x0060 (0x0060 - 0x0000)
struct BlueprintMapLibrary_Map_Values final
{
public:
	TMap<int32, int32>                            TargetMap;                                         // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 Values;                                            // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintMapLibrary_Map_Values;

// Function Engine.BlueprintMapLibrary.SetMapPropertyByName
// 0x0060 (0x0060 - 0x0000)
struct BlueprintMapLibrary_SetMapPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TMap<int32, int32>                            Value;                                             // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintMapLibrary_SetMapPropertyByName;

// Function Engine.KismetStringLibrary.BuildString_Bool
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Bool final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InBool;                                            // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Bool;

// Function Engine.KismetStringLibrary.BuildString_Color
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_Color final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           InColor;                                           // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Color;

// Function Engine.KismetStringLibrary.BuildString_Double
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Double final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InDouble;                                          // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Double;

// Function Engine.KismetStringLibrary.BuildString_Int
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Int final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         inInt;                                             // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Int;

// Function Engine.KismetStringLibrary.BuildString_IntVector
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_IntVector final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             InIntVector2;                                      // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Suffix;                                            // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_IntVector;

// Function Engine.KismetStringLibrary.BuildString_IntVector2
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_IntVector2 final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector2                            InIntVector;                                       // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_IntVector2;

// Function Engine.KismetStringLibrary.BuildString_Name
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Name final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InName;                                            // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Name;

// Function Engine.KismetStringLibrary.BuildString_Object
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Object final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                InObj;                                             // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Object;

// Function Engine.KismetStringLibrary.BuildString_Rotator
// 0x0058 (0x0058 - 0x0000)
struct KismetStringLibrary_BuildString_Rotator final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InRot;                                             // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Rotator;

// Function Engine.KismetStringLibrary.BuildString_Vector
// 0x0058 (0x0058 - 0x0000)
struct KismetStringLibrary_BuildString_Vector final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InVector;                                          // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector;

// Function Engine.KismetStringLibrary.BuildString_Vector2d
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_Vector2d final
{
public:
	class FString                                 AppendTo;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Prefix;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              InVector2D;                                        // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Suffix;                                            // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector2d;

// Function Engine.KismetStringLibrary.Concat_StrStr
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_Concat_StrStr final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Concat_StrStr;

// Function Engine.KismetStringLibrary.Contains
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Contains final
{
public:
	class FString                                 SearchIn;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Substring;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseCase;                                          // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSearchFromEnd;                                    // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_23[0x5];                                       // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Contains;

// Function Engine.KismetStringLibrary.Conv_BoolToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_BoolToString final
{
public:
	bool                                          InBool;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoolToString;

// Function Engine.KismetStringLibrary.Conv_BoxCenterAndExtentsToString
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Conv_BoxCenterAndExtentsToString final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoxCenterAndExtentsToString;

// Function Engine.KismetStringLibrary.Conv_BoxToString
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Conv_BoxToString final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoxToString;

// Function Engine.KismetStringLibrary.Conv_ByteToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_ByteToString final
{
public:
	uint8                                         InByte;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ByteToString;

// Function Engine.KismetStringLibrary.Conv_ColorToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_ColorToString final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ColorToString;

// Function Engine.KismetStringLibrary.Conv_DoubleToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_DoubleToString final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_DoubleToString;

// Function Engine.KismetStringLibrary.Conv_InputDeviceIdToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_InputDeviceIdToString final
{
public:
	struct FInputDeviceId                         InDeviceId;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_InputDeviceIdToString;

// Function Engine.KismetStringLibrary.Conv_Int64ToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_Int64ToString final
{
public:
	int64                                         inInt;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_Int64ToString;

// Function Engine.KismetStringLibrary.Conv_IntPointToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_IntPointToString final
{
public:
	struct FIntPoint                              InIntPoint;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntPointToString;

// Function Engine.KismetStringLibrary.Conv_IntToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_IntToString final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntToString;

// Function Engine.KismetStringLibrary.Conv_IntVector2ToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_IntVector2ToString final
{
public:
	struct FIntVector2                            InIntVec2;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntVector2ToString;

// Function Engine.KismetStringLibrary.Conv_IntVectorToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_IntVectorToString final
{
public:
	struct FIntVector                             InIntVec;                                          // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntVectorToString;

// Function Engine.KismetStringLibrary.Conv_MatrixToString
// 0x0090 (0x0090 - 0x0000)
struct KismetStringLibrary_Conv_MatrixToString final
{
public:
	struct FMatrix                                InMatrix;                                          // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_MatrixToString;

// Function Engine.KismetStringLibrary.Conv_NameToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_NameToString final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_NameToString;

// Function Engine.KismetStringLibrary.Conv_ObjectToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_ObjectToString final
{
public:
	class UObject*                                InObj;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ObjectToString;

// Function Engine.KismetStringLibrary.Conv_PlatformUserIdToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_PlatformUserIdToString final
{
public:
	struct FPlatformUserId                        InPlatformUserId;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_PlatformUserIdToString;

// Function Engine.KismetStringLibrary.Conv_RotatorToString
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Conv_RotatorToString final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_RotatorToString;

// Function Engine.KismetStringLibrary.Conv_StringToColor
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Conv_StringToColor final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           OutConvertedColor;                                 // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OutIsValid;                                        // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToColor;

// Function Engine.KismetStringLibrary.Conv_StringToDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToDouble final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToDouble;

// Function Engine.KismetStringLibrary.Conv_StringToInt
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToInt final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt;

// Function Engine.KismetStringLibrary.Conv_StringToInt64
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToInt64 final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt64;

// Function Engine.KismetStringLibrary.Conv_StringToName
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToName final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToName;

// Function Engine.KismetStringLibrary.Conv_StringToRotator
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_Conv_StringToRotator final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutConvertedRotator;                               // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          OutIsValid;                                        // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToRotator;

// Function Engine.KismetStringLibrary.Conv_StringToVector
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_Conv_StringToVector final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutConvertedVector;                                // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OutIsValid;                                        // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector;

// Function Engine.KismetStringLibrary.Conv_StringToVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Conv_StringToVector2D final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              OutConvertedVector2D;                              // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OutIsValid;                                        // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector2D;

// Function Engine.KismetStringLibrary.Conv_StringToVector3f
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_StringToVector3f final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector3f                              OutConvertedVector;                                // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          OutIsValid;                                        // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector3f;

// Function Engine.KismetStringLibrary.Conv_TransformToString
// 0x0070 (0x0070 - 0x0000)
struct KismetStringLibrary_Conv_TransformToString final
{
public:
	struct FTransform                             InTrans;                                           // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_TransformToString;

// Function Engine.KismetStringLibrary.Conv_Vector2dToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_Vector2dToString final
{
public:
	struct FVector2D                              InVec;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector2dToString;

// Function Engine.KismetStringLibrary.Conv_Vector3fToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_Vector3fToString final
{
public:
	struct FVector3f                              InVec;                                             // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector3fToString;

// Function Engine.KismetStringLibrary.Conv_VectorToString
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Conv_VectorToString final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_VectorToString;

// Function Engine.KismetStringLibrary.CullArray
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_CullArray final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         inArray;                                           // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_CullArray;

// Function Engine.KismetStringLibrary.EndsWith
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EndsWith final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InSuffix;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EndsWith;

// Function Engine.KismetStringLibrary.EqualEqual_StriStri
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EqualEqual_StriStri final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StriStri;

// Function Engine.KismetStringLibrary.EqualEqual_StrStr
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EqualEqual_StrStr final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StrStr;

// Function Engine.KismetStringLibrary.FindSubstring
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_FindSubstring final
{
public:
	class FString                                 SearchIn;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Substring;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseCase;                                          // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSearchFromEnd;                                    // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x2];                                       // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         StartPosition;                                     // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_FindSubstring;

// Function Engine.KismetStringLibrary.GetCharacterArrayFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_GetCharacterArrayFromString final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterArrayFromString;

// Function Engine.KismetStringLibrary.GetCharacterAsNumber
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_GetCharacterAsNumber final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterAsNumber;

// Function Engine.KismetStringLibrary.GetSubstring
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_GetSubstring final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StartIndex;                                        // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Length;                                            // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetSubstring;

// Function Engine.KismetStringLibrary.IsEmpty
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_IsEmpty final
{
public:
	class FString                                 InString;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_IsEmpty;

// Function Engine.KismetStringLibrary.IsNumeric
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_IsNumeric final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_IsNumeric;

// Function Engine.KismetStringLibrary.JoinStringArray
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_JoinStringArray final
{
public:
	TArray<class FString>                         SourceArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 Separator;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_JoinStringArray;

// Function Engine.KismetStringLibrary.Left
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Left final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Count;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Left;

// Function Engine.KismetStringLibrary.LeftChop
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_LeftChop final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Count;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_LeftChop;

// Function Engine.KismetStringLibrary.LeftPad
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_LeftPad final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ChCount;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_LeftPad;

// Function Engine.KismetStringLibrary.Len
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Len final
{
public:
	class FString                                 S;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Len;

// Function Engine.KismetStringLibrary.MatchesWildcard
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_MatchesWildcard final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Wildcard;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_MatchesWildcard;

// Function Engine.KismetStringLibrary.Mid
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Mid final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Start;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Count;                                             // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Mid;

// Function Engine.KismetStringLibrary.NotEqual_StriStri
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_NotEqual_StriStri final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StriStri;

// Function Engine.KismetStringLibrary.NotEqual_StrStr
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_NotEqual_StrStr final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StrStr;

// Function Engine.KismetStringLibrary.ParseIntoArray
// 0x0038 (0x0038 - 0x0000)
struct KismetStringLibrary_ParseIntoArray final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Delimiter;                                         // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          CullEmptyStrings;                                  // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class FString>                         ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ParseIntoArray;

// Function Engine.KismetStringLibrary.Replace
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Replace final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 From;                                              // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 To;                                                // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Replace;

// Function Engine.KismetStringLibrary.ReplaceInline
// 0x0038 (0x0038 - 0x0000)
struct KismetStringLibrary_ReplaceInline final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SearchText;                                        // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReplacementText;                                   // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x3];                                       // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ReplaceInline;

// Function Engine.KismetStringLibrary.Reverse
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Reverse final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Reverse;

// Function Engine.KismetStringLibrary.Right
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Right final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Count;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Right;

// Function Engine.KismetStringLibrary.RightChop
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_RightChop final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Count;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_RightChop;

// Function Engine.KismetStringLibrary.RightPad
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_RightPad final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ChCount;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_RightPad;

// Function Engine.KismetStringLibrary.Split
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Split final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InStr;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 LeftS;                                             // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 RightS;                                            // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchDir                                    SearchDir;                                         // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0042(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_43[0x5];                                       // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Split;

// Function Engine.KismetStringLibrary.StartsWith
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_StartsWith final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InPrefix;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESearchCase                                   SearchCase;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_StartsWith;

// Function Engine.KismetStringLibrary.TimeSecondsToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_TimeSecondsToString final
{
public:
	float                                         InSeconds;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_TimeSecondsToString;

// Function Engine.KismetStringLibrary.ToLower
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_ToLower final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ToLower;

// Function Engine.KismetStringLibrary.ToUpper
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_ToUpper final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ToUpper;

// Function Engine.KismetStringLibrary.Trim
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Trim final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Trim;

// Function Engine.KismetStringLibrary.TrimTrailing
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_TrimTrailing final
{
public:
	class FString                                 SourceString;                                      // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_TrimTrailing;

// Function Engine.CameraLensEffectInterface.GetParticleComponents
// 0x0010 (0x0010 - 0x0000)
struct CameraLensEffectInterface_GetParticleComponents final
{
public:
	TArray<class UFXSystemComponent*>             ReturnValue;                                       // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraLensEffectInterface_GetParticleComponents;

// Function Engine.CameraLensEffectInterface.GetPrimaryParticleComponent
// 0x0008 (0x0008 - 0x0000)
struct CameraLensEffectInterface_GetPrimaryParticleComponent final
{
public:
	class UFXSystemComponent*                     ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraLensEffectInterface_GetPrimaryParticleComponent;

// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.GetInterfaceClass
// 0x0010 (0x0010 - 0x0000)
struct CameraLensEffectInterfaceClassSupportLibrary_GetInterfaceClass final
{
public:
	struct FCameraLensInterfaceClassSupport       CameraLens;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_GetInterfaceClass;

// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceClassValid
// 0x0010 (0x0010 - 0x0000)
struct CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceClassValid final
{
public:
	struct FCameraLensInterfaceClassSupport       CameraLens;                                        // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EInterfaceValidResult                         Result;                                            // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceClassValid;

// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.IsInterfaceValid
// 0x0018 (0x0018 - 0x0000)
struct CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceValid final
{
public:
	TScriptInterface<class ICameraLensEffectInterface> CameraLens;                                   // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EInterfaceValidResult                         Result;                                            // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_IsInterfaceValid;

// Function Engine.CameraLensEffectInterfaceClassSupportLibrary.SetInterfaceClass
// 0x0018 (0x0018 - 0x0000)
struct CameraLensEffectInterfaceClassSupportLibrary_SetInterfaceClass final
{
public:
	TSubclassOf<class AActor>                     Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FCameraLensInterfaceClassSupport       Var;                                               // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EInterfaceValidResult                         Result;                                            // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraLensEffectInterfaceClassSupportLibrary_SetInterfaceClass;

// Function Engine.CameraShakeSourceComponent.StartCameraShake
// 0x0028 (0x0028 - 0x0000)
struct CameraShakeSourceComponent_StartCameraShake final
{
public:
	TSubclassOf<class UCameraShakeBase>           InCameraShake;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECameraShakePlaySpace                         PlaySpace;                                         // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               UserPlaySpaceRot;                                  // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShakeSourceComponent_StartCameraShake;

// Function Engine.CameraShakeSourceComponent.StopAllCameraShakes
// 0x0001 (0x0001 - 0x0000)
struct CameraShakeSourceComponent_StopAllCameraShakes final
{
public:
	bool                                          bImmediately;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakes;

// Function Engine.CameraShakeSourceComponent.StopAllCameraShakesOfType
// 0x0010 (0x0010 - 0x0000)
struct CameraShakeSourceComponent_StopAllCameraShakesOfType final
{
public:
	TSubclassOf<class UCameraShakeBase>           InCameraShake;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraShakeSourceComponent_StopAllCameraShakesOfType;

// Function Engine.CameraShakeSourceComponent.GetAttenuationFactor
// 0x0020 (0x0020 - 0x0000)
struct CameraShakeSourceComponent_GetAttenuationFactor final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraShakeSourceComponent_GetAttenuationFactor;

// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D
// 0x0020 (0x0020 - 0x0000)
struct CanvasRenderTarget2D_CreateCanvasRenderTarget2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UCanvasRenderTarget2D>      CanvasRenderTarget2DClass;                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCanvasRenderTarget2D*                  ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_CreateCanvasRenderTarget2D;

// Function Engine.CanvasRenderTarget2D.GetSize
// 0x0008 (0x0008 - 0x0000)
struct CanvasRenderTarget2D_GetSize final
{
public:
	int32                                         Width;                                             // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSize;

// Function Engine.CanvasRenderTarget2D.ReceiveUpdate
// 0x0010 (0x0010 - 0x0000)
struct CanvasRenderTarget2D_ReceiveUpdate final
{
public:
	class UCanvas*                                Canvas;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_ReceiveUpdate;

// Function Engine.CanvasRenderTarget2D.SetSampleCount
// 0x0001 (0x0001 - 0x0000)
struct CanvasRenderTarget2D_SetSampleCount final
{
public:
	ETextureRenderTargetSampleCount               InSampleCount;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_SetSampleCount;

// Function Engine.CanvasRenderTarget2D.GetSampleCount
// 0x0001 (0x0001 - 0x0000)
struct CanvasRenderTarget2D_GetSampleCount final
{
public:
	ETextureRenderTargetSampleCount               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSampleCount;

// Function Engine.Controller.ClientSetLocation
// 0x0030 (0x0030 - 0x0000)
struct Controller_ClientSetLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ClientSetLocation;

// Function Engine.Controller.ClientSetRotation
// 0x0020 (0x0020 - 0x0000)
struct Controller_ClientSetRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bResetCamera;                                      // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Controller_ClientSetRotation;

// Function Engine.Controller.Possess
// 0x0008 (0x0008 - 0x0000)
struct Controller_Possess final
{
public:
	class APawn*                                  InPawn;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_Possess;

// Function Engine.Controller.ReceiveInstigatedAnyDamage
// 0x0020 (0x0020 - 0x0000)
struct Controller_ReceiveInstigatedAnyDamage final
{
public:
	float                                         Damage;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	const class UDamageType*                      DamageType;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamagedActor;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ReceiveInstigatedAnyDamage;

// Function Engine.Controller.ReceivePossess
// 0x0008 (0x0008 - 0x0000)
struct Controller_ReceivePossess final
{
public:
	class APawn*                                  PossessedPawn;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ReceivePossess;

// Function Engine.Controller.ReceiveUnPossess
// 0x0008 (0x0008 - 0x0000)
struct Controller_ReceiveUnPossess final
{
public:
	class APawn*                                  UnpossessedPawn;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ReceiveUnPossess;

// Function Engine.Controller.SetControlRotation
// 0x0018 (0x0018 - 0x0000)
struct Controller_SetControlRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetControlRotation;

// Function Engine.Controller.SetIgnoreLookInput
// 0x0001 (0x0001 - 0x0000)
struct Controller_SetIgnoreLookInput final
{
public:
	bool                                          bNewLookInput;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetIgnoreLookInput;

// Function Engine.Controller.SetIgnoreMoveInput
// 0x0001 (0x0001 - 0x0000)
struct Controller_SetIgnoreMoveInput final
{
public:
	bool                                          bNewMoveInput;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetIgnoreMoveInput;

// Function Engine.Controller.SetInitialLocationAndRotation
// 0x0030 (0x0030 - 0x0000)
struct Controller_SetInitialLocationAndRotation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetInitialLocationAndRotation;

// Function Engine.Controller.GetControlRotation
// 0x0018 (0x0018 - 0x0000)
struct Controller_GetControlRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetControlRotation;

// Function Engine.Controller.GetDesiredRotation
// 0x0018 (0x0018 - 0x0000)
struct Controller_GetDesiredRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetDesiredRotation;

// Function Engine.Controller.GetPlayerViewPoint
// 0x0030 (0x0030 - 0x0000)
struct Controller_GetPlayerViewPoint final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetPlayerViewPoint;

// Function Engine.Controller.GetViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Controller_GetViewTarget final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetViewTarget;

// Function Engine.Controller.IsLocalController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLocalController final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLocalController;

// Function Engine.Controller.IsLocalPlayerController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLocalPlayerController final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLocalPlayerController;

// Function Engine.Controller.IsLookInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLookInputIgnored final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLookInputIgnored;

// Function Engine.Controller.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsMoveInputIgnored final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsMoveInputIgnored;

// Function Engine.Controller.IsPlayerController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsPlayerController final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsPlayerController;

// Function Engine.Controller.K2_GetPawn
// 0x0008 (0x0008 - 0x0000)
struct Controller_K2_GetPawn final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_K2_GetPawn;

// Function Engine.Controller.LineOfSightTo
// 0x0028 (0x0028 - 0x0000)
struct Controller_LineOfSightTo final
{
public:
	const class AActor*                           Other;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ViewPoint;                                         // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAlternateChecks;                                  // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Controller_LineOfSightTo;

// Function Engine.PlayerController.ActivateTouchInterface
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ActivateTouchInterface final
{
public:
	class UTouchInterface*                        NewTouchInterface;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ActivateTouchInterface;

// Function Engine.PlayerController.AddPitchInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddPitchInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddPitchInput;

// Function Engine.PlayerController.AddRollInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddRollInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddRollInput;

// Function Engine.PlayerController.AddYawInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddYawInput final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddYawInput;

// Function Engine.PlayerController.Camera
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_Camera final
{
public:
	class FName                                   NewMode;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_Camera;

// Function Engine.PlayerController.CanRestartPlayer
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_CanRestartPlayer final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_CanRestartPlayer;

// Function Engine.PlayerController.ClientAckTimeDilation
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientAckTimeDilation final
{
public:
	float                                         TimeDilation;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ServerStep;                                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientAckTimeDilation;

// Function Engine.PlayerController.ClientAckUpdateLevelVisibility
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientAckUpdateLevelVisibility final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FNetLevelVisibilityTransactionId       TransactionId;                                     // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bClientAckCanMakeVisible;                          // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientAckUpdateLevelVisibility;

// Function Engine.PlayerController.ClientAddTextureStreamingLoc
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientAddTextureStreamingLoc final
{
public:
	struct FVector                                InLoc;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOverrideLocation;                                 // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientAddTextureStreamingLoc;

// Function Engine.PlayerController.ClientCapBandwidth
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_ClientCapBandwidth final
{
public:
	int32                                         Cap;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientCapBandwidth;

// Function Engine.PlayerController.ClientEnableNetworkVoice
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientEnableNetworkVoice final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientEnableNetworkVoice;

// Function Engine.PlayerController.ClientGameEnded
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientGameEnded final
{
public:
	class AActor*                                 EndGameFocus;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsWinner;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientGameEnded;

// Function Engine.PlayerController.ClientGotoState
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientGotoState final
{
public:
	class FName                                   NewState;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientGotoState;

// Function Engine.PlayerController.ClientIgnoreLookInput
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientIgnoreLookInput final
{
public:
	bool                                          bIgnore;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientIgnoreLookInput;

// Function Engine.PlayerController.ClientIgnoreMoveInput
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientIgnoreMoveInput final
{
public:
	bool                                          bIgnore;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientIgnoreMoveInput;

// Function Engine.PlayerController.ClientMessage
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientMessage final
{
public:
	class FString                                 S;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Type;                                              // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MsgLifeTime;                                       // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientMessage;

// Function Engine.PlayerController.ClientMutePlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ClientMutePlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientMutePlayer;

// Function Engine.PlayerController.ClientPlayForceFeedback_Internal
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientPlayForceFeedback_Internal final
{
public:
	class UForceFeedbackEffect*                   ForceFeedbackEffect;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FForceFeedbackParameters               Params_0;                                          // 0x0008(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPlayForceFeedback_Internal;

// Function Engine.PlayerController.ClientPlaySound
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientPlaySound final
{
public:
	class USoundBase*                             Sound;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientPlaySound;

// Function Engine.PlayerController.ClientPlaySoundAtLocation
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientPlaySoundAtLocation final
{
public:
	class USoundBase*                             Sound;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientPlaySoundAtLocation;

// Function Engine.PlayerController.ClientPrepareMapChange
// 0x000C (0x000C - 0x0000)
struct PlayerController_ClientPrepareMapChange final
{
public:
	class FName                                   LevelName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFirst;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLast;                                             // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x2];                                        // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPrepareMapChange;

// Function Engine.PlayerController.ClientPrestreamTextures
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientPrestreamTextures final
{
public:
	class AActor*                                 ForcedActor;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ForceDuration;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableStreaming;                                  // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CinematicTextureGroups;                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPrestreamTextures;

// Function Engine.PlayerController.ClientReceiveLocalizedMessage
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientReceiveLocalizedMessage final
{
public:
	TSubclassOf<class ULocalMessage>              Message;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Switch;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerState*                           RelatedPlayerState_1;                              // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerState*                           RelatedPlayerState_2;                              // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                OptionalObject;                                    // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientReceiveLocalizedMessage;

// Function Engine.PlayerController.ClientRepObjRef
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRepObjRef final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRepObjRef;

// Function Engine.PlayerController.ClientRestart
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRestart final
{
public:
	class APawn*                                  NewPawn;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRestart;

// Function Engine.PlayerController.ClientRetryClientRestart
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRetryClientRestart final
{
public:
	class APawn*                                  NewPawn;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRetryClientRestart;

// Function Engine.PlayerController.ClientReturnToMainMenuWithTextReason
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientReturnToMainMenuWithTextReason final
{
public:
	class FText                                   ReturnReason;                                      // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenuWithTextReason;

// Function Engine.PlayerController.ClientSetCameraFade
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientSetCameraFade final
{
public:
	bool                                          bEnableFading;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FColor                                 FadeColor;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              FadeAlpha;                                         // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeTime;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFadeAudio;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHoldWhenFinished;                                 // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1E[0x2];                                       // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientSetCameraFade;

// Function Engine.PlayerController.ClientSetCameraMode
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSetCameraMode final
{
public:
	class FName                                   NewCamMode;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetCameraMode;

// Function Engine.PlayerController.ClientSetCinematicMode
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_ClientSetCinematicMode final
{
public:
	bool                                          bInCinematicMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsMovement;                                  // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsTurning;                                   // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsHUD;                                       // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetCinematicMode;

// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientSetForceMipLevelsToBeResident final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ForceDuration;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CinematicTextureGroups;                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetForceMipLevelsToBeResident;

// Function Engine.PlayerController.ClientSetHUD
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSetHUD final
{
public:
	TSubclassOf<class AHUD>                       NewHUDClass;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetHUD;

// Function Engine.PlayerController.ClientSetSpectatorWaiting
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientSetSpectatorWaiting final
{
public:
	bool                                          bWaiting;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetSpectatorWaiting;

// Function Engine.PlayerController.ClientSetupNetworkPhysicsTimestamp
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSetupNetworkPhysicsTimestamp final
{
public:
	struct FAsyncPhysicsTimestamp                 Timestamp;                                         // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetupNetworkPhysicsTimestamp;

// Function Engine.PlayerController.ClientSetViewTarget
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientSetViewTarget final
{
public:
	class AActor*                                 A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FViewTargetTransitionParams            TransitionParams;                                  // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetViewTarget;

// Function Engine.PlayerController.ClientSpawnCameraLensEffect
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSpawnCameraLensEffect final
{
public:
	TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass;                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSpawnCameraLensEffect;

// Function Engine.PlayerController.ClientSpawnGenericCameraLensEffect
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSpawnGenericCameraLensEffect final
{
public:
	TSubclassOf<class AActor>                     LensEffectEmitterClass;                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSpawnGenericCameraLensEffect;

// Function Engine.PlayerController.ClientStartCameraShake
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientStartCameraShake final
{
public:
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECameraShakePlaySpace                         PlaySpace;                                         // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               UserPlaySpaceRot;                                  // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientStartCameraShake;

// Function Engine.PlayerController.ClientStartCameraShakeFromSource
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStartCameraShakeFromSource final
{
public:
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCameraShakeSourceComponent*            SourceComponent;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientStartCameraShakeFromSource;

// Function Engine.PlayerController.ClientStopCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStopCameraShake final
{
public:
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientStopCameraShake;

// Function Engine.PlayerController.ClientStopCameraShakesFromSource
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStopCameraShakesFromSource final
{
public:
	class UCameraShakeSourceComponent*            SourceComponent;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bImmediately;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientStopCameraShakesFromSource;

// Function Engine.PlayerController.ClientStopForceFeedback
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStopForceFeedback final
{
public:
	class UForceFeedbackEffect*                   ForceFeedbackEffect;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientStopForceFeedback;

// Function Engine.PlayerController.ClientTeamMessage
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTeamMessage final
{
public:
	class APlayerState*                           SenderPlayerState;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 S;                                                 // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Type;                                              // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MsgLifeTime;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTeamMessage;

// Function Engine.PlayerController.ClientTravel
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTravel final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETravelType                                   TravelType;                                        // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSeamless;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGuid                                  MapPackageGuid;                                    // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTravel;

// Function Engine.PlayerController.ClientTravelInternal
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTravelInternal final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETravelType                                   TravelType;                                        // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSeamless;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FGuid                                  MapPackageGuid;                                    // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTravelInternal;

// Function Engine.PlayerController.ClientUnmutePlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ClientUnmutePlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayer;

// Function Engine.PlayerController.ClientUnmutePlayers
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientUnmutePlayers final
{
public:
	TArray<struct FUniqueNetIdRepl>               PlayerIds;                                         // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayers;

// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientUpdateLevelStreamingStatus final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewShouldBeLoaded;                                // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewShouldBeVisible;                               // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNewShouldBlockOnLoad;                             // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x1];                                        // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         LODIndex;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FNetLevelVisibilityTransactionId       TransactionId;                                     // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bNewShouldBlockOnUnload;                           // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientUpdateLevelStreamingStatus;

// Function Engine.PlayerController.ClientUpdateMultipleLevelsStreamingStatus
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientUpdateMultipleLevelsStreamingStatus final
{
public:
	TArray<struct FUpdateLevelStreamingLevelStatus> LevelStatuses;                                   // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientUpdateMultipleLevelsStreamingStatus;

// Function Engine.PlayerController.ClientWasKicked
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientWasKicked final
{
public:
	class FText                                   KickReason;                                        // 0x0000(0x0010)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientWasKicked;

// Function Engine.PlayerController.ConsoleKey
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ConsoleKey final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ConsoleKey;

// Function Engine.PlayerController.FOV
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_FOV final
{
public:
	float                                         NewFOV;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_FOV;

// Function Engine.PlayerController.K2_ClientPlayForceFeedback
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_K2_ClientPlayForceFeedback final
{
public:
	class UForceFeedbackEffect*                   ForceFeedbackEffect;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreTimeDilation;                               // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPlayWhilePaused;                                  // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_K2_ClientPlayForceFeedback;

// Function Engine.PlayerController.LocalTravel
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_LocalTravel final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_LocalTravel;

// Function Engine.PlayerController.OnServerStartedVisualLogger
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_OnServerStartedVisualLogger final
{
public:
	bool                                          bIsLogging;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_OnServerStartedVisualLogger;

// Function Engine.PlayerController.PlayDynamicForceFeedback
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_PlayDynamicForceFeedback final
{
public:
	float                                         Intensity;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Duration;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsLeftLarge;                                 // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsLeftSmall;                                 // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsRightLarge;                                // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsRightSmall;                                // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDynamicForceFeedbackAction                   Action;                                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_PlayDynamicForceFeedback;

// Function Engine.PlayerController.PlayHapticEffect
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_PlayHapticEffect final
{
public:
	class UHapticFeedbackEffect_Base*             HapticEffect;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EControllerHand                               Hand;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Scale;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLoop;                                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_PlayHapticEffect;

// Function Engine.PlayerController.SendToConsole
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SendToConsole final
{
public:
	class FString                                 Command;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SendToConsole;

// Function Engine.PlayerController.ServerAcknowledgePossession
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerAcknowledgePossession final
{
public:
	class APawn*                                  P;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerAcknowledgePossession;

// Function Engine.PlayerController.ServerBlockPlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ServerBlockPlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerBlockPlayer;

// Function Engine.PlayerController.ServerCamera
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerCamera final
{
public:
	class FName                                   NewMode;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerCamera;

// Function Engine.PlayerController.ServerChangeName
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerChangeName final
{
public:
	class FString                                 S;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerChangeName;

// Function Engine.PlayerController.ServerExec
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerExec final
{
public:
	class FString                                 Msg;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerExec;

// Function Engine.PlayerController.ServerExecRPC
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerExecRPC final
{
public:
	class FString                                 Msg;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerExecRPC;

// Function Engine.PlayerController.ServerMutePlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ServerMutePlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerMutePlayer;

// Function Engine.PlayerController.ServerNotifyLoadedWorld
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerNotifyLoadedWorld final
{
public:
	class FName                                   WorldPackageName;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerNotifyLoadedWorld;

// Function Engine.PlayerController.ServerSendLatestAsyncPhysicsTimestamp
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerSendLatestAsyncPhysicsTimestamp final
{
public:
	struct FAsyncPhysicsTimestamp                 Timestamp;                                         // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerSendLatestAsyncPhysicsTimestamp;

// Function Engine.PlayerController.ServerSetSpectatorLocation
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ServerSetSpectatorLocation final
{
public:
	struct FVector                                NewLoc;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRot;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorLocation;

// Function Engine.PlayerController.ServerSetSpectatorWaiting
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ServerSetSpectatorWaiting final
{
public:
	bool                                          bWaiting;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorWaiting;

// Function Engine.PlayerController.ServerUnblockPlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ServerUnblockPlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUnblockPlayer;

// Function Engine.PlayerController.ServerUnmutePlayer
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ServerUnmutePlayer final
{
public:
	struct FUniqueNetIdRepl                       PlayerId;                                          // 0x0000(0x0030)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUnmutePlayer;

// Function Engine.PlayerController.ServerUpdateCamera
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ServerUpdateCamera final
{
public:
	struct FVector_NetQuantize                    CamLoc;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         CamPitchAndYaw;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ServerUpdateCamera;

// Function Engine.PlayerController.ServerUpdateLevelVisibility
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ServerUpdateLevelVisibility final
{
public:
	struct FUpdateLevelVisibilityLevelInfo        LevelVisibility;                                   // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUpdateLevelVisibility;

// Function Engine.PlayerController.ServerUpdateMultipleLevelsVisibility
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerUpdateMultipleLevelsVisibility final
{
public:
	TArray<struct FUpdateLevelVisibilityLevelInfo> LevelVisibilities;                                // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUpdateMultipleLevelsVisibility;

// Function Engine.PlayerController.ServerViewSelf
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerViewSelf final
{
public:
	struct FViewTargetTransitionParams            TransitionParams;                                  // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerViewSelf;

// Function Engine.PlayerController.SetAudioListenerAttenuationOverride
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_SetAudioListenerAttenuationOverride final
{
public:
	class USceneComponent*                        AttachToComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                AttenuationLocationOVerride;                       // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetAudioListenerAttenuationOverride;

// Function Engine.PlayerController.SetAudioListenerOverride
// 0x0038 (0x0038 - 0x0000)
struct PlayerController_SetAudioListenerOverride final
{
public:
	class USceneComponent*                        AttachToComponent;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetAudioListenerOverride;

// Function Engine.PlayerController.SetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct PlayerController_SetCinematicMode final
{
public:
	bool                                          bInCinematicMode;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHidePlayer;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsHUD;                                       // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsMovement;                                  // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsTurning;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetCinematicMode;

// Function Engine.PlayerController.SetControllerDeadZones
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_SetControllerDeadZones final
{
public:
	float                                         LeftDeadZone;                                      // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RightDeadZone;                                     // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetControllerDeadZones;

// Function Engine.PlayerController.SetControllerGyroAutoCalibration
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_SetControllerGyroAutoCalibration final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetControllerGyroAutoCalibration;

// Function Engine.PlayerController.SetControllerLightColor
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_SetControllerLightColor final
{
public:
	struct FColor                                 Color;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetControllerLightColor;

// Function Engine.PlayerController.SetControllerTriggerReleaseThresholds
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_SetControllerTriggerReleaseThresholds final
{
public:
	float                                         LeftThreshold;                                     // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RightThreshold;                                    // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetControllerTriggerReleaseThresholds;

// Function Engine.PlayerController.SetDeprecatedInputPitchScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_SetDeprecatedInputPitchScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputPitchScale;

// Function Engine.PlayerController.SetDeprecatedInputRollScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_SetDeprecatedInputRollScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputRollScale;

// Function Engine.PlayerController.SetDeprecatedInputYawScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_SetDeprecatedInputYawScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetDeprecatedInputYawScale;

// Function Engine.PlayerController.SetDisableHaptics
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_SetDisableHaptics final
{
public:
	bool                                          bNewDisabled;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetDisableHaptics;

// Function Engine.PlayerController.SetHapticsByValue
// 0x000C (0x000C - 0x0000)
struct PlayerController_SetHapticsByValue final
{
public:
	float                                         Frequency;                                         // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Amplitude;                                         // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EControllerHand                               Hand;                                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_SetHapticsByValue;

// Function Engine.PlayerController.SetMotionControlsEnabled
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_SetMotionControlsEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetMotionControlsEnabled;

// Function Engine.PlayerController.SetMouseCursorWidget
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SetMouseCursorWidget final
{
public:
	EMouseCursor                                  Cursor;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UUserWidget*                            CursorWidget;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetMouseCursorWidget;

// Function Engine.PlayerController.SetMouseLocation
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_SetMouseLocation final
{
public:
	int32                                         X;                                                 // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Y;                                                 // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetMouseLocation;

// Function Engine.PlayerController.SetName
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SetName final
{
public:
	class FString                                 S;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetName;

// Function Engine.PlayerController.SetViewTargetWithBlend
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_SetViewTargetWithBlend final
{
public:
	class AActor*                                 NewViewTarget;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BlendTime;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EViewTargetBlendFunction                      BlendFunc;                                         // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendExp;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLockOutgoing;                                     // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_SetViewTargetWithBlend;

// Function Engine.PlayerController.SetVirtualJoystickVisibility
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_SetVirtualJoystickVisibility final
{
public:
	bool                                          bVisible;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetVirtualJoystickVisibility;

// Function Engine.PlayerController.StartFire
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StartFire final
{
public:
	uint8                                         FireModeNum;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StartFire;

// Function Engine.PlayerController.StopHapticEffect
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StopHapticEffect final
{
public:
	EControllerHand                               Hand;                                              // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StopHapticEffect;

// Function Engine.PlayerController.SwitchLevel
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SwitchLevel final
{
public:
	class FString                                 URL;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SwitchLevel;

// Function Engine.PlayerController.TestServerLevelVisibilityChange
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_TestServerLevelVisibilityChange final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Filename;                                          // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_TestServerLevelVisibilityChange;

// Function Engine.PlayerController.ToggleSpeaking
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ToggleSpeaking final
{
public:
	bool                                          bInSpeaking;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ToggleSpeaking;

// Function Engine.PlayerController.DeprojectMousePositionToWorld
// 0x0038 (0x0038 - 0x0000)
struct PlayerController_DeprojectMousePositionToWorld final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_DeprojectMousePositionToWorld;

// Function Engine.PlayerController.DeprojectScreenPositionToWorld
// 0x0040 (0x0040 - 0x0000)
struct PlayerController_DeprojectScreenPositionToWorld final
{
public:
	float                                         ScreenX;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ScreenY;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldLocation;                                     // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_DeprojectScreenPositionToWorld;

// Function Engine.PlayerController.GetDeprecatedInputPitchScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_GetDeprecatedInputPitchScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputPitchScale;

// Function Engine.PlayerController.GetDeprecatedInputRollScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_GetDeprecatedInputRollScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputRollScale;

// Function Engine.PlayerController.GetDeprecatedInputYawScale
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_GetDeprecatedInputYawScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetDeprecatedInputYawScale;

// Function Engine.PlayerController.GetFocalLocation
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_GetFocalLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetFocalLocation;

// Function Engine.PlayerController.GetHitResultUnderCursor
// 0x0110 (0x0110 - 0x0000)
struct PlayerController_GetHitResultUnderCursor final
{
public:
	ECollisionChannel                             TraceChannel;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x6];                                        // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursor;

// Function Engine.PlayerController.GetHitResultUnderCursorByChannel
// 0x0110 (0x0110 - 0x0000)
struct PlayerController_GetHitResultUnderCursorByChannel final
{
public:
	ETraceTypeQuery                               TraceChannel;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x6];                                        // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorByChannel;

// Function Engine.PlayerController.GetHitResultUnderCursorForObjects
// 0x0120 (0x0120 - 0x0000)
struct PlayerController_GetHitResultUnderCursorForObjects final
{
public:
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0018(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_119[0x7];                                      // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorForObjects;

// Function Engine.PlayerController.GetHitResultUnderFinger
// 0x0110 (0x0110 - 0x0000)
struct PlayerController_GetHitResultUnderFinger final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionChannel                             TraceChannel;                                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3[0x5];                                        // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFinger;

// Function Engine.PlayerController.GetHitResultUnderFingerByChannel
// 0x0110 (0x0110 - 0x0000)
struct PlayerController_GetHitResultUnderFingerByChannel final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETraceTypeQuery                               TraceChannel;                                      // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3[0x5];                                        // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0108(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerByChannel;

// Function Engine.PlayerController.GetHitResultUnderFingerForObjects
// 0x0128 (0x0128 - 0x0000)
struct PlayerController_GetHitResultUnderFingerForObjects final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitResult;                                         // 0x0020(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0120(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_121[0x7];                                      // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerForObjects;

// Function Engine.PlayerController.GetHUD
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetHUD final
{
public:
	class AHUD*                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetHUD;

// Function Engine.PlayerController.GetInputAnalogKeyState
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_GetInputAnalogKeyState final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputAnalogKeyState;

// Function Engine.PlayerController.GetInputAnalogStickState
// 0x000C (0x000C - 0x0000)
struct PlayerController_GetInputAnalogStickState final
{
public:
	EControllerAnalogStick                        WhichStick;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         StickX;                                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StickY;                                            // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputAnalogStickState;

// Function Engine.PlayerController.GetInputKeyTimeDown
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_GetInputKeyTimeDown final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputKeyTimeDown;

// Function Engine.PlayerController.GetInputMotionState
// 0x0060 (0x0060 - 0x0000)
struct PlayerController_GetInputMotionState final
{
public:
	struct FVector                                Tilt;                                              // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                RotationRate;                                      // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Gravity;                                           // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Acceleration;                                      // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputMotionState;

// Function Engine.PlayerController.GetInputMouseDelta
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetInputMouseDelta final
{
public:
	float                                         DeltaX;                                            // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaY;                                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputMouseDelta;

// Function Engine.PlayerController.GetInputTouchState
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_GetInputTouchState final
{
public:
	ETouchIndex                                   FingerIndex;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LocationX;                                         // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocationY;                                         // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsCurrentlyPressed;                               // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputTouchState;

// Function Engine.PlayerController.GetInputVectorKeyState
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_GetInputVectorKeyState final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputVectorKeyState;

// Function Engine.PlayerController.GetMousePosition
// 0x000C (0x000C - 0x0000)
struct PlayerController_GetMousePosition final
{
public:
	float                                         LocationX;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocationY;                                         // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetMousePosition;

// Function Engine.PlayerController.GetOverridePlayerInputClass
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetOverridePlayerInputClass final
{
public:
	TSubclassOf<class UPlayerInput>               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetOverridePlayerInputClass;

// Function Engine.PlayerController.GetPlatformUserId
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_GetPlatformUserId final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetPlatformUserId;

// Function Engine.PlayerController.GetSpectatorPawn
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetSpectatorPawn final
{
public:
	class ASpectatorPawn*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetSpectatorPawn;

// Function Engine.PlayerController.GetStreamingSourceLocationAndRotation
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_GetStreamingSourceLocationAndRotation final
{
public:
	struct FVector                                OutLocation;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutRotation;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetStreamingSourceLocationAndRotation;

// Function Engine.PlayerController.GetStreamingSourcePriority
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_GetStreamingSourcePriority final
{
public:
	EStreamingSourcePriority                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetStreamingSourcePriority;

// Function Engine.PlayerController.GetStreamingSourceShapes
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_GetStreamingSourceShapes final
{
public:
	TArray<struct FStreamingSourceShape>          OutShapes;                                         // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetStreamingSourceShapes;

// Function Engine.PlayerController.GetViewportSize
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetViewportSize final
{
public:
	int32                                         SizeX;                                             // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SizeY;                                             // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetViewportSize;

// Function Engine.PlayerController.IsInputKeyDown
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_IsInputKeyDown final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_IsInputKeyDown;

// Function Engine.PlayerController.IsPrimaryPlayer
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_IsPrimaryPlayer final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_IsPrimaryPlayer;

// Function Engine.PlayerController.IsStreamingSourceEnabled
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_IsStreamingSourceEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_IsStreamingSourceEnabled;

// Function Engine.PlayerController.ProjectWorldLocationToScreen
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_ProjectWorldLocationToScreen final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenLocation;                                    // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPlayerViewportRelative;                           // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ProjectWorldLocationToScreen;

// Function Engine.PlayerController.StreamingSourceShouldActivate
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StreamingSourceShouldActivate final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StreamingSourceShouldActivate;

// Function Engine.PlayerController.StreamingSourceShouldBlockOnSlowStreaming
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StreamingSourceShouldBlockOnSlowStreaming final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StreamingSourceShouldBlockOnSlowStreaming;

// Function Engine.PlayerController.WasInputKeyJustPressed
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_WasInputKeyJustPressed final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_WasInputKeyJustPressed;

// Function Engine.PlayerController.WasInputKeyJustReleased
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_WasInputKeyJustReleased final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_WasInputKeyJustReleased;

// Function Engine.CheatManager.BugIt
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_BugIt final
{
public:
	class FString                                 ScreenShotDescription;                             // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugIt;

// Function Engine.CheatManager.BugItGo
// 0x0018 (0x0018 - 0x0000)
struct CheatManager_BugItGo final
{
public:
	float                                         X;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Y;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Yaw;                                               // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Roll;                                              // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugItGo;

// Function Engine.CheatManager.BugItStringCreator
// 0x0050 (0x0050 - 0x0000)
struct CheatManager_BugItStringCreator final
{
public:
	struct FVector                                ViewLocation;                                      // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ViewRotation;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	class FString                                 GoString;                                          // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 LocString;                                         // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugItStringCreator;

// Function Engine.CheatManager.ChangeSize
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_ChangeSize final
{
public:
	float                                         F;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ChangeSize;

// Function Engine.CheatManager.CheatScript
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_CheatScript final
{
public:
	class FString                                 ScriptName;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_CheatScript;

// Function Engine.CheatManager.DamageTarget
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_DamageTarget final
{
public:
	float                                         DamageAmount;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DamageTarget;

// Function Engine.CheatManager.DebugCapsuleSweepChannel
// 0x0001 (0x0001 - 0x0000)
struct CheatManager_DebugCapsuleSweepChannel final
{
public:
	ECollisionChannel                             Channel;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepChannel;

// Function Engine.CheatManager.DebugCapsuleSweepComplex
// 0x0001 (0x0001 - 0x0000)
struct CheatManager_DebugCapsuleSweepComplex final
{
public:
	bool                                          bTraceComplex;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepComplex;

// Function Engine.CheatManager.DebugCapsuleSweepSize
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DebugCapsuleSweepSize final
{
public:
	float                                         HalfHeight;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepSize;

// Function Engine.CheatManager.DestroyAll
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DestroyAll final
{
public:
	TSubclassOf<class AActor>                     aClass;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DestroyAll;

// Function Engine.CheatManager.DestroyPawns
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DestroyPawns final
{
public:
	TSubclassOf<class APawn>                      aClass;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DestroyPawns;

// Function Engine.CheatManager.FreezeFrame
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_FreezeFrame final
{
public:
	float                                         Delay;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_FreezeFrame;

// Function Engine.CheatManager.OnlyLoadLevel
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_OnlyLoadLevel final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_OnlyLoadLevel;

// Function Engine.CheatManager.OnPlayerEndPlayed
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_OnPlayerEndPlayed final
{
public:
	class AActor*                                 Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEndPlayReason                                EndPlayReason;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CheatManager_OnPlayerEndPlayed;

// Function Engine.CheatManager.Slomo
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_Slomo final
{
public:
	float                                         NewTimeDilation;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_Slomo;

// Function Engine.CheatManager.StreamLevelIn
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_StreamLevelIn final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_StreamLevelIn;

// Function Engine.CheatManager.StreamLevelOut
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_StreamLevelOut final
{
public:
	class FName                                   PackageName;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_StreamLevelOut;

// Function Engine.CheatManager.Summon
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_Summon final
{
public:
	class FString                                 ClassName;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_Summon;

// Function Engine.CheatManager.ViewActor
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_ViewActor final
{
public:
	class FName                                   ActorName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewActor;

// Function Engine.CheatManager.ViewClass
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_ViewClass final
{
public:
	TSubclassOf<class AActor>                     DesiredClass;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewClass;

// Function Engine.CheatManager.ViewPlayer
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_ViewPlayer final
{
public:
	class FString                                 S;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewPlayer;

// Function Engine.CheatManager.GetPlayerController
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_GetPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_GetPlayerController;

// Function Engine.ArrowComponent.SetArrowColor
// 0x0010 (0x0010 - 0x0000)
struct ArrowComponent_SetArrowColor final
{
public:
	struct FLinearColor                           NewColor;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowColor;

// Function Engine.ArrowComponent.SetArrowFColor
// 0x0004 (0x0004 - 0x0000)
struct ArrowComponent_SetArrowFColor final
{
public:
	struct FColor                                 NewColor;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowFColor;

// Function Engine.ArrowComponent.SetArrowLength
// 0x0004 (0x0004 - 0x0000)
struct ArrowComponent_SetArrowLength final
{
public:
	float                                         NewLength;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowLength;

// Function Engine.ArrowComponent.SetArrowSize
// 0x0004 (0x0004 - 0x0000)
struct ArrowComponent_SetArrowSize final
{
public:
	float                                         NewSize;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowSize;

// Function Engine.ArrowComponent.SetIsScreenSizeScaled
// 0x0001 (0x0001 - 0x0000)
struct ArrowComponent_SetIsScreenSizeScaled final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetIsScreenSizeScaled;

// Function Engine.ArrowComponent.SetScreenSize
// 0x0004 (0x0004 - 0x0000)
struct ArrowComponent_SetScreenSize final
{
public:
	float                                         NewScreenSize;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetScreenSize;

// Function Engine.ArrowComponent.SetTreatAsASprite
// 0x0001 (0x0001 - 0x0000)
struct ArrowComponent_SetTreatAsASprite final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetTreatAsASprite;

// Function Engine.ArrowComponent.SetUseInEditorScaling
// 0x0001 (0x0001 - 0x0000)
struct ArrowComponent_SetUseInEditorScaling final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetUseInEditorScaling;

// Function Engine.AudioComponent.AddModulationRouting
// 0x0058 (0x0058 - 0x0000)
struct AudioComponent_AddModulationRouting final
{
public:
	TSet<class USoundModulatorBase*>              Modulators;                                        // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EModulationDestination                        Destination;                                       // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_AddModulationRouting;

// Function Engine.AudioComponent.AdjustAttenuation
// 0x03D0 (0x03D0 - 0x0000)
struct AudioComponent_AdjustAttenuation final
{
public:
	struct FSoundAttenuationSettings              InAttenuationSettings;                             // 0x0000(0x03D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_AdjustAttenuation;

// Function Engine.AudioComponent.AdjustVolume
// 0x000C (0x000C - 0x0000)
struct AudioComponent_AdjustVolume final
{
public:
	float                                         AdjustVolumeDuration;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AdjustVolumeLevel;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_AdjustVolume;

// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply
// 0x03D8 (0x03D8 - 0x0000)
struct AudioComponent_BP_GetAttenuationSettingsToApply final
{
public:
	struct FSoundAttenuationSettings              OutAttenuationSettings;                            // 0x0000(0x03D0)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x03D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3D1[0x7];                                      // 0x03D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_BP_GetAttenuationSettingsToApply;

// Function Engine.AudioComponent.FadeIn
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_FadeIn final
{
public:
	float                                         FadeInDuration;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_FadeIn;

// Function Engine.AudioComponent.FadeOut
// 0x000C (0x000C - 0x0000)
struct AudioComponent_FadeOut final
{
public:
	float                                         FadeOutDuration;                                   // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeVolumeLevel;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              FadeCurve;                                         // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_FadeOut;

// Function Engine.AudioComponent.GetCookedEnvelopeData
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_GetCookedEnvelopeData final
{
public:
	float                                         OutEnvelopeData;                                   // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeData;

// Function Engine.AudioComponent.GetCookedEnvelopeDataForAllPlayingSounds
// 0x0018 (0x0018 - 0x0000)
struct AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds final
{
public:
	TArray<struct FSoundWaveEnvelopeDataPerSound> OutEnvelopeData;                                   // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_GetCookedEnvelopeDataForAllPlayingSounds;

// Function Engine.AudioComponent.GetCookedFFTData
// 0x0028 (0x0028 - 0x0000)
struct AudioComponent_GetCookedFFTData final
{
public:
	TArray<float>                                 FrequenciesToGet;                                  // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FSoundWaveSpectralData>         OutSoundWaveSpectralData;                          // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_GetCookedFFTData;

// Function Engine.AudioComponent.GetCookedFFTDataForAllPlayingSounds
// 0x0018 (0x0018 - 0x0000)
struct AudioComponent_GetCookedFFTDataForAllPlayingSounds final
{
public:
	TArray<struct FSoundWaveSpectralDataPerSound> OutSoundWaveSpectralData;                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_GetCookedFFTDataForAllPlayingSounds;

// Function Engine.AudioComponent.GetModulators
// 0x0058 (0x0058 - 0x0000)
struct AudioComponent_GetModulators final
{
public:
	EModulationDestination                        Destination;                                       // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TSet<class USoundModulatorBase*>              ReturnValue;                                       // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_GetModulators;

// Function Engine.AudioComponent.Play
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_Play final
{
public:
	float                                         StartTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_Play;

// Function Engine.AudioComponent.PlayQuantized
// 0x0050 (0x0050 - 0x0000)
struct AudioComponent_PlayQuantized final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UQuartzClockHandle*                     InClockHandle;                                     // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuartzQuantizationBoundary            InQuantizationBoundary;                            // 0x0010(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TDelegate<void(EQuartzCommandDelegateSubType EventType, class FName Name_0)> InDelegate;         // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InStartTime;                                       // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InFadeInDuration;                                  // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InFadeVolumeLevel;                                 // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioFaderCurve                              InFadeCurve;                                       // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4D[0x3];                                       // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_PlayQuantized;

// Function Engine.AudioComponent.RemoveModulationRouting
// 0x0058 (0x0058 - 0x0000)
struct AudioComponent_RemoveModulationRouting final
{
public:
	TSet<class USoundModulatorBase*>              Modulators;                                        // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EModulationDestination                        Destination;                                       // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_RemoveModulationRouting;

// Function Engine.AudioComponent.SetAttenuationOverrides
// 0x03D0 (0x03D0 - 0x0000)
struct AudioComponent_SetAttenuationOverrides final
{
public:
	struct FSoundAttenuationSettings              InAttenuationOverrides;                            // 0x0000(0x03D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetAttenuationOverrides;

// Function Engine.AudioComponent.SetAttenuationSettings
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_SetAttenuationSettings final
{
public:
	class USoundAttenuation*                      InAttenuationSettings;                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetAttenuationSettings;

// Function Engine.AudioComponent.SetAudioBusSendPostEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetAudioBusSendPostEffect final
{
public:
	class UAudioBus*                              AudioBus;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AudioBusSendLevel;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPostEffect;

// Function Engine.AudioComponent.SetAudioBusSendPreEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetAudioBusSendPreEffect final
{
public:
	class UAudioBus*                              AudioBus;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AudioBusSendLevel;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetAudioBusSendPreEffect;

// Function Engine.AudioComponent.SetBoolParameter
// 0x000C (0x000C - 0x0000)
struct AudioComponent_SetBoolParameter final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InBool;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetBoolParameter;

// Function Engine.AudioComponent.SetFloatParameter
// 0x000C (0x000C - 0x0000)
struct AudioComponent_SetFloatParameter final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InFloat;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetFloatParameter;

// Function Engine.AudioComponent.SetHighPassFilterEnabled
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetHighPassFilterEnabled final
{
public:
	bool                                          InHighPassFilterEnabled;                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetHighPassFilterEnabled;

// Function Engine.AudioComponent.SetHighPassFilterFrequency
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetHighPassFilterFrequency final
{
public:
	float                                         InHighPassFilterFrequency;                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetHighPassFilterFrequency;

// Function Engine.AudioComponent.SetIntParameter
// 0x000C (0x000C - 0x0000)
struct AudioComponent_SetIntParameter final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         inInt;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetIntParameter;

// Function Engine.AudioComponent.SetLowPassFilterEnabled
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetLowPassFilterEnabled final
{
public:
	bool                                          InLowPassFilterEnabled;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterEnabled;

// Function Engine.AudioComponent.SetLowPassFilterFrequency
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetLowPassFilterFrequency final
{
public:
	float                                         InLowPassFilterFrequency;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetLowPassFilterFrequency;

// Function Engine.AudioComponent.SetModulationRouting
// 0x0058 (0x0058 - 0x0000)
struct AudioComponent_SetModulationRouting final
{
public:
	TSet<class USoundModulatorBase*>              Modulators;                                        // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EModulationDestination                        Destination;                                       // 0x0050(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EModulationRouting                            RoutingMethod;                                     // 0x0051(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_52[0x6];                                       // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetModulationRouting;

// Function Engine.AudioComponent.SetOutputToBusOnly
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetOutputToBusOnly final
{
public:
	bool                                          bInOutputToBusOnly;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetOutputToBusOnly;

// Function Engine.AudioComponent.SetOverrideAttenuation
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetOverrideAttenuation final
{
public:
	bool                                          bInOverrideAttenuation;                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetOverrideAttenuation;

// Function Engine.AudioComponent.SetPaused
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetPaused final
{
public:
	bool                                          bPause;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetPaused;

// Function Engine.AudioComponent.SetPitchMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetPitchMultiplier final
{
public:
	float                                         NewPitchMultiplier;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetPitchMultiplier;

// Function Engine.AudioComponent.SetSound
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_SetSound final
{
public:
	class USoundBase*                             NewSound;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetSound;

// Function Engine.AudioComponent.SetSourceBusSendPostEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetSourceBusSendPostEffect final
{
public:
	class USoundSourceBus*                        SoundSourceBus;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SourceBusSendLevel;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPostEffect;

// Function Engine.AudioComponent.SetSourceBusSendPreEffect
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetSourceBusSendPreEffect final
{
public:
	class USoundSourceBus*                        SoundSourceBus;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SourceBusSendLevel;                                // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetSourceBusSendPreEffect;

// Function Engine.AudioComponent.SetSubmixSend
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetSubmixSend final
{
public:
	class USoundSubmixBase*                       Submix;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SendLevel;                                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetSubmixSend;

// Function Engine.AudioComponent.SetUISound
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetUISound final
{
public:
	bool                                          bInUISound;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetUISound;

// Function Engine.AudioComponent.SetVolumeMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetVolumeMultiplier final
{
public:
	float                                         NewVolumeMultiplier;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetVolumeMultiplier;

// Function Engine.AudioComponent.SetWaveParameter
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetWaveParameter final
{
public:
	class FName                                   InName;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundWave*                             InWave;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetWaveParameter;

// Function Engine.AudioComponent.StopDelayed
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_StopDelayed final
{
public:
	float                                         DelayTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_StopDelayed;

// Function Engine.AudioComponent.GetPlayState
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_GetPlayState final
{
public:
	EAudioComponentPlayState                      ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_GetPlayState;

// Function Engine.AudioComponent.HasCookedAmplitudeEnvelopeData
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_HasCookedAmplitudeEnvelopeData final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_HasCookedAmplitudeEnvelopeData;

// Function Engine.AudioComponent.HasCookedFFTData
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_HasCookedFFTData final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_HasCookedFFTData;

// Function Engine.AudioComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_IsPlaying;

// Function Engine.AudioComponent.IsVirtualized
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_IsVirtualized final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_IsVirtualized;

// Function Engine.BillboardComponent.SetOpacityMaskRefVal
// 0x0004 (0x0004 - 0x0000)
struct BillboardComponent_SetOpacityMaskRefVal final
{
public:
	float                                         RefVal;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetOpacityMaskRefVal;

// Function Engine.BillboardComponent.SetSprite
// 0x0008 (0x0008 - 0x0000)
struct BillboardComponent_SetSprite final
{
public:
	class UTexture2D*                             NewSprite;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetSprite;

// Function Engine.BillboardComponent.SetSpriteAndUV
// 0x0018 (0x0018 - 0x0000)
struct BillboardComponent_SetSpriteAndUV final
{
public:
	class UTexture2D*                             NewSprite;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewU;                                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewUL;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewV;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewVL;                                             // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetSpriteAndUV;

// Function Engine.BillboardComponent.SetUV
// 0x0010 (0x0010 - 0x0000)
struct BillboardComponent_SetUV final
{
public:
	int32                                         NewU;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewUL;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewV;                                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NewVL;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetUV;

// Function Engine.BoxComponent.SetBoxExtent
// 0x0020 (0x0020 - 0x0000)
struct BoxComponent_SetBoxExtent final
{
public:
	struct FVector                                InBoxExtent;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BoxComponent_SetBoxExtent;

// Function Engine.BoxComponent.GetScaledBoxExtent
// 0x0018 (0x0018 - 0x0000)
struct BoxComponent_GetScaledBoxExtent final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BoxComponent_GetScaledBoxExtent;

// Function Engine.BoxComponent.GetUnscaledBoxExtent
// 0x0018 (0x0018 - 0x0000)
struct BoxComponent_GetUnscaledBoxExtent final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BoxComponent_GetUnscaledBoxExtent;

// Function Engine.PlayerInput.InvertAxis
// 0x0008 (0x0008 - 0x0000)
struct PlayerInput_InvertAxis final
{
public:
	class FName                                   AxisName;                                          // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_InvertAxis;

// Function Engine.PlayerInput.InvertAxisKey
// 0x0018 (0x0018 - 0x0000)
struct PlayerInput_InvertAxisKey final
{
public:
	struct FKey                                   AxisKey;                                           // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_InvertAxisKey;

// Function Engine.PlayerInput.SetBind
// 0x0018 (0x0018 - 0x0000)
struct PlayerInput_SetBind final
{
public:
	class FName                                   BindName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Command;                                           // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_SetBind;

// Function Engine.PlayerInput.SetMouseSensitivity
// 0x0004 (0x0004 - 0x0000)
struct PlayerInput_SetMouseSensitivity final
{
public:
	float                                         Sensitivity;                                       // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_SetMouseSensitivity;

// Function Engine.PlayerInput.GetOuterAPlayerController
// 0x0008 (0x0008 - 0x0000)
struct PlayerInput_GetOuterAPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_GetOuterAPlayerController;

// Function Engine.CapsuleComponent.SetCapsuleHalfHeight
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_SetCapsuleHalfHeight final
{
public:
	float                                         HalfHeight;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleHalfHeight;

// Function Engine.CapsuleComponent.SetCapsuleRadius
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_SetCapsuleRadius final
{
public:
	float                                         Radius;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleRadius;

// Function Engine.CapsuleComponent.SetCapsuleSize
// 0x000C (0x000C - 0x0000)
struct CapsuleComponent_SetCapsuleSize final
{
public:
	float                                         InRadius;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InHalfHeight;                                      // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleSize;

// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleHalfHeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight;

// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere;

// Function Engine.CapsuleComponent.GetScaledCapsuleRadius
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleRadius final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleRadius;

// Function Engine.CapsuleComponent.GetScaledCapsuleSize
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleSize final
{
public:
	float                                         OutRadius;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHalfHeight;                                     // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize;

// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere final
{
public:
	float                                         OutRadius;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHalfHeightWithoutHemisphere;                    // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere;

// Function Engine.CapsuleComponent.GetShapeScale
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetShapeScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetShapeScale;

// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleHalfHeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight;

// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere;

// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleRadius final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleRadius;

// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleSize final
{
public:
	float                                         OutRadius;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHalfHeight;                                     // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize;

// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere final
{
public:
	float                                         OutRadius;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutHalfHeightWithoutHemisphere;                    // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere;

// Function Engine.NavMovementComponent.GetVelocityForNavMovement
// 0x0018 (0x0018 - 0x0000)
struct NavMovementComponent_GetVelocityForNavMovement final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_GetVelocityForNavMovement;

// Function Engine.NavMovementComponent.IsCrouching
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsCrouching final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsCrouching;

// Function Engine.NavMovementComponent.IsFalling
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsFalling final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsFalling;

// Function Engine.NavMovementComponent.IsFlying
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsFlying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsFlying;

// Function Engine.NavMovementComponent.IsMovingOnGround
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsMovingOnGround final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsMovingOnGround;

// Function Engine.NavMovementComponent.IsSwimming
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsSwimming final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsSwimming;

// Function Engine.PawnMovementComponent.AddInputVector
// 0x0020 (0x0020 - 0x0000)
struct PawnMovementComponent_AddInputVector final
{
public:
	struct FVector                                WorldVector;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bForce;                                            // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PawnMovementComponent_AddInputVector;

// Function Engine.PawnMovementComponent.ConsumeInputVector
// 0x0018 (0x0018 - 0x0000)
struct PawnMovementComponent_ConsumeInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_ConsumeInputVector;

// Function Engine.PawnMovementComponent.MulticastAsyncPhysicsStateAction
// 0x0050 (0x0050 - 0x0000)
struct PawnMovementComponent_MulticastAsyncPhysicsStateAction final
{
public:
	const class UPrimitiveComponent*              ActionComponent;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAsyncPhysicsTimestamp                 Timestamp;                                         // 0x0010(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
	EPhysicsStateAction                           ActionType;                                        // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ActionDatas;                                       // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ActionPosition;                                    // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_MulticastAsyncPhysicsStateAction;

// Function Engine.PawnMovementComponent.ServerAsyncPhysicsStateAction
// 0x0050 (0x0050 - 0x0000)
struct PawnMovementComponent_ServerAsyncPhysicsStateAction final
{
public:
	const class UPrimitiveComponent*              ActionComponent;                                   // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FAsyncPhysicsTimestamp                 Timestamp;                                         // 0x0010(0x0008)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
	EPhysicsStateAction                           ActionType;                                        // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ActionDatas;                                       // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ActionPosition;                                    // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_ServerAsyncPhysicsStateAction;

// Function Engine.PawnMovementComponent.GetLastInputVector
// 0x0018 (0x0018 - 0x0000)
struct PawnMovementComponent_GetLastInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetLastInputVector;

// Function Engine.PawnMovementComponent.GetPawnOwner
// 0x0008 (0x0008 - 0x0000)
struct PawnMovementComponent_GetPawnOwner final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetPawnOwner;

// Function Engine.PawnMovementComponent.GetPendingInputVector
// 0x0018 (0x0018 - 0x0000)
struct PawnMovementComponent_GetPendingInputVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetPendingInputVector;

// Function Engine.PawnMovementComponent.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct PawnMovementComponent_IsMoveInputIgnored final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_IsMoveInputIgnored;

// Function Engine.CharacterMovementComponent.AddForce
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_AddForce final
{
public:
	struct FVector                                Force;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_AddForce;

// Function Engine.CharacterMovementComponent.AddImpulse
// 0x0020 (0x0020 - 0x0000)
struct CharacterMovementComponent_AddImpulse final
{
public:
	struct FVector                                Impulse;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bVelocityChange;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_AddImpulse;

// Function Engine.CharacterMovementComponent.CalcVelocity
// 0x0010 (0x0010 - 0x0000)
struct CharacterMovementComponent_CalcVelocity final
{
public:
	float                                         DeltaTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Friction;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFluid;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BrakingDeceleration;                               // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_CalcVelocity;

// Function Engine.CharacterMovementComponent.CapsuleTouched
// 0x0120 (0x0120 - 0x0000)
struct CharacterMovementComponent_CapsuleTouched final
{
public:
	class UPrimitiveComponent*                    OverlappedComp;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 Other;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OtherComp;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OtherBodyIndex;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFromSweep;                                        // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             SweepResult;                                       // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_CapsuleTouched;

// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled
// 0x0001 (0x0001 - 0x0000)
struct CharacterMovementComponent_SetAvoidanceEnabled final
{
public:
	bool                                          bEnable;                                           // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceEnabled;

// Function Engine.CharacterMovementComponent.SetAvoidanceGroup
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetAvoidanceGroup final
{
public:
	int32                                         GroupFlags;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroup;

// Function Engine.CharacterMovementComponent.SetAvoidanceGroupMask
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetAvoidanceGroupMask final
{
public:
	struct FNavAvoidanceMask                      GroupMask;                                         // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroupMask;

// Function Engine.CharacterMovementComponent.SetCrouchedHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetCrouchedHalfHeight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetCrouchedHalfHeight;

// Function Engine.CharacterMovementComponent.SetGravityDirection
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_SetGravityDirection final
{
public:
	struct FVector                                GravityDir;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGravityDirection;

// Function Engine.CharacterMovementComponent.SetGroupsToAvoid
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToAvoid final
{
public:
	int32                                         GroupFlags;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoid;

// Function Engine.CharacterMovementComponent.SetGroupsToAvoidMask
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToAvoidMask final
{
public:
	struct FNavAvoidanceMask                      GroupMask;                                         // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoidMask;

// Function Engine.CharacterMovementComponent.SetGroupsToIgnore
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToIgnore final
{
public:
	int32                                         GroupFlags;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnore;

// Function Engine.CharacterMovementComponent.SetGroupsToIgnoreMask
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToIgnoreMask final
{
public:
	struct FNavAvoidanceMask                      GroupMask;                                         // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnoreMask;

// Function Engine.CharacterMovementComponent.SetMovementMode
// 0x0002 (0x0002 - 0x0000)
struct CharacterMovementComponent_SetMovementMode final
{
public:
	EMovementMode                                 NewMovementMode;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         NewCustomMode;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetMovementMode;

// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetWalkableFloorAngle final
{
public:
	float                                         InWalkableFloorAngle;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorAngle;

// Function Engine.CharacterMovementComponent.SetWalkableFloorZ
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetWalkableFloorZ final
{
public:
	float                                         InWalkableFloorZ;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorZ;

// Function Engine.CharacterMovementComponent.GetAnalogInputModifier
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetAnalogInputModifier final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetAnalogInputModifier;

// Function Engine.CharacterMovementComponent.GetCharacterOwner
// 0x0008 (0x0008 - 0x0000)
struct CharacterMovementComponent_GetCharacterOwner final
{
public:
	class ACharacter*                             ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetCharacterOwner;

// Function Engine.CharacterMovementComponent.GetCrouchedHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetCrouchedHalfHeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetCrouchedHalfHeight;

// Function Engine.CharacterMovementComponent.GetCurrentAcceleration
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetCurrentAcceleration final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetCurrentAcceleration;

// Function Engine.CharacterMovementComponent.GetGravityDirection
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetGravityDirection final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetGravityDirection;

// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetImpartedMovementBaseVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetImpartedMovementBaseVelocity;

// Function Engine.CharacterMovementComponent.GetLastUpdateLocation
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetLastUpdateLocation final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateLocation;

// Function Engine.CharacterMovementComponent.GetLastUpdateRequestedVelocity
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetLastUpdateRequestedVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateRequestedVelocity;

// Function Engine.CharacterMovementComponent.GetLastUpdateRotation
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetLastUpdateRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateRotation;

// Function Engine.CharacterMovementComponent.GetLastUpdateVelocity
// 0x0018 (0x0018 - 0x0000)
struct CharacterMovementComponent_GetLastUpdateVelocity final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetLastUpdateVelocity;

// Function Engine.CharacterMovementComponent.GetMaxAcceleration
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxAcceleration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxAcceleration;

// Function Engine.CharacterMovementComponent.GetMaxBrakingDeceleration
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxBrakingDeceleration final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxBrakingDeceleration;

// Function Engine.CharacterMovementComponent.GetMaxJumpHeight
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxJumpHeight final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeight;

// Function Engine.CharacterMovementComponent.GetMaxJumpHeightWithJumpTime
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxJumpHeightWithJumpTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeightWithJumpTime;

// Function Engine.CharacterMovementComponent.GetMinAnalogSpeed
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMinAnalogSpeed final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMinAnalogSpeed;

// Function Engine.CharacterMovementComponent.GetMovementBase
// 0x0008 (0x0008 - 0x0000)
struct CharacterMovementComponent_GetMovementBase final
{
public:
	class UPrimitiveComponent*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMovementBase;

// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetPerchRadiusThreshold final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetPerchRadiusThreshold;

// Function Engine.CharacterMovementComponent.GetValidPerchRadius
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetValidPerchRadius final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetValidPerchRadius;

// Function Engine.CharacterMovementComponent.HasCustomGravity
// 0x0001 (0x0001 - 0x0000)
struct CharacterMovementComponent_HasCustomGravity final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_HasCustomGravity;

// Function Engine.CharacterMovementComponent.IsWalkable
// 0x0108 (0x0108 - 0x0000)
struct CharacterMovementComponent_IsWalkable final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_101[0x7];                                      // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_IsWalkable;

// Function Engine.CharacterMovementComponent.IsWalking
// 0x0001 (0x0001 - 0x0000)
struct CharacterMovementComponent_IsWalking final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_IsWalking;

// Function Engine.CharacterMovementComponent.K2_ComputeFloorDist
// 0x0138 (0x0138 - 0x0000)
struct CharacterMovementComponent_K2_ComputeFloorDist final
{
public:
	struct FVector                                CapsuleLocation;                                   // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LineDistance;                                      // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SweepDistance;                                     // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SweepRadius;                                       // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FFindFloorResult                       FloorResult;                                       // 0x0028(0x0110)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_ComputeFloorDist;

// Function Engine.CharacterMovementComponent.K2_FindFloor
// 0x0128 (0x0128 - 0x0000)
struct CharacterMovementComponent_K2_FindFloor final
{
public:
	struct FVector                                CapsuleLocation;                                   // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFindFloorResult                       FloorResult;                                       // 0x0018(0x0110)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_FindFloor;

// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_K2_GetWalkableFloorAngle final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorAngle;

// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_K2_GetWalkableFloorZ final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorZ;

// Function Engine.DirectionalLightComponent.SetAtmosphereSunDiskColorScale
// 0x0010 (0x0010 - 0x0000)
struct DirectionalLightComponent_SetAtmosphereSunDiskColorScale final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunDiskColorScale;

// Function Engine.DirectionalLightComponent.SetAtmosphereSunLight
// 0x0001 (0x0001 - 0x0000)
struct DirectionalLightComponent_SetAtmosphereSunLight final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLight;

// Function Engine.DirectionalLightComponent.SetAtmosphereSunLightIndex
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetAtmosphereSunLightIndex final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetAtmosphereSunLightIndex;

// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetCascadeDistributionExponent final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeDistributionExponent;

// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetCascadeTransitionFraction final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeTransitionFraction;

// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowCascades final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowCascades;

// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowDistanceMovableLight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceMovableLight;

// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight;

// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion
// 0x0001 (0x0001 - 0x0000)
struct DirectionalLightComponent_SetEnableLightShaftOcclusion final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetEnableLightShaftOcclusion;

// Function Engine.DirectionalLightComponent.SetForwardShadingPriority
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetForwardShadingPriority final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetForwardShadingPriority;

// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection
// 0x0018 (0x0018 - 0x0000)
struct DirectionalLightComponent_SetLightShaftOverrideDirection final
{
public:
	struct FVector                                NewValue;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetLightShaftOverrideDirection;

// Function Engine.DirectionalLightComponent.SetLightSourceAngle
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetLightSourceAngle final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetLightSourceAngle;

// Function Engine.DirectionalLightComponent.SetLightSourceSoftAngle
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetLightSourceSoftAngle final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetLightSourceSoftAngle;

// Function Engine.DirectionalLightComponent.SetOcclusionDepthRange
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetOcclusionDepthRange final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionDepthRange;

// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetOcclusionMaskDarkness final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionMaskDarkness;

// Function Engine.DirectionalLightComponent.SetShadowAmount
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetShadowAmount final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowAmount;

// Function Engine.DirectionalLightComponent.SetShadowCascadeBiasDistribution
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetShadowCascadeBiasDistribution final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowCascadeBiasDistribution;

// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetShadowDistanceFadeoutFraction final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowDistanceFadeoutFraction;

// Function Engine.DirectionalLightComponent.SetShadowSourceAngleFactor
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetShadowSourceAngleFactor final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowSourceAngleFactor;

// Function Engine.SphereComponent.SetSphereRadius
// 0x0008 (0x0008 - 0x0000)
struct SphereComponent_SetSphereRadius final
{
public:
	float                                         InSphereRadius;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateOverlaps;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SphereComponent_SetSphereRadius;

// Function Engine.SphereComponent.GetScaledSphereRadius
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetScaledSphereRadius final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetScaledSphereRadius;

// Function Engine.SphereComponent.GetShapeScale
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetShapeScale final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetShapeScale;

// Function Engine.SphereComponent.GetUnscaledSphereRadius
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetUnscaledSphereRadius final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetUnscaledSphereRadius;

// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringColor final
{
public:
	struct FLinearColor                           Value;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColor;

// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringExponent final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringExponent;

// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance;

// Function Engine.ExponentialHeightFogComponent.SetEndDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetEndDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetEndDistance;

// Function Engine.ExponentialHeightFogComponent.SetFogCutoffDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogCutoffDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogCutoffDistance;

// Function Engine.ExponentialHeightFogComponent.SetFogDensity
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogDensity final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogDensity;

// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogHeightFalloff final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogHeightFalloff;

// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetFogInscatteringColor final
{
public:
	struct FLinearColor                           Value;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColor;

// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogMaxOpacity final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogMaxOpacity;

// Function Engine.ExponentialHeightFogComponent.SetFullyDirectionalInscatteringColorDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFullyDirectionalInscatteringColorDistance;

// Function Engine.ExponentialHeightFogComponent.SetHoldout
// 0x0001 (0x0001 - 0x0000)
struct ExponentialHeightFogComponent_SetHoldout final
{
public:
	bool                                          bNewHoldout;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetHoldout;

// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemap
// 0x0008 (0x0008 - 0x0000)
struct ExponentialHeightFogComponent_SetInscatteringColorCubemap final
{
public:
	class UTextureCube*                           Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemap;

// Function Engine.ExponentialHeightFogComponent.SetInscatteringColorCubemapAngle
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringColorCubemapAngle;

// Function Engine.ExponentialHeightFogComponent.SetInscatteringTextureTint
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetInscatteringTextureTint final
{
public:
	struct FLinearColor                           Value;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetInscatteringTextureTint;

// Function Engine.ExponentialHeightFogComponent.SetNonDirectionalInscatteringColorDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetNonDirectionalInscatteringColorDistance;

// Function Engine.ExponentialHeightFogComponent.SetRenderInMainPass
// 0x0001 (0x0001 - 0x0000)
struct ExponentialHeightFogComponent_SetRenderInMainPass final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetRenderInMainPass;

// Function Engine.ExponentialHeightFogComponent.SetSecondFogData
// 0x000C (0x000C - 0x0000)
struct ExponentialHeightFogComponent_SetSecondFogData final
{
public:
	struct FExponentialHeightFogData              NewValue;                                          // 0x0000(0x000C)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogData;

// Function Engine.ExponentialHeightFogComponent.SetSecondFogDensity
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetSecondFogDensity final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogDensity;

// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightFalloff
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetSecondFogHeightFalloff final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogHeightFalloff;

// Function Engine.ExponentialHeightFogComponent.SetSecondFogHeightOffset
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetSecondFogHeightOffset final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSecondFogHeightOffset;

// Function Engine.ExponentialHeightFogComponent.SetSkyAtmosphereAmbientContributionColorScale
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetSkyAtmosphereAmbientContributionColorScale final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetSkyAtmosphereAmbientContributionColorScale;

// Function Engine.ExponentialHeightFogComponent.SetStartDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetStartDistance final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetStartDistance;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFog
// 0x0001 (0x0001 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFog final
{
public:
	bool                                          bNewValue;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFog;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogAlbedo
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogAlbedo final
{
public:
	struct FColor                                 NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogAlbedo;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogDistance;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogEmissive
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogEmissive final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogEmissive;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogExtinctionScale
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogExtinctionScale;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogNearFadeInDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogNearFadeInDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogNearFadeInDistance;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogScatteringDistribution
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogScatteringDistribution;

// Function Engine.ExponentialHeightFogComponent.SetVolumetricFogStartDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetVolumetricFogStartDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetVolumetricFogStartDistance;

// Function Engine.ForceFeedbackComponent.AdjustAttenuation
// 0x00C0 (0x00C0 - 0x0000)
struct ForceFeedbackComponent_AdjustAttenuation final
{
public:
	struct FForceFeedbackAttenuationSettings      InAttenuationSettings;                             // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ForceFeedbackComponent_AdjustAttenuation;

// Function Engine.ForceFeedbackComponent.Play
// 0x0004 (0x0004 - 0x0000)
struct ForceFeedbackComponent_Play final
{
public:
	float                                         StartTime;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ForceFeedbackComponent_Play;

// Function Engine.ForceFeedbackComponent.SetForceFeedbackEffect
// 0x0008 (0x0008 - 0x0000)
struct ForceFeedbackComponent_SetForceFeedbackEffect final
{
public:
	class UForceFeedbackEffect*                   NewForceFeedbackEffect;                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ForceFeedbackComponent_SetForceFeedbackEffect;

// Function Engine.ForceFeedbackComponent.SetIntensityMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ForceFeedbackComponent_SetIntensityMultiplier final
{
public:
	float                                         NewIntensityMultiplier;                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ForceFeedbackComponent_SetIntensityMultiplier;

// Function Engine.ForceFeedbackComponent.BP_GetAttenuationSettingsToApply
// 0x00C8 (0x00C8 - 0x0000)
struct ForceFeedbackComponent_BP_GetAttenuationSettingsToApply final
{
public:
	struct FForceFeedbackAttenuationSettings      OutAttenuationSettings;                            // 0x0000(0x00C0)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C1[0x7];                                       // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ForceFeedbackComponent_BP_GetAttenuationSettingsToApply;

// Function Engine.HeterogeneousVolumeComponent.SetEndFrame
// 0x0004 (0x0004 - 0x0000)
struct HeterogeneousVolumeComponent_SetEndFrame final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetEndFrame;

// Function Engine.HeterogeneousVolumeComponent.SetFrame
// 0x0004 (0x0004 - 0x0000)
struct HeterogeneousVolumeComponent_SetFrame final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetFrame;

// Function Engine.HeterogeneousVolumeComponent.SetFrameRate
// 0x0004 (0x0004 - 0x0000)
struct HeterogeneousVolumeComponent_SetFrameRate final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetFrameRate;

// Function Engine.HeterogeneousVolumeComponent.SetLooping
// 0x0001 (0x0001 - 0x0000)
struct HeterogeneousVolumeComponent_SetLooping final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetLooping;

// Function Engine.HeterogeneousVolumeComponent.SetPlaying
// 0x0001 (0x0001 - 0x0000)
struct HeterogeneousVolumeComponent_SetPlaying final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetPlaying;

// Function Engine.HeterogeneousVolumeComponent.SetStartFrame
// 0x0004 (0x0004 - 0x0000)
struct HeterogeneousVolumeComponent_SetStartFrame final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetStartFrame;

// Function Engine.HeterogeneousVolumeComponent.SetStreamingMipBias
// 0x0004 (0x0004 - 0x0000)
struct HeterogeneousVolumeComponent_SetStreamingMipBias final
{
public:
	int32                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetStreamingMipBias;

// Function Engine.HeterogeneousVolumeComponent.SetVolumeResolution
// 0x000C (0x000C - 0x0000)
struct HeterogeneousVolumeComponent_SetVolumeResolution final
{
public:
	struct FIntVector                             NewValue;                                          // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeterogeneousVolumeComponent_SetVolumeResolution;

// Function Engine.InputComponent.OnInputOwnerEndPlayed
// 0x0010 (0x0010 - 0x0000)
struct InputComponent_OnInputOwnerEndPlayed final
{
public:
	class AActor*                                 InOwner;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEndPlayReason                                EndPlayReason;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_OnInputOwnerEndPlayed;

// Function Engine.InputComponent.GetControllerAnalogKeyState
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_GetControllerAnalogKeyState final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetControllerAnalogKeyState;

// Function Engine.InputComponent.GetControllerAnalogStickState
// 0x000C (0x000C - 0x0000)
struct InputComponent_GetControllerAnalogStickState final
{
public:
	EControllerAnalogStick                        WhichStick;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         StickX;                                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StickY;                                            // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputComponent_GetControllerAnalogStickState;

// Function Engine.InputComponent.GetControllerKeyTimeDown
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_GetControllerKeyTimeDown final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetControllerKeyTimeDown;

// Function Engine.InputComponent.GetControllerMouseDelta
// 0x0008 (0x0008 - 0x0000)
struct InputComponent_GetControllerMouseDelta final
{
public:
	float                                         DeltaX;                                            // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaY;                                            // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputComponent_GetControllerMouseDelta;

// Function Engine.InputComponent.GetControllerVectorKeyState
// 0x0030 (0x0030 - 0x0000)
struct InputComponent_GetControllerVectorKeyState final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputComponent_GetControllerVectorKeyState;

// Function Engine.InputComponent.GetTouchState
// 0x0010 (0x0010 - 0x0000)
struct InputComponent_GetTouchState final
{
public:
	int32                                         FingerIndex;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocationX;                                         // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocationY;                                         // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsCurrentlyPressed;                               // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetTouchState;

// Function Engine.InputComponent.IsControllerKeyDown
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_IsControllerKeyDown final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_IsControllerKeyDown;

// Function Engine.InputComponent.WasControllerKeyJustPressed
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_WasControllerKeyJustPressed final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustPressed;

// Function Engine.InputComponent.WasControllerKeyJustReleased
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_WasControllerKeyJustReleased final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustReleased;

// Function Engine.InterpToMovementComponent.AddControlPointPosition
// 0x0020 (0x0020 - 0x0000)
struct InterpToMovementComponent_AddControlPointPosition final
{
public:
	struct FVector                                Pos;                                               // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPositionIsRelative;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InterpToMovementComponent_AddControlPointPosition;

// Function Engine.InterpToMovementComponent.RestartMovement
// 0x0004 (0x0004 - 0x0000)
struct InterpToMovementComponent_RestartMovement final
{
public:
	float                                         InitialDirection;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InterpToMovementComponent_RestartMovement;

// Function Engine.InterpToMovementComponent.StopSimulating
// 0x0100 (0x0100 - 0x0000)
struct InterpToMovementComponent_StopSimulating final
{
public:
	struct FHitResult                             HitResult;                                         // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InterpToMovementComponent_StopSimulating;

// Function Engine.LocalFogVolumeComponent.SetFogAlbedo
// 0x0010 (0x0010 - 0x0000)
struct LocalFogVolumeComponent_SetFogAlbedo final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogAlbedo;

// Function Engine.LocalFogVolumeComponent.SetFogEmissive
// 0x0010 (0x0010 - 0x0000)
struct LocalFogVolumeComponent_SetFogEmissive final
{
public:
	struct FLinearColor                           NewValue;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogEmissive;

// Function Engine.LocalFogVolumeComponent.SetFogPhaseG
// 0x0004 (0x0004 - 0x0000)
struct LocalFogVolumeComponent_SetFogPhaseG final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetFogPhaseG;

// Function Engine.LocalFogVolumeComponent.SetHeightFogExtinction
// 0x0004 (0x0004 - 0x0000)
struct LocalFogVolumeComponent_SetHeightFogExtinction final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogExtinction;

// Function Engine.LocalFogVolumeComponent.SetHeightFogFalloff
// 0x0004 (0x0004 - 0x0000)
struct LocalFogVolumeComponent_SetHeightFogFalloff final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogFalloff;

// Function Engine.LocalFogVolumeComponent.SetHeightFogOffset
// 0x0004 (0x0004 - 0x0000)
struct LocalFogVolumeComponent_SetHeightFogOffset final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetHeightFogOffset;

// Function Engine.LocalFogVolumeComponent.SetRadialFogExtinction
// 0x0004 (0x0004 - 0x0000)
struct LocalFogVolumeComponent_SetRadialFogExtinction final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalFogVolumeComponent_SetRadialFogExtinction;

// Function Engine.LODSyncComponent.GetLODSyncDebugText
// 0x0010 (0x0010 - 0x0000)
struct LODSyncComponent_GetLODSyncDebugText final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LODSyncComponent_GetLODSyncDebugText;

// Function Engine.MaterialBillboardComponent.AddElement
// 0x0028 (0x0028 - 0x0000)
struct MaterialBillboardComponent_AddElement final
{
public:
	class UMaterialInterface*                     Material;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCurveFloat*                            DistanceToOpacityCurve;                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSizeIsInScreenSpace;                              // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BaseSizeX;                                         // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseSizeY;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UCurveFloat*                            DistanceToSizeCurve;                               // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialBillboardComponent_AddElement;

// Function Engine.MaterialBillboardComponent.SetElements
// 0x0010 (0x0010 - 0x0000)
struct MaterialBillboardComponent_SetElements final
{
public:
	TArray<struct FMaterialSpriteElement>         NewElements;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialBillboardComponent_SetElements;

// Function Engine.PawnNoiseEmitterComponent.MakeNoise
// 0x0028 (0x0028 - 0x0000)
struct PawnNoiseEmitterComponent_MakeNoise final
{
public:
	class AActor*                                 NoiseMaker;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Loudness;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                NoiseLocation;                                     // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnNoiseEmitterComponent_MakeNoise;

// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent
// 0x0008 (0x0008 - 0x0000)
struct PoseableMeshComponent_CopyPoseFromSkeletalComponent final
{
public:
	class USkeletalMeshComponent*                 InComponentToCopy;                                 // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_CopyPoseFromSkeletalComponent;

// Function Engine.PoseableMeshComponent.GetBoneLocationByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_GetBoneLocationByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneLocationByName;

// Function Engine.PoseableMeshComponent.GetBoneRotationByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_GetBoneRotationByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneRotationByName;

// Function Engine.PoseableMeshComponent.GetBoneScaleByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_GetBoneScaleByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneScaleByName;

// Function Engine.PoseableMeshComponent.GetBoneTransformByName
// 0x0070 (0x0070 - 0x0000)
struct PoseableMeshComponent_GetBoneTransformByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneTransformByName;

// Function Engine.PoseableMeshComponent.ResetBoneTransformByName
// 0x0008 (0x0008 - 0x0000)
struct PoseableMeshComponent_ResetBoneTransformByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_ResetBoneTransformByName;

// Function Engine.PoseableMeshComponent.SetBoneLocationByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_SetBoneLocationByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InLocation;                                        // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneLocationByName;

// Function Engine.PoseableMeshComponent.SetBoneRotationByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_SetBoneRotationByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               InRotation;                                        // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneRotationByName;

// Function Engine.PoseableMeshComponent.SetBoneScaleByName
// 0x0028 (0x0028 - 0x0000)
struct PoseableMeshComponent_SetBoneScaleByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InScale3D;                                         // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneScaleByName;

// Function Engine.PoseableMeshComponent.SetBoneTransformByName
// 0x0080 (0x0080 - 0x0000)
struct PoseableMeshComponent_SetBoneTransformByName final
{
public:
	class FName                                   BoneName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             InTransform;                                       // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBoneSpaces                                   BoneSpace;                                         // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneTransformByName;

// Function Engine.PostProcessComponent.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct PostProcessComponent_AddOrUpdateBlendable final
{
public:
	TScriptInterface<class IBlendableInterface>   InBlendableObject;                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InWeight;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PostProcessComponent_AddOrUpdateBlendable;

// Function Engine.RectLightComponent.SetBarnDoorAngle
// 0x0004 (0x0004 - 0x0000)
struct RectLightComponent_SetBarnDoorAngle final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorAngle;

// Function Engine.RectLightComponent.SetBarnDoorLength
// 0x0004 (0x0004 - 0x0000)
struct RectLightComponent_SetBarnDoorLength final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RectLightComponent_SetBarnDoorLength;

// Function Engine.RectLightComponent.SetSourceHeight
// 0x0004 (0x0004 - 0x0000)
struct RectLightComponent_SetSourceHeight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RectLightComponent_SetSourceHeight;

// Function Engine.RectLightComponent.SetSourceTexture
// 0x0008 (0x0008 - 0x0000)
struct RectLightComponent_SetSourceTexture final
{
public:
	class UTexture*                               NewValue;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RectLightComponent_SetSourceTexture;

// Function Engine.RectLightComponent.SetSourceWidth
// 0x0004 (0x0004 - 0x0000)
struct RectLightComponent_SetSourceWidth final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RectLightComponent_SetSourceWidth;

// Function Engine.RuntimeVirtualTextureComponent.Invalidate
// 0x0040 (0x0040 - 0x0000)
struct RuntimeVirtualTextureComponent_Invalidate final
{
public:
	struct FBoxSphereBounds                       WorldBounds;                                       // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EVTInvalidatePriority                         InvalidatePriority;                                // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RuntimeVirtualTextureComponent_Invalidate;

// Function Engine.RuntimeVirtualTextureComponent.RequestPreload
// 0x0040 (0x0040 - 0x0000)
struct RuntimeVirtualTextureComponent_RequestPreload final
{
public:
	struct FBoxSphereBounds                       WorldBounds;                                       // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         Level;                                             // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RuntimeVirtualTextureComponent_RequestPreload;

// Function Engine.SplineComponent.AddPoint
// 0x0090 (0x0090 - 0x0000)
struct SplineComponent_AddPoint final
{
public:
	struct FSplinePoint                           Point;                                             // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_89[0x7];                                       // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddPoint;

// Function Engine.SplineComponent.AddPoints
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_AddPoints final
{
public:
	TArray<struct FSplinePoint>                   Points;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddPoints;

// Function Engine.SplineComponent.AddSplineLocalPoint
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_AddSplineLocalPoint final
{
public:
	struct FVector                                position;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_AddSplineLocalPoint;

// Function Engine.SplineComponent.AddSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_AddSplinePoint final
{
public:
	struct FVector                                position;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddSplinePoint;

// Function Engine.SplineComponent.AddSplinePointAtIndex
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_AddSplinePointAtIndex final
{
public:
	struct FVector                                position;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1E[0x2];                                       // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddSplinePointAtIndex;

// Function Engine.SplineComponent.AddSplineWorldPoint
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_AddSplineWorldPoint final
{
public:
	struct FVector                                position;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_AddSplineWorldPoint;

// Function Engine.SplineComponent.ClearSplinePoints
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_ClearSplinePoints final
{
public:
	bool                                          bUpdateSpline;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_ClearSplinePoints;

// Function Engine.SplineComponent.RemoveSplinePoint
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_RemoveSplinePoint final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_RemoveSplinePoint;

// Function Engine.SplineComponent.SetClosedLoop
// 0x0002 (0x0002 - 0x0000)
struct SplineComponent_SetClosedLoop final
{
public:
	bool                                          bInClosedLoop;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetClosedLoop;

// Function Engine.SplineComponent.SetClosedLoopAtPosition
// 0x000C (0x000C - 0x0000)
struct SplineComponent_SetClosedLoopAtPosition final
{
public:
	bool                                          bInClosedLoop;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Key;                                               // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetClosedLoopAtPosition;

// Function Engine.SplineComponent.SetDefaultUpVector
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_SetDefaultUpVector final
{
public:
	struct FVector                                UpVector;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetDefaultUpVector;

// Function Engine.SplineComponent.SetDrawDebug
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_SetDrawDebug final
{
public:
	bool                                          bShow;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetDrawDebug;

// Function Engine.SplineComponent.SetLocationAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_SetLocationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InLocation;                                        // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetLocationAtSplinePoint;

// Function Engine.SplineComponent.SetOverrideConstructionScript
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_SetOverrideConstructionScript final
{
public:
	bool                                          InOverride;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetOverrideConstructionScript;

// Function Engine.SplineComponent.SetRotationAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_SetRotationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               InRotation;                                        // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetRotationAtSplinePoint;

// Function Engine.SplineComponent.SetScaleAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_SetScaleAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InScaleVector;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetScaleAtSplinePoint;

// Function Engine.SplineComponent.SetSelectedSplineSegmentColor
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSelectedSplineSegmentColor final
{
public:
	struct FLinearColor                           SegmentColor;                                      // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSelectedSplineSegmentColor;

// Function Engine.SplineComponent.SetSplineLocalPoints
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSplineLocalPoints final
{
public:
	TArray<struct FVector>                        Points;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSplineLocalPoints;

// Function Engine.SplineComponent.SetSplinePoints
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_SetSplinePoints final
{
public:
	TArray<struct FVector>                        Points;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetSplinePoints;

// Function Engine.SplineComponent.SetSplinePointType
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_SetSplinePointType final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplinePointType                              Type;                                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetSplinePointType;

// Function Engine.SplineComponent.SetSplineWorldPoints
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSplineWorldPoints final
{
public:
	TArray<struct FVector>                        Points;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSplineWorldPoints;

// Function Engine.SplineComponent.SetTangentAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_SetTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InTangent;                                         // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetTangentAtSplinePoint;

// Function Engine.SplineComponent.SetTangentColor
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetTangentColor final
{
public:
	struct FLinearColor                           TangentColor;                                      // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetTangentColor;

// Function Engine.SplineComponent.SetTangentsAtSplinePoint
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_SetTangentsAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InArriveTangent;                                   // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InLeaveTangent;                                    // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetTangentsAtSplinePoint;

// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetUnselectedSplineSegmentColor final
{
public:
	struct FLinearColor                           SegmentColor;                                      // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetUnselectedSplineSegmentColor;

// Function Engine.SplineComponent.SetUpVectorAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_SetUpVectorAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InUpVector;                                        // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUpdateSpline;                                     // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetUpVectorAtSplinePoint;

// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_SetWorldLocationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InLocation;                                        // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetWorldLocationAtSplinePoint;

// Function Engine.SplineComponent.ConvertSplineSegmentToPolyLine
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_ConvertSplineSegmentToPolyLine final
{
public:
	int32                                         SplinePointStartIndex;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FVector>                        OutPoints;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_ConvertSplineSegmentToPolyLine;

// Function Engine.SplineComponent.ConvertSplineToPolyLine
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_ConvertSplineToPolyLine final
{
public:
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPoints;                                         // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyLine;

// Function Engine.SplineComponent.ConvertSplineToPolyline_InDistanceRange
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_ConvertSplineToPolyline_InDistanceRange final
{
public:
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartDistAlongSpline;                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndDistAlongSpline;                                // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPoints;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<double>                                OutDistancesAlongSpline;                           // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bAllowWrappingIfClosed;                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyline_InDistanceRange;

// Function Engine.SplineComponent.ConvertSplineToPolyline_InTimeRange
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_ConvertSplineToPolyline_InTimeRange final
{
public:
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTimeAlongSpline;                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndTimeAlongSpline;                                // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FVector>                        OutPoints;                                         // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<double>                                OutDistancesAlongSpline;                           // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bAllowWrappingIfClosed;                            // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0039(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3A[0x6];                                       // 0x003A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyline_InTimeRange;

// Function Engine.SplineComponent.ConvertSplineToPolyLineWithDistances
// 0x0030 (0x0030 - 0x0000)
struct SplineComponent_ConvertSplineToPolyLineWithDistances final
{
public:
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPoints;                                         // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<double>                                OutDistancesAlongSpline;                           // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_ConvertSplineToPolyLineWithDistances;

// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursive
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_DivideSplineIntoPolylineRecursive final
{
public:
	float                                         StartDistanceAlongSpline;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndDistanceAlongSpline;                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPoints;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_DivideSplineIntoPolylineRecursive;

// Function Engine.SplineComponent.DivideSplineIntoPolylineRecursiveWithDistances
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_DivideSplineIntoPolylineRecursiveWithDistances final
{
public:
	float                                         StartDistanceAlongSpline;                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         EndDistanceAlongSpline;                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MaxSquareDistanceFromSpline;                       // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPoints;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	TArray<double>                                OutDistancesAlongSpline;                           // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_DivideSplineIntoPolylineRecursiveWithDistances;

// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindDirectionClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindDirectionClosestToWorldLocation;

// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_FindInputKeyClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_FindInputKeyClosestToWorldLocation;

// Function Engine.SplineComponent.FindInputKeyOnSegmentClosestToWorldLocation
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_FindInputKeyOnSegmentClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindInputKeyOnSegmentClosestToWorldLocation;

// Function Engine.SplineComponent.FindLocationClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindLocationClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindLocationClosestToWorldLocation;

// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindRightVectorClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRightVectorClosestToWorldLocation;

// Function Engine.SplineComponent.FindRollClosestToWorldLocation
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_FindRollClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRollClosestToWorldLocation;

// Function Engine.SplineComponent.FindRotationClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindRotationClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRotationClosestToWorldLocation;

// Function Engine.SplineComponent.FindScaleClosestToWorldLocation
// 0x0030 (0x0030 - 0x0000)
struct SplineComponent_FindScaleClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindScaleClosestToWorldLocation;

// Function Engine.SplineComponent.FindTangentClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindTangentClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindTangentClosestToWorldLocation;

// Function Engine.SplineComponent.FindTransformClosestToWorldLocation
// 0x0080 (0x0080 - 0x0000)
struct SplineComponent_FindTransformClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseScale;                                         // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindTransformClosestToWorldLocation;

// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_FindUpVectorClosestToWorldLocation final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindUpVectorClosestToWorldLocation;

// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetArriveTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetArriveTangentAtSplinePoint;

// Function Engine.SplineComponent.GetDefaultUpVector
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDefaultUpVector final
{
public:
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDefaultUpVector;

// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDirectionAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetDirectionAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDirectionAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplineInputKey;

// Function Engine.SplineComponent.GetDirectionAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDirectionAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplinePoint;

// Function Engine.SplineComponent.GetDirectionAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDirectionAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtTime;

// Function Engine.SplineComponent.GetDistanceAlongSplineAtLocation
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetDistanceAlongSplineAtLocation final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtLocation;

// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplineInputKey
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetDistanceAlongSplineAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplineInputKey;

// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetDistanceAlongSplineAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplinePoint;

// Function Engine.SplineComponent.GetFloatPropertyAtSplineInputKey
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetFloatPropertyAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplineInputKey;

// Function Engine.SplineComponent.GetFloatPropertyAtSplinePoint
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetFloatPropertyAtSplinePoint final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetFloatPropertyAtSplinePoint;

// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetInputKeyAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetInputKeyAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetInputKeyValueAtDistanceAlongSpline
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetInputKeyValueAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetInputKeyValueAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetInputKeyValueAtSplinePoint
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetInputKeyValueAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetInputKeyValueAtSplinePoint;

// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLeaveTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLeaveTangentAtSplinePoint;

// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint
// 0x0038 (0x0038 - 0x0000)
struct SplineComponent_GetLocalLocationAndTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                LocalLocation;                                     // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LocalTangent;                                      // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocalLocationAndTangentAtSplinePoint;

// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_GetLocationAndTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Location;                                          // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Tangent;                                           // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAndTangentAtSplinePoint;

// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLocationAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetLocationAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLocationAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplineInputKey;

// Function Engine.SplineComponent.GetLocationAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLocationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplinePoint;

// Function Engine.SplineComponent.GetLocationAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLocationAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtTime;

// Function Engine.SplineComponent.GetNumberOfSplinePoints
// 0x0004 (0x0004 - 0x0000)
struct SplineComponent_GetNumberOfSplinePoints final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplinePoints;

// Function Engine.SplineComponent.GetNumberOfSplineSegments
// 0x0004 (0x0004 - 0x0000)
struct SplineComponent_GetNumberOfSplineSegments final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplineSegments;

// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRightVectorAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetRightVectorAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRightVectorAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplineInputKey;

// Function Engine.SplineComponent.GetRightVectorAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRightVectorAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplinePoint;

// Function Engine.SplineComponent.GetRightVectorAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRightVectorAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtTime;

// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetRollAtSplineInputKey
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtSplineInputKey;

// Function Engine.SplineComponent.GetRollAtSplinePoint
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtSplinePoint;

// Function Engine.SplineComponent.GetRollAtTime
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtTime;

// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRotationAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetRotationAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRotationAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplineInputKey;

// Function Engine.SplineComponent.GetRotationAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRotationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplinePoint;

// Function Engine.SplineComponent.GetRotationAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetRotationAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtTime;

// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetScaleAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetScaleAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetScaleAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplineInputKey;

// Function Engine.SplineComponent.GetScaleAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetScaleAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplinePoint;

// Function Engine.SplineComponent.GetScaleAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetScaleAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtTime;

// Function Engine.SplineComponent.GetSplineLength
// 0x0004 (0x0004 - 0x0000)
struct SplineComponent_GetSplineLength final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetSplineLength;

// Function Engine.SplineComponent.GetSplinePointAt
// 0x0090 (0x0090 - 0x0000)
struct SplineComponent_GetSplinePointAt final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FSplinePoint                           ReturnValue;                                       // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetSplinePointAt;

// Function Engine.SplineComponent.GetSplinePointType
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetSplinePointType final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplinePointType                              ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_GetSplinePointType;

// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetTangentAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetTangentAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetTangentAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplineInputKey;

// Function Engine.SplineComponent.GetTangentAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetTangentAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplinePoint;

// Function Engine.SplineComponent.GetTangentAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetTangentAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtTime;

// Function Engine.SplineComponent.GetTimeAtDistanceAlongSpline
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetTimeAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTimeAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline
// 0x0070 (0x0070 - 0x0000)
struct SplineComponent_GetTransformAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseScale;                                         // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0xA];                                        // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetTransformAtSplineInputKey
// 0x0070 (0x0070 - 0x0000)
struct SplineComponent_GetTransformAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseScale;                                         // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0xA];                                        // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplineInputKey;

// Function Engine.SplineComponent.GetTransformAtSplinePoint
// 0x0070 (0x0070 - 0x0000)
struct SplineComponent_GetTransformAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseScale;                                         // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0xA];                                        // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplinePoint;

// Function Engine.SplineComponent.GetTransformAtTime
// 0x0070 (0x0070 - 0x0000)
struct SplineComponent_GetTransformAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseScale;                                         // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7[0x9];                                        // 0x0007(0x0009)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtTime;

// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetUpVectorAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetUpVectorAtSplineInputKey
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetUpVectorAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplineInputKey;

// Function Engine.SplineComponent.GetUpVectorAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetUpVectorAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplinePoint;

// Function Engine.SplineComponent.GetUpVectorAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetUpVectorAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESplineCoordinateSpace                        CoordinateSpace;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtTime;

// Function Engine.SplineComponent.GetVectorPropertyAtSplineInputKey
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_GetVectorPropertyAtSplineInputKey final
{
public:
	float                                         InKey;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplineInputKey;

// Function Engine.SplineComponent.GetVectorPropertyAtSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SplineComponent_GetVectorPropertyAtSplinePoint final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetVectorPropertyAtSplinePoint;

// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldDirectionAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetWorldDirectionAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldDirectionAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtTime;

// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldLocationAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldLocationAtSplinePoint final
{
public:
	int32                                         PointIndex;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtSplinePoint;

// Function Engine.SplineComponent.GetWorldLocationAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldLocationAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtTime;

// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldRotationAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtDistanceAlongSpline;

// Function Engine.SplineComponent.GetWorldRotationAtTime
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldRotationAtTime final
{
public:
	float                                         Time;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bUseConstantVelocity;                              // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtTime;

// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetWorldTangentAtDistanceAlongSpline final
{
public:
	float                                         Distance;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldTangentAtDistanceAlongSpline;

// Function Engine.SplineComponent.IsClosedLoop
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_IsClosedLoop final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_IsClosedLoop;

// Function Engine.VolumetricCloudComponent.SetbUsePerSampleAtmosphericLightTransmittance
// 0x0001 (0x0001 - 0x0000)
struct VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance final
{
public:
	bool                                          NewValue;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetbUsePerSampleAtmosphericLightTransmittance;

// Function Engine.VolumetricCloudComponent.SetGroundAlbedo
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetGroundAlbedo final
{
public:
	struct FColor                                 NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetGroundAlbedo;

// Function Engine.VolumetricCloudComponent.SetHoldout
// 0x0001 (0x0001 - 0x0000)
struct VolumetricCloudComponent_SetHoldout final
{
public:
	bool                                          bNewHoldout;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetHoldout;

// Function Engine.VolumetricCloudComponent.SetLayerBottomAltitude
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetLayerBottomAltitude final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerBottomAltitude;

// Function Engine.VolumetricCloudComponent.SetLayerHeight
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetLayerHeight final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetLayerHeight;

// Function Engine.VolumetricCloudComponent.SetMaterial
// 0x0008 (0x0008 - 0x0000)
struct VolumetricCloudComponent_SetMaterial final
{
public:
	class UMaterialInterface*                     NewValue;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetMaterial;

// Function Engine.VolumetricCloudComponent.SetPlanetRadius
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetPlanetRadius final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetPlanetRadius;

// Function Engine.VolumetricCloudComponent.SetReflectionSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetReflectionSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetReflectionSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetReflectionViewSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetReflectionViewSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetReflectionViewSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetRenderInMainPass
// 0x0001 (0x0001 - 0x0000)
struct VolumetricCloudComponent_SetRenderInMainPass final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetRenderInMainPass;

// Function Engine.VolumetricCloudComponent.SetShadowReflectionSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetShadowReflectionSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowReflectionSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetShadowReflectionViewSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetShadowReflectionViewSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowReflectionViewSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetShadowTracingDistance
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetShadowTracingDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowTracingDistance;

// Function Engine.VolumetricCloudComponent.SetShadowViewSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetShadowViewSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetShadowViewSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetSkyLightCloudBottomOcclusion
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetSkyLightCloudBottomOcclusion;

// Function Engine.VolumetricCloudComponent.SetStopTracingTransmittanceThreshold
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetStopTracingTransmittanceThreshold final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetStopTracingTransmittanceThreshold;

// Function Engine.VolumetricCloudComponent.SetTracingMaxDistance
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetTracingMaxDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingMaxDistance;

// Function Engine.VolumetricCloudComponent.SetTracingStartDistanceFromCamera
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetTracingStartDistanceFromCamera final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingStartDistanceFromCamera;

// Function Engine.VolumetricCloudComponent.SetTracingStartMaxDistance
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetTracingStartMaxDistance final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetTracingStartMaxDistance;

// Function Engine.VolumetricCloudComponent.SetViewSampleCountScale
// 0x0004 (0x0004 - 0x0000)
struct VolumetricCloudComponent_SetViewSampleCountScale final
{
public:
	float                                         NewValue;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetViewSampleCountScale;

// Function Engine.VolumetricCloudComponent.SetVisibleInRealTimeSkyCaptures
// 0x0001 (0x0001 - 0x0000)
struct VolumetricCloudComponent_SetVisibleInRealTimeSkyCaptures final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VolumetricCloudComponent_SetVisibleInRealTimeSkyCaptures;

// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingCompleted
// 0x0001 (0x0001 - 0x0000)
struct WorldPartitionStreamingSourceComponent_IsStreamingCompleted final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionStreamingSourceComponent_IsStreamingCompleted;

// Function Engine.WorldPartitionStreamingSourceComponent.IsStreamingSourceEnabled
// 0x0001 (0x0001 - 0x0000)
struct WorldPartitionStreamingSourceComponent_IsStreamingSourceEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionStreamingSourceComponent_IsStreamingSourceEnabled;

// Function Engine.CurveLinearColorAtlas.GetCurvePosition
// 0x0010 (0x0010 - 0x0000)
struct CurveLinearColorAtlas_GetCurvePosition final
{
public:
	class UCurveLinearColor*                      InCurve;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         position;                                          // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CurveLinearColorAtlas_GetCurvePosition;

// Function Engine.CurveVector.GetVectorValue
// 0x0020 (0x0020 - 0x0000)
struct CurveVector_GetVectorValue final
{
public:
	float                                         InTime;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveVector_GetVectorValue;

// Function Engine.DataTableFunctionLibrary.DoesDataTableRowExist
// 0x0018 (0x0018 - 0x0000)
struct DataTableFunctionLibrary_DoesDataTableRowExist final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   RowName;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_DoesDataTableRowExist;

// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow
// 0x0030 (0x0030 - 0x0000)
struct DataTableFunctionLibrary_EvaluateCurveTableRow final
{
public:
	class UCurveTable*                            CurveTable;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   RowName;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InXY;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEvaluateCurveTableResult                     OutResult;                                         // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         OutXY;                                             // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ContextString;                                     // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_EvaluateCurveTableRow;

// Function Engine.DataTableFunctionLibrary.GetDataTableColumnAsString
// 0x0020 (0x0020 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableColumnAsString final
{
public:
	const class UDataTable*                       DataTable;                                         // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnAsString;

// Function Engine.DataTableFunctionLibrary.GetDataTableColumnExportNames
// 0x0018 (0x0018 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableColumnExportNames final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FString>                         OutExportColumnNames;                              // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnExportNames;

// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNameFromExportName
// 0x0028 (0x0028 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableColumnNameFromExportName final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ColumnExportName;                                  // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OutColumnName;                                     // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnNameFromExportName;

// Function Engine.DataTableFunctionLibrary.GetDataTableColumnNames
// 0x0018 (0x0018 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableColumnNames final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           OutColumnNames;                                    // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableColumnNames;

// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName
// 0x0020 (0x0020 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableRowFromName final
{
public:
	class UDataTable*                             table;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   RowName;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTableRowBase                          OutRow;                                            // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowFromName;

// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames
// 0x0018 (0x0018 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableRowNames final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           OutRowNames;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowNames;

// Function Engine.DataTableFunctionLibrary.GetDataTableRowStruct
// 0x0010 (0x0010 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableRowStruct final
{
public:
	const class UDataTable*                       table;                                             // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UScriptStruct*                    ReturnValue;                                       // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowStruct;

// Function Engine.DebugCameraController.ReceiveOnActivate
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_ReceiveOnActivate final
{
public:
	class APlayerController*                      OriginalPC;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActivate;

// Function Engine.DebugCameraController.ReceiveOnActorSelected
// 0x0138 (0x0138 - 0x0000)
struct DebugCameraController_ReceiveOnActorSelected final
{
public:
	class AActor*                                 NewSelectedActor;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SelectHitLocation;                                 // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SelectHitNormal;                                   // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             Hit;                                               // 0x0038(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActorSelected;

// Function Engine.DebugCameraController.ReceiveOnDeactivate
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_ReceiveOnDeactivate final
{
public:
	class APlayerController*                      RestoredPC;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnDeactivate;

// Function Engine.DebugCameraController.SetPawnMovementSpeedScale
// 0x0004 (0x0004 - 0x0000)
struct DebugCameraController_SetPawnMovementSpeedScale final
{
public:
	float                                         NewSpeedScale;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_SetPawnMovementSpeedScale;

// Function Engine.DebugCameraController.GetSelectedActor
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_GetSelectedActor final
{
public:
	class AActor*                                 ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_GetSelectedActor;

// Function Engine.GameStateBase.GetPlayerRespawnDelay
// 0x0010 (0x0010 - 0x0000)
struct GameStateBase_GetPlayerRespawnDelay final
{
public:
	class AController*                            Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameStateBase_GetPlayerRespawnDelay;

// Function Engine.GameStateBase.GetPlayerStartTime
// 0x0010 (0x0010 - 0x0000)
struct GameStateBase_GetPlayerStartTime final
{
public:
	class AController*                            Controller;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameStateBase_GetPlayerStartTime;

// Function Engine.GameStateBase.GetServerWorldTimeSeconds
// 0x0008 (0x0008 - 0x0000)
struct GameStateBase_GetServerWorldTimeSeconds final
{
public:
	double                                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameStateBase_GetServerWorldTimeSeconds;

// Function Engine.GameStateBase.HasBegunPlay
// 0x0001 (0x0001 - 0x0000)
struct GameStateBase_HasBegunPlay final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameStateBase_HasBegunPlay;

// Function Engine.GameStateBase.HasMatchEnded
// 0x0001 (0x0001 - 0x0000)
struct GameStateBase_HasMatchEnded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameStateBase_HasMatchEnded;

// Function Engine.GameStateBase.HasMatchStarted
// 0x0001 (0x0001 - 0x0000)
struct GameStateBase_HasMatchStarted final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameStateBase_HasMatchStarted;

// Function Engine.DecalActor.CreateDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_CreateDynamicMaterialInstance final
{
public:
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_CreateDynamicMaterialInstance;

// Function Engine.DecalActor.SetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_SetDecalMaterial final
{
public:
	class UMaterialInterface*                     NewDecalMaterial;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_SetDecalMaterial;

// Function Engine.DecalActor.GetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_GetDecalMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_GetDecalMaterial;

// Function Engine.DefaultPawn.LookUpAtRate
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_LookUpAtRate final
{
public:
	float                                         Rate;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_LookUpAtRate;

// Function Engine.DefaultPawn.MoveForward
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveForward final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveForward;

// Function Engine.DefaultPawn.MoveRight
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveRight final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveRight;

// Function Engine.DefaultPawn.MoveUp_World
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveUp_World final
{
public:
	float                                         Val;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveUp_World;

// Function Engine.DefaultPawn.TurnAtRate
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_TurnAtRate final
{
public:
	float                                         Rate;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_TurnAtRate;

// Function Engine.TypedElementCommonActions.CopyNormalizedElements
// 0x0018 (0x0018 - 0x0000)
struct TypedElementCommonActions_CopyNormalizedElements final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_CopyNormalizedElements;

// Function Engine.TypedElementCommonActions.CopyNormalizedElementsToString
// 0x0028 (0x0028 - 0x0000)
struct TypedElementCommonActions_CopyNormalizedElementsToString final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 OutputString;                                      // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_CopyNormalizedElementsToString;

// Function Engine.TypedElementCommonActions.CopySelectedElements
// 0x0010 (0x0010 - 0x0000)
struct TypedElementCommonActions_CopySelectedElements final
{
public:
	class UTypedElementSelectionSet*              SelectionSet;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_CopySelectedElements;

// Function Engine.TypedElementCommonActions.CopySelectedElementsToString
// 0x0020 (0x0020 - 0x0000)
struct TypedElementCommonActions_CopySelectedElementsToString final
{
public:
	class UTypedElementSelectionSet*              SelectionSet;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 OutputString;                                      // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_CopySelectedElementsToString;

// Function Engine.TypedElementCommonActions.DeleteNormalizedElements
// 0x0028 (0x0028 - 0x0000)
struct TypedElementCommonActions_DeleteNormalizedElements final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTypedElementSelectionSet*              InSelectionSet;                                    // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementDeletionOptions           DeletionOptions;                                   // 0x0020(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0023(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_DeleteNormalizedElements;

// Function Engine.TypedElementCommonActions.DeleteSelectedElements
// 0x0018 (0x0018 - 0x0000)
struct TypedElementCommonActions_DeleteSelectedElements final
{
public:
	class UTypedElementSelectionSet*              SelectionSet;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementDeletionOptions           DeletionOptions;                                   // 0x0010(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0013(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementCommonActions_DeleteSelectedElements;

// Function Engine.TypedElementCommonActions.DuplicateNormalizedElements
// 0x0040 (0x0040 - 0x0000)
struct TypedElementCommonActions_DuplicateNormalizedElements final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LocationOffset;                                    // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_DuplicateNormalizedElements;

// Function Engine.TypedElementCommonActions.K2_DuplicateSelectedElements
// 0x0038 (0x0038 - 0x0000)
struct TypedElementCommonActions_K2_DuplicateSelectedElements final
{
public:
	const class UTypedElementSelectionSet*        SelectionSet;                                      // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LocationOffset;                                    // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_K2_DuplicateSelectedElements;

// Function Engine.TypedElementCommonActions.K2_PasteElements
// 0x0098 (0x0098 - 0x0000)
struct TypedElementCommonActions_K2_PasteElements final
{
public:
	class UTypedElementSelectionSet*              SelectionSet;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementPasteOptions              PasteOption;                                       // 0x0010(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_K2_PasteElements;

// Function Engine.TypedElementCommonActions.K2_PasteNormalizedElements
// 0x00A0 (0x00A0 - 0x0000)
struct TypedElementCommonActions_K2_PasteNormalizedElements final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementPasteOptions              PasteOption;                                       // 0x0018(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_K2_PasteNormalizedElements;

// Function Engine.TypedElementCommonActions.PasteElementsFromString
// 0x00A8 (0x00A8 - 0x0000)
struct TypedElementCommonActions_PasteElementsFromString final
{
public:
	class UTypedElementSelectionSet*              SelectionSet;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementPasteOptions              PasteOption;                                       // 0x0010(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 InputString;                                       // 0x0088(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_PasteElementsFromString;

// Function Engine.TypedElementCommonActions.PasteNormalizedElementsFromString
// 0x00B0 (0x00B0 - 0x0000)
struct TypedElementCommonActions_PasteNormalizedElementsFromString final
{
public:
	struct FScriptTypedElementListProxy           ElementList;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementPasteOptions              PasteOption;                                       // 0x0018(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 InputString;                                       // 0x0090(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FScriptTypedElementHandle>      ReturnValue;                                       // 0x00A0(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementCommonActions_PasteNormalizedElementsFromString;

// Function Engine.TypedElementWorldInterface.CanDeleteElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanDeleteElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanDeleteElement;

// Function Engine.TypedElementWorldInterface.CanDuplicateElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanDuplicateElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanDuplicateElement;

// Function Engine.TypedElementWorldInterface.CanEditElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanEditElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanEditElement;

// Function Engine.TypedElementWorldInterface.CanMoveElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanMoveElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	ETypedElementWorldType                        InWorldType;                                       // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanMoveElement;

// Function Engine.TypedElementWorldInterface.CanPromoteElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanPromoteElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanPromoteElement;

// Function Engine.TypedElementWorldInterface.CanScaleElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_CanScaleElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_CanScaleElement;

// Function Engine.TypedElementWorldInterface.DeleteElement
// 0x0020 (0x0020 - 0x0000)
struct TypedElementWorldInterface_DeleteElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 InWorld;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTypedElementSelectionSet*              InSelectionSet;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTypedElementDeletionOptions           InDeletionOptions;                                 // 0x0018(0x0003)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001B(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_DeleteElement;

// Function Engine.TypedElementWorldInterface.DuplicateElement
// 0x0030 (0x0030 - 0x0000)
struct TypedElementWorldInterface_DuplicateElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 InWorld;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InLocationOffset;                                  // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FScriptTypedElementHandle              ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_DuplicateElement;

// Function Engine.TypedElementWorldInterface.GetBounds
// 0x0048 (0x0048 - 0x0000)
struct TypedElementWorldInterface_GetBounds final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FBoxSphereBounds                       OutBounds;                                         // 0x0008(0x0038)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetBounds;

// Function Engine.TypedElementWorldInterface.GetOwnerLevel
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_GetOwnerLevel final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class ULevel*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetOwnerLevel;

// Function Engine.TypedElementWorldInterface.GetOwnerWorld
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_GetOwnerWorld final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetOwnerWorld;

// Function Engine.TypedElementWorldInterface.GetPivotOffset
// 0x0028 (0x0028 - 0x0000)
struct TypedElementWorldInterface_GetPivotOffset final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                OutPivotOffset;                                    // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetPivotOffset;

// Function Engine.TypedElementWorldInterface.GetRelativeTransform
// 0x0080 (0x0080 - 0x0000)
struct TypedElementWorldInterface_GetRelativeTransform final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutTransform;                                      // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetRelativeTransform;

// Function Engine.TypedElementWorldInterface.GetWorldTransform
// 0x0080 (0x0080 - 0x0000)
struct TypedElementWorldInterface_GetWorldTransform final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutTransform;                                      // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_GetWorldTransform;

// Function Engine.TypedElementWorldInterface.IsTemplateElement
// 0x0010 (0x0010 - 0x0000)
struct TypedElementWorldInterface_IsTemplateElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_IsTemplateElement;

// Function Engine.TypedElementWorldInterface.NotifyMovementEnded
// 0x0008 (0x0008 - 0x0000)
struct TypedElementWorldInterface_NotifyMovementEnded final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementEnded;

// Function Engine.TypedElementWorldInterface.NotifyMovementOngoing
// 0x0008 (0x0008 - 0x0000)
struct TypedElementWorldInterface_NotifyMovementOngoing final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementOngoing;

// Function Engine.TypedElementWorldInterface.NotifyMovementStarted
// 0x0008 (0x0008 - 0x0000)
struct TypedElementWorldInterface_NotifyMovementStarted final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_NotifyMovementStarted;

// Function Engine.TypedElementWorldInterface.PromoteElement
// 0x0018 (0x0018 - 0x0000)
struct TypedElementWorldInterface_PromoteElement final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UWorld*                                 OverrideWorld;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FScriptTypedElementHandle              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TypedElementWorldInterface_PromoteElement;

// Function Engine.TypedElementWorldInterface.SetPivotOffset
// 0x0028 (0x0028 - 0x0000)
struct TypedElementWorldInterface_SetPivotOffset final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                InPivotOffset;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_SetPivotOffset;

// Function Engine.TypedElementWorldInterface.SetRelativeTransform
// 0x0080 (0x0080 - 0x0000)
struct TypedElementWorldInterface_SetRelativeTransform final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             InTransform;                                       // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_SetRelativeTransform;

// Function Engine.TypedElementWorldInterface.SetWorldTransform
// 0x0080 (0x0080 - 0x0000)
struct TypedElementWorldInterface_SetWorldTransform final
{
public:
	struct FScriptTypedElementHandle              InElementHandle;                                   // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             InTransform;                                       // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TypedElementWorldInterface_SetWorldTransform;

// Function Engine.KismetArrayLibrary.Array_Add
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Add final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         NewItem;                                           // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Add;

// Function Engine.KismetArrayLibrary.Array_AddUnique
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_AddUnique final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         NewItem;                                           // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_AddUnique;

// Function Engine.KismetArrayLibrary.Array_Append
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_Array_Append final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 SourceArray;                                       // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Append;

// Function Engine.KismetArrayLibrary.Array_Clear
// 0x0010 (0x0010 - 0x0000)
struct KismetArrayLibrary_Array_Clear final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Clear;

// Function Engine.KismetArrayLibrary.Array_Contains
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Contains final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ItemToFind;                                        // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Contains;

// Function Engine.KismetArrayLibrary.Array_Find
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Find final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ItemToFind;                                        // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Find;

// Function Engine.KismetArrayLibrary.Array_Get
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Get final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Item;                                              // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Get;

// Function Engine.KismetArrayLibrary.Array_Identical
// 0x0028 (0x0028 - 0x0000)
struct KismetArrayLibrary_Array_Identical final
{
public:
	TArray<int32>                                 ArrayA;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 ArrayB;                                            // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Identical;

// Function Engine.KismetArrayLibrary.Array_Insert
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Insert final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         NewItem;                                           // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Insert;

// Function Engine.KismetArrayLibrary.Array_IsEmpty
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_IsEmpty final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsEmpty;

// Function Engine.KismetArrayLibrary.Array_IsNotEmpty
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_IsNotEmpty final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsNotEmpty;

// Function Engine.KismetArrayLibrary.Array_IsValidIndex
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_IsValidIndex final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexToTest;                                       // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsValidIndex;

// Function Engine.KismetArrayLibrary.Array_LastIndex
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_LastIndex final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_LastIndex;

// Function Engine.KismetArrayLibrary.Array_Length
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Length final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Length;

// Function Engine.KismetArrayLibrary.Array_Random
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Random final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         OutItem;                                           // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutIndex;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Random;

// Function Engine.KismetArrayLibrary.Array_RandomFromStream
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_Array_RandomFromStream final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	struct FRandomStream                          RandomStream;                                      // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         OutItem;                                           // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutIndex;                                          // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_RandomFromStream;

// Function Engine.KismetArrayLibrary.Array_Remove
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Remove final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexToRemove;                                     // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Remove;

// Function Engine.KismetArrayLibrary.Array_RemoveItem
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_RemoveItem final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Item;                                              // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_RemoveItem;

// Function Engine.KismetArrayLibrary.Array_Resize
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Resize final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Size;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Resize;

// Function Engine.KismetArrayLibrary.Array_Reverse
// 0x0010 (0x0010 - 0x0000)
struct KismetArrayLibrary_Array_Reverse final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Reverse;

// Function Engine.KismetArrayLibrary.Array_Set
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_Array_Set final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Item;                                              // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSizeToFit;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Set;

// Function Engine.KismetArrayLibrary.Array_Shuffle
// 0x0010 (0x0010 - 0x0000)
struct KismetArrayLibrary_Array_Shuffle final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Shuffle;

// Function Engine.KismetArrayLibrary.Array_ShuffleFromStream
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_ShuffleFromStream final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	struct FRandomStream                          RandomStream;                                      // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_ShuffleFromStream;

// Function Engine.KismetArrayLibrary.Array_Swap
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Swap final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         FirstIndex;                                        // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         SecondIndex;                                       // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Swap;

// Function Engine.KismetArrayLibrary.FilterArray
// 0x0028 (0x0028 - 0x0000)
struct KismetArrayLibrary_FilterArray final
{
public:
	TArray<class AActor*>                         TargetArray;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     FilterClass;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         FilteredArray;                                     // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_FilterArray;

// Function Engine.KismetArrayLibrary.SetArrayPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_SetArrayPropertyByName final
{
public:
	class UObject*                                Object;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PropertyName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<int32>                                 Value;                                             // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_SetArrayPropertyByName;

// Function Engine.KismetArrayLibrary.SortByteArray
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortByteArray final
{
public:
	TArray<uint8>                                 TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortByteArray;

// Function Engine.KismetArrayLibrary.SortFloatArray
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortFloatArray final
{
public:
	TArray<double>                                TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortFloatArray;

// Function Engine.KismetArrayLibrary.SortInt64Array
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortInt64Array final
{
public:
	TArray<int64>                                 TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortInt64Array;

// Function Engine.KismetArrayLibrary.SortIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortIntArray final
{
public:
	TArray<int32>                                 TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortIntArray;

// Function Engine.KismetArrayLibrary.SortNameArray
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortNameArray final
{
public:
	TArray<class FName>                           TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLexicalSort;                                      // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_13[0x5];                                       // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortNameArray;

// Function Engine.KismetArrayLibrary.SortStringArray
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_SortStringArray final
{
public:
	TArray<class FString>                         TargetArray;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bStableSort;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EArraySortOrder                               SortOrder;                                         // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_SortStringArray;

// Function Engine.AutoDestroySubsystem.OnActorEndPlay
// 0x0010 (0x0010 - 0x0000)
struct AutoDestroySubsystem_OnActorEndPlay final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEndPlayReason                                EndPlayReason;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoDestroySubsystem_OnActorEndPlay;

// Function Engine.ConstraintInstanceBlueprintLibrary.CopyParams
// 0x001C (0x001C - 0x0000)
struct ConstraintInstanceBlueprintLibrary_CopyParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FConstraintInstanceAccessor            SourceAccessor;                                    // 0x000C(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bKeepPosition;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bKeepRotation;                                     // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x2];                                       // 0x001A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_CopyParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularBreakable
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularBreakable final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bAngularBreakable;                                 // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularBreakThreshold;                             // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularBreakable;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveMode
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularDriveMode final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EAngularDriveMode                             OutDriveMode;                                      // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularDriveMode;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularDriveParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularDriveParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutPositionStrength;                               // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutVelocityStrength;                               // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutForceLimit;                                     // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularDriveParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularLimits
// 0x0024 (0x0024 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularLimits final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      Swing1MotionType;                                  // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing1LimitAngle;                                  // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      Swing2MotionType;                                  // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing2LimitAngle;                                  // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      TwistMotionType;                                   // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TwistLimitAngle;                                   // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularLimits;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularOrientationTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularOrientationTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               OutPosTarget;                                      // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularOrientationTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularPlasticity
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularPlasticity final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bAngularPlasticity;                                // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularPlasticityThreshold;                        // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularPlasticity;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftSwingLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularSoftSwingLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftSwingLimit;                                   // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         SwingLimitStiffness;                               // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitDamping;                                 // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitRestitution;                             // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitContactDistance;                         // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularSoftSwingLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularSoftTwistLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularSoftTwistLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftTwistLimit;                                   // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TwistLimitStiffness;                               // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitDamping;                                 // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitRestitution;                             // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitContactDistance;                         // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularSoftTwistLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveSLERP
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveSLERP final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableSLERP;                                   // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveSLERP;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityDriveTwistAndSwing
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveTwistAndSwing final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableTwistDrive;                              // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableSwingDrive;                              // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityDriveTwistAndSwing;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAngularVelocityTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAngularVelocityTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OutVelTarget;                                      // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAngularVelocityTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetAttachedBodyNames
// 0x001C (0x001C - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetAttachedBodyNames final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	class FName                                   ParentBody;                                        // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ChildBody;                                         // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetAttachedBodyNames;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetContactTransferScale
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetContactTransferScale final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ContactTransferScale;                              // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetContactTransferScale;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetDisableCollsion
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetDisableCollsion final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetDisableCollsion;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearBreakable
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearBreakable final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLinearBreakable;                                  // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearBreakThreshold;                              // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearBreakable;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearDriveParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearDriveParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutPositionStrength;                               // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutVelocityStrength;                               // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutForceLimit;                                     // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearDriveParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearLimits
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearLimits final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       XMotion;                                           // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       YMotion;                                           // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       ZMotion;                                           // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Limit;                                             // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearLimits;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPlasticity
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearPlasticity final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLinearPlasticity;                                 // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearPlasticityThreshold;                         // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EConstraintPlasticityType                     PlasticityType;                                    // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPlasticity;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionDrive
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearPositionDrive final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveX;                                  // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveY;                                  // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveZ;                                  // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPositionDrive;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearPositionTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearPositionTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OutPosTarget;                                      // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearPositionTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearSoftLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearSoftLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftLinearLimit;                                  // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearLimitStiffness;                              // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitDamping;                                // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitRestitution;                            // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitContactDistance;                        // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearSoftLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityDrive
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearVelocityDrive final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveX;                                  // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveY;                                  // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableDriveZ;                                  // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearVelocityDrive;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetLinearVelocityTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetLinearVelocityTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OutVelTarget;                                      // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetLinearVelocityTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetMassConditioningEnabled
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetMassConditioningEnabled final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetMassConditioningEnabled;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveSLERP
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetOrientationDriveSLERP final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableSLERP;                                   // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetOrientationDriveSLERP;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetOrientationDriveTwistAndSwing
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetOrientationDriveTwistAndSwing final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bOutEnableTwistDrive;                              // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutEnableSwingDrive;                              // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetOrientationDriveTwistAndSwing;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetParentDominates
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetParentDominates final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetParentDominates;

// Function Engine.ConstraintInstanceBlueprintLibrary.GetProjectionParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_GetProjectionParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableProjection;                                 // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ProjectionLinearAlpha;                             // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ProjectionAngularAlpha;                            // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_GetProjectionParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularBreakable
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularBreakable final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bAngularBreakable;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularBreakThreshold;                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularBreakable;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveMode
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularDriveMode final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EAngularDriveMode                             DriveMode;                                         // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularDriveMode;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularDriveParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularDriveParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         PositionStrength;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VelocityStrength;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InForceLimit;                                      // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularDriveParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularLimits
// 0x0024 (0x0024 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularLimits final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      Swing1MotionType;                                  // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing1LimitAngle;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      Swing2MotionType;                                  // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing2LimitAngle;                                  // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAngularConstraintMotion                      TwistMotionType;                                   // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TwistLimitAngle;                                   // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularLimits;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularOrientationTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularOrientationTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               InPosTarget;                                       // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularOrientationTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularPlasticity
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularPlasticity final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bAngularPlasticity;                                // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularPlasticityThreshold;                        // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularPlasticity;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftSwingLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularSoftSwingLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftSwingLimit;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         SwingLimitStiffness;                               // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitDamping;                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitRestitution;                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SwingLimitContactDistance;                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularSoftSwingLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularSoftTwistLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularSoftTwistLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftTwistLimit;                                   // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TwistLimitStiffness;                               // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitDamping;                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitRestitution;                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TwistLimitContactDistance;                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularSoftTwistLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveSLERP
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveSLERP final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableSLERP;                                      // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveSLERP;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityDriveTwistAndSwing
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveTwistAndSwing final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableSwingDrive;                                 // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityDriveTwistAndSwing;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetAngularVelocityTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetAngularVelocityTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InVelTarget;                                       // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetAngularVelocityTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetContactTransferScale
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetContactTransferScale final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ContactTransferScale;                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetContactTransferScale;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetDisableCollision
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetDisableCollision final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bDisableCollision;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetDisableCollision;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearBreakable
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearBreakable final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLinearBreakable;                                  // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearBreakThreshold;                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearBreakable;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearDriveParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearDriveParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         PositionStrength;                                  // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VelocityStrength;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InForceLimit;                                      // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearDriveParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearLimits
// 0x0014 (0x0014 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearLimits final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       XMotion;                                           // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       YMotion;                                           // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELinearConstraintMotion                       ZMotion;                                           // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Limit;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearLimits;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPlasticity
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearPlasticity final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bLinearPlasticity;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearPlasticityThreshold;                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EConstraintPlasticityType                     PlasticityType;                                    // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPlasticity;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionDrive
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearPositionDrive final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveX;                                     // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveY;                                     // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveZ;                                     // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPositionDrive;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearPositionTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearPositionTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InPosTarget;                                       // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearPositionTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearSoftLimitParams
// 0x0020 (0x0020 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearSoftLimitParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bSoftLinearLimit;                                  // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearLimitStiffness;                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitDamping;                                // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitRestitution;                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LinearLimitContactDistance;                        // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearSoftLimitParams;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityDrive
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearVelocityDrive final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveX;                                     // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveY;                                     // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveZ;                                     // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearVelocityDrive;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetLinearVelocityTarget
// 0x0028 (0x0028 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetLinearVelocityTarget final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                InVelTarget;                                       // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetLinearVelocityTarget;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetMassConditioningEnabled
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetMassConditioningEnabled final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableMassConditioning;                           // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetMassConditioningEnabled;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveSLERP
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetOrientationDriveSLERP final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableSLERP;                                      // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetOrientationDriveSLERP;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetOrientationDriveTwistAndSwing
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetOrientationDriveTwistAndSwing final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableSwingDrive;                                 // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_E[0x2];                                        // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetOrientationDriveTwistAndSwing;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetParentDominates
// 0x0010 (0x0010 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetParentDominates final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bParentDominates;                                  // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetParentDominates;

// Function Engine.ConstraintInstanceBlueprintLibrary.SetProjectionParams
// 0x0018 (0x0018 - 0x0000)
struct ConstraintInstanceBlueprintLibrary_SetProjectionParams final
{
public:
	struct FConstraintInstanceAccessor            Accessor;                                          // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bEnableProjection;                                 // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ProjectionLinearAlpha;                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ProjectionAngularAlpha;                            // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConstraintInstanceBlueprintLibrary_SetProjectionParams;

// Function Engine.AsyncActionHandleSaveGame.AsyncLoadGameFromSlot
// 0x0028 (0x0028 - 0x0000)
struct AsyncActionHandleSaveGame_AsyncLoadGameFromSlot final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SlotName;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UAsyncActionHandleSaveGame*             ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncLoadGameFromSlot;

// Function Engine.AsyncActionHandleSaveGame.AsyncSaveGameToSlot
// 0x0030 (0x0030 - 0x0000)
struct AsyncActionHandleSaveGame_AsyncSaveGameToSlot final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USaveGame*                              SaveGameObject_0;                                  // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SlotName;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UAsyncActionHandleSaveGame*             ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionHandleSaveGame_AsyncSaveGameToSlot;

// Function Engine.LocationVolume.IsLoaded
// 0x0001 (0x0001 - 0x0000)
struct LocationVolume_IsLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocationVolume_IsLoaded;

// Function Engine.InputDeviceSubsystem.ActivateDevicePropertyOfClass
// 0x0018 (0x0018 - 0x0000)
struct InputDeviceSubsystem_ActivateDevicePropertyOfClass final
{
public:
	TSubclassOf<class UInputDeviceProperty>       PropertyClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FActivateDevicePropertyParams          Params_0;                                          // 0x0008(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FInputDevicePropertyHandle             ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_ActivateDevicePropertyOfClass;

// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyByHandle
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceSubsystem_RemoveDevicePropertyByHandle final
{
public:
	struct FInputDevicePropertyHandle             HandleToRemove;                                    // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_RemoveDevicePropertyByHandle;

// Function Engine.InputDeviceSubsystem.RemoveDevicePropertyHandles
// 0x0050 (0x0050 - 0x0000)
struct InputDeviceSubsystem_RemoveDevicePropertyHandles final
{
public:
	TSet<struct FInputDevicePropertyHandle>       HandlesToRemove;                                   // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_RemoveDevicePropertyHandles;

// Function Engine.InputDeviceSubsystem.GetActiveDeviceProperty
// 0x0010 (0x0010 - 0x0000)
struct InputDeviceSubsystem_GetActiveDeviceProperty final
{
public:
	struct FInputDevicePropertyHandle             Handle;                                            // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UInputDeviceProperty*                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_GetActiveDeviceProperty;

// Function Engine.InputDeviceSubsystem.GetInputDeviceHardwareIdentifier
// 0x001C (0x001C - 0x0000)
struct InputDeviceSubsystem_GetInputDeviceHardwareIdentifier final
{
public:
	struct FInputDeviceId                         InputDevice;                                       // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHardwareDeviceIdentifier              ReturnValue;                                       // 0x0004(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_GetInputDeviceHardwareIdentifier;

// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedHardwareDevice
// 0x001C (0x001C - 0x0000)
struct InputDeviceSubsystem_GetMostRecentlyUsedHardwareDevice final
{
public:
	struct FPlatformUserId                        InUserId;                                          // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHardwareDeviceIdentifier              ReturnValue;                                       // 0x0004(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_GetMostRecentlyUsedHardwareDevice;

// Function Engine.InputDeviceSubsystem.GetMostRecentlyUsedInputDeviceId
// 0x000C (0x000C - 0x0000)
struct InputDeviceSubsystem_GetMostRecentlyUsedInputDeviceId final
{
public:
	struct FPlatformUserId                        InUserId;                                          // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EHardwareDevicePrimaryType                    OfType;                                            // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FInputDeviceId                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceSubsystem_GetMostRecentlyUsedInputDeviceId;

// Function Engine.InputDeviceSubsystem.IsPropertyActive
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceSubsystem_IsPropertyActive final
{
public:
	struct FInputDevicePropertyHandle             Handle;                                            // 0x0000(0x0004)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceSubsystem_IsPropertyActive;

// Function Engine.LocalPlayerSaveGame.AsyncLoadOrCreateSaveGameForLocalPlayer
// 0x0038 (0x0038 - 0x0000)
struct LocalPlayerSaveGame_AsyncLoadOrCreateSaveGameForLocalPlayer final
{
public:
	TSubclassOf<class ULocalPlayerSaveGame>       SaveGameClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerController*                      LocalPlayerController;                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SlotName;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(class ULocalPlayerSaveGame* SaveGame)> Delegate;                                  // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_AsyncLoadOrCreateSaveGameForLocalPlayer;

// Function Engine.LocalPlayerSaveGame.LoadOrCreateSaveGameForLocalPlayer
// 0x0028 (0x0028 - 0x0000)
struct LocalPlayerSaveGame_LoadOrCreateSaveGameForLocalPlayer final
{
public:
	TSubclassOf<class ULocalPlayerSaveGame>       SaveGameClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerController*                      LocalPlayerController;                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SlotName;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULocalPlayerSaveGame*                   ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_LoadOrCreateSaveGameForLocalPlayer;

// Function Engine.LocalPlayerSaveGame.AsyncSaveGameToSlotForLocalPlayer
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_AsyncSaveGameToSlotForLocalPlayer final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_AsyncSaveGameToSlotForLocalPlayer;

// Function Engine.LocalPlayerSaveGame.OnPostSave
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_OnPostSave final
{
public:
	bool                                          bSuccess;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_OnPostSave;

// Function Engine.LocalPlayerSaveGame.SaveGameToSlotForLocalPlayer
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_SaveGameToSlotForLocalPlayer final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_SaveGameToSlotForLocalPlayer;

// Function Engine.LocalPlayerSaveGame.GetInvalidDataVersion
// 0x0004 (0x0004 - 0x0000)
struct LocalPlayerSaveGame_GetInvalidDataVersion final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetInvalidDataVersion;

// Function Engine.LocalPlayerSaveGame.GetLatestDataVersion
// 0x0004 (0x0004 - 0x0000)
struct LocalPlayerSaveGame_GetLatestDataVersion final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetLatestDataVersion;

// Function Engine.LocalPlayerSaveGame.GetLocalPlayerController
// 0x0008 (0x0008 - 0x0000)
struct LocalPlayerSaveGame_GetLocalPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetLocalPlayerController;

// Function Engine.LocalPlayerSaveGame.GetPlatformUserId
// 0x0004 (0x0004 - 0x0000)
struct LocalPlayerSaveGame_GetPlatformUserId final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetPlatformUserId;

// Function Engine.LocalPlayerSaveGame.GetPlatformUserIndex
// 0x0004 (0x0004 - 0x0000)
struct LocalPlayerSaveGame_GetPlatformUserIndex final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetPlatformUserIndex;

// Function Engine.LocalPlayerSaveGame.GetSavedDataVersion
// 0x0004 (0x0004 - 0x0000)
struct LocalPlayerSaveGame_GetSavedDataVersion final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetSavedDataVersion;

// Function Engine.LocalPlayerSaveGame.GetSaveSlotName
// 0x0010 (0x0010 - 0x0000)
struct LocalPlayerSaveGame_GetSaveSlotName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_GetSaveSlotName;

// Function Engine.LocalPlayerSaveGame.IsSaveInProgress
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_IsSaveInProgress final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_IsSaveInProgress;

// Function Engine.LocalPlayerSaveGame.WasLastSaveSuccessful
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_WasLastSaveSuccessful final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_WasLastSaveSuccessful;

// Function Engine.LocalPlayerSaveGame.WasLoaded
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_WasLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_WasLoaded;

// Function Engine.LocalPlayerSaveGame.WasSaveRequested
// 0x0001 (0x0001 - 0x0000)
struct LocalPlayerSaveGame_WasSaveRequested final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LocalPlayerSaveGame_WasSaveRequested;

// Function Engine.SpringArmComponent.GetTargetRotation
// 0x0018 (0x0018 - 0x0000)
struct SpringArmComponent_GetTargetRotation final
{
public:
	struct FRotator                               ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpringArmComponent_GetTargetRotation;

// Function Engine.SpringArmComponent.GetUnfixedCameraPosition
// 0x0018 (0x0018 - 0x0000)
struct SpringArmComponent_GetUnfixedCameraPosition final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpringArmComponent_GetUnfixedCameraPosition;

// Function Engine.SpringArmComponent.IsCollisionFixApplied
// 0x0001 (0x0001 - 0x0000)
struct SpringArmComponent_IsCollisionFixApplied final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpringArmComponent_IsCollisionFixApplied;

// Function Engine.GameInstance.DebugCreatePlayer
// 0x0004 (0x0004 - 0x0000)
struct GameInstance_DebugCreatePlayer final
{
public:
	int32                                         ControllerId;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_DebugCreatePlayer;

// Function Engine.GameInstance.DebugRemovePlayer
// 0x0004 (0x0004 - 0x0000)
struct GameInstance_DebugRemovePlayer final
{
public:
	int32                                         ControllerId;                                      // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_DebugRemovePlayer;

// Function Engine.GameInstance.HandleNetworkError
// 0x0002 (0x0002 - 0x0000)
struct GameInstance_HandleNetworkError final
{
public:
	ENetworkFailure                               FailureType;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsServer;                                         // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_HandleNetworkError;

// Function Engine.GameInstance.HandleTravelError
// 0x0001 (0x0001 - 0x0000)
struct GameInstance_HandleTravelError final
{
public:
	ETravelFailure                                FailureType;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_HandleTravelError;

// Function Engine.GameMode.K2_OnSetMatchState
// 0x0008 (0x0008 - 0x0000)
struct GameMode_K2_OnSetMatchState final
{
public:
	class FName                                   NewState;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_OnSetMatchState;

// Function Engine.GameMode.ReadyToEndMatch
// 0x0001 (0x0001 - 0x0000)
struct GameMode_ReadyToEndMatch final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_ReadyToEndMatch;

// Function Engine.GameMode.ReadyToStartMatch
// 0x0001 (0x0001 - 0x0000)
struct GameMode_ReadyToStartMatch final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_ReadyToStartMatch;

// Function Engine.GameMode.Say
// 0x0010 (0x0010 - 0x0000)
struct GameMode_Say final
{
public:
	class FString                                 Msg;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_Say;

// Function Engine.GameMode.GetMatchState
// 0x0008 (0x0008 - 0x0000)
struct GameMode_GetMatchState final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_GetMatchState;

// Function Engine.GameMode.IsMatchInProgress
// 0x0001 (0x0001 - 0x0000)
struct GameMode_IsMatchInProgress final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_IsMatchInProgress;

// Function Engine.GameplayStatics.ActivateReverbEffect
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_ActivateReverbEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UReverbEffect*                          ReverbEffect;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TagName;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Priority;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Volume;                                            // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeTime;                                          // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ActivateReverbEffect;

// Function Engine.GameplayStatics.AnnounceAccessibleString
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_AnnounceAccessibleString final
{
public:
	class FString                                 AnnouncementString;                                // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_AnnounceAccessibleString;

// Function Engine.GameplayStatics.ApplyDamage
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_ApplyDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseDamage;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AController*                            EventInstigator;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UDamageType>                DamageTypeClass;                                   // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyDamage;

// Function Engine.GameplayStatics.ApplyPointDamage
// 0x0148 (0x0148 - 0x0000)
struct GameplayStatics_ApplyPointDamage final
{
public:
	class AActor*                                 DamagedActor;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseDamage;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                HitFromDirection;                                  // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             HitInfo;                                           // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	class AController*                            EventInstigator;                                   // 0x0128(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0130(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UDamageType>                DamageTypeClass;                                   // 0x0138(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0140(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_144[0x4];                                      // 0x0144(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyPointDamage;

// Function Engine.GameplayStatics.ApplyRadialDamage
// 0x0060 (0x0060 - 0x0000)
struct GameplayStatics_ApplyRadialDamage final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseDamage;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Origin;                                            // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageRadius;                                      // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UDamageType>                DamageTypeClass;                                   // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         IgnoreActors;                                      // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            InstigatedByController;                            // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDoFullDamage;                                     // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionChannel                             DamagePreventionChannel;                           // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x005A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5B[0x5];                                       // 0x005B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamage;

// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_ApplyRadialDamageWithFalloff final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         BaseDamage;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinimumDamage;                                     // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageInnerRadius;                                 // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageOuterRadius;                                 // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DamageFalloff;                                     // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TSubclassOf<class UDamageType>                DamageTypeClass;                                   // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         IgnoreActors;                                      // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class AActor*                                 DamageCauser;                                      // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AController*                            InstigatedByController;                            // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionChannel                             DamagePreventionChannel;                           // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x6];                                       // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamageWithFalloff;

// Function Engine.GameplayStatics.AreAnyListenersWithinRange
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_AreAnyListenersWithinRange final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaximumRange;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_AreAnyListenersWithinRange;

// Function Engine.GameplayStatics.AreSubtitlesEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_AreSubtitlesEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_AreSubtitlesEnabled;

// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass
// 0x0090 (0x0090 - 0x0000)
struct GameplayStatics_BeginDeferredActorSpawnFromClass final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ActorClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             SpawnTransform;                                    // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESpawnActorCollisionHandlingMethod            CollisionHandlingOverride;                         // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 Owner;                                             // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESpawnActorScaleMethod                        TransformScaleMethod;                              // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_BeginDeferredActorSpawnFromClass;

// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint
// 0x0080 (0x0080 - 0x0000)
struct GameplayStatics_BeginSpawningActorFromBlueprint final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UBlueprint*                       Blueprint;                                         // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             SpawnTransform;                                    // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNoCollisionFail;                                  // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromBlueprint;

// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_Advanced
// 0x01D0 (0x01D0 - 0x0000)
struct GameplayStatics_Blueprint_PredictProjectilePath_Advanced final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPredictProjectilePathParams           PredictParams;                                     // 0x0008(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FPredictProjectilePathResult           PredictResult;                                     // 0x0080(0x0148)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C9[0x7];                                      // 0x01C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_Advanced;

// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType
// 0x01A8 (0x01A8 - 0x0000)
struct GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPathPositions;                                  // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FVector                                OutLastTraceDestination;                           // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartPos;                                          // 0x0130(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LaunchVelocity;                                    // 0x0148(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTracePath;                                        // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_161[0x3];                                      // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ProjectileRadius;                                  // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<EObjectTypeQuery>                      ObjectTypes;                                       // 0x0168(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0178(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_179[0x7];                                      // 0x0179(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0180(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_191[0x3];                                      // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DrawDebugTime;                                     // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SimFrequency;                                      // 0x0198(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxSimTime;                                        // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OverrideGravityZ;                                  // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x01A4(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A5[0x3];                                      // 0x01A5(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByObjectType;

// Function Engine.GameplayStatics.Blueprint_PredictProjectilePath_ByTraceChannel
// 0x0198 (0x0198 - 0x0000)
struct GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             OutHit;                                            // 0x0008(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        OutPathPositions;                                  // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	struct FVector                                OutLastTraceDestination;                           // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartPos;                                          // 0x0130(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LaunchVelocity;                                    // 0x0148(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTracePath;                                        // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_161[0x3];                                      // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ProjectileRadius;                                  // 0x0164(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ECollisionChannel                             TraceChannel;                                      // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bTraceComplex;                                     // 0x0169(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_16A[0x6];                                      // 0x016A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<class AActor*>                         ActorsToIgnore;                                    // 0x0170(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0180(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_181[0x3];                                      // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DrawDebugTime;                                     // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SimFrequency;                                      // 0x0188(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxSimTime;                                        // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OverrideGravityZ;                                  // 0x0190(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0194(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_195[0x3];                                      // 0x0195(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_Blueprint_PredictProjectilePath_ByTraceChannel;

// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_BlueprintSuggestProjectileVelocity final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TossVelocity;                                      // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartLocation;                                     // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndLocation;                                       // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LaunchSpeed;                                       // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OverrideGravityZ;                                  // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESuggestProjVelocityTraceOption               TraceOption;                                       // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         CollisionRadius;                                   // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bFavorHighArc;                                     // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDrawDebug;                                        // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAcceptClosestOnNoSolutions;                       // 0x0062(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0063(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_BlueprintSuggestProjectileVelocity;

// Function Engine.GameplayStatics.BreakHitResult
// 0x01D8 (0x01D8 - 0x0000)
struct GameplayStatics_BreakHitResult final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	bool                                          bBlockingHit;                                      // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInitialOverlap;                                   // 0x0101(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_102[0x2];                                      // 0x0102(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Time;                                              // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Distance;                                          // 0x0108(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_10C[0x4];                                      // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Location;                                          // 0x0110(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactPoint;                                       // 0x0128(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Normal;                                            // 0x0140(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactNormal;                                      // 0x0158(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPhysicalMaterial*                      PhysMat;                                           // 0x0170(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 HitActor;                                          // 0x0178(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0180(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   HitBoneName;                                       // 0x0188(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0190(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         HitItem;                                           // 0x0198(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ElementIndex;                                      // 0x019C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         FaceIndex;                                         // 0x01A0(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A4[0x4];                                      // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                TraceStart;                                        // 0x01A8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TraceEnd;                                          // 0x01C0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_BreakHitResult;

// Function Engine.GameplayStatics.ClearSoundMixClassOverride
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_ClearSoundMixClassOverride final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundMix*                              InSoundMixModifier;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundClass*                            InSoundClass;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeOutTime;                                       // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixClassOverride;

// Function Engine.GameplayStatics.ClearSoundMixModifiers
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_ClearSoundMixModifiers final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixModifiers;

// Function Engine.GameplayStatics.CreatePlayer
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_CreatePlayer final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ControllerId;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSpawnPlayerController;                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreatePlayer;

// Function Engine.GameplayStatics.CreatePlayerFromPlatformUser
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_CreatePlayerFromPlatformUser final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        UserId;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSpawnPlayerController;                            // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreatePlayerFromPlatformUser;

// Function Engine.GameplayStatics.CreateSaveGameObject
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_CreateSaveGameObject final
{
public:
	TSubclassOf<class USaveGame>                  SaveGameClass;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USaveGame*                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObject;

// Function Engine.GameplayStatics.CreateSound2D
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_CreateSound2D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundBase*                             Sound;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistAcrossLevelTransition;                     // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreateSound2D;

// Function Engine.GameplayStatics.DeactivateReverbEffect
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_DeactivateReverbEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   TagName;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_DeactivateReverbEffect;

// Function Engine.GameplayStatics.DeleteGameInSlot
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_DeleteGameInSlot final
{
public:
	class FString                                 SlotName;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeleteGameInSlot;

// Function Engine.GameplayStatics.DeprojectSceneCaptureComponentToWorld
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_DeprojectSceneCaptureComponentToWorld final
{
public:
	class USceneCaptureComponent2D*               SceneCaptureComponent2D;                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              TargetUV;                                          // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeprojectSceneCaptureComponentToWorld;

// Function Engine.GameplayStatics.DeprojectSceneCaptureToWorld
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_DeprojectSceneCaptureToWorld final
{
public:
	class ASceneCapture2D*                        SceneCapture2D;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              TargetUV;                                          // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeprojectSceneCaptureToWorld;

// Function Engine.GameplayStatics.DeprojectScreenToWorld
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_DeprojectScreenToWorld final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeprojectScreenToWorld;

// Function Engine.GameplayStatics.DoesSaveGameExist
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_DoesSaveGameExist final
{
public:
	class FString                                 SlotName;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DoesSaveGameExist;

// Function Engine.GameplayStatics.EnableLiveStreaming
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_EnableLiveStreaming final
{
public:
	bool                                          Enable;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_EnableLiveStreaming;

// Function Engine.GameplayStatics.FindCollisionUV
// 0x0120 (0x0120 - 0x0000)
struct GameplayStatics_FindCollisionUV final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	int32                                         UVChannel;                                         // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_104[0x4];                                      // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              Uv;                                                // 0x0108(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0118(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_119[0x7];                                      // 0x0119(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_FindCollisionUV;

// Function Engine.GameplayStatics.FindNearestActor
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_FindNearestActor final
{
public:
	struct FVector                                Origin;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         ActorsToCheck;                                     // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         Distance;                                          // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_FindNearestActor;

// Function Engine.GameplayStatics.FinishSpawningActor
// 0x0080 (0x0080 - 0x0000)
struct GameplayStatics_FinishSpawningActor final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SpawnTransform;                                    // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ESpawnActorScaleMethod                        TransformScaleMethod;                              // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 ReturnValue;                                       // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_FinishSpawningActor;

// Function Engine.GameplayStatics.FlushLevelStreaming
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_FlushLevelStreaming final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_FlushLevelStreaming;

// Function Engine.GameplayStatics.GetAccurateRealTime
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetAccurateRealTime final
{
public:
	int32                                         Seconds;                                           // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        PartialSeconds;                                    // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAccurateRealTime;

// Function Engine.GameplayStatics.GetActiveSpatialPluginName
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetActiveSpatialPluginName final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetActiveSpatialPluginName;

// Function Engine.GameplayStatics.GetActorArrayAverageLocation
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_GetActorArrayAverageLocation final
{
public:
	TArray<class AActor*>                         Actors;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetActorArrayAverageLocation;

// Function Engine.GameplayStatics.GetActorArrayBounds
// 0x0048 (0x0048 - 0x0000)
struct GameplayStatics_GetActorArrayBounds final
{
public:
	TArray<class AActor*>                         Actors;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bOnlyCollidingComponents;                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Center;                                            // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetActorArrayBounds;

// Function Engine.GameplayStatics.GetActorOfClass
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetActorOfClass final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ActorClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetActorOfClass;

// Function Engine.GameplayStatics.GetAllActorsOfClass
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsOfClass final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ActorClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClass;

// Function Engine.GameplayStatics.GetAllActorsOfClassWithTag
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_GetAllActorsOfClassWithTag final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class AActor>                     ActorClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClassWithTag;

// Function Engine.GameplayStatics.GetAllActorsWithInterface
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsWithInterface final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class IInterface>                 Interface;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithInterface;

// Function Engine.GameplayStatics.GetAllActorsWithTag
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsWithTag final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   Tag;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class AActor*>                         OutActors;                                         // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithTag;

// Function Engine.GameplayStatics.GetAudioTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetAudioTimeSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAudioTimeSeconds;

// Function Engine.GameplayStatics.GetAvailableSpatialPluginNames
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetAvailableSpatialPluginNames final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<class FName>                           ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAvailableSpatialPluginNames;

// Function Engine.GameplayStatics.GetClosestListenerLocation
// 0x0048 (0x0048 - 0x0000)
struct GameplayStatics_GetClosestListenerLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaximumRange;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAllowAttenuationOverride;                         // 0x0024(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ListenerPosition;                                  // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetClosestListenerLocation;

// Function Engine.GameplayStatics.GetCurrentLevelName
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetCurrentLevelName final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRemovePrefixString;                               // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetCurrentLevelName;

// Function Engine.GameplayStatics.GetCurrentReverbEffect
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetCurrentReverbEffect final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UReverbEffect*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetCurrentReverbEffect;

// Function Engine.GameplayStatics.GetEnableWorldRendering
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetEnableWorldRendering final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetEnableWorldRendering;

// Function Engine.GameplayStatics.GetGameInstance
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameInstance final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameInstance*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameInstance;

// Function Engine.GameplayStatics.GetGameMode
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameMode final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AGameModeBase*                          ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameMode;

// Function Engine.GameplayStatics.GetGameState
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameState final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AGameStateBase*                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameState;

// Function Engine.GameplayStatics.GetGlobalTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGlobalTimeDilation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetGlobalTimeDilation;

// Function Engine.GameplayStatics.GetIntOption
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_GetIntOption final
{
public:
	class FString                                 Options;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         DefaultValue;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetIntOption;

// Function Engine.GameplayStatics.GetKeyValue
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_GetKeyValue final
{
public:
	class FString                                 Pair;                                              // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Value;                                             // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetKeyValue;

// Function Engine.GameplayStatics.GetMaxAudioChannelCount
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetMaxAudioChannelCount final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetMaxAudioChannelCount;

// Function Engine.GameplayStatics.GetNumLocalPlayerControllers
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetNumLocalPlayerControllers final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetNumLocalPlayerControllers;

// Function Engine.GameplayStatics.GetNumPlayerControllers
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetNumPlayerControllers final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetNumPlayerControllers;

// Function Engine.GameplayStatics.GetNumPlayerStates
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetNumPlayerStates final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetNumPlayerStates;

// Function Engine.GameplayStatics.GetObjectClass
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetObjectClass final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetObjectClass;

// Function Engine.GameplayStatics.GetPlatformName
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetPlatformName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlatformName;

// Function Engine.GameplayStatics.GetPlayerCameraManager
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerCameraManager final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PlayerIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerCameraManager*                   ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerCameraManager;

// Function Engine.GameplayStatics.GetPlayerCharacter
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerCharacter final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PlayerIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class ACharacter*                             ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerCharacter;

// Function Engine.GameplayStatics.GetPlayerController
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerController final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PlayerIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerController;

// Function Engine.GameplayStatics.GetPlayerControllerFromID
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerControllerFromID final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ControllerId;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerFromID;

// Function Engine.GameplayStatics.GetPlayerControllerFromPlatformUser
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerControllerFromPlatformUser final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        UserId;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerFromPlatformUser;

// Function Engine.GameplayStatics.GetPlayerControllerID
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetPlayerControllerID final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerID;

// Function Engine.GameplayStatics.GetPlayerPawn
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerPawn final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PlayerIndex;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APawn*                                  ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerPawn;

// Function Engine.GameplayStatics.GetPlayerState
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerState final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         PlayerStateIndex;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerState*                           ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerState;

// Function Engine.GameplayStatics.GetPlayerStateFromUniqueNetId
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_GetPlayerStateFromUniqueNetId final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FUniqueNetIdRepl                       UniqueID;                                          // 0x0008(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class APlayerState*                           ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerStateFromUniqueNetId;

// Function Engine.GameplayStatics.GetRealTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetRealTimeSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetRealTimeSeconds;

// Function Engine.GameplayStatics.GetStreamingLevel
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetStreamingLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   PackageName;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULevelStreaming*                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetStreamingLevel;

// Function Engine.GameplayStatics.GetSurfaceType
// 0x0108 (0x0108 - 0x0000)
struct GameplayStatics_GetSurfaceType final
{
public:
	struct FHitResult                             Hit;                                               // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
	EPhysicalSurface                              ReturnValue;                                       // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_101[0x7];                                      // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetSurfaceType;

// Function Engine.GameplayStatics.GetTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetTimeSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetTimeSeconds;

// Function Engine.GameplayStatics.GetUnpausedTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetUnpausedTimeSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetUnpausedTimeSeconds;

// Function Engine.GameplayStatics.GetViewportMouseCaptureMode
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetViewportMouseCaptureMode final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMouseCaptureMode                             ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetViewportMouseCaptureMode;

// Function Engine.GameplayStatics.GetViewProjectionMatrix
// 0x0A40 (0x0A40 - 0x0000)
struct GameplayStatics_GetViewProjectionMatrix final
{
public:
	struct FMinimalViewInfo                       DesiredView;                                       // 0x0000(0x08C0)(Parm, NativeAccessSpecifierPublic)
	struct FMatrix                                ViewMatrix;                                        // 0x08C0(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ProjectionMatrix;                                  // 0x0940(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ViewProjectionMatrix;                              // 0x09C0(0x0080)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetViewProjectionMatrix;

// Function Engine.GameplayStatics.GetWorldDeltaSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetWorldDeltaSeconds final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetWorldDeltaSeconds;

// Function Engine.GameplayStatics.GetWorldOriginLocation
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetWorldOriginLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             ReturnValue;                                       // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetWorldOriginLocation;

// Function Engine.GameplayStatics.GrassOverlappingSphereCount
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_GrassOverlappingSphereCount final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UStaticMesh*                      StaticMesh;                                        // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                CenterPosition;                                    // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Radius;                                            // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GrassOverlappingSphereCount;

// Function Engine.GameplayStatics.HasLaunchOption
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_HasLaunchOption final
{
public:
	class FString                                 OptionToCheck;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_HasLaunchOption;

// Function Engine.GameplayStatics.HasOption
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_HasOption final
{
public:
	class FString                                 Options;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 InKey;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_HasOption;

// Function Engine.GameplayStatics.IsAnyLocalPlayerCameraWithinRange
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_IsAnyLocalPlayerCameraWithinRange final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaximumRange;                                      // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_IsAnyLocalPlayerCameraWithinRange;

// Function Engine.GameplayStatics.IsGamePaused
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_IsGamePaused final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_IsGamePaused;

// Function Engine.GameplayStatics.IsSplitscreenForceDisabled
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_IsSplitscreenForceDisabled final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_IsSplitscreenForceDisabled;

// Function Engine.GameplayStatics.LoadGameFromSlot
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_LoadGameFromSlot final
{
public:
	class FString                                 SlotName;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USaveGame*                              ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_LoadGameFromSlot;

// Function Engine.GameplayStatics.LoadStreamLevel
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_LoadStreamLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LevelName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMakeVisibleAfterLoad;                             // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldBlockOnLoad;                                // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x6];                                       // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0018(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevel;

// Function Engine.GameplayStatics.LoadStreamLevelBySoftObjectPtr
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_LoadStreamLevelBySoftObjectPtr final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UWorld>                  Level;                                             // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bMakeVisibleAfterLoad;                             // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShouldBlockOnLoad;                                // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0038(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevelBySoftObjectPtr;

// Function Engine.GameplayStatics.MakeHitResult
// 0x01D8 (0x01D8 - 0x0000)
struct GameplayStatics_MakeHitResult final
{
public:
	bool                                          bBlockingHit;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInitialOverlap;                                   // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2[0x2];                                        // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Time;                                              // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Distance;                                          // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactPoint;                                       // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Normal;                                            // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ImpactNormal;                                      // 0x0058(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPhysicalMaterial*                      PhysMat;                                           // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 HitActor;                                          // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    HitComponent;                                      // 0x0080(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   HitBoneName;                                       // 0x0088(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName;                                          // 0x0090(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         HitItem;                                           // 0x0098(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ElementIndex;                                      // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         FaceIndex;                                         // 0x00A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A4[0x4];                                       // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                TraceStart;                                        // 0x00A8(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TraceEnd;                                          // 0x00C0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FHitResult                             ReturnValue;                                       // 0x00D8(0x0100)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_MakeHitResult;

// Function Engine.GameplayStatics.ObjectIsA
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_ObjectIsA final
{
public:
	const class UObject*                          Object;                                            // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    ObjectClass;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ObjectIsA;

// Function Engine.GameplayStatics.OpenLevel
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_OpenLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LevelName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAbsolute;                                         // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Options;                                           // 0x0018(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_OpenLevel;

// Function Engine.GameplayStatics.OpenLevelBySoftObjectPtr
// 0x0048 (0x0048 - 0x0000)
struct GameplayStatics_OpenLevelBySoftObjectPtr final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UWorld>                  Level;                                             // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAbsolute;                                         // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Options;                                           // 0x0038(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_OpenLevelBySoftObjectPtr;

// Function Engine.GameplayStatics.ParseOption
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_ParseOption final
{
public:
	class FString                                 Options;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Key;                                               // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ParseOption;

// Function Engine.GameplayStatics.PlayDialogue2D
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_PlayDialogue2D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDialogueWave*                          Dialogue;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogueContext                       Context;                                           // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PlayDialogue2D;

// Function Engine.GameplayStatics.PlayDialogueAtLocation
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_PlayDialogueAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDialogueWave*                          Dialogue;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogueContext                       Context;                                           // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PlayDialogueAtLocation;

// Function Engine.GameplayStatics.PlaySound2D
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_PlaySound2D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundBase*                             Sound;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class AActor*                           OwningActor;                                       // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIsUISound;                                        // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PlaySound2D;

// Function Engine.GameplayStatics.PlaySoundAtLocation
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_PlaySoundAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundBase*                             Sound;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class AActor*                           OwningActor;                                       // 0x0060(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	const class UInitialActiveSoundParams*        InitialParams;                                     // 0x0068(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PlaySoundAtLocation;

// Function Engine.GameplayStatics.PlayWorldCameraShake
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_PlayWorldCameraShake final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UCameraShakeBase>           Shake;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Epicenter;                                         // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InnerRadius;                                       // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OuterRadius;                                       // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Falloff;                                           // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOrientShakeTowardsEpicenter;                      // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PlayWorldCameraShake;

// Function Engine.GameplayStatics.PopSoundMixModifier
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_PopSoundMixModifier final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundMix*                              InSoundMixModifier;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PopSoundMixModifier;

// Function Engine.GameplayStatics.PrimeAllSoundsInSoundClass
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_PrimeAllSoundsInSoundClass final
{
public:
	class USoundClass*                            InSoundClass;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PrimeAllSoundsInSoundClass;

// Function Engine.GameplayStatics.PrimeSound
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_PrimeSound final
{
public:
	class USoundBase*                             InSound;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PrimeSound;

// Function Engine.GameplayStatics.ProjectWorldToScreen
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_ProjectWorldToScreen final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPlayerViewportRelative;                           // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x6];                                       // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ProjectWorldToScreen;

// Function Engine.GameplayStatics.PushSoundMixModifier
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_PushSoundMixModifier final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundMix*                              InSoundMixModifier;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PushSoundMixModifier;

// Function Engine.GameplayStatics.RebaseLocalOriginOntoZero
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_RebaseLocalOriginOntoZero final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldLocation;                                     // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_RebaseLocalOriginOntoZero;

// Function Engine.GameplayStatics.RebaseZeroOriginOntoLocal
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_RebaseZeroOriginOntoLocal final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldLocation;                                     // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_RebaseZeroOriginOntoLocal;

// Function Engine.GameplayStatics.RemovePlayer
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_RemovePlayer final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDestroyPawn;                                      // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_RemovePlayer;

// Function Engine.GameplayStatics.SaveGameToSlot
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_SaveGameToSlot final
{
public:
	class USaveGame*                              SaveGameObject;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 SlotName;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         UserIndex;                                         // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SaveGameToSlot;

// Function Engine.GameplayStatics.SetActiveSpatialPluginByName
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SetActiveSpatialPluginByName final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InPluginName;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetActiveSpatialPluginByName;

// Function Engine.GameplayStatics.SetBaseSoundMix
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetBaseSoundMix final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundMix*                              InSoundMix;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetBaseSoundMix;

// Function Engine.GameplayStatics.SetEnableWorldRendering
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetEnableWorldRendering final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnable;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetEnableWorldRendering;

// Function Engine.GameplayStatics.SetForceDisableSplitscreen
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetForceDisableSplitscreen final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDisable;                                          // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetForceDisableSplitscreen;

// Function Engine.GameplayStatics.SetGamePaused
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGamePaused final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPaused;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetGamePaused;

// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_SetGlobalListenerFocusParameters final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FocusAzimuthScale;                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonFocusAzimuthScale;                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FocusDistanceScale;                                // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonFocusDistanceScale;                             // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FocusVolumeScale;                                  // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonFocusVolumeScale;                               // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FocusPriorityScale;                                // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         NonFocusPriorityScale;                             // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalListenerFocusParameters;

// Function Engine.GameplayStatics.SetGlobalPitchModulation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGlobalPitchModulation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchModulation;                                   // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TimeSec;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalPitchModulation;

// Function Engine.GameplayStatics.SetGlobalTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGlobalTimeDilation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TimeDilation;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalTimeDilation;

// Function Engine.GameplayStatics.SetMaxAudioChannelsScaled
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetMaxAudioChannelsScaled final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxChannelCountScale;                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetMaxAudioChannelsScaled;

// Function Engine.GameplayStatics.SetPlayerControllerID
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetPlayerControllerID final
{
public:
	class APlayerController*                      Player;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ControllerId;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetPlayerControllerID;

// Function Engine.GameplayStatics.SetPlayerPlatformUserId
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetPlayerPlatformUserId final
{
public:
	class APlayerController*                      PlayerController;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        UserId;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetPlayerPlatformUserId;

// Function Engine.GameplayStatics.SetSoundClassDistanceScale
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SetSoundClassDistanceScale final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundClass*                            SoundClass;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DistanceAttenuationScale;                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TimeSec;                                           // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetSoundClassDistanceScale;

// Function Engine.GameplayStatics.SetSoundMixClassOverride
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_SetSoundMixClassOverride final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundMix*                              InSoundMixModifier;                                // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundClass*                            InSoundClass;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Volume;                                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         FadeInTime;                                        // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bApplyToChildren;                                  // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetSoundMixClassOverride;

// Function Engine.GameplayStatics.SetSubtitlesEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_SetSubtitlesEnabled final
{
public:
	bool                                          bEnabled;                                          // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetSubtitlesEnabled;

// Function Engine.GameplayStatics.SetViewportMouseCaptureMode
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetViewportMouseCaptureMode final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMouseCaptureMode                             MouseCaptureMode;                                  // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetViewportMouseCaptureMode;

// Function Engine.GameplayStatics.SetWorldOriginLocation
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SetWorldOriginLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             NewLocation;                                       // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetWorldOriginLocation;

// Function Engine.GameplayStatics.SpawnDecalAtLocation
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_SpawnDecalAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     DecalMaterial;                                     // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                DecalSize;                                         // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         LifeSpan;                                          // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UDecalComponent*                        ReturnValue;                                       // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAtLocation;

// Function Engine.GameplayStatics.SpawnDecalAttached
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_SpawnDecalAttached final
{
public:
	class UMaterialInterface*                     DecalMaterial;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                DecalSize;                                         // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        AttachToComponent;                                 // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttachPointName;                                   // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x3];                                       // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LifeSpan;                                          // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDecalComponent*                        ReturnValue;                                       // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAttached;

// Function Engine.GameplayStatics.SpawnDialogue2D
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_SpawnDialogue2D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDialogueWave*                          Dialogue;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogueContext                       Context;                                           // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogue2D;

// Function Engine.GameplayStatics.SpawnDialogueAtLocation
// 0x0080 (0x0080 - 0x0000)
struct GameplayStatics_SpawnDialogueAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDialogueWave*                          Dialogue;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogueContext                       Context;                                           // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0068(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0078(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAtLocation;

// Function Engine.GameplayStatics.SpawnDialogueAttached
// 0x0088 (0x0088 - 0x0000)
struct GameplayStatics_SpawnDialogueAttached final
{
public:
	class UDialogueWave*                          Dialogue;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDialogueContext                       Context;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class USceneComponent*                        AttachToComponent;                                 // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttachPointName;                                   // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopWhenAttachedToDestroyed;                      // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_62[0x2];                                       // 0x0062(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         VolumeMultiplier;                                  // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_79[0x7];                                       // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0080(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAttached;

// Function Engine.GameplayStatics.SpawnEmitterAtLocation
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_SpawnEmitterAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UParticleSystem*                        EmitterTemplate;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Scale;                                             // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPSCPoolMethod                                PoolingMethod;                                     // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoActivateSystem;                               // 0x005A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5B[0x5];                                       // 0x005B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	class UParticleSystemComponent*               ReturnValue;                                       // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAtLocation;

// Function Engine.GameplayStatics.SpawnEmitterAttached
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_SpawnEmitterAttached final
{
public:
	class UParticleSystem*                        EmitterTemplate;                                   // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        AttachToComponent;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttachPointName;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Scale;                                             // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0061(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EPSCPoolMethod                                PoolingMethod;                                     // 0x0062(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoActivate;                                     // 0x0063(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UParticleSystemComponent*               ReturnValue;                                       // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAttached;

// Function Engine.GameplayStatics.SpawnForceFeedbackAtLocation
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_SpawnForceFeedbackAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UForceFeedbackEffect*                   ForceFeedbackEffect;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         IntensityMultiplier;                               // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UForceFeedbackAttenuation*              AttenuationSettings;                               // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UForceFeedbackComponent*                ReturnValue;                                       // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAtLocation;

// Function Engine.GameplayStatics.SpawnForceFeedbackAttached
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_SpawnForceFeedbackAttached final
{
public:
	class UForceFeedbackEffect*                   ForceFeedbackEffect;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        AttachToComponent;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttachPointName;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopWhenAttachedToDestroyed;                      // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLooping;                                          // 0x004A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4B[0x1];                                       // 0x004B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         IntensityMultiplier;                               // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UForceFeedbackAttenuation*              AttenuationSettings;                               // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UForceFeedbackComponent*                ReturnValue;                                       // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnForceFeedbackAttached;

// Function Engine.GameplayStatics.SpawnObject
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SpawnObject final
{
public:
	TSubclassOf<class UObject>                    ObjectClass;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                Outer_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnObject;

// Function Engine.GameplayStatics.SpawnSound2D
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_SpawnSound2D final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundBase*                             Sound;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPersistAcrossLevelTransition;                     // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSound2D;

// Function Engine.GameplayStatics.SpawnSoundAtLocation
// 0x0070 (0x0070 - 0x0000)
struct GameplayStatics_SpawnSoundAtLocation final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundBase*                             Sound;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	float                                         VolumeMultiplier;                                  // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_61[0x7];                                       // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAtLocation;

// Function Engine.GameplayStatics.SpawnSoundAttached
// 0x0078 (0x0078 - 0x0000)
struct GameplayStatics_SpawnSoundAttached final
{
public:
	class USoundBase*                             Sound;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USceneComponent*                        AttachToComponent;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   AttachPointName;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
	EAttachLocation                               LocationType;                                      // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bStopWhenAttachedToDestroyed;                      // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4A[0x2];                                       // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         VolumeMultiplier;                                  // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PitchMultiplier;                                   // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         StartTime;                                         // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundAttenuation*                      AttenuationSettings;                               // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundConcurrency*                      ConcurrencySettings;                               // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoDestroy;                                      // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UAudioComponent*                        ReturnValue;                                       // 0x0070(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAttached;

// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc
// 0x0060 (0x0060 - 0x0000)
struct GameplayStatics_SuggestProjectileVelocity_CustomArc final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutLaunchVelocity;                                 // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                StartPos;                                          // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndPos;                                            // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OverrideGravityZ;                                  // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ArcParam;                                          // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x7];                                       // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_CustomArc;

// Function Engine.GameplayStatics.SuggestProjectileVelocity_MovingTarget
// 0x0088 (0x0088 - 0x0000)
struct GameplayStatics_SuggestProjectileVelocity_MovingTarget final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutLaunchVelocity;                                 // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ProjectileStartLocation;                           // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class AActor*                                 TargetActor;                                       // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TargetLocationOffset;                              // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        GravityZOverride;                                  // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        TimeToTarget;                                      // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDrawDebugTrace                               DrawDebugType;                                     // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x3];                                       // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         DrawDebugTime;                                     // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           DrawDebugColor;                                    // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_MovingTarget;

// Function Engine.GameplayStatics.TransformWorldToFirstPerson
// 0x0900 (0x0900 - 0x0000)
struct GameplayStatics_TransformWorldToFirstPerson final
{
public:
	struct FMinimalViewInfo                       ViewInfo;                                          // 0x0000(0x08C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                WorldPosition;                                     // 0x08C0(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIgnoreFirstPersonScale;                           // 0x08D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8D9[0x7];                                      // 0x08D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x08E0(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8F8[0x8];                                      // 0x08F8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_TransformWorldToFirstPerson;

// Function Engine.GameplayStatics.UnloadStreamLevel
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_UnloadStreamLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   LevelName;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0010(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bShouldBlockOnUnload;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevel;

// Function Engine.GameplayStatics.UnloadStreamLevelBySoftObjectPtr
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_UnloadStreamLevelBySoftObjectPtr final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSoftObjectPtr<class UWorld>                  Level;                                             // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLatentActionInfo                      LatentInfo;                                        // 0x0030(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bShouldBlockOnUnload;                              // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevelBySoftObjectPtr;

// Function Engine.GameplayStatics.UnRetainAllSoundsInSoundClass
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_UnRetainAllSoundsInSoundClass final
{
public:
	class USoundClass*                            InSoundClass;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_UnRetainAllSoundsInSoundClass;

// Function Engine.InputDeviceLibrary.EqualEqual_InputDeviceId
// 0x000C (0x000C - 0x0000)
struct InputDeviceLibrary_EqualEqual_InputDeviceId final
{
public:
	struct FInputDeviceId                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_EqualEqual_InputDeviceId;

// Function Engine.InputDeviceLibrary.EqualEqual_PlatformUserId
// 0x000C (0x000C - 0x0000)
struct InputDeviceLibrary_EqualEqual_PlatformUserId final
{
public:
	struct FPlatformUserId                        A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_EqualEqual_PlatformUserId;

// Function Engine.InputDeviceLibrary.GetAllActiveUsers
// 0x0018 (0x0018 - 0x0000)
struct InputDeviceLibrary_GetAllActiveUsers final
{
public:
	TArray<struct FPlatformUserId>                OutUsers;                                          // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetAllActiveUsers;

// Function Engine.InputDeviceLibrary.GetAllConnectedInputDevices
// 0x0018 (0x0018 - 0x0000)
struct InputDeviceLibrary_GetAllConnectedInputDevices final
{
public:
	TArray<struct FInputDeviceId>                 OutInputDevices;                                   // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetAllConnectedInputDevices;

// Function Engine.InputDeviceLibrary.GetAllInputDevices
// 0x0018 (0x0018 - 0x0000)
struct InputDeviceLibrary_GetAllInputDevices final
{
public:
	TArray<struct FInputDeviceId>                 OutInputDevices;                                   // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetAllInputDevices;

// Function Engine.InputDeviceLibrary.GetAllInputDevicesForUser
// 0x0020 (0x0020 - 0x0000)
struct InputDeviceLibrary_GetAllInputDevicesForUser final
{
public:
	struct FPlatformUserId                        UserId;                                            // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FInputDeviceId>                 OutInputDevices;                                   // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetAllInputDevicesForUser;

// Function Engine.InputDeviceLibrary.GetDefaultInputDevice
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceLibrary_GetDefaultInputDevice final
{
public:
	struct FInputDeviceId                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetDefaultInputDevice;

// Function Engine.InputDeviceLibrary.GetInputDeviceConnectionState
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_GetInputDeviceConnectionState final
{
public:
	struct FInputDeviceId                         DeviceID;                                          // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EInputDeviceConnectionState                   ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetInputDeviceConnectionState;

// Function Engine.InputDeviceLibrary.GetPlayerControllerFromInputDevice
// 0x0010 (0x0010 - 0x0000)
struct InputDeviceLibrary_GetPlayerControllerFromInputDevice final
{
public:
	struct FInputDeviceId                         DeviceID;                                          // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetPlayerControllerFromInputDevice;

// Function Engine.InputDeviceLibrary.GetPlayerControllerFromPlatformUser
// 0x0010 (0x0010 - 0x0000)
struct InputDeviceLibrary_GetPlayerControllerFromPlatformUser final
{
public:
	struct FPlatformUserId                        UserId;                                            // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class APlayerController*                      ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetPlayerControllerFromPlatformUser;

// Function Engine.InputDeviceLibrary.GetPrimaryInputDeviceForUser
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_GetPrimaryInputDeviceForUser final
{
public:
	struct FPlatformUserId                        UserId;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetPrimaryInputDeviceForUser;

// Function Engine.InputDeviceLibrary.GetPrimaryPlatformUser
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceLibrary_GetPrimaryPlatformUser final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetPrimaryPlatformUser;

// Function Engine.InputDeviceLibrary.GetUserForInputDevice
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_GetUserForInputDevice final
{
public:
	struct FInputDeviceId                         DeviceID;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetUserForInputDevice;

// Function Engine.InputDeviceLibrary.GetUserForUnpairedInputDevices
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceLibrary_GetUserForUnpairedInputDevices final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_GetUserForUnpairedInputDevices;

// Function Engine.InputDeviceLibrary.InputDeviceId_None
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceLibrary_InputDeviceId_None final
{
public:
	struct FInputDeviceId                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_InputDeviceId_None;

// Function Engine.InputDeviceLibrary.IsDevicePropertyHandleValid
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_IsDevicePropertyHandleValid final
{
public:
	struct FInputDevicePropertyHandle             InHandle;                                          // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_IsDevicePropertyHandleValid;

// Function Engine.InputDeviceLibrary.IsInputDeviceMappedToUnpairedUser
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_IsInputDeviceMappedToUnpairedUser final
{
public:
	struct FInputDeviceId                         InputDevice;                                       // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_IsInputDeviceMappedToUnpairedUser;

// Function Engine.InputDeviceLibrary.IsUnpairedUserId
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_IsUnpairedUserId final
{
public:
	struct FPlatformUserId                        PlatformId;                                        // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_IsUnpairedUserId;

// Function Engine.InputDeviceLibrary.IsValidInputDevice
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_IsValidInputDevice final
{
public:
	struct FInputDeviceId                         DeviceID;                                          // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_IsValidInputDevice;

// Function Engine.InputDeviceLibrary.IsValidPlatformId
// 0x0008 (0x0008 - 0x0000)
struct InputDeviceLibrary_IsValidPlatformId final
{
public:
	struct FPlatformUserId                        UserId;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_IsValidPlatformId;

// Function Engine.InputDeviceLibrary.NotEqual_InputDeviceId
// 0x000C (0x000C - 0x0000)
struct InputDeviceLibrary_NotEqual_InputDeviceId final
{
public:
	struct FInputDeviceId                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputDeviceId                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_NotEqual_InputDeviceId;

// Function Engine.InputDeviceLibrary.NotEqual_PlatformUserId
// 0x000C (0x000C - 0x0000)
struct InputDeviceLibrary_NotEqual_PlatformUserId final
{
public:
	struct FPlatformUserId                        A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlatformUserId                        B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputDeviceLibrary_NotEqual_PlatformUserId;

// Function Engine.InputDeviceLibrary.PlatformUserId_None
// 0x0004 (0x0004 - 0x0000)
struct InputDeviceLibrary_PlatformUserId_None final
{
public:
	struct FPlatformUserId                        ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputDeviceLibrary_PlatformUserId_None;

// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord
// 0x0048 (0x0048 - 0x0000)
struct KismetInputLibrary_EqualEqual_InputChordInputChord final
{
public:
	struct FInputChord                            A;                                                 // 0x0000(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FInputChord                            B;                                                 // 0x0020(0x0020)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x7];                                       // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_InputChordInputChord;

// Function Engine.KismetInputLibrary.EqualEqual_KeyKey
// 0x0038 (0x0038 - 0x0000)
struct KismetInputLibrary_EqualEqual_KeyKey final
{
public:
	struct FKey                                   A;                                                 // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FKey                                   B;                                                 // 0x0018(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_KeyKey;

// Function Engine.KismetInputLibrary.GetAnalogValue
// 0x0058 (0x0058 - 0x0000)
struct KismetInputLibrary_GetAnalogValue final
{
public:
	struct FAnalogInputEvent                      Input;                                             // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_GetAnalogValue;

// Function Engine.KismetInputLibrary.GetKey
// 0x0060 (0x0060 - 0x0000)
struct KismetInputLibrary_GetKey final
{
public:
	struct FKeyEvent                              Input;                                             // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FKey                                   ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_GetKey;

// Function Engine.KismetInputLibrary.GetModifierKeysState
// 0x0001 (0x0001 - 0x0000)
struct KismetInputLibrary_GetModifierKeysState final
{
public:
	struct FSlateModifierKeysState                ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_GetModifierKeysState;

// Function Engine.KismetInputLibrary.GetUserIndex
// 0x0050 (0x0050 - 0x0000)
struct KismetInputLibrary_GetUserIndex final
{
public:
	struct FKeyEvent                              Input;                                             // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_GetUserIndex;

// Function Engine.KismetInputLibrary.InputChord_GetDisplayName
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputChord_GetDisplayName final
{
public:
	struct FInputChord                            Key;                                               // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_InputChord_GetDisplayName;

// Function Engine.KismetInputLibrary.InputEvent_IsAltDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsAltDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsAltDown;

// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsCommandDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsCommandDown;

// Function Engine.KismetInputLibrary.InputEvent_IsControlDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsControlDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsControlDown;

// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftAltDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftAltDown;

// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftCommandDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftCommandDown;

// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftControlDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftControlDown;

// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftShiftDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftShiftDown;

// Function Engine.KismetInputLibrary.InputEvent_IsRepeat
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRepeat final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRepeat;

// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightAltDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightAltDown;

// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightCommandDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightCommandDown;

// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightControlDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightControlDown;

// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightShiftDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightShiftDown;

// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_InputEvent_IsShiftDown final
{
public:
	struct FInputEvent                            Input;                                             // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsShiftDown;

// Function Engine.KismetInputLibrary.Key_GetDisplayName
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_Key_GetDisplayName final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLongDisplayName;                                  // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetDisplayName;

// Function Engine.KismetInputLibrary.Key_GetNavigationAction
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_GetNavigationAction final
{
public:
	struct FKey                                   InKey;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EUINavigationAction                           ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationAction;

// Function Engine.KismetInputLibrary.Key_GetNavigationActionFromKey
// 0x0050 (0x0050 - 0x0000)
struct KismetInputLibrary_Key_GetNavigationActionFromKey final
{
public:
	struct FKeyEvent                              InKeyEvent;                                        // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EUINavigationAction                           ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationActionFromKey;

// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromAnalog
// 0x0058 (0x0058 - 0x0000)
struct KismetInputLibrary_Key_GetNavigationDirectionFromAnalog final
{
public:
	struct FAnalogInputEvent                      InAnalogEvent;                                     // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EUINavigation                                 ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromAnalog;

// Function Engine.KismetInputLibrary.Key_GetNavigationDirectionFromKey
// 0x0050 (0x0050 - 0x0000)
struct KismetInputLibrary_Key_GetNavigationDirectionFromKey final
{
public:
	struct FKeyEvent                              InKeyEvent;                                        // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	EUINavigation                                 ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetNavigationDirectionFromKey;

// Function Engine.KismetInputLibrary.Key_IsAnalog
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsAnalog final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAnalog;

// Function Engine.KismetInputLibrary.Key_IsAxis1D
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsAxis1D final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis1D;

// Function Engine.KismetInputLibrary.Key_IsAxis2D
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsAxis2D final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis2D;

// Function Engine.KismetInputLibrary.Key_IsAxis3D
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsAxis3D final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsAxis3D;

// Function Engine.KismetInputLibrary.Key_IsButtonAxis
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsButtonAxis final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsButtonAxis;

// Function Engine.KismetInputLibrary.Key_IsDigital
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsDigital final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsDigital;

// Function Engine.KismetInputLibrary.Key_IsGamepadKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsGamepadKey final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsGamepadKey;

// Function Engine.KismetInputLibrary.Key_IsKeyboardKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsKeyboardKey final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsKeyboardKey;

// Function Engine.KismetInputLibrary.Key_IsModifierKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsModifierKey final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsModifierKey;

// Function Engine.KismetInputLibrary.Key_IsMouseButton
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsMouseButton final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsMouseButton;

// Function Engine.KismetInputLibrary.Key_IsValid
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsValid final
{
public:
	struct FKey                                   Key;                                               // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsValid;

// Function Engine.KismetInputLibrary.ModifierKeysState_IsAltDown
// 0x0002 (0x0002 - 0x0000)
struct KismetInputLibrary_ModifierKeysState_IsAltDown final
{
public:
	struct FSlateModifierKeysState                KeysState;                                         // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsAltDown;

// Function Engine.KismetInputLibrary.ModifierKeysState_IsCommandDown
// 0x0002 (0x0002 - 0x0000)
struct KismetInputLibrary_ModifierKeysState_IsCommandDown final
{
public:
	struct FSlateModifierKeysState                KeysState;                                         // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsCommandDown;

// Function Engine.KismetInputLibrary.ModifierKeysState_IsControlDown
// 0x0002 (0x0002 - 0x0000)
struct KismetInputLibrary_ModifierKeysState_IsControlDown final
{
public:
	struct FSlateModifierKeysState                KeysState;                                         // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsControlDown;

// Function Engine.KismetInputLibrary.ModifierKeysState_IsShiftDown
// 0x0002 (0x0002 - 0x0000)
struct KismetInputLibrary_ModifierKeysState_IsShiftDown final
{
public:
	struct FSlateModifierKeysState                KeysState;                                         // 0x0000(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_ModifierKeysState_IsShiftDown;

// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta
// 0x0090 (0x0090 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetCursorDelta final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetCursorDelta;

// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton
// 0x0098 (0x0098 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetEffectingButton final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FKey                                   ReturnValue;                                       // 0x0080(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetEffectingButton;

// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta
// 0x0090 (0x0090 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetGestureDelta final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureDelta;

// Function Engine.KismetInputLibrary.PointerEvent_GetGestureType
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetGestureType final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	ESlateGesture                                 ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureType;

// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition
// 0x0090 (0x0090 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition;

// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetPointerIndex final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetPointerIndex;

// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition
// 0x0090 (0x0090 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetScreenSpacePosition final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetScreenSpacePosition;

// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetTouchpadIndex final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetTouchpadIndex;

// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetUserIndex final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetUserIndex;

// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetWheelDelta final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetWheelDelta;

// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown
// 0x00A0 (0x00A0 - 0x0000)
struct KismetInputLibrary_PointerEvent_IsMouseButtonDown final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FKey                                   MouseButton;                                       // 0x0080(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsMouseButtonDown;

// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent
// 0x0088 (0x0088 - 0x0000)
struct KismetInputLibrary_PointerEvent_IsTouchEvent final
{
public:
	struct FPointerEvent                          Input;                                             // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsTouchEvent;

// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance
// 0x0028 (0x0028 - 0x0000)
struct KismetMaterialLibrary_CreateDynamicMaterialInstance final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     Parent;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OptionalName;                                      // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EMIDCreationFlags                             CreationFlags;                                     // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInstanceDynamic*               ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_CreateDynamicMaterialInstance;

// Function Engine.KismetMaterialLibrary.GetScalarParameterValue
// 0x0020 (0x0020 - 0x0000)
struct KismetMaterialLibrary_GetScalarParameterValue final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           Collection;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ParameterName;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMaterialLibrary_GetScalarParameterValue;

// Function Engine.KismetMaterialLibrary.GetVectorParameterValue
// 0x0028 (0x0028 - 0x0000)
struct KismetMaterialLibrary_GetVectorParameterValue final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           Collection;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ParameterName;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_GetVectorParameterValue;

// Function Engine.KismetMaterialLibrary.SetScalarParameterValue
// 0x0020 (0x0020 - 0x0000)
struct KismetMaterialLibrary_SetScalarParameterValue final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           Collection;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ParameterName;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ParameterValue;                                    // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMaterialLibrary_SetScalarParameterValue;

// Function Engine.KismetMaterialLibrary.SetVectorParameterValue
// 0x0028 (0x0028 - 0x0000)
struct KismetMaterialLibrary_SetVectorParameterValue final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialParameterCollection*           Collection;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ParameterName;                                     // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ParameterValue;                                    // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_SetVectorParameterValue;

// Function Engine.KismetMathLibrary.abs
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_abs final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_abs;

// Function Engine.KismetMathLibrary.Abs_Int
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Abs_Int final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int;

// Function Engine.KismetMathLibrary.Abs_Int64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Abs_Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int64;

// Function Engine.KismetMathLibrary.acos
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_acos final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_acos;

// Function Engine.KismetMathLibrary.Add_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Add_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_ByteByte;

// Function Engine.KismetMathLibrary.Add_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeDateTime;

// Function Engine.KismetMathLibrary.Add_DateTimeTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_DateTimeTimespan final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeTimespan;

// Function Engine.KismetMathLibrary.Add_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_DoubleDouble;

// Function Engine.KismetMathLibrary.Add_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Int64Int64;

// Function Engine.KismetMathLibrary.Add_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Add_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_IntInt;

// Function Engine.KismetMathLibrary.Add_IntPointInt
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Add_IntPointInt final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointInt;

// Function Engine.KismetMathLibrary.Add_IntPointIntPoint
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_IntPointIntPoint;

// Function Engine.KismetMathLibrary.Add_LinearColorLinearColor
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Add_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.Add_MatrixMatrix
// 0x0180 (0x0180 - 0x0000)
struct KismetMathLibrary_Add_MatrixMatrix final
{
public:
	struct FMatrix                                A;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                B;                                                 // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0100(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_MatrixMatrix;

// Function Engine.KismetMathLibrary.Add_QuatQuat
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Add_QuatQuat final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_QuatQuat;

// Function Engine.KismetMathLibrary.Add_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_TimespanTimespan;

// Function Engine.KismetMathLibrary.Add_Vector2DFloat
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Add_Vector2DFloat final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DFloat;

// Function Engine.KismetMathLibrary.Add_Vector2DVector2D
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Add_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DVector2D;

// Function Engine.KismetMathLibrary.Add_Vector4Vector4
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Add_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector4Vector4;

// Function Engine.KismetMathLibrary.Add_VectorFloat
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Add_VectorFloat final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorFloat;

// Function Engine.KismetMathLibrary.Add_VectorInt
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Add_VectorInt final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorInt;

// Function Engine.KismetMathLibrary.Add_VectorVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Add_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorVector;

// Function Engine.KismetMathLibrary.And_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_And_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_And_Int64Int64;

// Function Engine.KismetMathLibrary.And_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_And_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_And_IntInt;

// Function Engine.KismetMathLibrary.asin
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_asin final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_asin;

// Function Engine.KismetMathLibrary.atan
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_atan final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_atan;

// Function Engine.KismetMathLibrary.Atan2
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Atan2 final
{
public:
	double                                        Y;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Atan2;

// Function Engine.KismetMathLibrary.AverageOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_AverageOfIntArray final
{
public:
	TArray<int32>                                 IntArray;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         AverageValue;                                      // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_AverageOfIntArray;

// Function Engine.KismetMathLibrary.BMax
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BMax final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BMax;

// Function Engine.KismetMathLibrary.BMin
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BMin final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BMin;

// Function Engine.KismetMathLibrary.BooleanAND
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanAND final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanAND;

// Function Engine.KismetMathLibrary.BooleanNAND
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanNAND final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanNAND;

// Function Engine.KismetMathLibrary.BooleanNOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanNOR final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanNOR;

// Function Engine.KismetMathLibrary.BooleanOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanOR final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanOR;

// Function Engine.KismetMathLibrary.BooleanXOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanXOR final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanXOR;

// Function Engine.KismetMathLibrary.Box_ExpandBy
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Box_ExpandBy final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Negative;                                          // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Positive;                                          // 0x0050(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   ReturnValue;                                       // 0x0068(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_ExpandBy;

// Function Engine.KismetMathLibrary.Box_GetClosestPointTo
// 0x0068 (0x0068 - 0x0000)
struct KismetMathLibrary_Box_GetClosestPointTo final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Point;                                             // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_GetClosestPointTo;

// Function Engine.KismetMathLibrary.Box_Intersects
// 0x0078 (0x0078 - 0x0000)
struct KismetMathLibrary_Box_Intersects final
{
public:
	struct FBox                                   A;                                                 // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   B;                                                 // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_Intersects;

// Function Engine.KismetMathLibrary.Box_IsInside
// 0x0078 (0x0078 - 0x0000)
struct KismetMathLibrary_Box_IsInside final
{
public:
	struct FBox                                   InnerTest;                                         // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   OuterTest;                                         // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_IsInside;

// Function Engine.KismetMathLibrary.Box_IsInsideOrOn
// 0x0078 (0x0078 - 0x0000)
struct KismetMathLibrary_Box_IsInsideOrOn final
{
public:
	struct FBox                                   InnerTest;                                         // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   OuterTest;                                         // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0x7];                                       // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_IsInsideOrOn;

// Function Engine.KismetMathLibrary.Box_IsPointInside
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_Box_IsPointInside final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Point;                                             // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_IsPointInside;

// Function Engine.KismetMathLibrary.Box_Overlap
// 0x00A8 (0x00A8 - 0x0000)
struct KismetMathLibrary_Box_Overlap final
{
public:
	struct FBox                                   A;                                                 // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   B;                                                 // 0x0038(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   ReturnValue;                                       // 0x0070(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Box_Overlap;

// Function Engine.KismetMathLibrary.BreakBoxSphereBounds
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_BreakBoxSphereBounds final
{
public:
	struct FBoxSphereBounds                       InBoxSphereBounds;                                 // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Origin;                                            // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6C[0x4];                                       // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakBoxSphereBounds;

// Function Engine.KismetMathLibrary.BreakColor
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakColor final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         R;                                                 // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         G;                                                 // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         B;                                                 // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakColor;

// Function Engine.KismetMathLibrary.BreakDateTime
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_BreakDateTime final
{
public:
	struct FDateTime                              InDateTime;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Year;                                              // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Month;                                             // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Day;                                               // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hour;                                              // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minute;                                            // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Second;                                            // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Millisecond;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakDateTime;

// Function Engine.KismetMathLibrary.BreakFrameRate
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_BreakFrameRate final
{
public:
	struct FFrameRate                             InFrameRate;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Numerator;                                         // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Denominator;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakFrameRate;

// Function Engine.KismetMathLibrary.BreakQualifiedFrameTime
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakQualifiedFrameTime final
{
public:
	struct FQualifiedFrameTime                    InFrameTime;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FFrameNumber                           Frame;                                             // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameRate                             FrameRate;                                         // 0x0014(0x0008)(Parm, OutParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SubFrame;                                          // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakQualifiedFrameTime;

// Function Engine.KismetMathLibrary.BreakQuat
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakQuat final
{
public:
	struct FQuat                                  InQuat;                                            // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         X;                                                 // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Y;                                                 // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         W;                                                 // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakQuat;

// Function Engine.KismetMathLibrary.BreakRandomStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_BreakRandomStream final
{
public:
	struct FRandomStream                          InRandomStream;                                    // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         InitialSeed;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRandomStream;

// Function Engine.KismetMathLibrary.BreakRotator
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_BreakRotator final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Roll;                                              // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Yaw;                                               // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRotator;

// Function Engine.KismetMathLibrary.BreakRotIntoAxes
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_BreakRotIntoAxes final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRotIntoAxes;

// Function Engine.KismetMathLibrary.BreakTimespan
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakTimespan final
{
public:
	struct FTimespan                              InTimespan;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Days;                                              // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hours;                                             // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minutes;                                           // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Seconds;                                           // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Milliseconds;                                      // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan;

// Function Engine.KismetMathLibrary.BreakTimespan2
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakTimespan2 final
{
public:
	struct FTimespan                              InTimespan;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Days;                                              // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hours;                                             // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minutes;                                           // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Seconds;                                           // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         FractionNano;                                      // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan2;

// Function Engine.KismetMathLibrary.BreakTransform
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_BreakTransform final
{
public:
	struct FTransform                             InTransform;                                       // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Scale;                                             // 0x0090(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A8[0x8];                                       // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakTransform;

// Function Engine.KismetMathLibrary.BreakVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakVector final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector;

// Function Engine.KismetMathLibrary.BreakVector2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakVector2D final
{
public:
	struct FVector2D                              InVec;                                             // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector2D;

// Function Engine.KismetMathLibrary.BreakVector4
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_BreakVector4 final
{
public:
	struct FVector4                               InVec;                                             // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        W;                                                 // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector4;

// Function Engine.KismetMathLibrary.BreakVector_NetQuantize
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakVector_NetQuantize final
{
public:
	struct FVector_NetQuantize                    InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize;

// Function Engine.KismetMathLibrary.BreakVector_NetQuantize10
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakVector_NetQuantize10 final
{
public:
	struct FVector_NetQuantize10                  InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize10;

// Function Engine.KismetMathLibrary.BreakVector_NetQuantize100
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakVector_NetQuantize100 final
{
public:
	struct FVector_NetQuantize100                 InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantize100;

// Function Engine.KismetMathLibrary.BreakVector_NetQuantizeNormal
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakVector_NetQuantizeNormal final
{
public:
	struct FVector_NetQuantizeNormal              InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector_NetQuantizeNormal;

// Function Engine.KismetMathLibrary.CInterpTo
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_CInterpTo final
{
public:
	struct FLinearColor                           Current;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Target;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CInterpTo;

// Function Engine.KismetMathLibrary.clamp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_clamp final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Param_min_0;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Param_max_0;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_clamp;

// Function Engine.KismetMathLibrary.ClampAngle
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ClampAngle final
{
public:
	double                                        AngleDegrees;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        MinAngleDegrees;                                   // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        MaxAngleDegrees;                                   // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampAngle;

// Function Engine.KismetMathLibrary.ClampAxes2D
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_ClampAxes2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        MinAxisVal;                                        // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        MaxAxisVal;                                        // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampAxes2D;

// Function Engine.KismetMathLibrary.ClampAxis
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_ClampAxis final
{
public:
	float                                         Angle;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampAxis;

// Function Engine.KismetMathLibrary.ClampInt64
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ClampInt64 final
{
public:
	int64                                         Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         Param_min_0;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         Param_max_0;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampInt64;

// Function Engine.KismetMathLibrary.ClampVectorSize
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_ClampVectorSize final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_min_0;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_max_0;                                       // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampVectorSize;

// Function Engine.KismetMathLibrary.ClassIsChildOf
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_ClassIsChildOf final
{
public:
	TSubclassOf<class UObject>                    TestClass;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UObject>                    ParentClass;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_ClassIsChildOf;

// Function Engine.KismetMathLibrary.ComposeRotators
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_ComposeRotators final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ComposeRotators;

// Function Engine.KismetMathLibrary.ComposeTransforms
// 0x0120 (0x0120 - 0x0000)
struct KismetMathLibrary_ComposeTransforms final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ComposeTransforms;

// Function Engine.KismetMathLibrary.Conv_BoolToByte
// 0x0002 (0x0002 - 0x0000)
struct KismetMathLibrary_Conv_BoolToByte final
{
public:
	bool                                          InBool;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToByte;

// Function Engine.KismetMathLibrary.Conv_BoolToDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_BoolToDouble final
{
public:
	bool                                          InBool;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToDouble;

// Function Engine.KismetMathLibrary.Conv_BoolToInt
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_BoolToInt final
{
public:
	bool                                          InBool;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToInt;

// Function Engine.KismetMathLibrary.Conv_ByteToDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_ByteToDouble final
{
public:
	uint8                                         InByte;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToDouble;

// Function Engine.KismetMathLibrary.Conv_ByteToInt
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_ByteToInt final
{
public:
	uint8                                         InByte;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt;

// Function Engine.KismetMathLibrary.Conv_ByteToInt64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_ByteToInt64 final
{
public:
	uint8                                         InByte;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt64;

// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Conv_ColorToLinearColor final
{
public:
	struct FColor                                 InColor;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ColorToLinearColor;

// Function Engine.KismetMathLibrary.Conv_DoubleToFloat
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_DoubleToFloat final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToFloat;

// Function Engine.KismetMathLibrary.Conv_DoubleToInt64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_DoubleToInt64 final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToInt64;

// Function Engine.KismetMathLibrary.Conv_DoubleToLinearColor
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_DoubleToLinearColor final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToLinearColor;

// Function Engine.KismetMathLibrary.Conv_DoubleToVector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Conv_DoubleToVector final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToVector;

// Function Engine.KismetMathLibrary.Conv_DoubleToVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_DoubleToVector2D final
{
public:
	double                                        InDouble;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_DoubleToVector2D;

// Function Engine.KismetMathLibrary.Conv_FloatToDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_FloatToDouble final
{
public:
	float                                         InFloat;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToDouble;

// Function Engine.KismetMathLibrary.Conv_Int64ToByte
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_Int64ToByte final
{
public:
	int64                                         inInt;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToByte;

// Function Engine.KismetMathLibrary.Conv_Int64ToDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_Int64ToDouble final
{
public:
	int64                                         inInt;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToDouble;

// Function Engine.KismetMathLibrary.Conv_Int64ToInt
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_Int64ToInt final
{
public:
	int64                                         inInt;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Int64ToInt;

// Function Engine.KismetMathLibrary.Conv_IntPointToVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_IntPointToVector2D final
{
public:
	struct FIntPoint                              InIntPoint;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntPointToVector2D;

// Function Engine.KismetMathLibrary.Conv_IntToBool
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_IntToBool final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToBool;

// Function Engine.KismetMathLibrary.Conv_IntToByte
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_IntToByte final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToByte;

// Function Engine.KismetMathLibrary.Conv_IntToDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_IntToDouble final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToDouble;

// Function Engine.KismetMathLibrary.Conv_IntToInt64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_IntToInt64 final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToInt64;

// Function Engine.KismetMathLibrary.Conv_IntToIntVector
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_IntToIntVector final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             ReturnValue;                                       // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToIntVector;

// Function Engine.KismetMathLibrary.Conv_IntToIntVector2
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Conv_IntToIntVector2 final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector2                            ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToIntVector2;

// Function Engine.KismetMathLibrary.Conv_IntToVector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Conv_IntToVector final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToVector;

// Function Engine.KismetMathLibrary.Conv_IntVector2ToVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_IntVector2ToVector2D final
{
public:
	struct FIntVector2                            InIntVector2;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntVector2ToVector2D;

// Function Engine.KismetMathLibrary.Conv_IntVectorToVector
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Conv_IntVectorToVector final
{
public:
	struct FIntVector                             InIntVector;                                       // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntVectorToVector;

// Function Engine.KismetMathLibrary.Conv_LinearColorToColor
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_LinearColorToColor final
{
public:
	struct FLinearColor                           InLinearColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InUseSRGB;                                         // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FColor                                 ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToColor;

// Function Engine.KismetMathLibrary.Conv_LinearColorToVector
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Conv_LinearColorToVector final
{
public:
	struct FLinearColor                           InLinearColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToVector;

// Function Engine.KismetMathLibrary.Conv_MatrixToRotator
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Conv_MatrixToRotator final
{
public:
	struct FMatrix                                InMatrix;                                          // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToRotator;

// Function Engine.KismetMathLibrary.Conv_MatrixToTransform
// 0x00E0 (0x00E0 - 0x0000)
struct KismetMathLibrary_Conv_MatrixToTransform final
{
public:
	struct FMatrix                                InMatrix;                                          // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x0080(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_MatrixToTransform;

// Function Engine.KismetMathLibrary.Conv_RotatorToQuaternion
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_RotatorToQuaternion final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToQuaternion;

// Function Engine.KismetMathLibrary.Conv_RotatorToTransform
// 0x0080 (0x0080 - 0x0000)
struct KismetMathLibrary_Conv_RotatorToTransform final
{
public:
	struct FRotator                               InRotator;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToTransform;

// Function Engine.KismetMathLibrary.Conv_RotatorToVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Conv_RotatorToVector final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToVector;

// Function Engine.KismetMathLibrary.Conv_TransformToMatrix
// 0x00E0 (0x00E0 - 0x0000)
struct KismetMathLibrary_Conv_TransformToMatrix final
{
public:
	struct FTransform                             Transform;                                         // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0060(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_TransformToMatrix;

// Function Engine.KismetMathLibrary.Conv_Vector2DToIntPoint
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_Vector2DToIntPoint final
{
public:
	struct FVector2D                              InVector2D;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToIntPoint;

// Function Engine.KismetMathLibrary.Conv_Vector2DToVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Conv_Vector2DToVector final
{
public:
	struct FVector2D                              InVector2D;                                        // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToVector;

// Function Engine.KismetMathLibrary.Conv_Vector4ToQuaternion
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_Vector4ToQuaternion final
{
public:
	struct FVector4                               InVec;                                             // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToQuaternion;

// Function Engine.KismetMathLibrary.Conv_Vector4ToRotator
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_Vector4ToRotator final
{
public:
	struct FVector4                               InVec;                                             // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToRotator;

// Function Engine.KismetMathLibrary.Conv_Vector4ToVector
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_Vector4ToVector final
{
public:
	struct FVector4                               InVector4;                                         // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector4ToVector;

// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Conv_VectorToLinearColor final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToLinearColor;

// Function Engine.KismetMathLibrary.Conv_VectorToQuaternion
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_VectorToQuaternion final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToQuaternion;

// Function Engine.KismetMathLibrary.Conv_VectorToRotator
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Conv_VectorToRotator final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToRotator;

// Function Engine.KismetMathLibrary.Conv_VectorToTransform
// 0x0080 (0x0080 - 0x0000)
struct KismetMathLibrary_Conv_VectorToTransform final
{
public:
	struct FVector                                InLocation;                                        // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToTransform;

// Function Engine.KismetMathLibrary.Conv_VectorToVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Conv_VectorToVector2D final
{
public:
	struct FVector                                InVector;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToVector2D;

// Function Engine.KismetMathLibrary.Convert1DTo2D
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Convert1DTo2D final
{
public:
	int32                                         Index1D;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         XSize;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Convert1DTo2D;

// Function Engine.KismetMathLibrary.Convert1DTo3D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Convert1DTo3D final
{
public:
	int32                                         Index1D;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         XSize;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         YSize;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             ReturnValue;                                       // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Convert1DTo3D;

// Function Engine.KismetMathLibrary.Convert2DTo1D
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Convert2DTo1D final
{
public:
	struct FIntPoint                              Index2D;                                           // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         XSize;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Convert2DTo1D;

// Function Engine.KismetMathLibrary.Convert3DTo1D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Convert3DTo1D final
{
public:
	struct FIntVector                             Index3D;                                           // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         XSize;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         YSize;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Convert3DTo1D;

// Function Engine.KismetMathLibrary.cos
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_cos final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_cos;

// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_CreateVectorFromYawPitch final
{
public:
	float                                         Yaw;                                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Length;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CreateVectorFromYawPitch;

// Function Engine.KismetMathLibrary.Cross_VectorVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Cross_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Cross_VectorVector;

// Function Engine.KismetMathLibrary.CrossProduct2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_CrossProduct2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CrossProduct2D;

// Function Engine.KismetMathLibrary.DateTimeFromIsoString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_DateTimeFromIsoString final
{
public:
	class FString                                 IsoString;                                         // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              Result;                                            // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromIsoString;

// Function Engine.KismetMathLibrary.DateTimeFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_DateTimeFromString final
{
public:
	class FString                                 DateTimeString;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              Result;                                            // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromString;

// Function Engine.KismetMathLibrary.DateTimeMaxValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DateTimeMaxValue final
{
public:
	struct FDateTime                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMaxValue;

// Function Engine.KismetMathLibrary.DateTimeMinValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DateTimeMinValue final
{
public:
	struct FDateTime                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMinValue;

// Function Engine.KismetMathLibrary.DaysInMonth
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_DaysInMonth final
{
public:
	int32                                         Year;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Month;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DaysInMonth;

// Function Engine.KismetMathLibrary.DaysInYear
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DaysInYear final
{
public:
	int32                                         Year;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DaysInYear;

// Function Engine.KismetMathLibrary.DegAcos
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegAcos final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAcos;

// Function Engine.KismetMathLibrary.DegAsin
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegAsin final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAsin;

// Function Engine.KismetMathLibrary.DegAtan
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegAtan final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAtan;

// Function Engine.KismetMathLibrary.DegAtan2
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_DegAtan2 final
{
public:
	double                                        Y;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAtan2;

// Function Engine.KismetMathLibrary.DegCos
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegCos final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegCos;

// Function Engine.KismetMathLibrary.DegreesToRadians
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegreesToRadians final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegreesToRadians;

// Function Engine.KismetMathLibrary.DegSin
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegSin final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegSin;

// Function Engine.KismetMathLibrary.DegTan
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_DegTan final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegTan;

// Function Engine.KismetMathLibrary.Distance2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Distance2D final
{
public:
	struct FVector2D                              v1;                                                // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              v2;                                                // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Distance2D;

// Function Engine.KismetMathLibrary.DistanceSquared2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_DistanceSquared2D final
{
public:
	struct FVector2D                              v1;                                                // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              v2;                                                // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DistanceSquared2D;

// Function Engine.KismetMathLibrary.Divide_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Divide_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_ByteByte;

// Function Engine.KismetMathLibrary.Divide_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Divide_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_DoubleDouble;

// Function Engine.KismetMathLibrary.Divide_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Divide_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_Int64Int64;

// Function Engine.KismetMathLibrary.Divide_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Divide_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntInt;

// Function Engine.KismetMathLibrary.Divide_IntPointInt
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Divide_IntPointInt final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointInt;

// Function Engine.KismetMathLibrary.Divide_IntPointIntPoint
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Divide_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntPointIntPoint;

// Function Engine.KismetMathLibrary.Divide_LinearColorLinearColor
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Divide_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.Divide_TimespanFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Divide_TimespanFloat final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scalar;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimespan                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_TimespanFloat;

// Function Engine.KismetMathLibrary.Divide_Vector2DFloat
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Divide_Vector2DFloat final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DFloat;

// Function Engine.KismetMathLibrary.Divide_Vector2DVector2D
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Divide_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DVector2D;

// Function Engine.KismetMathLibrary.Divide_Vector4Vector4
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Divide_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector4Vector4;

// Function Engine.KismetMathLibrary.Divide_VectorFloat
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Divide_VectorFloat final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorFloat;

// Function Engine.KismetMathLibrary.Divide_VectorInt
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Divide_VectorInt final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorInt;

// Function Engine.KismetMathLibrary.Divide_VectorVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Divide_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorVector;

// Function Engine.KismetMathLibrary.Dot_VectorVector
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Dot_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Dot_VectorVector;

// Function Engine.KismetMathLibrary.DotProduct2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_DotProduct2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DotProduct2D;

// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_Float
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_DynamicWeightedMovingAverage_Float final
{
public:
	float                                         CurrentSample;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PreviousSample;                                    // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxDistance;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinWeight;                                         // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxWeight;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_Float;

// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FRotator
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_DynamicWeightedMovingAverage_FRotator final
{
public:
	struct FRotator                               CurrentSample;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               PreviousSample;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         MaxDistance;                                       // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinWeight;                                         // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxWeight;                                         // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FRotator;

// Function Engine.KismetMathLibrary.DynamicWeightedMovingAverage_FVector
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_DynamicWeightedMovingAverage_FVector final
{
public:
	struct FVector                                CurrentSample;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousSample;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxDistance;                                       // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinWeight;                                         // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxWeight;                                         // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DynamicWeightedMovingAverage_FVector;

// Function Engine.KismetMathLibrary.Ease
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Ease final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEasingFunc                                   EasingFunc;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        BlendExp;                                          // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Steps;                                             // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Ease;

// Function Engine.KismetMathLibrary.Equal_IntPointIntPoint
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Equal_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Equal_IntPointIntPoint;

// Function Engine.KismetMathLibrary.EqualEqual_BoolBool
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_EqualEqual_BoolBool final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_BoolBool;

// Function Engine.KismetMathLibrary.EqualEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_EqualEqual_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ByteByte;

// Function Engine.KismetMathLibrary.EqualEqual_ClassClass
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_ClassClass final
{
public:
	class UClass*                                 A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ClassClass;

// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DateTimeDateTime;

// Function Engine.KismetMathLibrary.EqualEqual_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DoubleDouble;

// Function Engine.KismetMathLibrary.EqualEqual_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Int64Int64;

// Function Engine.KismetMathLibrary.EqualEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_EqualEqual_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_IntInt;

// Function Engine.KismetMathLibrary.EqualEqual_LinearColorLinearColor
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_EqualEqual_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.EqualEqual_MatrixMatrix
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_EqualEqual_MatrixMatrix final
{
public:
	struct FMatrix                                A;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                B;                                                 // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_105[0xB];                                      // 0x0105(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_MatrixMatrix;

// Function Engine.KismetMathLibrary.EqualEqual_NameName
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_EqualEqual_NameName final
{
public:
	class FName                                   A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_NameName;

// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_ObjectObject final
{
public:
	class UObject*                                A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ObjectObject;

// Function Engine.KismetMathLibrary.EqualEqual_QuatQuat
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_EqualEqual_QuatQuat final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0xB];                                       // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_QuatQuat;

// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_EqualEqual_RotatorRotator final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_RotatorRotator;

// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TimespanTimespan;

// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform
// 0x00D0 (0x00D0 - 0x0000)
struct KismetMathLibrary_EqualEqual_TransformTransform final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C1[0xF];                                       // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TransformTransform;

// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_EqualEqual_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector2DVector2D;

// Function Engine.KismetMathLibrary.EqualEqual_Vector4Vector4
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_EqualEqual_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0xB];                                       // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector4Vector4;

// Function Engine.KismetMathLibrary.EqualEqual_VectorVector
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_EqualEqual_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_VectorVector;

// Function Engine.KismetMathLibrary.EqualExactly_Vector2DVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_EqualExactly_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector2DVector2D;

// Function Engine.KismetMathLibrary.EqualExactly_Vector4Vector4
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_EqualExactly_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0xF];                                       // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_Vector4Vector4;

// Function Engine.KismetMathLibrary.EqualExactly_VectorVector
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_EqualExactly_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualExactly_VectorVector;

// Function Engine.KismetMathLibrary.exp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_exp final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_exp;

// Function Engine.KismetMathLibrary.FCeil
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FCeil final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_FCeil;

// Function Engine.KismetMathLibrary.FCeil64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FCeil64 final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FCeil64;

// Function Engine.KismetMathLibrary.FClamp
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_FClamp final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_min_0;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_max_0;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FClamp;

// Function Engine.KismetMathLibrary.FFloor
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FFloor final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_FFloor;

// Function Engine.KismetMathLibrary.FFloor64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FFloor64 final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FFloor64;

// Function Engine.KismetMathLibrary.FindClosestPointOnLine
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_FindClosestPointOnLine final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineOrigin;                                        // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineDirection;                                     // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnLine;

// Function Engine.KismetMathLibrary.FindClosestPointOnSegment
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_FindClosestPointOnSegment final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentStart;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentEnd;                                        // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnSegment;

// Function Engine.KismetMathLibrary.FindLookAtRotation
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_FindLookAtRotation final
{
public:
	struct FVector                                Start;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindLookAtRotation;

// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_FindNearestPointsOnLineSegments final
{
public:
	struct FVector                                Segment1Start;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Segment1End;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Segment2Start;                                     // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Segment2End;                                       // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Segment1Point;                                     // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Segment2Point;                                     // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindNearestPointsOnLineSegments;

// Function Engine.KismetMathLibrary.FindRelativeLookAtRotation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_FindRelativeLookAtRotation final
{
public:
	struct FTransform                             StartTransform;                                    // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                TargetLocation;                                    // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindRelativeLookAtRotation;

// Function Engine.KismetMathLibrary.FInterpEaseInOut
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_FInterpEaseInOut final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Exponent;                                          // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpEaseInOut;

// Function Engine.KismetMathLibrary.FInterpTo
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_FInterpTo final
{
public:
	double                                        Current;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Target;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        DeltaTime;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InterpSpeed;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo;

// Function Engine.KismetMathLibrary.FInterpTo_Constant
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_FInterpTo_Constant final
{
public:
	double                                        Current;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Target;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        DeltaTime;                                         // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InterpSpeed;                                       // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo_Constant;

// Function Engine.KismetMathLibrary.FixedTurn
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FixedTurn final
{
public:
	float                                         InCurrent;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDesired;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDeltaRate;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FixedTurn;

// Function Engine.KismetMathLibrary.FloatSpringInterp
// 0x003C (0x003C - 0x0000)
struct KismetMathLibrary_FloatSpringInterp final
{
public:
	float                                         Current;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Target;                                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFloatSpringState                      SpringState;                                       // 0x0008(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Stiffness;                                         // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CriticalDampingFactor;                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Mass;                                              // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TargetVelocityAmount;                              // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bClamp;                                            // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         MinValue;                                          // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxValue;                                          // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInitializeFromTarget;                             // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FloatSpringInterp;

// Function Engine.KismetMathLibrary.FMax
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_FMax final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMax;

// Function Engine.KismetMathLibrary.FMin
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_FMin final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMin;

// Function Engine.KismetMathLibrary.FMod
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_FMod final
{
public:
	double                                        Dividend;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Divisor;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Remainder;                                         // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_FMod;

// Function Engine.KismetMathLibrary.FMod64
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_FMod64 final
{
public:
	double                                        Dividend;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Divisor;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Remainder;                                         // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMod64;

// Function Engine.KismetMathLibrary.Fraction
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Fraction final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Fraction;

// Function Engine.KismetMathLibrary.FromDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromDays final
{
public:
	double                                        Days;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromDays;

// Function Engine.KismetMathLibrary.FromHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromHours final
{
public:
	double                                        Hours;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromHours;

// Function Engine.KismetMathLibrary.FromMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromMilliseconds final
{
public:
	double                                        Milliseconds;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromMilliseconds;

// Function Engine.KismetMathLibrary.FromMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromMinutes final
{
public:
	double                                        Minutes;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromMinutes;

// Function Engine.KismetMathLibrary.FromSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromSeconds final
{
public:
	double                                        Seconds;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromSeconds;

// Function Engine.KismetMathLibrary.FromUnixTimestamp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromUnixTimestamp final
{
public:
	int64                                         UnixTime;                                          // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromUnixTimestamp;

// Function Engine.KismetMathLibrary.FTrunc
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FTrunc final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_FTrunc;

// Function Engine.KismetMathLibrary.FTrunc64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FTrunc64 final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FTrunc64;

// Function Engine.KismetMathLibrary.FTruncVector
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_FTruncVector final
{
public:
	struct FVector                                InVector;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             ReturnValue;                                       // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_FTruncVector;

// Function Engine.KismetMathLibrary.FTruncVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_FTruncVector2D final
{
public:
	struct FVector2D                              InVector2D;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector2                            ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FTruncVector2D;

// Function Engine.KismetMathLibrary.FWrap
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_FWrap final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_min_0;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_max_0;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FWrap;

// Function Engine.KismetMathLibrary.GetAbs2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_GetAbs2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetAbs2D;

// Function Engine.KismetMathLibrary.GetAbsMax2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetAbsMax2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetAbsMax2D;

// Function Engine.KismetMathLibrary.GetAxes
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_GetAxes final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetAxes;

// Function Engine.KismetMathLibrary.GetAzimuthAndElevation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_GetAzimuthAndElevation final
{
public:
	struct FVector                                InDirection;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReferenceFrame;                                    // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Azimuth;                                           // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Elevation;                                         // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_88[0x8];                                       // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetAzimuthAndElevation;

// Function Engine.KismetMathLibrary.GetBoxCenter
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_GetBoxCenter final
{
public:
	struct FBox                                   InBox;                                             // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetBoxCenter;

// Function Engine.KismetMathLibrary.GetBoxSize
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_GetBoxSize final
{
public:
	struct FBox                                   InBox;                                             // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetBoxSize;

// Function Engine.KismetMathLibrary.GetBoxVolume
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_GetBoxVolume final
{
public:
	struct FBox                                   InBox;                                             // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetBoxVolume;

// Function Engine.KismetMathLibrary.GetDate
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDate final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDate;

// Function Engine.KismetMathLibrary.GetDay
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDay final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDay;

// Function Engine.KismetMathLibrary.GetDayOfYear
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDayOfYear final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDayOfYear;

// Function Engine.KismetMathLibrary.GetDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDays final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDays;

// Function Engine.KismetMathLibrary.GetDirectionUnitVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_GetDirectionUnitVector final
{
public:
	struct FVector                                From;                                              // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                To;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDirectionUnitVector;

// Function Engine.KismetMathLibrary.GetDuration
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDuration final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDuration;

// Function Engine.KismetMathLibrary.GetForwardVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_GetForwardVector final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetForwardVector;

// Function Engine.KismetMathLibrary.GetHour
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHour final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHour;

// Function Engine.KismetMathLibrary.GetHour12
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHour12 final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHour12;

// Function Engine.KismetMathLibrary.GetHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHours final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHours;

// Function Engine.KismetMathLibrary.GetMax2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetMax2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMax2D;

// Function Engine.KismetMathLibrary.GetMaxElement
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_GetMaxElement final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMaxElement;

// Function Engine.KismetMathLibrary.GetMillisecond
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMillisecond final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMillisecond;

// Function Engine.KismetMathLibrary.GetMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMilliseconds final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMilliseconds;

// Function Engine.KismetMathLibrary.GetMin2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetMin2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMin2D;

// Function Engine.KismetMathLibrary.GetMinElement
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_GetMinElement final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinElement;

// Function Engine.KismetMathLibrary.GetMinute
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMinute final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinute;

// Function Engine.KismetMathLibrary.GetMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMinutes final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinutes;

// Function Engine.KismetMathLibrary.GetMonth
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMonth final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMonth;

// Function Engine.KismetMathLibrary.GetPI
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_GetPI final
{
public:
	double                                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPI;

// Function Engine.KismetMathLibrary.GetPointDistanceToLine
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_GetPointDistanceToLine final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineOrigin;                                        // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineDirection;                                     // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToLine;

// Function Engine.KismetMathLibrary.GetPointDistanceToSegment
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_GetPointDistanceToSegment final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentStart;                                      // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SegmentEnd;                                        // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToSegment;

// Function Engine.KismetMathLibrary.GetReflectionVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_GetReflectionVector final
{
public:
	struct FVector                                Direction;                                         // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SurfaceNormal;                                     // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetReflectionVector;

// Function Engine.KismetMathLibrary.GetRightVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_GetRightVector final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetRightVector;

// Function Engine.KismetMathLibrary.GetRotated2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_GetRotated2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleDeg;                                          // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetRotated2D;

// Function Engine.KismetMathLibrary.GetRuntimeFloatCurveValue
// 0x0098 (0x0098 - 0x0000)
struct KismetMathLibrary_GetRuntimeFloatCurveValue final
{
public:
	struct FRuntimeFloatCurve                     Curve;                                             // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         InTime;                                            // 0x0088(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDefaultValue;                                    // 0x008C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0090(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_94[0x4];                                       // 0x0094(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetRuntimeFloatCurveValue;

// Function Engine.KismetMathLibrary.GetSecond
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetSecond final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetSecond;

// Function Engine.KismetMathLibrary.GetSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetSeconds final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetSeconds;

// Function Engine.KismetMathLibrary.GetSlopeDegreeAngles
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_GetSlopeDegreeAngles final
{
public:
	struct FVector                                MyRightYAxis;                                      // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                FloorNormal;                                       // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                UpVector;                                          // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutSlopePitchDegreeAngle;                          // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutSlopeRollDegreeAngle;                           // 0x004C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetSlopeDegreeAngles;

// Function Engine.KismetMathLibrary.GetTAU
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_GetTAU final
{
public:
	double                                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTAU;

// Function Engine.KismetMathLibrary.GetTimeOfDay
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTimeOfDay final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTimeOfDay;

// Function Engine.KismetMathLibrary.GetTotalDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalDays final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalDays;

// Function Engine.KismetMathLibrary.GetTotalHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalHours final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalHours;

// Function Engine.KismetMathLibrary.GetTotalMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalMilliseconds final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMilliseconds;

// Function Engine.KismetMathLibrary.GetTotalMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalMinutes final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMinutes;

// Function Engine.KismetMathLibrary.GetTotalSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalSeconds final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalSeconds;

// Function Engine.KismetMathLibrary.GetUpVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_GetUpVector final
{
public:
	struct FRotator                               InRot;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetUpVector;

// Function Engine.KismetMathLibrary.GetVectorArrayAverage
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_GetVectorArrayAverage final
{
public:
	TArray<struct FVector>                        Vectors;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetVectorArrayAverage;

// Function Engine.KismetMathLibrary.GetYawPitchFromVector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_GetYawPitchFromVector final
{
public:
	struct FVector                                InVec;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Yaw;                                               // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetYawPitchFromVector;

// Function Engine.KismetMathLibrary.GetYear
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetYear final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetYear;

// Function Engine.KismetMathLibrary.Greater_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Greater_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_ByteByte;

// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_DateTimeDateTime;

// Function Engine.KismetMathLibrary.Greater_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_DoubleDouble;

// Function Engine.KismetMathLibrary.Greater_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_Int64Int64;

// Function Engine.KismetMathLibrary.Greater_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Greater_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_IntInt;

// Function Engine.KismetMathLibrary.Greater_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_TimespanTimespan;

// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_GreaterEqual_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_ByteByte;

// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DateTimeDateTime;

// Function Engine.KismetMathLibrary.GreaterEqual_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DoubleDouble;

// Function Engine.KismetMathLibrary.GreaterEqual_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_Int64Int64;

// Function Engine.KismetMathLibrary.GreaterEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_GreaterEqual_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_IntInt;

// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_TimespanTimespan;

// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_GreaterGreater_VectorRotator final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterGreater_VectorRotator;

// Function Engine.KismetMathLibrary.GridSnap_Float
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GridSnap_Float final
{
public:
	double                                        Location;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        GridSize;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GridSnap_Float;

// Function Engine.KismetMathLibrary.HSVToRGB
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_HSVToRGB final
{
public:
	float                                         H;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         S;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         V;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB;

// Function Engine.KismetMathLibrary.HSVToRGB_Vector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_HSVToRGB_Vector final
{
public:
	struct FLinearColor                           HSV;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RGB;                                               // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB_Vector;

// Function Engine.KismetMathLibrary.HSVToRGBLinear
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_HSVToRGBLinear final
{
public:
	struct FLinearColor                           HSV;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGBLinear;

// Function Engine.KismetMathLibrary.Hypotenuse
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Hypotenuse final
{
public:
	double                                        Width;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Height;                                            // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Hypotenuse;

// Function Engine.KismetMathLibrary.InRange_FloatFloat
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_InRange_FloatFloat final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_min_0;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Param_max_0;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMin;                                      // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMax;                                      // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1B[0x5];                                       // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InRange_FloatFloat;

// Function Engine.KismetMathLibrary.InRange_Int64Int64
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_InRange_Int64Int64 final
{
public:
	int64                                         Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         Param_min_0;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         Param_max_0;                                       // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMin;                                      // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMax;                                      // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1B[0x5];                                       // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InRange_Int64Int64;

// Function Engine.KismetMathLibrary.InRange_IntInt
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_InRange_IntInt final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Param_min_0;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Param_max_0;                                       // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMin;                                      // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          InclusiveMax;                                      // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_F[0x1];                                        // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InRange_IntInt;

// Function Engine.KismetMathLibrary.IntPoint_Down
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_Down final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Down;

// Function Engine.KismetMathLibrary.IntPoint_Left
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_Left final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Left;

// Function Engine.KismetMathLibrary.IntPoint_One
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_One final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_One;

// Function Engine.KismetMathLibrary.IntPoint_Right
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_Right final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Right;

// Function Engine.KismetMathLibrary.IntPoint_Up
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_Up final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Up;

// Function Engine.KismetMathLibrary.IntPoint_Zero
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IntPoint_Zero final
{
public:
	struct FIntPoint                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_IntPoint_Zero;

// Function Engine.KismetMathLibrary.InverseTransformDirection
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_InverseTransformDirection final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformDirection;

// Function Engine.KismetMathLibrary.InverseTransformLocation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_InverseTransformLocation final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformLocation;

// Function Engine.KismetMathLibrary.InverseTransformRotation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_InverseTransformRotation final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformRotation;

// Function Engine.KismetMathLibrary.InvertTransform
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_InvertTransform final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x0060(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InvertTransform;

// Function Engine.KismetMathLibrary.IsAfternoon
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_IsAfternoon final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsAfternoon;

// Function Engine.KismetMathLibrary.IsLeapYear
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IsLeapYear final
{
public:
	int32                                         Year;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsLeapYear;

// Function Engine.KismetMathLibrary.IsMorning
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_IsMorning final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsMorning;

// Function Engine.KismetMathLibrary.IsNearlyZero2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_IsNearlyZero2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsNearlyZero2D;

// Function Engine.KismetMathLibrary.IsPointInBox
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_IsPointInBox final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxOrigin;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x7];                                       // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBox;

// Function Engine.KismetMathLibrary.IsPointInBox_Box
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_IsPointInBox_Box final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   Box;                                               // 0x0018(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x7];                                       // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBox_Box;

// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_IsPointInBoxWithTransform final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             BoxWorldTransform;                                 // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_99[0x7];                                       // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBoxWithTransform;

// Function Engine.KismetMathLibrary.IsPointInBoxWithTransform_Box
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_IsPointInBoxWithTransform_Box final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             BoxWorldTransform;                                 // 0x0020(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   BoxExtent;                                         // 0x0080(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B9[0x7];                                       // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsPointInBoxWithTransform_Box;

// Function Engine.KismetMathLibrary.IsZero2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_IsZero2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsZero2D;

// Function Engine.KismetMathLibrary.Lerp
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Lerp final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Lerp;

// Function Engine.KismetMathLibrary.Less_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Less_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_ByteByte;

// Function Engine.KismetMathLibrary.Less_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_DateTimeDateTime;

// Function Engine.KismetMathLibrary.Less_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_DoubleDouble;

// Function Engine.KismetMathLibrary.Less_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_Int64Int64;

// Function Engine.KismetMathLibrary.Less_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Less_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_IntInt;

// Function Engine.KismetMathLibrary.Less_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_TimespanTimespan;

// Function Engine.KismetMathLibrary.LessEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_LessEqual_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_ByteByte;

// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DateTimeDateTime;

// Function Engine.KismetMathLibrary.LessEqual_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DoubleDouble;

// Function Engine.KismetMathLibrary.LessEqual_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_Int64Int64;

// Function Engine.KismetMathLibrary.LessEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_LessEqual_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_IntInt;

// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_TimespanTimespan;

// Function Engine.KismetMathLibrary.LessLess_VectorRotator
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_LessLess_VectorRotator final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LessLess_VectorRotator;

// Function Engine.KismetMathLibrary.LinearColor_Black
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Black final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Black;

// Function Engine.KismetMathLibrary.LinearColor_Blue
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Blue final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Blue;

// Function Engine.KismetMathLibrary.LinearColor_Desaturated
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_LinearColor_Desaturated final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDesaturation;                                    // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Desaturated;

// Function Engine.KismetMathLibrary.LinearColor_Distance
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_LinearColor_Distance final
{
public:
	struct FLinearColor                           c1;                                                // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           c2;                                                // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Distance;

// Function Engine.KismetMathLibrary.LinearColor_GetLuminance
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_GetLuminance final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetLuminance;

// Function Engine.KismetMathLibrary.LinearColor_GetMax
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_GetMax final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMax;

// Function Engine.KismetMathLibrary.LinearColor_GetMin
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_GetMin final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_GetMin;

// Function Engine.KismetMathLibrary.LinearColor_Gray
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Gray final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Gray;

// Function Engine.KismetMathLibrary.LinearColor_Green
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Green final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Green;

// Function Engine.KismetMathLibrary.LinearColor_IsNearEqual
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_LinearColor_IsNearEqual final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_IsNearEqual;

// Function Engine.KismetMathLibrary.LinearColor_Quantize
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_Quantize final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Quantize;

// Function Engine.KismetMathLibrary.LinearColor_QuantizeRound
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_QuantizeRound final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_QuantizeRound;

// Function Engine.KismetMathLibrary.LinearColor_Red
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Red final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Red;

// Function Engine.KismetMathLibrary.LinearColor_Set
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_LinearColor_Set final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           InColor;                                           // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Set;

// Function Engine.KismetMathLibrary.LinearColor_SetFromHSV
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_LinearColor_SetFromHSV final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         H;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         S;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         V;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromHSV;

// Function Engine.KismetMathLibrary.LinearColor_SetFromPow22
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_SetFromPow22 final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 InColor;                                           // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromPow22;

// Function Engine.KismetMathLibrary.LinearColor_SetFromSRGB
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_SetFromSRGB final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 InSRGB;                                            // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetFromSRGB;

// Function Engine.KismetMathLibrary.LinearColor_SetRandomHue
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_SetRandomHue final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRandomHue;

// Function Engine.KismetMathLibrary.LinearColor_SetRGBA
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_LinearColor_SetRGBA final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         R;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         G;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetRGBA;

// Function Engine.KismetMathLibrary.LinearColor_SetTemperature
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_SetTemperature final
{
public:
	struct FLinearColor                           InOutColor;                                        // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InTemperature;                                     // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_SetTemperature;

// Function Engine.KismetMathLibrary.LinearColor_ToNewOpacity
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_LinearColor_ToNewOpacity final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InOpacity;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToNewOpacity;

// Function Engine.KismetMathLibrary.LinearColor_ToRGBE
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_LinearColor_ToRGBE final
{
public:
	struct FLinearColor                           InLinearColor;                                     // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_ToRGBE;

// Function Engine.KismetMathLibrary.LinearColor_Transparent
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Transparent final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Transparent;

// Function Engine.KismetMathLibrary.LinearColor_White
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_White final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_White;

// Function Engine.KismetMathLibrary.LinearColor_Yellow
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_LinearColor_Yellow final
{
public:
	struct FLinearColor                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColor_Yellow;

// Function Engine.KismetMathLibrary.LinearColorLerp
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_LinearColorLerp final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerp;

// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_LinearColorLerpUsingHSV final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerpUsingHSV;

// Function Engine.KismetMathLibrary.LinePlaneIntersection
// 0x0080 (0x0080 - 0x0000)
struct KismetMathLibrary_LinePlaneIntersection final
{
public:
	struct FVector                                LineStart;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineEnd;                                           // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlane                                 APlane;                                            // 0x0030(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         T;                                                 // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Intersection;                                      // 0x0058(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_71[0xF];                                       // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection;

// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal
// 0x0088 (0x0088 - 0x0000)
struct KismetMathLibrary_LinePlaneIntersection_OriginNormal final
{
public:
	struct FVector                                LineStart;                                         // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                LineEnd;                                           // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PlaneOrigin;                                       // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PlaneNormal;                                       // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         T;                                                 // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Intersection;                                      // 0x0068(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection_OriginNormal;

// Function Engine.KismetMathLibrary.log
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_log final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        base;                                              // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_log;

// Function Engine.KismetMathLibrary.Loge
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Loge final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Loge;

// Function Engine.KismetMathLibrary.MakeBox
// 0x0068 (0x0068 - 0x0000)
struct KismetMathLibrary_MakeBox final
{
public:
	struct FVector                                Param_min_0;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Param_max_0;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   ReturnValue;                                       // 0x0030(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeBox;

// Function Engine.KismetMathLibrary.MakeBox2D
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeBox2D final
{
public:
	struct FVector2D                              Param_min_0;                                       // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Param_max_0;                                       // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox2D                                 ReturnValue;                                       // 0x0020(0x0028)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeBox2D;

// Function Engine.KismetMathLibrary.MakeBoxSphereBounds
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_MakeBoxSphereBounds final
{
public:
	struct FVector                                Origin;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                BoxExtent;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SphereRadius;                                      // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FBoxSphereBounds                       ReturnValue;                                       // 0x0038(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeBoxSphereBounds;

// Function Engine.KismetMathLibrary.MakeBoxWithOrigin
// 0x0068 (0x0068 - 0x0000)
struct KismetMathLibrary_MakeBoxWithOrigin final
{
public:
	struct FVector                                Origin;                                            // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Extent;                                            // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox                                   ReturnValue;                                       // 0x0030(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeBoxWithOrigin;

// Function Engine.KismetMathLibrary.MakeColor
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeColor final
{
public:
	float                                         R;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         G;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         B;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeColor;

// Function Engine.KismetMathLibrary.MakeDateTime
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_MakeDateTime final
{
public:
	int32                                         Year;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Month;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Day;                                               // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hour;                                              // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minute;                                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Second;                                            // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Millisecond;                                       // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FDateTime                              ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeDateTime;

// Function Engine.KismetMathLibrary.MakeFrameRate
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_MakeFrameRate final
{
public:
	int32                                         Numerator;                                         // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Denominator;                                       // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameRate                             ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeFrameRate;

// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_MakePlaneFromPointAndNormal final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Normal_0;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPlane                                 ReturnValue;                                       // 0x0030(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakePlaneFromPointAndNormal;

// Function Engine.KismetMathLibrary.MakePulsatingValue
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_MakePulsatingValue final
{
public:
	float                                         InCurrentTime;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPulsesPerSecond;                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InPhase;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakePulsatingValue;

// Function Engine.KismetMathLibrary.MakeQualifiedFrameTime
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeQualifiedFrameTime final
{
public:
	struct FFrameNumber                           Frame;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FFrameRate                             FrameRate;                                         // 0x0004(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SubFrame;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQualifiedFrameTime                    ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeQualifiedFrameTime;

// Function Engine.KismetMathLibrary.MakeQuat
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeQuat final
{
public:
	float                                         X;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Y;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         W;                                                 // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0010(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeQuat;

// Function Engine.KismetMathLibrary.MakeRandomStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_MakeRandomStream final
{
public:
	int32                                         InitialSeed;                                       // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRandomStream                          ReturnValue;                                       // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStream;

// Function Engine.KismetMathLibrary.MakeRandomStreamFromLocation
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_MakeRandomStreamFromLocation final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DistanceInterval;                                  // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeZ;                                         // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRandomStream                          ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStreamFromLocation;

// Function Engine.KismetMathLibrary.MakeRelativeTransform
// 0x0120 (0x0120 - 0x0000)
struct KismetMathLibrary_MakeRelativeTransform final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             RelativeTo;                                        // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x00C0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRelativeTransform;

// Function Engine.KismetMathLibrary.MakeRotationFromAxes
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_MakeRotationFromAxes final
{
public:
	struct FVector                                Forward;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Right;                                             // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Up;                                                // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotationFromAxes;

// Function Engine.KismetMathLibrary.MakeRotator
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_MakeRotator final
{
public:
	float                                         Roll;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Pitch;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Yaw;                                               // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotator;

// Function Engine.KismetMathLibrary.MakeRotFromX
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeRotFromX final
{
public:
	struct FVector                                X;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromX;

// Function Engine.KismetMathLibrary.MakeRotFromXY
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromXY final
{
public:
	struct FVector                                X;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXY;

// Function Engine.KismetMathLibrary.MakeRotFromXZ
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromXZ final
{
public:
	struct FVector                                X;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXZ;

// Function Engine.KismetMathLibrary.MakeRotFromY
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeRotFromY final
{
public:
	struct FVector                                Y;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromY;

// Function Engine.KismetMathLibrary.MakeRotFromYX
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromYX final
{
public:
	struct FVector                                Y;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYX;

// Function Engine.KismetMathLibrary.MakeRotFromYZ
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromYZ final
{
public:
	struct FVector                                Y;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYZ;

// Function Engine.KismetMathLibrary.MakeRotFromZ
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeRotFromZ final
{
public:
	struct FVector                                Z;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZ;

// Function Engine.KismetMathLibrary.MakeRotFromZX
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromZX final
{
public:
	struct FVector                                Z;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZX;

// Function Engine.KismetMathLibrary.MakeRotFromZY
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MakeRotFromZY final
{
public:
	struct FVector                                Z;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZY;

// Function Engine.KismetMathLibrary.MakeTimespan
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeTimespan final
{
public:
	int32                                         Days;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hours;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minutes;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Seconds;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Milliseconds;                                      // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimespan                              ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan;

// Function Engine.KismetMathLibrary.MakeTimespan2
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeTimespan2 final
{
public:
	int32                                         Days;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Hours;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Minutes;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Seconds;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         FractionNano;                                      // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimespan                              ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan2;

// Function Engine.KismetMathLibrary.MakeTransform
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_MakeTransform final
{
public:
	struct FVector                                Location;                                          // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Scale;                                             // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0050(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeTransform;

// Function Engine.KismetMathLibrary.MakeVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeVector final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector;

// Function Engine.KismetMathLibrary.MakeVector2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeVector2D final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector2D;

// Function Engine.KismetMathLibrary.MakeVector4
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_MakeVector4 final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        W;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector4;

// Function Engine.KismetMathLibrary.MakeVector_NetQuantize
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeVector_NetQuantize final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize                    ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize;

// Function Engine.KismetMathLibrary.MakeVector_NetQuantize10
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeVector_NetQuantize10 final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize10                  ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize10;

// Function Engine.KismetMathLibrary.MakeVector_NetQuantize100
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeVector_NetQuantize100 final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantize100                 ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantize100;

// Function Engine.KismetMathLibrary.MakeVector_NetQuantizeNormal
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeVector_NetQuantizeNormal final
{
public:
	double                                        X;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector_NetQuantizeNormal              ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector_NetQuantizeNormal;

// Function Engine.KismetMathLibrary.MapRangeClamped
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MapRangeClamped final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InRangeA;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InRangeB;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        OutRangeA;                                         // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        OutRangeB;                                         // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MapRangeClamped;

// Function Engine.KismetMathLibrary.MapRangeUnclamped
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MapRangeUnclamped final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InRangeA;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        InRangeB;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        OutRangeA;                                         // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        OutRangeB;                                         // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MapRangeUnclamped;

// Function Engine.KismetMathLibrary.Matrix_ApplyScale
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_Matrix_ApplyScale final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Scale;                                             // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ApplyScale;

// Function Engine.KismetMathLibrary.Matrix_ConcatenateTranslation
// 0x0120 (0x0120 - 0x0000)
struct KismetMathLibrary_Matrix_ConcatenateTranslation final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Translation;                                       // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x00A0(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ConcatenateTranslation;

// Function Engine.KismetMathLibrary.Matrix_ContainsNaN
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_Matrix_ContainsNaN final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0xF];                                       // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ContainsNaN;

// Function Engine.KismetMathLibrary.Matrix_GetColumn
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetColumn final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EMatrixColumns                                Column;                                            // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetColumn;

// Function Engine.KismetMathLibrary.Matrix_GetDeterminant
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_Matrix_GetDeterminant final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetDeterminant;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumBottomPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumBottomPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumBottomPlane;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumFarPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumFarPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumFarPlane;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumLeftPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumLeftPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumLeftPlane;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumNearPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumNearPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumNearPlane;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumRightPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumRightPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumRightPlane;

// Function Engine.KismetMathLibrary.Matrix_GetFrustumTopPlane
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_GetFrustumTopPlane final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FPlane                                 OutPlane;                                          // 0x0080(0x0020)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A1[0xF];                                       // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetFrustumTopPlane;

// Function Engine.KismetMathLibrary.Matrix_GetInverse
// 0x0100 (0x0100 - 0x0000)
struct KismetMathLibrary_Matrix_GetInverse final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetInverse;

// Function Engine.KismetMathLibrary.Matrix_GetMatrixWithoutScale
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_Matrix_GetMatrixWithoutScale final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMatrixWithoutScale;

// Function Engine.KismetMathLibrary.Matrix_GetMaximumAxisScale
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_Matrix_GetMaximumAxisScale final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetMaximumAxisScale;

// Function Engine.KismetMathLibrary.Matrix_GetOrigin
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetOrigin final
{
public:
	struct FMatrix                                InMatrix;                                          // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetOrigin;

// Function Engine.KismetMathLibrary.Matrix_GetRotator
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetRotator final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotator;

// Function Engine.KismetMathLibrary.Matrix_GetRotDeterminant
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_Matrix_GetRotDeterminant final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetRotDeterminant;

// Function Engine.KismetMathLibrary.Matrix_GetScaledAxes
// 0x00D0 (0x00D0 - 0x0000)
struct KismetMathLibrary_Matrix_GetScaledAxes final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C8[0x8];                                       // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxes;

// Function Engine.KismetMathLibrary.Matrix_GetScaledAxis
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetScaledAxis final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EAxis                                         Axis;                                              // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaledAxis;

// Function Engine.KismetMathLibrary.Matrix_GetScaleVector
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetScaleVector final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetScaleVector;

// Function Engine.KismetMathLibrary.Matrix_GetTransposeAdjoint
// 0x0100 (0x0100 - 0x0000)
struct KismetMathLibrary_Matrix_GetTransposeAdjoint final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposeAdjoint;

// Function Engine.KismetMathLibrary.Matrix_GetTransposed
// 0x0100 (0x0100 - 0x0000)
struct KismetMathLibrary_Matrix_GetTransposed final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetTransposed;

// Function Engine.KismetMathLibrary.Matrix_GetUnitAxes
// 0x00D0 (0x00D0 - 0x0000)
struct KismetMathLibrary_Matrix_GetUnitAxes final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                X;                                                 // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Y;                                                 // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Z;                                                 // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C8[0x8];                                       // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxes;

// Function Engine.KismetMathLibrary.Matrix_GetUnitAxis
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_GetUnitAxis final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EAxis                                         Axis;                                              // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_GetUnitAxis;

// Function Engine.KismetMathLibrary.Matrix_Identity
// 0x0080 (0x0080 - 0x0000)
struct KismetMathLibrary_Matrix_Identity final
{
public:
	struct FMatrix                                ReturnValue;                                       // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Identity;

// Function Engine.KismetMathLibrary.Matrix_InverseTransformPosition
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_InverseTransformPosition final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformPosition;

// Function Engine.KismetMathLibrary.Matrix_InverseTransformVector
// 0x00B0 (0x00B0 - 0x0000)
struct KismetMathLibrary_Matrix_InverseTransformVector final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0098(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_InverseTransformVector;

// Function Engine.KismetMathLibrary.Matrix_Mirror
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_Matrix_Mirror final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EAxis                                         MirrorAxis;                                        // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAxis                                         FlipAxis;                                          // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_82[0xE];                                       // 0x0082(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_Mirror;

// Function Engine.KismetMathLibrary.Matrix_RemoveScaling
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_Matrix_RemoveScaling final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0xC];                                       // 0x0084(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveScaling;

// Function Engine.KismetMathLibrary.Matrix_RemoveTranslation
// 0x0100 (0x0100 - 0x0000)
struct KismetMathLibrary_Matrix_RemoveTranslation final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0080(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_RemoveTranslation;

// Function Engine.KismetMathLibrary.Matrix_ScaleTranslation
// 0x0120 (0x0120 - 0x0000)
struct KismetMathLibrary_Matrix_ScaleTranslation final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Scale3D;                                           // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x00A0(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ScaleTranslation;

// Function Engine.KismetMathLibrary.Matrix_SetAxis
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_SetAxis final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EAxis                                         Axis;                                              // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                AxisVector;                                        // 0x0088(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetAxis;

// Function Engine.KismetMathLibrary.Matrix_SetColumn
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_SetColumn final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	EMatrixColumns                                Column;                                            // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Value;                                             // 0x0088(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetColumn;

// Function Engine.KismetMathLibrary.Matrix_SetOrigin
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_SetOrigin final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                NewOrigin;                                         // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_SetOrigin;

// Function Engine.KismetMathLibrary.Matrix_ToQuat
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_Matrix_ToQuat final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0080(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_ToQuat;

// Function Engine.KismetMathLibrary.Matrix_TransformPosition
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_Matrix_TransformPosition final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               ReturnValue;                                       // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformPosition;

// Function Engine.KismetMathLibrary.Matrix_TransformVector
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_Matrix_TransformVector final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_98[0x8];                                       // 0x0098(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               ReturnValue;                                       // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector;

// Function Engine.KismetMathLibrary.Matrix_TransformVector4
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_Matrix_TransformVector4 final
{
public:
	struct FMatrix                                M;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector4                               V;                                                 // 0x0080(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Matrix_TransformVector4;

// Function Engine.KismetMathLibrary.max
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_max_0 final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_max_0;

// Function Engine.KismetMathLibrary.MaxInt64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxInt64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxInt64;

// Function Engine.KismetMathLibrary.MaxOfByteArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfByteArray final
{
public:
	TArray<uint8>                                 ByteArray;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMaxValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         MaxValue;                                          // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfByteArray;

// Function Engine.KismetMathLibrary.MaxOfFloatArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfFloatArray final
{
public:
	TArray<float>                                 FloatArray;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMaxValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfFloatArray;

// Function Engine.KismetMathLibrary.MaxOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfIntArray final
{
public:
	TArray<int32>                                 IntArray;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMaxValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfIntArray;

// Function Engine.KismetMathLibrary.MedianOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MedianOfIntArray final
{
public:
	TArray<int32>                                 IntArray;                                          // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
	float                                         MedianValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MedianOfIntArray;

// Function Engine.KismetMathLibrary.min
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_min_0 final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_min_0;

// Function Engine.KismetMathLibrary.MinAreaRectangle
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_MinAreaRectangle final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FVector>                        InPoints;                                          // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector                                SampleSurfaceNormal;                               // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutRectCenter;                                     // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               OutRectRotation;                                   // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         OutRectLengthX;                                    // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         OutRectLengthY;                                    // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDebugDraw;                                        // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MinAreaRectangle;

// Function Engine.KismetMathLibrary.MinInt64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinInt64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MinInt64;

// Function Engine.KismetMathLibrary.MinOfByteArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfByteArray final
{
public:
	TArray<uint8>                                 ByteArray;                                         // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMinValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         MinValue;                                          // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfByteArray;

// Function Engine.KismetMathLibrary.MinOfFloatArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfFloatArray final
{
public:
	TArray<float>                                 FloatArray;                                        // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMinValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MinValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfFloatArray;

// Function Engine.KismetMathLibrary.MinOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfIntArray final
{
public:
	TArray<int32>                                 IntArray;                                          // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         IndexOfMinValue;                                   // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinValue;                                          // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfIntArray;

// Function Engine.KismetMathLibrary.MirrorVectorByNormal
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MirrorVectorByNormal final
{
public:
	struct FVector                                InVect;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InNormal;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MirrorVectorByNormal;

// Function Engine.KismetMathLibrary.Multiply_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Multiply_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_ByteByte;

// Function Engine.KismetMathLibrary.Multiply_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_DoubleDouble;

// Function Engine.KismetMathLibrary.Multiply_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Int64Int64;

// Function Engine.KismetMathLibrary.Multiply_IntFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_IntFloat final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntFloat;

// Function Engine.KismetMathLibrary.Multiply_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Multiply_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntInt;

// Function Engine.KismetMathLibrary.Multiply_IntPointInt
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Multiply_IntPointInt final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointInt;

// Function Engine.KismetMathLibrary.Multiply_IntPointIntPoint
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntPointIntPoint;

// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Multiply_LinearColorFloat final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         B;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorFloat;

// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Multiply_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.Multiply_MatrixFloat
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_Multiply_MatrixFloat final
{
public:
	struct FMatrix                                A;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0080(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_88[0x8];                                       // 0x0088(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FMatrix                                ReturnValue;                                       // 0x0090(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixFloat;

// Function Engine.KismetMathLibrary.Multiply_MatrixMatrix
// 0x0180 (0x0180 - 0x0000)
struct KismetMathLibrary_Multiply_MatrixMatrix final
{
public:
	struct FMatrix                                A;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                B;                                                 // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x0100(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_MatrixMatrix;

// Function Engine.KismetMathLibrary.Multiply_QuatQuat
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Multiply_QuatQuat final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_QuatQuat;

// Function Engine.KismetMathLibrary.Multiply_RotatorFloat
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Multiply_RotatorFloat final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorFloat;

// Function Engine.KismetMathLibrary.Multiply_RotatorInt
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Multiply_RotatorInt final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorInt;

// Function Engine.KismetMathLibrary.Multiply_TimespanFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_TimespanFloat final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scalar;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTimespan                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_TimespanFloat;

// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Multiply_Vector2DFloat final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DFloat;

// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Multiply_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DVector2D;

// Function Engine.KismetMathLibrary.Multiply_Vector4Vector4
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Multiply_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector4Vector4;

// Function Engine.KismetMathLibrary.Multiply_VectorFloat
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Multiply_VectorFloat final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorFloat;

// Function Engine.KismetMathLibrary.Multiply_VectorInt
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Multiply_VectorInt final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorInt;

// Function Engine.KismetMathLibrary.Multiply_VectorVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Multiply_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorVector;

// Function Engine.KismetMathLibrary.MultiplyByPi
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_MultiplyByPi final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MultiplyByPi;

// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MultiplyMultiply_FloatFloat final
{
public:
	double                                        base;                                              // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        exp;                                               // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MultiplyMultiply_FloatFloat;

// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_NearlyEqual_FloatFloat final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ErrorTolerance;                                    // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_FloatFloat;

// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform
// 0x00D0 (0x00D0 - 0x0000)
struct KismetMathLibrary_NearlyEqual_TransformTransform final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         LocationTolerance;                                 // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         RotationTolerance;                                 // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Scale3DTolerance;                                  // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x00CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_CD[0x3];                                       // 0x00CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_TransformTransform;

// Function Engine.KismetMathLibrary.Negated2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Negated2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Negated2D;

// Function Engine.KismetMathLibrary.NegateRotator
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_NegateRotator final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NegateRotator;

// Function Engine.KismetMathLibrary.NegateVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_NegateVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NegateVector;

// Function Engine.KismetMathLibrary.Normal
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Normal final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Normal;

// Function Engine.KismetMathLibrary.Normal2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Normal2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Normal2D;

// Function Engine.KismetMathLibrary.Normalize2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Normalize2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Normalize2D;

// Function Engine.KismetMathLibrary.NormalizeAxis
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_NormalizeAxis final
{
public:
	float                                         Angle;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizeAxis;

// Function Engine.KismetMathLibrary.NormalizedDeltaRotator
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_NormalizedDeltaRotator final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizedDeltaRotator;

// Function Engine.KismetMathLibrary.NormalizeToRange
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_NormalizeToRange final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        RangeMin;                                          // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        RangeMax;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizeToRange;

// Function Engine.KismetMathLibrary.NormalSafe2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_NormalSafe2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalSafe2D;

// Function Engine.KismetMathLibrary.Not_Int
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Not_Int final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Not_Int;

// Function Engine.KismetMathLibrary.Not_Int64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Not_Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Not_Int64;

// Function Engine.KismetMathLibrary.Not_PreBool
// 0x0002 (0x0002 - 0x0000)
struct KismetMathLibrary_Not_PreBool final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Not_PreBool;

// Function Engine.KismetMathLibrary.NotEqual_BoolBool
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_NotEqual_BoolBool final
{
public:
	bool                                          A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_BoolBool;

// Function Engine.KismetMathLibrary.NotEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_NotEqual_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ByteByte;

// Function Engine.KismetMathLibrary.NotEqual_ClassClass
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_ClassClass final
{
public:
	class UClass*                                 A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ClassClass;

// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DateTimeDateTime;

// Function Engine.KismetMathLibrary.NotEqual_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DoubleDouble;

// Function Engine.KismetMathLibrary.NotEqual_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Int64Int64;

// Function Engine.KismetMathLibrary.NotEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_NotEqual_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntInt;

// Function Engine.KismetMathLibrary.NotEqual_IntPointIntPoint
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_NotEqual_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntPointIntPoint;

// Function Engine.KismetMathLibrary.NotEqual_LinearColorLinearColor
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_NotEqual_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.NotEqual_MatrixMatrix
// 0x0110 (0x0110 - 0x0000)
struct KismetMathLibrary_NotEqual_MatrixMatrix final
{
public:
	struct FMatrix                                A;                                                 // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FMatrix                                B;                                                 // 0x0080(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0104(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_105[0xB];                                      // 0x0105(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_MatrixMatrix;

// Function Engine.KismetMathLibrary.NotEqual_NameName
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_NotEqual_NameName final
{
public:
	class FName                                   A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_NameName;

// Function Engine.KismetMathLibrary.NotEqual_ObjectObject
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_ObjectObject final
{
public:
	class UObject*                                A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ObjectObject;

// Function Engine.KismetMathLibrary.NotEqual_QuatQuat
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_NotEqual_QuatQuat final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0xB];                                       // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_QuatQuat;

// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_NotEqual_RotatorRotator final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_RotatorRotator;

// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_TimespanTimespan;

// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_NotEqual_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0x3];                                       // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector2DVector2D;

// Function Engine.KismetMathLibrary.NotEqual_Vector4Vector4
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_NotEqual_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0044(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_45[0xB];                                       // 0x0045(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector4Vector4;

// Function Engine.KismetMathLibrary.NotEqual_VectorVector
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_NotEqual_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ErrorTolerance;                                    // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_VectorVector;

// Function Engine.KismetMathLibrary.NotEqualExactly_Vector2DVector2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_NotEqualExactly_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector2DVector2D;

// Function Engine.KismetMathLibrary.NotEqualExactly_Vector4Vector4
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_NotEqualExactly_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0xF];                                       // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_Vector4Vector4;

// Function Engine.KismetMathLibrary.NotEqualExactly_VectorVector
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_NotEqualExactly_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqualExactly_VectorVector;

// Function Engine.KismetMathLibrary.Now
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Now final
{
public:
	struct FDateTime                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Now;

// Function Engine.KismetMathLibrary.Or_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Or_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Or_Int64Int64;

// Function Engine.KismetMathLibrary.Or_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Or_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Or_IntInt;

// Function Engine.KismetMathLibrary.Percent_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Percent_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_ByteByte;

// Function Engine.KismetMathLibrary.Percent_FloatFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Percent_FloatFloat final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_FloatFloat;

// Function Engine.KismetMathLibrary.Percent_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Percent_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_Int64Int64;

// Function Engine.KismetMathLibrary.Percent_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Percent_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_IntInt;

// Function Engine.KismetMathLibrary.PerlinNoise1D
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_PerlinNoise1D final
{
public:
	float                                         Value;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_PerlinNoise1D;

// Function Engine.KismetMathLibrary.PointsAreCoplanar
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_PointsAreCoplanar final
{
public:
	TArray<struct FVector>                        Points;                                            // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_PointsAreCoplanar;

// Function Engine.KismetMathLibrary.ProjectPointOnToPlane
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_ProjectPointOnToPlane final
{
public:
	struct FVector                                Point;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PlaneBase;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PlaneNormal;                                       // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectPointOnToPlane;

// Function Engine.KismetMathLibrary.ProjectVectorOntoPlane
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_ProjectVectorOntoPlane final
{
public:
	struct FVector                                V;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PlaneNormal;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOntoPlane;

// Function Engine.KismetMathLibrary.ProjectVectorOnToVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_ProjectVectorOnToVector final
{
public:
	struct FVector                                V;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToVector;

// Function Engine.KismetMathLibrary.Quat_AngularDistance
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_AngularDistance final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_44[0xC];                                       // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_AngularDistance;

// Function Engine.KismetMathLibrary.Quat_EnforceShortestArcWith
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_EnforceShortestArcWith final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_EnforceShortestArcWith;

// Function Engine.KismetMathLibrary.Quat_Euler
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_Euler final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Euler;

// Function Engine.KismetMathLibrary.Quat_Exp
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_Exp final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Exp;

// Function Engine.KismetMathLibrary.Quat_FindBetweenNormals
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_FindBetweenNormals final
{
public:
	struct FVector                                StartNormal;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                EndNormal;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_FindBetweenNormals;

// Function Engine.KismetMathLibrary.Quat_FindBetweenVectors
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_FindBetweenVectors final
{
public:
	struct FVector                                Start;                                             // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                End;                                               // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_FindBetweenVectors;

// Function Engine.KismetMathLibrary.Quat_GetAngle
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_GetAngle final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAngle;

// Function Engine.KismetMathLibrary.Quat_GetAxisX
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_GetAxisX final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisX;

// Function Engine.KismetMathLibrary.Quat_GetAxisY
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_GetAxisY final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisY;

// Function Engine.KismetMathLibrary.Quat_GetAxisZ
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_GetAxisZ final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetAxisZ;

// Function Engine.KismetMathLibrary.Quat_GetRotationAxis
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_GetRotationAxis final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_GetRotationAxis;

// Function Engine.KismetMathLibrary.Quat_Identity
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Quat_Identity final
{
public:
	struct FQuat                                  ReturnValue;                                       // 0x0000(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Identity;

// Function Engine.KismetMathLibrary.Quat_Inversed
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_Inversed final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Inversed;

// Function Engine.KismetMathLibrary.Quat_IsFinite
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_IsFinite final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsFinite;

// Function Engine.KismetMathLibrary.Quat_IsIdentity
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_IsIdentity final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0xB];                                       // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsIdentity;

// Function Engine.KismetMathLibrary.Quat_IsNonFinite
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_IsNonFinite final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNonFinite;

// Function Engine.KismetMathLibrary.Quat_IsNormalized
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_IsNormalized final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_IsNormalized;

// Function Engine.KismetMathLibrary.Quat_Log
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_Log final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Log;

// Function Engine.KismetMathLibrary.Quat_MakeFromEuler
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_MakeFromEuler final
{
public:
	struct FVector                                Euler;                                             // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_MakeFromEuler;

// Function Engine.KismetMathLibrary.Quat_Normalize
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_Normalize final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalize;

// Function Engine.KismetMathLibrary.Quat_Normalized
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_Normalized final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0030(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Normalized;

// Function Engine.KismetMathLibrary.Quat_RotateVector
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_RotateVector final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_RotateVector;

// Function Engine.KismetMathLibrary.Quat_Rotator
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_Rotator final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Rotator;

// Function Engine.KismetMathLibrary.Quat_SetComponents
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_SetComponents final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         X;                                                 // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Y;                                                 // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Z;                                                 // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         W;                                                 // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetComponents;

// Function Engine.KismetMathLibrary.Quat_SetFromEuler
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_SetFromEuler final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Euler;                                             // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_SetFromEuler;

// Function Engine.KismetMathLibrary.Quat_Size
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_Size final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Size;

// Function Engine.KismetMathLibrary.Quat_SizeSquared
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Quat_SizeSquared final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_SizeSquared;

// Function Engine.KismetMathLibrary.Quat_Slerp
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_Quat_Slerp final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x0050(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_Slerp;

// Function Engine.KismetMathLibrary.Quat_UnrotateVector
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Quat_UnrotateVector final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                V;                                                 // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_UnrotateVector;

// Function Engine.KismetMathLibrary.Quat_VectorForward
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_VectorForward final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorForward;

// Function Engine.KismetMathLibrary.Quat_VectorRight
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_VectorRight final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorRight;

// Function Engine.KismetMathLibrary.Quat_VectorUp
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Quat_VectorUp final
{
public:
	struct FQuat                                  Q;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_38[0x8];                                       // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Quat_VectorUp;

// Function Engine.KismetMathLibrary.QuaternionSpringInterp
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_QuaternionSpringInterp final
{
public:
	struct FQuat                                  Current;                                           // 0x0000(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  Target;                                            // 0x0020(0x0020)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuaternionSpringState                 SpringState;                                       // 0x0040(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Stiffness;                                         // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CriticalDampingFactor;                             // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Mass;                                              // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TargetVelocityAmount;                              // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInitializeFromTarget;                             // 0x0094(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_95[0xB];                                       // 0x0095(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FQuat                                  ReturnValue;                                       // 0x00A0(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_QuaternionSpringInterp;

// Function Engine.KismetMathLibrary.RadiansToDegrees
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RadiansToDegrees final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RadiansToDegrees;

// Function Engine.KismetMathLibrary.RandomBool
// 0x0001 (0x0001 - 0x0000)
struct KismetMathLibrary_RandomBool final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBool;

// Function Engine.KismetMathLibrary.RandomBoolFromStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomBoolFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolFromStream;

// Function Engine.KismetMathLibrary.RandomBoolWithWeight
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RandomBoolWithWeight final
{
public:
	float                                         Weight;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeight;

// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomBoolWithWeightFromStream final
{
public:
	struct FRandomStream                          RandomStream;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Weight;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeightFromStream;

// Function Engine.KismetMathLibrary.RandomFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RandomFloat final
{
public:
	double                                        ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloat;

// Function Engine.KismetMathLibrary.RandomFloatFromStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomFloatFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatFromStream;

// Function Engine.KismetMathLibrary.RandomFloatInRange
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_RandomFloatInRange final
{
public:
	double                                        min_0;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        max_0;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRange;

// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_RandomFloatInRangeFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         min_0;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         max_0;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRangeFromStream;

// Function Engine.KismetMathLibrary.RandomInteger
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RandomInteger final
{
public:
	int32                                         max_0;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger;

// Function Engine.KismetMathLibrary.RandomInteger64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomInteger64 final
{
public:
	int64                                         max_0;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64;

// Function Engine.KismetMathLibrary.RandomInteger64InRange
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_RandomInteger64InRange final
{
public:
	int64                                         min_0;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         max_0;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger64InRange;

// Function Engine.KismetMathLibrary.RandomIntegerFromStream
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomIntegerFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         max_0;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerFromStream;

// Function Engine.KismetMathLibrary.RandomIntegerInRange
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomIntegerInRange final
{
public:
	int32                                         min_0;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         max_0;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRange;

// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_RandomIntegerInRangeFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         min_0;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         max_0;                                             // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRangeFromStream;

// Function Engine.KismetMathLibrary.RandomPointInBoundingBox
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_RandomPointInBoundingBox final
{
public:
	struct FVector                                Center;                                            // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0018(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox;

// Function Engine.KismetMathLibrary.RandomPointInBoundingBox_Box
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RandomPointInBoundingBox_Box final
{
public:
	struct FBox                                   Box;                                               // 0x0000(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox_Box;

// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RandomPointInBoundingBoxFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Center;                                            // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                HalfSize;                                          // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBoxFromStream;

// Function Engine.KismetMathLibrary.RandomPointInBoundingBoxFromStream_Box
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_RandomPointInBoundingBoxFromStream_Box final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FBox                                   Box;                                               // 0x0008(0x0038)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBoxFromStream_Box;

// Function Engine.KismetMathLibrary.RandomRotator
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RandomRotator final
{
public:
	bool                                          bRoll;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomRotator;

// Function Engine.KismetMathLibrary.RandomRotatorFromStream
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_RandomRotatorFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bRoll;                                             // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomRotatorFromStream;

// Function Engine.KismetMathLibrary.RandomUnitVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_RandomUnitVector final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVector;

// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorFromStream;

// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegrees
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInConeInDegrees final
{
public:
	struct FVector                                ConeDir;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ConeHalfAngleInDegrees;                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegrees;

// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInDegreesFromStream
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ConeDir;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ConeHalfAngleInDegrees;                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInDegreesFromStream;

// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInConeInRadians final
{
public:
	struct FVector                                ConeDir;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ConeHalfAngleInRadians;                            // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadians;

// Function Engine.KismetMathLibrary.RandomUnitVectorInConeInRadiansFromStream
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ConeDir;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ConeHalfAngleInRadians;                            // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeInRadiansFromStream;

// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees final
{
public:
	struct FVector                                ConeDir;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxYawInDegrees;                                   // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxPitchInDegrees;                                 // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegrees;

// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegreesFromStream
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ConeDir;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxYawInDegrees;                                   // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxPitchInDegrees;                                 // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInDegreesFromStream;

// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadians
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians final
{
public:
	struct FVector                                ConeDir;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxYawInRadians;                                   // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxPitchInRadians;                                 // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadians;

// Function Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInRadiansFromStream
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                ConeDir;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxYawInRadians;                                   // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         MaxPitchInRadians;                                 // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInEllipticalConeInRadiansFromStream;

// Function Engine.KismetMathLibrary.REase
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_REase final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShortestPath;                                     // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEasingFunc                                   EasingFunc;                                        // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_36[0x2];                                       // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendExp;                                          // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Steps;                                             // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_REase;

// Function Engine.KismetMathLibrary.ResetFloatSpringState
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_ResetFloatSpringState final
{
public:
	struct FFloatSpringState                      SpringState;                                       // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ResetFloatSpringState;

// Function Engine.KismetMathLibrary.ResetQuaternionSpringState
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_ResetQuaternionSpringState final
{
public:
	struct FQuaternionSpringState                 SpringState;                                       // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ResetQuaternionSpringState;

// Function Engine.KismetMathLibrary.ResetRandomStream
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_ResetRandomStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ResetRandomStream;

// Function Engine.KismetMathLibrary.ResetVectorSpringState
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_ResetVectorSpringState final
{
public:
	struct FVectorSpringState                     SpringState;                                       // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ResetVectorSpringState;

// Function Engine.KismetMathLibrary.RGBLinearToHSV
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RGBLinearToHSV final
{
public:
	struct FLinearColor                           RGB;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RGBLinearToHSV;

// Function Engine.KismetMathLibrary.RGBToHSV
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RGBToHSV final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         H;                                                 // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         S;                                                 // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         V;                                                 // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         A;                                                 // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV;

// Function Engine.KismetMathLibrary.RGBToHSV_Vector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RGBToHSV_Vector final
{
public:
	struct FLinearColor                           RGB;                                               // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           HSV;                                               // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV_Vector;

// Function Engine.KismetMathLibrary.RInterpTo
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RInterpTo final
{
public:
	struct FRotator                               Current;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo;

// Function Engine.KismetMathLibrary.RInterpTo_Constant
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RInterpTo_Constant final
{
public:
	struct FRotator                               Current;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo_Constant;

// Function Engine.KismetMathLibrary.RLerp
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RLerp final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bShortestPath;                                     // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RLerp;

// Function Engine.KismetMathLibrary.RotateAngleAxis
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_RotateAngleAxis final
{
public:
	struct FVector                                InVect;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AngleDeg;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                Axis;                                              // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RotateAngleAxis;

// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_RotatorFromAxisAndAngle final
{
public:
	struct FVector                                Axis;                                              // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Angle;                                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RotatorFromAxisAndAngle;

// Function Engine.KismetMathLibrary.round
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_round final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_round;

// Function Engine.KismetMathLibrary.Round64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Round64 final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Round64;

// Function Engine.KismetMathLibrary.SafeDivide
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_SafeDivide final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SafeDivide;

// Function Engine.KismetMathLibrary.SeedRandomStream
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_SeedRandomStream final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SeedRandomStream;

// Function Engine.KismetMathLibrary.SelectClass
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_SelectClass final
{
public:
	class UClass*                                 A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UClass*                                 B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSelectA;                                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UClass*                                 ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectClass;

// Function Engine.KismetMathLibrary.SelectColor
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_SelectColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x3];                                       // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ReturnValue;                                       // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectColor;

// Function Engine.KismetMathLibrary.SelectFloat
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_SelectFloat final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectFloat;

// Function Engine.KismetMathLibrary.SelectInt
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SelectInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectInt;

// Function Engine.KismetMathLibrary.SelectName
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_SelectName final
{
public:
	class FName                                   A;                                                 // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   B;                                                 // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectName;

// Function Engine.KismetMathLibrary.SelectObject
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_SelectObject final
{
public:
	class UObject*                                A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UObject*                                B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSelectA;                                          // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UObject*                                ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectObject;

// Function Engine.KismetMathLibrary.SelectRotator
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_SelectRotator final
{
public:
	struct FRotator                               A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectRotator;

// Function Engine.KismetMathLibrary.SelectString
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_SelectString final
{
public:
	class FString                                 A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectString;

// Function Engine.KismetMathLibrary.SelectText
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_SelectText final
{
public:
	class FText                                   A;                                                 // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	class FText                                   B;                                                 // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectText;

// Function Engine.KismetMathLibrary.SelectTransform
// 0x0130 (0x0130 - 0x0000)
struct KismetMathLibrary_SelectTransform final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C1[0xF];                                       // 0x00C1(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectTransform;

// Function Engine.KismetMathLibrary.SelectVector
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_SelectVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bPickA;                                            // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_31[0x7];                                       // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectVector;

// Function Engine.KismetMathLibrary.Set2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Set2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Set2D;

// Function Engine.KismetMathLibrary.SetFloatSpringStateVelocity
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SetFloatSpringStateVelocity final
{
public:
	struct FFloatSpringState                      SpringState;                                       // 0x0000(0x000C)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Velocity;                                          // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SetFloatSpringStateVelocity;

// Function Engine.KismetMathLibrary.SetQuaternionSpringStateAngularVelocity
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_SetQuaternionSpringStateAngularVelocity final
{
public:
	struct FQuaternionSpringState                 SpringState;                                       // 0x0000(0x0040)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                AngularVelocity;                                   // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_58[0x8];                                       // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_SetQuaternionSpringStateAngularVelocity;

// Function Engine.KismetMathLibrary.SetRandomStreamSeed
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_SetRandomStreamSeed final
{
public:
	struct FRandomStream                          Stream;                                            // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         NewSeed;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SetRandomStreamSeed;

// Function Engine.KismetMathLibrary.SetVectorSpringStateVelocity
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_SetVectorSpringStateVelocity final
{
public:
	struct FVectorSpringState                     SpringState;                                       // 0x0000(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector                                Velocity;                                          // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SetVectorSpringStateVelocity;

// Function Engine.KismetMathLibrary.SignOfFloat
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SignOfFloat final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SignOfFloat;

// Function Engine.KismetMathLibrary.SignOfInteger
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_SignOfInteger final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger;

// Function Engine.KismetMathLibrary.SignOfInteger64
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SignOfInteger64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger64;

// Function Engine.KismetMathLibrary.sin
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_sin final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_sin;

// Function Engine.KismetMathLibrary.Spherical2DToUnitCartesian
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Spherical2DToUnitCartesian final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Spherical2DToUnitCartesian;

// Function Engine.KismetMathLibrary.sqrt
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_sqrt final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_sqrt;

// Function Engine.KismetMathLibrary.Square
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Square final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Square;

// Function Engine.KismetMathLibrary.Subtract_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Subtract_ByteByte final
{
public:
	uint8                                         A;                                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         B;                                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_ByteByte;

// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_DateTimeDateTime final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeDateTime;

// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_DateTimeTimespan final
{
public:
	struct FDateTime                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDateTime                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeTimespan;

// Function Engine.KismetMathLibrary.Subtract_DoubleDouble
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_DoubleDouble final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DoubleDouble;

// Function Engine.KismetMathLibrary.Subtract_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Int64Int64;

// Function Engine.KismetMathLibrary.Subtract_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Subtract_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntInt;

// Function Engine.KismetMathLibrary.Subtract_IntPointInt
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Subtract_IntPointInt final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointInt;

// Function Engine.KismetMathLibrary.Subtract_IntPointIntPoint
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_IntPointIntPoint final
{
public:
	struct FIntPoint                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntPoint                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntPointIntPoint;

// Function Engine.KismetMathLibrary.Subtract_LinearColorLinearColor
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Subtract_LinearColorLinearColor final
{
public:
	struct FLinearColor                           A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_LinearColorLinearColor;

// Function Engine.KismetMathLibrary.Subtract_QuatQuat
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Subtract_QuatQuat final
{
public:
	struct FQuat                                  A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FQuat                                  ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_QuatQuat;

// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_TimespanTimespan final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_TimespanTimespan;

// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Subtract_Vector2DFloat final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DFloat;

// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Subtract_Vector2DVector2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              B;                                                 // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DVector2D;

// Function Engine.KismetMathLibrary.Subtract_Vector4Vector4
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Subtract_Vector4Vector4 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector4Vector4;

// Function Engine.KismetMathLibrary.Subtract_VectorFloat
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Subtract_VectorFloat final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        B;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorFloat;

// Function Engine.KismetMathLibrary.Subtract_VectorInt
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Subtract_VectorInt final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorInt;

// Function Engine.KismetMathLibrary.Subtract_VectorVector
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Subtract_VectorVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorVector;

// Function Engine.KismetMathLibrary.tan
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_tan final
{
public:
	double                                        A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_tan;

// Function Engine.KismetMathLibrary.TEase
// 0x0130 (0x0130 - 0x0000)
struct KismetMathLibrary_TEase final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEasingFunc                                   EasingFunc;                                        // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C5[0x3];                                       // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendExp;                                          // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Steps;                                             // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             ReturnValue;                                       // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TEase;

// Function Engine.KismetMathLibrary.TimespanFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_TimespanFromString final
{
public:
	class FString                                 TimespanString;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              Result;                                            // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanFromString;

// Function Engine.KismetMathLibrary.TimespanMaxValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanMaxValue final
{
public:
	struct FTimespan                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanMaxValue;

// Function Engine.KismetMathLibrary.TimespanMinValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanMinValue final
{
public:
	struct FTimespan                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanMinValue;

// Function Engine.KismetMathLibrary.TimespanRatio
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_TimespanRatio final
{
public:
	struct FTimespan                              A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTimespan                              B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanRatio;

// Function Engine.KismetMathLibrary.TimespanZeroValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanZeroValue final
{
public:
	struct FTimespan                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanZeroValue;

// Function Engine.KismetMathLibrary.TInterpTo
// 0x0130 (0x0130 - 0x0000)
struct KismetMathLibrary_TInterpTo final
{
public:
	struct FTransform                             Current;                                           // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             Target;                                            // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C8[0x8];                                       // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TInterpTo;

// Function Engine.KismetMathLibrary.TLerp
// 0x0130 (0x0130 - 0x0000)
struct KismetMathLibrary_TLerp final
{
public:
	struct FTransform                             A;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FTransform                             B;                                                 // 0x0060(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ELerpInterpolationMode                        InterpMode;                                        // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C5[0xB];                                       // 0x00C5(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x00D0(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TLerp;

// Function Engine.KismetMathLibrary.Today
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Today final
{
public:
	struct FDateTime                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Today;

// Function Engine.KismetMathLibrary.ToDirectionAndLength2D
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_ToDirectionAndLength2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              OutDir;                                            // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        OutLength;                                         // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToDirectionAndLength2D;

// Function Engine.KismetMathLibrary.ToHex_LinearColor
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ToHex_LinearColor final
{
public:
	struct FLinearColor                           InColor;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToHex_LinearColor;

// Function Engine.KismetMathLibrary.ToRounded2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ToRounded2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToRounded2D;

// Function Engine.KismetMathLibrary.ToSign2D
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ToSign2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToSign2D;

// Function Engine.KismetMathLibrary.ToUnixTimestamp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_ToUnixTimestamp final
{
public:
	struct FDateTime                              Time;                                              // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToUnixTimestamp;

// Function Engine.KismetMathLibrary.ToUnixTimestampDouble
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_ToUnixTimestampDouble final
{
public:
	struct FDateTime                              Time;                                              // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ToUnixTimestampDouble;

// Function Engine.KismetMathLibrary.Transform_Determinant
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_Transform_Determinant final
{
public:
	struct FTransform                             Transform;                                         // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_64[0xC];                                       // 0x0064(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Transform_Determinant;

// Function Engine.KismetMathLibrary.TransformDirection
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_TransformDirection final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformDirection;

// Function Engine.KismetMathLibrary.TransformLocation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_TransformLocation final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformLocation;

// Function Engine.KismetMathLibrary.TransformRotation
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_TransformRotation final
{
public:
	struct FTransform                             T;                                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               ReturnValue;                                       // 0x0078(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformRotation;

// Function Engine.KismetMathLibrary.TransformVector4
// 0x00C0 (0x00C0 - 0x0000)
struct KismetMathLibrary_TransformVector4 final
{
public:
	struct FMatrix                                Matrix;                                            // 0x0000(0x0080)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FVector4                               Vec4;                                              // 0x0080(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x00A0(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformVector4;

// Function Engine.KismetMathLibrary.UtcNow
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_UtcNow final
{
public:
	struct FDateTime                              ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_UtcNow;

// Function Engine.KismetMathLibrary.VEase
// 0x0058 (0x0058 - 0x0000)
struct KismetMathLibrary_VEase final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EEasingFunc                                   EasingFunc;                                        // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_35[0x3];                                       // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         BlendExp;                                          // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Steps;                                             // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VEase;

// Function Engine.KismetMathLibrary.Vector2D_One
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Vector2D_One final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_One;

// Function Engine.KismetMathLibrary.Vector2D_Unit45Deg
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Vector2D_Unit45Deg final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Unit45Deg;

// Function Engine.KismetMathLibrary.Vector2D_Zero
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Vector2D_Zero final
{
public:
	struct FVector2D                              ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2D_Zero;

// Function Engine.KismetMathLibrary.Vector2DInterpTo
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector2DInterpTo final
{
public:
	struct FVector2D                              Current;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Target;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo;

// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector2DInterpTo_Constant final
{
public:
	struct FVector2D                              Current;                                           // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Target;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo_Constant;

// Function Engine.KismetMathLibrary.Vector4_Assign
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Vector4_Assign final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               InVector;                                          // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Assign;

// Function Engine.KismetMathLibrary.Vector4_CrossProduct3
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Vector4_CrossProduct3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_CrossProduct3;

// Function Engine.KismetMathLibrary.Vector4_DotProduct
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Vector4_DotProduct final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct;

// Function Engine.KismetMathLibrary.Vector4_DotProduct3
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Vector4_DotProduct3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               B;                                                 // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_48[0x8];                                       // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_DotProduct3;

// Function Engine.KismetMathLibrary.Vector4_IsNAN
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_IsNAN final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNAN;

// Function Engine.KismetMathLibrary.Vector4_IsNearlyZero3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_IsNearlyZero3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0xB];                                       // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNearlyZero3;

// Function Engine.KismetMathLibrary.Vector4_IsNormal3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_IsNormal3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsNormal3;

// Function Engine.KismetMathLibrary.Vector4_IsUnit3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_IsUnit3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SquaredLenthTolerance;                             // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_25[0xB];                                       // 0x0025(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsUnit3;

// Function Engine.KismetMathLibrary.Vector4_IsZero
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_IsZero final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0xF];                                       // 0x0021(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_IsZero;

// Function Engine.KismetMathLibrary.Vector4_MirrorByVector3
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Vector4_MirrorByVector3 final
{
public:
	struct FVector4                               Direction;                                         // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               SurfaceNormal;                                     // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0040(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_MirrorByVector3;

// Function Engine.KismetMathLibrary.Vector4_Negated
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Vector4_Negated final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Negated;

// Function Engine.KismetMathLibrary.Vector4_Normal3
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Vector4_Normal3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               ReturnValue;                                       // 0x0030(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normal3;

// Function Engine.KismetMathLibrary.Vector4_Normalize3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_Normalize3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0xC];                                       // 0x0024(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Normalize3;

// Function Engine.KismetMathLibrary.Vector4_NormalUnsafe3
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Vector4_NormalUnsafe3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector4                               ReturnValue;                                       // 0x0020(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_NormalUnsafe3;

// Function Engine.KismetMathLibrary.Vector4_Set
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Vector4_Set final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        W;                                                 // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Set;

// Function Engine.KismetMathLibrary.Vector4_Size
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_Size final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size;

// Function Engine.KismetMathLibrary.Vector4_Size3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_Size3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Size3;

// Function Engine.KismetMathLibrary.Vector4_SizeSquared
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_SizeSquared final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared;

// Function Engine.KismetMathLibrary.Vector4_SizeSquared3
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector4_SizeSquared3 final
{
public:
	struct FVector4                               A;                                                 // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_28[0x8];                                       // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_SizeSquared3;

// Function Engine.KismetMathLibrary.Vector4_Zero
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector4_Zero final
{
public:
	struct FVector4                               ReturnValue;                                       // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector4_Zero;

// Function Engine.KismetMathLibrary.Vector_AddBounded
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_AddBounded final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InAddVect;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InRadius;                                          // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_AddBounded;

// Function Engine.KismetMathLibrary.Vector_Assign
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_Assign final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InVector;                                          // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Assign;

// Function Engine.KismetMathLibrary.Vector_Backward
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Backward final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Backward;

// Function Engine.KismetMathLibrary.Vector_BoundedToBox
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Vector_BoundedToBox final
{
public:
	struct FVector                                InVect;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InBoxMin;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InBoxMax;                                          // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToBox;

// Function Engine.KismetMathLibrary.Vector_BoundedToCube
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_BoundedToCube final
{
public:
	struct FVector                                InVect;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InRadius;                                          // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_BoundedToCube;

// Function Engine.KismetMathLibrary.Vector_ClampSize2D
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Vector_ClampSize2D final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        min_0;                                             // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        max_0;                                             // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSize2D;

// Function Engine.KismetMathLibrary.Vector_ClampSizeMax
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_ClampSizeMax final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        max_0;                                             // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax;

// Function Engine.KismetMathLibrary.Vector_ClampSizeMax2D
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_ClampSizeMax2D final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        max_0;                                             // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ClampSizeMax2D;

// Function Engine.KismetMathLibrary.Vector_ComponentMax
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Vector_ComponentMax final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMax;

// Function Engine.KismetMathLibrary.Vector_ComponentMin
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Vector_ComponentMin final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ComponentMin;

// Function Engine.KismetMathLibrary.Vector_CosineAngle2D
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_CosineAngle2D final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_CosineAngle2D;

// Function Engine.KismetMathLibrary.Vector_Distance
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_Distance final
{
public:
	struct FVector                                v1;                                                // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                v2;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance;

// Function Engine.KismetMathLibrary.Vector_Distance2D
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_Distance2D final
{
public:
	struct FVector                                v1;                                                // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                v2;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2D;

// Function Engine.KismetMathLibrary.Vector_Distance2DSquared
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_Distance2DSquared final
{
public:
	struct FVector                                v1;                                                // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                v2;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Distance2DSquared;

// Function Engine.KismetMathLibrary.Vector_DistanceSquared
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_DistanceSquared final
{
public:
	struct FVector                                v1;                                                // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                v2;                                                // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_DistanceSquared;

// Function Engine.KismetMathLibrary.Vector_Down
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Down final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Down;

// Function Engine.KismetMathLibrary.Vector_Forward
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Forward final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Forward;

// Function Engine.KismetMathLibrary.Vector_GetAbs
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_GetAbs final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbs;

// Function Engine.KismetMathLibrary.Vector_GetAbsMax
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_GetAbsMax final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMax;

// Function Engine.KismetMathLibrary.Vector_GetAbsMin
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_GetAbsMin final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetAbsMin;

// Function Engine.KismetMathLibrary.Vector_GetProjection
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_GetProjection final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetProjection;

// Function Engine.KismetMathLibrary.Vector_GetSignVector
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_GetSignVector final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_GetSignVector;

// Function Engine.KismetMathLibrary.Vector_HeadingAngle
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_HeadingAngle final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_HeadingAngle;

// Function Engine.KismetMathLibrary.Vector_IsNAN
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsNAN final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNAN;

// Function Engine.KismetMathLibrary.Vector_IsNearlyZero
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsNearlyZero final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNearlyZero;

// Function Engine.KismetMathLibrary.Vector_IsNormal
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsNormal final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsNormal;

// Function Engine.KismetMathLibrary.Vector_IsUniform
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsUniform final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUniform;

// Function Engine.KismetMathLibrary.Vector_IsUnit
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsUnit final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SquaredLenthTolerance;                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsUnit;

// Function Engine.KismetMathLibrary.Vector_IsZero
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_IsZero final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_IsZero;

// Function Engine.KismetMathLibrary.Vector_Left
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Left final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Left;

// Function Engine.KismetMathLibrary.Vector_MirrorByPlane
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_Vector_MirrorByPlane final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_18[0x8];                                       // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FPlane                                 InPlane;                                           // 0x0020(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0040(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_58[0x8];                                       // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_MirrorByPlane;

// Function Engine.KismetMathLibrary.Vector_Normal2D
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_Normal2D final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normal2D;

// Function Engine.KismetMathLibrary.Vector_Normalize
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector_Normalize final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Tolerance;                                         // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Normalize;

// Function Engine.KismetMathLibrary.Vector_NormalUnsafe
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_NormalUnsafe final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_NormalUnsafe;

// Function Engine.KismetMathLibrary.Vector_One
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_One final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_One;

// Function Engine.KismetMathLibrary.Vector_ProjectOnToNormal
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_Vector_ProjectOnToNormal final
{
public:
	struct FVector                                V;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                InNormal;                                          // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ProjectOnToNormal;

// Function Engine.KismetMathLibrary.Vector_Reciprocal
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_Reciprocal final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Reciprocal;

// Function Engine.KismetMathLibrary.Vector_Right
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Right final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Right;

// Function Engine.KismetMathLibrary.Vector_Set
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_Set final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        X;                                                 // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Y;                                                 // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Z;                                                 // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Set;

// Function Engine.KismetMathLibrary.Vector_SlerpNormals
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Vector_SlerpNormals final
{
public:
	struct FVector                                NormalA;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                NormalB;                                           // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_SlerpNormals;

// Function Engine.KismetMathLibrary.Vector_SlerpVectorToDirection
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_Vector_SlerpVectorToDirection final
{
public:
	struct FVector                                Vector;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Direction;                                         // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        Alpha;                                             // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_SlerpVectorToDirection;

// Function Engine.KismetMathLibrary.Vector_SnappedToGrid
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_Vector_SnappedToGrid final
{
public:
	struct FVector                                InVect;                                            // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InGridSize;                                        // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_SnappedToGrid;

// Function Engine.KismetMathLibrary.Vector_ToDegrees
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_ToDegrees final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToDegrees;

// Function Engine.KismetMathLibrary.Vector_ToRadians
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Vector_ToRadians final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_ToRadians;

// Function Engine.KismetMathLibrary.Vector_UnitCartesianToSpherical
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_Vector_UnitCartesianToSpherical final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnitCartesianToSpherical;

// Function Engine.KismetMathLibrary.Vector_UnwindEuler
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_UnwindEuler final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_UnwindEuler;

// Function Engine.KismetMathLibrary.Vector_Up
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Up final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Up;

// Function Engine.KismetMathLibrary.Vector_Zero
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Vector_Zero final
{
public:
	struct FVector                                ReturnValue;                                       // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector_Zero;

// Function Engine.KismetMathLibrary.VectorSpringInterp
// 0x00D0 (0x00D0 - 0x0000)
struct KismetMathLibrary_VectorSpringInterp final
{
public:
	struct FVector                                Current;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVectorSpringState                     SpringState;                                       // 0x0030(0x0038)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Stiffness;                                         // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         CriticalDampingFactor;                             // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Mass;                                              // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         TargetVelocityAmount;                              // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bClamp;                                            // 0x007C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_7D[0x3];                                       // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                MinValue;                                          // 0x0080(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                MaxValue;                                          // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bInitializeFromTarget;                             // 0x00B0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B1[0x7];                                       // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VectorSpringInterp;

// Function Engine.KismetMathLibrary.VInterpTo
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_VInterpTo final
{
public:
	struct FVector                                Current;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo;

// Function Engine.KismetMathLibrary.VInterpTo_Constant
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_VInterpTo_Constant final
{
public:
	struct FVector                                Current;                                           // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Target;                                            // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DeltaTime;                                         // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InterpSpeed;                                       // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo_Constant;

// Function Engine.KismetMathLibrary.VLerp
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_VLerp final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                B;                                                 // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VLerp;

// Function Engine.KismetMathLibrary.VSize
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_VSize final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize;

// Function Engine.KismetMathLibrary.VSize2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_VSize2D final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize2D;

// Function Engine.KismetMathLibrary.VSize2DSquared
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_VSize2DSquared final
{
public:
	struct FVector2D                              A;                                                 // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize2DSquared;

// Function Engine.KismetMathLibrary.VSizeSquared
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_VSizeSquared final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSizeSquared;

// Function Engine.KismetMathLibrary.VSizeXY
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_VSizeXY final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSizeXY;

// Function Engine.KismetMathLibrary.VSizeXYSquared
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_VSizeXYSquared final
{
public:
	struct FVector                                A;                                                 // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	double                                        ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSizeXYSquared;

// Function Engine.KismetMathLibrary.WeightedMovingAverage_Float
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_WeightedMovingAverage_Float final
{
public:
	float                                         CurrentSample;                                     // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PreviousSample;                                    // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Weight;                                            // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_Float;

// Function Engine.KismetMathLibrary.WeightedMovingAverage_FRotator
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_WeightedMovingAverage_FRotator final
{
public:
	struct FRotator                               CurrentSample;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	struct FRotator                               PreviousSample;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	float                                         Weight;                                            // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FRotator                               ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FRotator;

// Function Engine.KismetMathLibrary.WeightedMovingAverage_FVector
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_WeightedMovingAverage_FVector final
{
public:
	struct FVector                                CurrentSample;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousSample;                                    // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Weight;                                            // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_WeightedMovingAverage_FVector;

// Function Engine.KismetMathLibrary.Wrap
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Wrap final
{
public:
	int32                                         Value;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         min_0;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         max_0;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Wrap;

// Function Engine.KismetMathLibrary.Xor_Int64Int64
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Xor_Int64Int64 final
{
public:
	int64                                         A;                                                 // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         B;                                                 // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int64                                         ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Xor_Int64Int64;

// Function Engine.KismetMathLibrary.Xor_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Xor_IntInt final
{
public:
	int32                                         A;                                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         B;                                                 // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Xor_IntInt;

// Function Engine.KismetNodeHelperLibrary.BitIsMarked
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_BitIsMarked final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_BitIsMarked;

// Function Engine.KismetNodeHelperLibrary.ClearAllBits
// 0x0004 (0x0004 - 0x0000)
struct KismetNodeHelperLibrary_ClearAllBits final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearAllBits;

// Function Engine.KismetNodeHelperLibrary.ClearBit
// 0x0008 (0x0008 - 0x0000)
struct KismetNodeHelperLibrary_ClearBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearBit;

// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName
// 0x0018 (0x0018 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorName final
{
public:
	const class UEnum*                            Enum;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnumeratorValue;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   ReturnValue;                                       // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorName;

// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName
// 0x0020 (0x0020 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName final
{
public:
	const class UEnum*                            Enum;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnumeratorValue;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName;

// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorValueFromIndex final
{
public:
	const class UEnum*                            Enum;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnumeratorIndex;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorValueFromIndex;

// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetFirstUnmarkedBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StartIdx;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumBits;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetFirstUnmarkedBit;

// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetRandomUnmarkedBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StartIdx;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumBits;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetRandomUnmarkedBit;

// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit
// 0x0014 (0x0014 - 0x0000)
struct KismetNodeHelperLibrary_GetUnmarkedBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         StartIdx;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumBits;                                           // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bRandom;                                           // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetUnmarkedBit;

// Function Engine.KismetNodeHelperLibrary.GetValidValue
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetValidValue final
{
public:
	const class UEnum*                            Enum;                                              // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         EnumeratorValue;                                   // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         ReturnValue;                                       // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetValidValue;

// Function Engine.KismetNodeHelperLibrary.HasMarkedBit
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_HasMarkedBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumBits;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasMarkedBit;

// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_HasUnmarkedBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumBits;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasUnmarkedBit;

// Function Engine.KismetNodeHelperLibrary.MarkBit
// 0x0008 (0x0008 - 0x0000)
struct KismetNodeHelperLibrary_MarkBit final
{
public:
	int32                                         Data;                                              // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Index_0;                                           // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_MarkBit;

// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_BeginDrawCanvasToRenderTarget final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UCanvas*                                Canvas;                                            // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Size;                                              // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDrawToRenderTargetContext             Context;                                           // 0x0028(0x0008)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_BeginDrawCanvasToRenderTarget;

// Function Engine.KismetRenderingLibrary.BreakSkinWeightInfo
// 0x005C (0x005C - 0x0000)
struct KismetRenderingLibrary_BreakSkinWeightInfo final
{
public:
	struct FSkelMeshSkinWeightInfo                InWeight;                                          // 0x0000(0x003C)(Parm, NoDestructor, NativeAccessSpecifierPublic)
	int32                                         Bone0;                                             // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight0;                                           // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_41[0x3];                                       // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone1;                                             // 0x0044(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight1;                                           // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_49[0x3];                                       // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone2;                                             // 0x004C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight2;                                           // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_51[0x3];                                       // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone3;                                             // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight3;                                           // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_BreakSkinWeightInfo;

// Function Engine.KismetRenderingLibrary.CalculateProjectionMatrix
// 0x0940 (0x0940 - 0x0000)
struct KismetRenderingLibrary_CalculateProjectionMatrix final
{
public:
	struct FMinimalViewInfo                       MinimalViewInfo;                                   // 0x0000(0x08C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FMatrix                                ReturnValue;                                       // 0x08C0(0x0080)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_CalculateProjectionMatrix;

// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ClearRenderTarget2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ClearColor;                                        // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ClearRenderTarget2D;

// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DArrayEditorOnly
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_ConvertRenderTargetToTexture2DArrayEditorOnly final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2DArray*            RenderTarget;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture2DArray*                        Texture;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTexture2DArrayEditorOnly;

// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTexture2DEditorOnly
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 RenderTarget;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture2D*                             Texture;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTexture2DEditorOnly;

// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureCubeEditorOnly
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_ConvertRenderTargetToTextureCubeEditorOnly final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTargetCube*               RenderTarget;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCube*                           Texture;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTextureCubeEditorOnly;

// Function Engine.KismetRenderingLibrary.ConvertRenderTargetToTextureVolumeEditorOnly
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_ConvertRenderTargetToTextureVolumeEditorOnly final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTargetVolume*             RenderTarget;                                      // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UVolumeTexture*                         Texture;                                           // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ConvertRenderTargetToTextureVolumeEditorOnly;

// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_CreateRenderTarget2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureRenderTargetFormat                    Format;                                            // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ClearColor;                                        // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoGenerateMipMaps;                              // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSupportUAVs;                                      // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_26[0x2];                                       // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class UTextureRenderTarget2D*                 ReturnValue;                                       // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2D;

// Function Engine.KismetRenderingLibrary.CreateRenderTarget2DArray
// 0x0038 (0x0038 - 0x0000)
struct KismetRenderingLibrary_CreateRenderTarget2DArray final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Slices;                                            // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureRenderTargetFormat                    Format;                                            // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ClearColor;                                        // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoGenerateMipMaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSupportUAVs;                                      // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UTextureRenderTarget2DArray*            ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2DArray;

// Function Engine.KismetRenderingLibrary.CreateRenderTargetVolume
// 0x0038 (0x0038 - 0x0000)
struct KismetRenderingLibrary_CreateRenderTargetVolume final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Depth;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureRenderTargetFormat                    Format;                                            // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ClearColor;                                        // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAutoGenerateMipMaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bSupportUAVs;                                      // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UTextureRenderTargetVolume*             ReturnValue;                                       // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTargetVolume;

// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_DrawMaterialToRenderTarget final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInterface*                     Material;                                          // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_DrawMaterialToRenderTarget;

// Function Engine.KismetRenderingLibrary.EnablePathTracing
// 0x0001 (0x0001 - 0x0000)
struct KismetRenderingLibrary_EnablePathTracing final
{
public:
	bool                                          bEnablePathTracer;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_EnablePathTracing;

// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget
// 0x0010 (0x0010 - 0x0000)
struct KismetRenderingLibrary_EndDrawCanvasToRenderTarget final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FDrawToRenderTargetContext             Context;                                           // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_EndDrawCanvasToRenderTarget;

// Function Engine.KismetRenderingLibrary.ExportRenderTarget
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ExportRenderTarget final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FilePath;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Filename;                                          // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ExportRenderTarget;

// Function Engine.KismetRenderingLibrary.ExportTexture2D
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ExportTexture2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture2D*                             Texture;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 FilePath;                                          // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Filename;                                          // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ExportTexture2D;

// Function Engine.KismetRenderingLibrary.ImportBufferAsTexture2D
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ImportBufferAsTexture2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<uint8>                                 Buffer;                                            // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	class UTexture2D*                             ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ImportBufferAsTexture2D;

// Function Engine.KismetRenderingLibrary.ImportFileAsTexture2D
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ImportFileAsTexture2D final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Filename;                                          // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture2D*                             ReturnValue;                                       // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ImportFileAsTexture2D;

// Function Engine.KismetRenderingLibrary.MakeSkinWeightInfo
// 0x005C (0x005C - 0x0000)
struct KismetRenderingLibrary_MakeSkinWeightInfo final
{
public:
	int32                                         Bone0;                                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight0;                                           // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone1;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight1;                                           // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone2;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight2;                                           // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_15[0x3];                                       // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Bone3;                                             // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Weight3;                                           // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1D[0x3];                                       // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FSkelMeshSkinWeightInfo                ReturnValue;                                       // 0x0020(0x003C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_MakeSkinWeightInfo;

// Function Engine.KismetRenderingLibrary.NumPrecompilingPSOsRemaining
// 0x0004 (0x0004 - 0x0000)
struct KismetRenderingLibrary_NumPrecompilingPSOsRemaining final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_NumPrecompilingPSOsRemaining;

// Function Engine.KismetRenderingLibrary.ReadRenderTarget
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTarget final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FColor>                         OutSamples;                                        // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTarget;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetPixel
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetPixel final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         X;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Y;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetPixel;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetRaw
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetRaw final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FLinearColor>                   OutLinearSamples;                                  // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_22[0x6];                                       // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRaw;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixel
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetRawPixel final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         X;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Y;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ReturnValue;                                       // 0x001C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawPixel;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawPixelArea
// 0x0038 (0x0038 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetRawPixelArea final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinX;                                              // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MinY;                                              // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxX;                                              // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         MaxY;                                              // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FLinearColor>                   ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawPixelArea;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUV
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetRawUV final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         U;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         V;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ReturnValue;                                       // 0x001C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawUV;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetRawUVArea
// 0x0050 (0x0050 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetRawUVArea final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FBox2D                                 Area;                                              // 0x0010(0x0028)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bNormalize;                                        // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_39[0x7];                                       // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FLinearColor>                   ReturnValue;                                       // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetRawUVArea;

// Function Engine.KismetRenderingLibrary.ReadRenderTargetUV
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ReadRenderTargetUV final
{
public:
	class UObject*                                WorldContextObject;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         U;                                                 // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         V;                                                 // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FColor                                 ReturnValue;                                       // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReadRenderTargetUV;

// Function Engine.KismetRenderingLibrary.ReleaseRenderTarget2D
// 0x0008 (0x0008 - 0x0000)
struct KismetRenderingLibrary_ReleaseRenderTarget2D final
{
public:
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ReleaseRenderTarget2D;

// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DArrayEditorOnly
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_RenderTargetCreateStaticTexture2DArrayEditorOnly final
{
public:
	class UTextureRenderTarget2DArray*            RenderTarget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name_0;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureCompressionSettings                   CompressionSettings;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureMipGenSettings                        MipSettings;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UTexture2DArray*                        ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTexture2DArrayEditorOnly;

// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTexture2DEditorOnly
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly final
{
public:
	class UTextureRenderTarget2D*                 RenderTarget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name_0;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureCompressionSettings                   CompressionSettings;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureMipGenSettings                        MipSettings;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UTexture2D*                             ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTexture2DEditorOnly;

// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticTextureCubeEditorOnly
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_RenderTargetCreateStaticTextureCubeEditorOnly final
{
public:
	class UTextureRenderTargetCube*               RenderTarget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name_0;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureCompressionSettings                   CompressionSettings;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureMipGenSettings                        MipSettings;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UTextureCube*                           ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticTextureCubeEditorOnly;

// Function Engine.KismetRenderingLibrary.RenderTargetCreateStaticVolumeTextureEditorOnly
// 0x0028 (0x0028 - 0x0000)
struct KismetRenderingLibrary_RenderTargetCreateStaticVolumeTextureEditorOnly final
{
public:
	class UTextureRenderTargetVolume*             RenderTarget;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Name_0;                                            // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureCompressionSettings                   CompressionSettings;                               // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	ETextureMipGenSettings                        MipSettings;                                       // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UVolumeTexture*                         ReturnValue;                                       // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_RenderTargetCreateStaticVolumeTextureEditorOnly;

// Function Engine.KismetRenderingLibrary.ResizeRenderTarget2D
// 0x0010 (0x0010 - 0x0000)
struct KismetRenderingLibrary_ResizeRenderTarget2D final
{
public:
	class UTextureRenderTarget2D*                 TextureRenderTarget;                               // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Width;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Height;                                            // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ResizeRenderTarget2D;

// Function Engine.KismetRenderingLibrary.SetCastInsetShadowForAllAttachments
// 0x0010 (0x0010 - 0x0000)
struct KismetRenderingLibrary_SetCastInsetShadowForAllAttachments final
{
public:
	class UPrimitiveComponent*                    PrimitiveComponent;                                // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCastInsetShadow;                                  // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bLightAttachmentsAsGroup;                          // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A[0x6];                                        // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetRenderingLibrary_SetCastInsetShadowForAllAttachments;

// Function Engine.BlueprintPlatformLibrary.CancelLocalNotification
// 0x0010 (0x0010 - 0x0000)
struct BlueprintPlatformLibrary_CancelLocalNotification final
{
public:
	class FString                                 ActivationEvent;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotification;

// Function Engine.BlueprintPlatformLibrary.CancelLocalNotificationById
// 0x0004 (0x0004 - 0x0000)
struct BlueprintPlatformLibrary_CancelLocalNotificationById final
{
public:
	int32                                         NotificationId;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_CancelLocalNotificationById;

// Function Engine.BlueprintPlatformLibrary.GetAllowedDeviceOrientation
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPlatformLibrary_GetAllowedDeviceOrientation final
{
public:
	EScreenOrientation                            ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetAllowedDeviceOrientation;

// Function Engine.BlueprintPlatformLibrary.GetDeviceOrientation
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPlatformLibrary_GetDeviceOrientation final
{
public:
	EScreenOrientation                            ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetDeviceOrientation;

// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPlatformLibrary_GetLaunchNotification final
{
public:
	bool                                          NotificationLaunchedApp;                           // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ActivationEvent;                                   // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         FireDate;                                          // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1C[0x4];                                       // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetLaunchNotification;

// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime
// 0x0058 (0x0058 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime final
{
public:
	struct FDateTime                              FireDateTime;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LocalTime;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   title;                                             // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   Body;                                              // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   Action;                                            // 0x0030(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 ActivationEvent;                                   // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime;

// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeAtTime
// 0x0028 (0x0028 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime final
{
public:
	struct FDateTime                              FireDateTime;                                      // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          LocalTime;                                         // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ActivationEvent;                                   // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_24[0x4];                                       // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeAtTime;

// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationBadgeFromNow
// 0x0018 (0x0018 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow final
{
public:
	int32                                         inSecondsFromNow;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 ActivationEvent;                                   // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationBadgeFromNow;

// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow
// 0x0050 (0x0050 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow final
{
public:
	int32                                         inSecondsFromNow;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   title;                                             // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   Body;                                              // 0x0018(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FText                                   Action;                                            // 0x0028(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class FString                                 ActivationEvent;                                   // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow;

// Function Engine.BlueprintPlatformLibrary.SetAllowedDeviceOrientation
// 0x0001 (0x0001 - 0x0000)
struct BlueprintPlatformLibrary_SetAllowedDeviceOrientation final
{
public:
	EScreenOrientation                            NewAllowedDeviceOrientation;                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_SetAllowedDeviceOrientation;

// Function Engine.BlueprintTypeConversions.ConvertArrayType
// 0x0020 (0x0020 - 0x0000)
struct BlueprintTypeConversions_ConvertArrayType final
{
public:
	TArray<int32>                                 inArray;                                           // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<int32>                                 ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertArrayType;

// Function Engine.BlueprintTypeConversions.ConvertFBox2dToFBox2f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFBox2dToFBox2f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFBox2dToFBox2f;

// Function Engine.BlueprintTypeConversions.ConvertFBox2fToFBox2d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFBox2fToFBox2d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFBox2fToFBox2d;

// Function Engine.BlueprintTypeConversions.ConvertFMatrix44dToFMatrix44f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFMatrix44dToFMatrix44f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFMatrix44dToFMatrix44f;

// Function Engine.BlueprintTypeConversions.ConvertFMatrix44fToFMatrix44d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFMatrix44fToFMatrix44d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFMatrix44fToFMatrix44d;

// Function Engine.BlueprintTypeConversions.ConvertFPlane4dToFPlane4f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFPlane4dToFPlane4f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFPlane4dToFPlane4f;

// Function Engine.BlueprintTypeConversions.ConvertFPlane4fToFPlane4d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFPlane4fToFPlane4d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFPlane4fToFPlane4d;

// Function Engine.BlueprintTypeConversions.ConvertFQuat4dToFQuat4f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFQuat4dToFQuat4f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFQuat4dToFQuat4f;

// Function Engine.BlueprintTypeConversions.ConvertFQuat4fToFQuat4d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFQuat4fToFQuat4d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFQuat4fToFQuat4d;

// Function Engine.BlueprintTypeConversions.ConvertFRotator3dToFRotator3f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFRotator3dToFRotator3f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFRotator3dToFRotator3f;

// Function Engine.BlueprintTypeConversions.ConvertFRotator3fToFRotator3d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFRotator3fToFRotator3d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFRotator3fToFRotator3d;

// Function Engine.BlueprintTypeConversions.ConvertFTransform3dToFTransform3f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFTransform3dToFTransform3f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFTransform3dToFTransform3f;

// Function Engine.BlueprintTypeConversions.ConvertFTransform3fToFTransform3d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFTransform3fToFTransform3d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFTransform3fToFTransform3d;

// Function Engine.BlueprintTypeConversions.ConvertFVector2dToFVector2f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector2dToFVector2f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector2dToFVector2f;

// Function Engine.BlueprintTypeConversions.ConvertFVector2fToFVector2d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector2fToFVector2d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector2fToFVector2d;

// Function Engine.BlueprintTypeConversions.ConvertFVector3dToFVector3f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector3dToFVector3f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector3dToFVector3f;

// Function Engine.BlueprintTypeConversions.ConvertFVector3fToFVector3d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector3fToFVector3d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector3fToFVector3d;

// Function Engine.BlueprintTypeConversions.ConvertFVector4dToFVector4f
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector4dToFVector4f final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector4dToFVector4f;

// Function Engine.BlueprintTypeConversions.ConvertFVector4fToFVector4d
// 0x0008 (0x0008 - 0x0000)
struct BlueprintTypeConversions_ConvertFVector4fToFVector4d final
{
public:
	int32                                         InFromData;                                        // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         ReturnValue;                                       // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertFVector4fToFVector4d;

// Function Engine.BlueprintTypeConversions.ConvertMapType
// 0x00A0 (0x00A0 - 0x0000)
struct BlueprintTypeConversions_ConvertMapType final
{
public:
	TMap<int32, int32>                            InMap;                                             // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TMap<int32, int32>                            ReturnValue;                                       // 0x0050(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertMapType;

// Function Engine.BlueprintTypeConversions.ConvertSetType
// 0x00A0 (0x00A0 - 0x0000)
struct BlueprintTypeConversions_ConvertSetType final
{
public:
	TSet<int32>                                   InSet;                                             // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	TSet<int32>                                   ReturnValue;                                       // 0x0050(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintTypeConversions_ConvertSetType;

// Function Engine.ImportanceSamplingLibrary.BreakImportanceTexture
// 0x0070 (0x0070 - 0x0000)
struct ImportanceSamplingLibrary_BreakImportanceTexture final
{
public:
	struct FImportanceTexture                     ImportanceTexture;                                 // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	class UTexture2D*                             Texture;                                           // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EImportanceWeight                             WeightingFunc;                                     // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_BreakImportanceTexture;

// Function Engine.ImportanceSamplingLibrary.ImportanceSample
// 0x00A0 (0x00A0 - 0x0000)
struct ImportanceSamplingLibrary_ImportanceSample final
{
public:
	struct FImportanceTexture                     Texture;                                           // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	struct FVector2D                              Rand;                                              // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Samples;                                           // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Intensity;                                         // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              SamplePosition;                                    // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           SampleColor;                                       // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SampleIntensity;                                   // 0x0098(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         SampleSize;                                        // 0x009C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_ImportanceSample;

// Function Engine.ImportanceSamplingLibrary.MakeImportanceTexture
// 0x0070 (0x0070 - 0x0000)
struct ImportanceSamplingLibrary_MakeImportanceTexture final
{
public:
	class UTexture2D*                             Texture;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EImportanceWeight                             WeightingFunc;                                     // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FImportanceTexture                     ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_MakeImportanceTexture;

// Function Engine.ImportanceSamplingLibrary.NextSobolCell2D
// 0x0028 (0x0028 - 0x0000)
struct ImportanceSamplingLibrary_NextSobolCell2D final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumCells;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              PreviousValue;                                     // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell2D;

// Function Engine.ImportanceSamplingLibrary.NextSobolCell3D
// 0x0038 (0x0038 - 0x0000)
struct ImportanceSamplingLibrary_NextSobolCell3D final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumCells;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                PreviousValue;                                     // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolCell3D;

// Function Engine.ImportanceSamplingLibrary.NextSobolFloat
// 0x0010 (0x0010 - 0x0000)
struct ImportanceSamplingLibrary_NextSobolFloat final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Dimension;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         PreviousValue;                                     // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_NextSobolFloat;

// Function Engine.ImportanceSamplingLibrary.RandomSobolCell2D
// 0x0038 (0x0038 - 0x0000)
struct ImportanceSamplingLibrary_RandomSobolCell2D final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumCells;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Cell;                                              // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Seed;                                              // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell2D;

// Function Engine.ImportanceSamplingLibrary.RandomSobolCell3D
// 0x0050 (0x0050 - 0x0000)
struct ImportanceSamplingLibrary_RandomSobolCell3D final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumCells;                                          // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Cell;                                              // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Seed;                                              // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolCell3D;

// Function Engine.ImportanceSamplingLibrary.RandomSobolFloat
// 0x0010 (0x0010 - 0x0000)
struct ImportanceSamplingLibrary_RandomSobolFloat final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         Dimension;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Seed;                                              // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ImportanceSamplingLibrary_RandomSobolFloat;

// Function Engine.LevelScriptActor.RemoteEvent
// 0x000C (0x000C - 0x0000)
struct LevelScriptActor_RemoteEvent final
{
public:
	class FName                                   EventName;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelScriptActor_RemoteEvent;

// Function Engine.LevelScriptActor.SetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct LevelScriptActor_SetCinematicMode final
{
public:
	bool                                          bCinematicMode;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bHidePlayer;                                       // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsHUD;                                       // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsMovement;                                  // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bAffectsTurning;                                   // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelScriptActor_SetCinematicMode;

// Function Engine.LevelScriptActor.WorldOriginLocationChanged
// 0x0018 (0x0018 - 0x0000)
struct LevelScriptActor_WorldOriginLocationChanged final
{
public:
	struct FIntVector                             OldOriginLocation;                                 // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FIntVector                             NewOriginLocation;                                 // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelScriptActor_WorldOriginLocationChanged;

// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.ConvertActorToLightWeightInstance
// 0x0028 (0x0028 - 0x0000)
struct LightWeightInstanceBlueprintFunctionLibrary_ConvertActorToLightWeightInstance final
{
public:
	class AActor*                                 Actor;                                             // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FActorInstanceHandle                   ReturnValue;                                       // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightWeightInstanceBlueprintFunctionLibrary_ConvertActorToLightWeightInstance;

// Function Engine.LightWeightInstanceBlueprintFunctionLibrary.CreateNewLightWeightInstance
// 0x00A0 (0x00A0 - 0x0000)
struct LightWeightInstanceBlueprintFunctionLibrary_CreateNewLightWeightInstance final
{
public:
	class UClass*                                 ActorClass;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             Transform;                                         // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UDataLayerInstance*                     Layer;                                             // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorld*                                 World;                                             // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FActorInstanceHandle                   ReturnValue;                                       // 0x0080(0x0020)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightWeightInstanceBlueprintFunctionLibrary_CreateNewLightWeightInstance;

// Function Engine.LightWeightInstanceManager.OnSpawnedActorDestroyed
// 0x0008 (0x0008 - 0x0000)
struct LightWeightInstanceManager_OnSpawnedActorDestroyed final
{
public:
	class AActor*                                 DestroyedActor;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightWeightInstanceManager_OnSpawnedActorDestroyed;

// Function Engine.MaterialInstanceDynamic.CopyInterpParameters
// 0x0008 (0x0008 - 0x0000)
struct MaterialInstanceDynamic_CopyInterpParameters final
{
public:
	class UMaterialInstance*                      Source;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyInterpParameters;

// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides
// 0x0008 (0x0008 - 0x0000)
struct MaterialInstanceDynamic_CopyParameterOverrides final
{
public:
	class UMaterialInstance*                      MaterialInstance;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyParameterOverrides;

// Function Engine.MaterialInstanceDynamic.InitializeScalarParameterAndGetIndex
// 0x0014 (0x0014 - 0x0000)
struct MaterialInstanceDynamic_InitializeScalarParameterAndGetIndex final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutParameterIndex;                                 // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_InitializeScalarParameterAndGetIndex;

// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters final
{
public:
	class UMaterialInterface*                     Source;                                            // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bQuickParametersOnly;                              // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters;

// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue
// 0x000C (0x000C - 0x0000)
struct MaterialInstanceDynamic_K2_GetScalarParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValue;

// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValueByInfo
// 0x0014 (0x0014 - 0x0000)
struct MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ReturnValue;                                       // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.K2_GetTextureCollectionParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_K2_GetTextureCollectionParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCollection*                     ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureCollectionParameterValue;

// Function Engine.MaterialInstanceDynamic.K2_GetTextureCollectionParameterValueByInfo
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_GetTextureCollectionParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCollection*                     ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureCollectionParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_K2_GetTextureParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValue;

// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValueByInfo
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_GetVectorParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValue;

// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValueByInfo
// 0x0020 (0x0020 - 0x0000)
struct MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ReturnValue;                                       // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams final
{
public:
	class UMaterialInstance*                      SourceA;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UMaterialInstance*                      SourceB;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Alpha;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_14[0x4];                                       // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams;

// Function Engine.MaterialInstanceDynamic.SetDoubleVectorParameterValue
// 0x0030 (0x0030 - 0x0000)
struct MaterialInstanceDynamic_SetDoubleVectorParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector4                               Value;                                             // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetDoubleVectorParameterValue;

// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class URuntimeVirtualTexture*                 Value;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValue;

// Function Engine.MaterialInstanceDynamic.SetRuntimeVirtualTextureParameterValueByInfo
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class URuntimeVirtualTexture*                 Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetRuntimeVirtualTextureParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.SetScalarParameterByIndex
// 0x000C (0x000C - 0x0000)
struct MaterialInstanceDynamic_SetScalarParameterByIndex final
{
public:
	int32                                         ParameterIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterByIndex;

// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue
// 0x000C (0x000C - 0x0000)
struct MaterialInstanceDynamic_SetScalarParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValue;

// Function Engine.MaterialInstanceDynamic.SetScalarParameterValueByInfo
// 0x0014 (0x0014 - 0x0000)
struct MaterialInstanceDynamic_SetScalarParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Value;                                             // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.SetSparseVolumeTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetSparseVolumeTextureParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USparseVolumeTexture*                   Value;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetSparseVolumeTextureParameterValue;

// Function Engine.MaterialInstanceDynamic.SetTextureCollectionParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetTextureCollectionParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCollection*                     Value;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureCollectionParameterValue;

// Function Engine.MaterialInstanceDynamic.SetTextureCollectionParameterValueByInfo
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_SetTextureCollectionParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTextureCollection*                     Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureCollectionParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetTextureParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               Value;                                             // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValue;

// Function Engine.MaterialInstanceDynamic.SetTextureParameterValueByInfo
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_SetTextureParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               Value;                                             // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValueByInfo;

// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_SetVectorParameterValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Value;                                             // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValue;

// Function Engine.MaterialInstanceDynamic.SetVectorParameterValueByInfo
// 0x0020 (0x0020 - 0x0000)
struct MaterialInstanceDynamic_SetVectorParameterValueByInfo final
{
public:
	struct FMaterialParameterInfo                 ParameterInfo;                                     // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           Value;                                             // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValueByInfo;

// Function Engine.MaterialParameterCollection.GetScalarParameterDefaultValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialParameterCollection_GetScalarParameterDefaultValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bParameterFound;                                   // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         ReturnValue;                                       // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialParameterCollection_GetScalarParameterDefaultValue;

// Function Engine.MaterialParameterCollection.GetScalarParameterNames
// 0x0010 (0x0010 - 0x0000)
struct MaterialParameterCollection_GetScalarParameterNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialParameterCollection_GetScalarParameterNames;

// Function Engine.MaterialParameterCollection.GetVectorParameterDefaultValue
// 0x001C (0x001C - 0x0000)
struct MaterialParameterCollection_GetVectorParameterDefaultValue final
{
public:
	class FName                                   ParameterName;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bParameterFound;                                   // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           ReturnValue;                                       // 0x000C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialParameterCollection_GetVectorParameterDefaultValue;

// Function Engine.MaterialParameterCollection.GetVectorParameterNames
// 0x0010 (0x0010 - 0x0000)
struct MaterialParameterCollection_GetVectorParameterNames final
{
public:
	TArray<class FName>                           ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialParameterCollection_GetVectorParameterNames;

// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis
// 0x0030 (0x0030 - 0x0000)
struct MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis final
{
public:
	class UStaticMeshComponent*                   StaticMeshComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           StartColor;                                        // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           EndColor;                                          // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EVertexPaintAxis                              Axis;                                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bConvertToSRGB;                                    // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2A[0x6];                                       // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis;

// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor
// 0x0020 (0x0020 - 0x0000)
struct MeshVertexPainterKismetLibrary_PaintVerticesSingleColor final
{
public:
	class UStaticMeshComponent*                   StaticMeshComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           FillColor;                                         // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bConvertToSRGB;                                    // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesSingleColor;

// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices
// 0x0008 (0x0008 - 0x0000)
struct MeshVertexPainterKismetLibrary_RemovePaintedVertices final
{
public:
	class UStaticMeshComponent*                   StaticMeshComponent;                               // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_RemovePaintedVertices;

// Function Engine.AsyncPhysicsInputComponent.ServerRPCBufferInput
// 0x0008 (0x0008 - 0x0000)
struct AsyncPhysicsInputComponent_ServerRPCBufferInput final
{
public:
	class UAsyncPhysicsData*                      AsyncPhysicsData;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncPhysicsInputComponent_ServerRPCBufferInput;

// Function Engine.AsyncPhysicsInputComponent.GetDataToConsume
// 0x0008 (0x0008 - 0x0000)
struct AsyncPhysicsInputComponent_GetDataToConsume final
{
public:
	const class UAsyncPhysicsData*                ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncPhysicsInputComponent_GetDataToConsume;

// Function Engine.AsyncPhysicsInputComponent.GetDataToWrite
// 0x0008 (0x0008 - 0x0000)
struct AsyncPhysicsInputComponent_GetDataToWrite final
{
public:
	class UAsyncPhysicsData*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncPhysicsInputComponent_GetDataToWrite;

// Function Engine.ClusterUnionActor.GetClusterUnionComponent
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionActor_GetClusterUnionComponent final
{
public:
	class UClusterUnionComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionActor_GetClusterUnionComponent;

// Function Engine.ClusterUnionComponent.AddComponentToCluster
// 0x0020 (0x0020 - 0x0000)
struct ClusterUnionComponent_AddComponentToCluster final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<int32>                                 BoneIds;                                           // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bRebuildGeometry;                                  // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_19[0x7];                                       // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ClusterUnionComponent_AddComponentToCluster;

// Function Engine.ClusterUnionComponent.ForceSetChildToParent
// 0x0028 (0x0028 - 0x0000)
struct ClusterUnionComponent_ForceSetChildToParent final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<int32>                                 BoneIds;                                           // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TArray<struct FTransform>                     ChildToParent;                                     // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_ForceSetChildToParent;

// Function Engine.ClusterUnionComponent.GetActors
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionComponent_GetActors final
{
public:
	TArray<class AActor*>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_GetActors;

// Function Engine.ClusterUnionComponent.GetPrimitiveComponents
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionComponent_GetPrimitiveComponents final
{
public:
	TArray<class UPrimitiveComponent*>            ReturnValue;                                       // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_GetPrimitiveComponents;

// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChange
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionComponent_HandleComponentPhysicsStateChange final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EComponentPhysicsStateChange                  StateChange;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ClusterUnionComponent_HandleComponentPhysicsStateChange;

// Function Engine.ClusterUnionComponent.HandleComponentPhysicsStateChangePostAddIntoClusterUnion
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionComponent_HandleComponentPhysicsStateChangePostAddIntoClusterUnion final
{
public:
	class UPrimitiveComponent*                    ChangedComponent;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EComponentPhysicsStateChange                  StateChange;                                       // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ClusterUnionComponent_HandleComponentPhysicsStateChangePostAddIntoClusterUnion;

// Function Engine.ClusterUnionComponent.IsComponentAdded
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionComponent_IsComponentAdded final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ClusterUnionComponent_IsComponentAdded;

// Function Engine.ClusterUnionComponent.RemoveComponentBonesFromCluster
// 0x0018 (0x0018 - 0x0000)
struct ClusterUnionComponent_RemoveComponentBonesFromCluster final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<int32>                                 BoneIds;                                           // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_RemoveComponentBonesFromCluster;

// Function Engine.ClusterUnionComponent.RemoveComponentFromCluster
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionComponent_RemoveComponentFromCluster final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_RemoveComponentFromCluster;

// Function Engine.ClusterUnionComponent.SetEnableDamageFromCollision
// 0x0001 (0x0001 - 0x0000)
struct ClusterUnionComponent_SetEnableDamageFromCollision final
{
public:
	bool                                          bValue;                                            // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_SetEnableDamageFromCollision;

// Function Engine.ClusterUnionComponent.SetIsAnchored
// 0x0001 (0x0001 - 0x0000)
struct ClusterUnionComponent_SetIsAnchored final
{
public:
	bool                                          bIsAnchored;                                       // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_SetIsAnchored;

// Function Engine.ClusterUnionComponent.IsAuthority
// 0x0001 (0x0001 - 0x0000)
struct ClusterUnionComponent_IsAuthority final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionComponent_IsAuthority;

// Function Engine.ClusterUnionReplicatedProxyComponent.IsPendingDeletion
// 0x0001 (0x0001 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_IsPendingDeletion final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_IsPendingDeletion;

// Function Engine.ClusterUnionReplicatedProxyComponent.SetChildClusteredComponent
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_SetChildClusteredComponent final
{
public:
	class UPrimitiveComponent*                    InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetChildClusteredComponent;

// Function Engine.ClusterUnionReplicatedProxyComponent.SetParentClusterUnion
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_SetParentClusterUnion final
{
public:
	class UClusterUnionComponent*                 InComponent;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParentClusterUnion;

// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleBoneIds
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_SetParticleBoneIds final
{
public:
	TArray<int32>                                 InIds;                                             // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParticleBoneIds;

// Function Engine.ClusterUnionReplicatedProxyComponent.SetParticleChildToParent
// 0x0070 (0x0070 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_SetParticleChildToParent final
{
public:
	int32                                         BoneID;                                            // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0xC];                                        // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ChildToParent;                                     // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_SetParticleChildToParent;

// Function Engine.ClusterUnionReplicatedProxyComponent.GetChildClusteredComponent
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_GetChildClusteredComponent final
{
public:
	class UPrimitiveComponent*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetChildClusteredComponent;

// Function Engine.ClusterUnionReplicatedProxyComponent.GetParentClusterUnionComponent
// 0x0008 (0x0008 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_GetParentClusterUnionComponent final
{
public:
	class UClusterUnionComponent*                 ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetParentClusterUnionComponent;

// Function Engine.ClusterUnionReplicatedProxyComponent.GetParticleBoneIds
// 0x0010 (0x0010 - 0x0000)
struct ClusterUnionReplicatedProxyComponent_GetParticleBoneIds final
{
public:
	TArray<int32>                                 ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClusterUnionReplicatedProxyComponent_GetParticleBoneIds;

// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantInputData
// 0x0018 (0x0018 - 0x0000)
struct NetworkPhysicsComponent_MulticastReceiveImportantInputData final
{
public:
	struct FNetworkPhysicsRewindDataImportantInputProxy ServerInputs;                                // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_MulticastReceiveImportantInputData;

// Function Engine.NetworkPhysicsComponent.MulticastReceiveImportantStateData
// 0x0018 (0x0018 - 0x0000)
struct NetworkPhysicsComponent_MulticastReceiveImportantStateData final
{
public:
	struct FNetworkPhysicsRewindDataImportantStateProxy ServerStates;                                // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_MulticastReceiveImportantStateData;

// Function Engine.NetworkPhysicsComponent.ServerReceiveDeltaSourceInputFrame
// 0x0004 (0x0004 - 0x0000)
struct NetworkPhysicsComponent_ServerReceiveDeltaSourceInputFrame final
{
public:
	int32                                         Frame;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveDeltaSourceInputFrame;

// Function Engine.NetworkPhysicsComponent.ServerReceiveDeltaSourceStateFrame
// 0x0004 (0x0004 - 0x0000)
struct NetworkPhysicsComponent_ServerReceiveDeltaSourceStateFrame final
{
public:
	int32                                         Frame;                                             // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveDeltaSourceStateFrame;

// Function Engine.NetworkPhysicsComponent.ServerReceiveImportantInputData
// 0x0018 (0x0018 - 0x0000)
struct NetworkPhysicsComponent_ServerReceiveImportantInputData final
{
public:
	struct FNetworkPhysicsRewindDataImportantInputProxy ClientInputs;                                // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveImportantInputData;

// Function Engine.NetworkPhysicsComponent.ServerReceiveInputData
// 0x0018 (0x0018 - 0x0000)
struct NetworkPhysicsComponent_ServerReceiveInputData final
{
public:
	struct FNetworkPhysicsRewindDataInputProxy    ClientInputs;                                      // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NetworkPhysicsComponent_ServerReceiveInputData;

// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow
// 0x0014 (0x0014 - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow final
{
public:
	class FName                                   BodyName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   ProfileName;                                       // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bClearNotFound;                                    // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_12[0x2];                                       // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow;

// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings
// 0x002C (0x002C - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettings final
{
public:
	class FName                                   BodyName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPhysicalAnimationData                 PhysicalAnimationData;                             // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettings;

// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow
// 0x0030 (0x0030 - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow final
{
public:
	class FName                                   BodyName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FPhysicalAnimationData                 PhysicalAnimationData;                             // 0x0008(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
	bool                                          bIncludeSelf;                                      // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_2D[0x3];                                       // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow;

// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent
// 0x0008 (0x0008 - 0x0000)
struct PhysicalAnimationComponent_SetSkeletalMeshComponent final
{
public:
	class USkeletalMeshComponent*                 InSkeletalMeshComponent;                           // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_SetSkeletalMeshComponent;

// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer
// 0x0004 (0x0004 - 0x0000)
struct PhysicalAnimationComponent_SetStrengthMultiplyer final
{
public:
	float                                         InStrengthMultiplyer;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_SetStrengthMultiplyer;

// Function Engine.PhysicalAnimationComponent.GetBodyTargetTransform
// 0x0070 (0x0070 - 0x0000)
struct PhysicalAnimationComponent_GetBodyTargetTransform final
{
public:
	class FName                                   BodyName;                                          // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             ReturnValue;                                       // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_GetBodyTargetTransform;

// Function Engine.PhysicsConstraintComponent.GetConstrainedComponents
// 0x0020 (0x0020 - 0x0000)
struct PhysicsConstraintComponent_GetConstrainedComponents final
{
public:
	class UPrimitiveComponent*                    OutComponent1;                                     // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OutBoneName1;                                      // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    OutComponent2;                                     // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   OutBoneName2;                                      // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstrainedComponents;

// Function Engine.PhysicsConstraintComponent.GetConstraint
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_GetConstraint final
{
public:
	struct FConstraintInstanceAccessor            ReturnValue;                                       // 0x0000(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraint;

// Function Engine.PhysicsConstraintComponent.GetConstraintForce
// 0x0030 (0x0030 - 0x0000)
struct PhysicsConstraintComponent_GetConstraintForce final
{
public:
	struct FVector                                OutLinearForce;                                    // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                OutAngularForce;                                   // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraintForce;

// Function Engine.PhysicsConstraintComponent.IsBroken
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_IsBroken final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_IsBroken;

// Function Engine.PhysicsConstraintComponent.SetAngularBreakable
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularBreakable final
{
public:
	bool                                          bAngularBreakable;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularBreakThreshold;                             // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularBreakable;

// Function Engine.PhysicsConstraintComponent.SetAngularDriveAccelerationMode
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetAngularDriveAccelerationMode final
{
public:
	bool                                          bAccelerationMode;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveAccelerationMode;

// Function Engine.PhysicsConstraintComponent.SetAngularDriveMode
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetAngularDriveMode final
{
public:
	EAngularDriveMode                             DriveMode;                                         // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveMode;

// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetAngularDriveParams final
{
public:
	float                                         PositionStrength;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VelocityStrength;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InForceLimit;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveParams;

// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetAngularOrientationDrive final
{
public:
	bool                                          bEnableSwingDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationDrive;

// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget
// 0x0018 (0x0018 - 0x0000)
struct PhysicsConstraintComponent_SetAngularOrientationTarget final
{
public:
	struct FRotator                               InPosTarget;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationTarget;

// Function Engine.PhysicsConstraintComponent.SetAngularPlasticity
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularPlasticity final
{
public:
	bool                                          bAngularPlasticity;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AngularPlasticityThreshold;                        // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularPlasticity;

// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularSwing1Limit final
{
public:
	EAngularConstraintMotion                      MotionType;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing1LimitAngle;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing1Limit;

// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularSwing2Limit final
{
public:
	EAngularConstraintMotion                      MotionType;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Swing2LimitAngle;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing2Limit;

// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularTwistLimit final
{
public:
	EAngularConstraintMotion                      ConstraintType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         TwistLimitAngle;                                   // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularTwistLimit;

// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityDrive final
{
public:
	bool                                          bEnableSwingDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableTwistDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDrive;

// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveSLERP
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityDriveSLERP final
{
public:
	bool                                          bEnableSLERP;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveSLERP;

// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDriveTwistAndSwing
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing final
{
public:
	bool                                          bEnableTwistDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableSwingDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDriveTwistAndSwing;

// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget
// 0x0018 (0x0018 - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityTarget final
{
public:
	struct FVector                                InVelTarget;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityTarget;

// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents
// 0x0020 (0x0020 - 0x0000)
struct PhysicsConstraintComponent_SetConstrainedComponents final
{
public:
	class UPrimitiveComponent*                    Component1;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName1;                                         // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UPrimitiveComponent*                    Component2;                                        // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   BoneName2;                                         // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstrainedComponents;

// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame
// 0x0070 (0x0070 - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferenceFrame final
{
public:
	EConstraintFrame                              Frame;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0xF];                                        // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             RefFrame;                                          // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceFrame;

// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation
// 0x0038 (0x0038 - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferenceOrientation final
{
public:
	EConstraintFrame                              Frame;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                PriAxis;                                           // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                SecAxis;                                           // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceOrientation;

// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition
// 0x0020 (0x0020 - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferencePosition final
{
public:
	EConstraintFrame                              Frame;                                             // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                RefPosition;                                       // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferencePosition;

// Function Engine.PhysicsConstraintComponent.SetContactTransferScale
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_SetContactTransferScale final
{
public:
	float                                         ContactTransferScale;                              // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetContactTransferScale;

// Function Engine.PhysicsConstraintComponent.SetDisableCollision
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetDisableCollision final
{
public:
	bool                                          bDisableCollision;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetDisableCollision;

// Function Engine.PhysicsConstraintComponent.SetLinearBreakable
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearBreakable final
{
public:
	bool                                          bLinearBreakable;                                  // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearBreakThreshold;                              // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearBreakable;

// Function Engine.PhysicsConstraintComponent.SetLinearDriveAccelerationMode
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetLinearDriveAccelerationMode final
{
public:
	bool                                          bAccelerationMode;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveAccelerationMode;

// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetLinearDriveParams final
{
public:
	float                                         PositionStrength;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         VelocityStrength;                                  // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InForceLimit;                                      // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveParams;

// Function Engine.PhysicsConstraintComponent.SetLinearPlasticity
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetLinearPlasticity final
{
public:
	bool                                          bLinearPlasticity;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LinearPlasticityThreshold;                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EConstraintPlasticityType                     PlasticityType;                                    // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPlasticity;

// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive
// 0x0003 (0x0003 - 0x0000)
struct PhysicsConstraintComponent_SetLinearPositionDrive final
{
public:
	bool                                          bEnableDriveX;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveY;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveZ;                                     // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionDrive;

// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget
// 0x0018 (0x0018 - 0x0000)
struct PhysicsConstraintComponent_SetLinearPositionTarget final
{
public:
	struct FVector                                InPosTarget;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionTarget;

// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive
// 0x0003 (0x0003 - 0x0000)
struct PhysicsConstraintComponent_SetLinearVelocityDrive final
{
public:
	bool                                          bEnableDriveX;                                     // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveY;                                     // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableDriveZ;                                     // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityDrive;

// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget
// 0x0018 (0x0018 - 0x0000)
struct PhysicsConstraintComponent_SetLinearVelocityTarget final
{
public:
	struct FVector                                InVelTarget;                                       // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityTarget;

// Function Engine.PhysicsConstraintComponent.SetLinearXLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearXLimit final
{
public:
	ELinearConstraintMotion                       ConstraintType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LimitSize;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearXLimit;

// Function Engine.PhysicsConstraintComponent.SetLinearYLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearYLimit final
{
public:
	ELinearConstraintMotion                       ConstraintType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LimitSize;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearYLimit;

// Function Engine.PhysicsConstraintComponent.SetLinearZLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearZLimit final
{
public:
	ELinearConstraintMotion                       ConstraintType;                                    // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         LimitSize;                                         // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearZLimit;

// Function Engine.PhysicsConstraintComponent.SetOrientationDriveSLERP
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetOrientationDriveSLERP final
{
public:
	bool                                          bEnableSLERP;                                      // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveSLERP;

// Function Engine.PhysicsConstraintComponent.SetOrientationDriveTwistAndSwing
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing final
{
public:
	bool                                          bEnableTwistDrive;                                 // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bEnableSwingDrive;                                 // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetOrientationDriveTwistAndSwing;

// Function Engine.PhysicsConstraintComponent.SetProjectionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetProjectionEnabled final
{
public:
	bool                                          bProjectionEnabled;                                // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetProjectionEnabled;

// Function Engine.PhysicsConstraintComponent.SetProjectionParams
// 0x0010 (0x0010 - 0x0000)
struct PhysicsConstraintComponent_SetProjectionParams final
{
public:
	float                                         ProjectionLinearAlpha;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ProjectionAngularAlpha;                            // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ProjectionLinearTolerance;                         // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ProjectionAngularTolerance;                        // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetProjectionParams;

// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentSwing1 final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing1;

// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentSwing2 final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing2;

// Function Engine.PhysicsConstraintComponent.GetCurrentTwist
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentTwist final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentTwist;

// Function Engine.PhysicsConstraintComponent.IsProjectionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_IsProjectionEnabled final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_IsProjectionEnabled;

// Function Engine.PhysicsHandleComponent.GrabComponent
// 0x0030 (0x0030 - 0x0000)
struct PhysicsHandleComponent_GrabComponent final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InBoneName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                GrabLocation;                                      // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bConstrainRotation;                                // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponent;

// Function Engine.PhysicsHandleComponent.GrabComponentAtLocation
// 0x0028 (0x0028 - 0x0000)
struct PhysicsHandleComponent_GrabComponentAtLocation final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InBoneName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                GrabLocation;                                      // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocation;

// Function Engine.PhysicsHandleComponent.GrabComponentAtLocationWithRotation
// 0x0040 (0x0040 - 0x0000)
struct PhysicsHandleComponent_GrabComponentAtLocationWithRotation final
{
public:
	class UPrimitiveComponent*                    Component;                                         // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FName                                   InBoneName;                                        // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                Location;                                          // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               Rotation;                                          // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponentAtLocationWithRotation;

// Function Engine.PhysicsHandleComponent.SetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetAngularDamping final
{
public:
	float                                         NewAngularDamping;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularDamping;

// Function Engine.PhysicsHandleComponent.SetAngularStiffness
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetAngularStiffness final
{
public:
	float                                         NewAngularStiffness;                               // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularStiffness;

// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetInterpolationSpeed final
{
public:
	float                                         NewInterpolationSpeed;                             // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetInterpolationSpeed;

// Function Engine.PhysicsHandleComponent.SetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetLinearDamping final
{
public:
	float                                         NewLinearDamping;                                  // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearDamping;

// Function Engine.PhysicsHandleComponent.SetLinearStiffness
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetLinearStiffness final
{
public:
	float                                         NewLinearStiffness;                                // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearStiffness;

// Function Engine.PhysicsHandleComponent.SetTargetLocation
// 0x0018 (0x0018 - 0x0000)
struct PhysicsHandleComponent_SetTargetLocation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocation;

// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation
// 0x0030 (0x0030 - 0x0000)
struct PhysicsHandleComponent_SetTargetLocationAndRotation final
{
public:
	struct FVector                                NewLocation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               NewRotation;                                       // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocationAndRotation;

// Function Engine.PhysicsHandleComponent.SetTargetRotation
// 0x0018 (0x0018 - 0x0000)
struct PhysicsHandleComponent_SetTargetRotation final
{
public:
	struct FRotator                               NewRotation;                                       // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetRotation;

// Function Engine.PhysicsHandleComponent.GetGrabbedComponent
// 0x0008 (0x0008 - 0x0000)
struct PhysicsHandleComponent_GetGrabbedComponent final
{
public:
	class UPrimitiveComponent*                    ReturnValue;                                       // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GetGrabbedComponent;

// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation
// 0x0030 (0x0030 - 0x0000)
struct PhysicsHandleComponent_GetTargetLocationAndRotation final
{
public:
	struct FVector                                TargetLocation;                                    // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FRotator                               TargetRotation;                                    // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GetTargetLocationAndRotation;

// Function Engine.PhysicsSettings.GetPhysicsHistoryCount
// 0x0004 (0x0004 - 0x0000)
struct PhysicsSettings_GetPhysicsHistoryCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSettings_GetPhysicsHistoryCount;

// Function Engine.RadialForceComponent.AddObjectTypeToAffect
// 0x0001 (0x0001 - 0x0000)
struct RadialForceComponent_AddObjectTypeToAffect final
{
public:
	EObjectTypeQuery                              ObjectType;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RadialForceComponent_AddObjectTypeToAffect;

// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect
// 0x0001 (0x0001 - 0x0000)
struct RadialForceComponent_RemoveObjectTypeToAffect final
{
public:
	EObjectTypeQuery                              ObjectType;                                        // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RadialForceComponent_RemoveObjectTypeToAffect;

// Function Engine.PlayerState.OnPawnPrivateDestroyed
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_OnPawnPrivateDestroyed final
{
public:
	class AActor*                                 InActor;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_OnPawnPrivateDestroyed;

// Function Engine.PlayerState.ReceiveCopyProperties
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_ReceiveCopyProperties final
{
public:
	class APlayerState*                           NewPlayerState;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_ReceiveCopyProperties;

// Function Engine.PlayerState.ReceiveOverrideWith
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_ReceiveOverrideWith final
{
public:
	class APlayerState*                           OldPlayerState;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_ReceiveOverrideWith;

// Function Engine.PlayerState.BP_GetUniqueId
// 0x0030 (0x0030 - 0x0000)
struct PlayerState_BP_GetUniqueId final
{
public:
	struct FUniqueNetIdRepl                       ReturnValue;                                       // 0x0000(0x0030)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_BP_GetUniqueId;

// Function Engine.PlayerState.GetCompressedPing
// 0x0001 (0x0001 - 0x0000)
struct PlayerState_GetCompressedPing final
{
public:
	uint8                                         ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetCompressedPing;

// Function Engine.PlayerState.GetPawn
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_GetPawn final
{
public:
	class APawn*                                  ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetPawn;

// Function Engine.PlayerState.GetPingInMilliseconds
// 0x0004 (0x0004 - 0x0000)
struct PlayerState_GetPingInMilliseconds final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetPingInMilliseconds;

// Function Engine.PlayerState.GetPlayerController
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_GetPlayerController final
{
public:
	class APlayerController*                      ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetPlayerController;

// Function Engine.PlayerState.GetPlayerId
// 0x0004 (0x0004 - 0x0000)
struct PlayerState_GetPlayerId final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetPlayerId;

// Function Engine.PlayerState.GetPlayerName
// 0x0010 (0x0010 - 0x0000)
struct PlayerState_GetPlayerName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetPlayerName;

// Function Engine.PlayerState.GetScore
// 0x0004 (0x0004 - 0x0000)
struct PlayerState_GetScore final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_GetScore;

// Function Engine.PlayerState.IsABot
// 0x0001 (0x0001 - 0x0000)
struct PlayerState_IsABot final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_IsABot;

// Function Engine.PlayerState.IsOnlyASpectator
// 0x0001 (0x0001 - 0x0000)
struct PlayerState_IsOnlyASpectator final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_IsOnlyASpectator;

// Function Engine.PlayerState.IsSpectator
// 0x0001 (0x0001 - 0x0000)
struct PlayerState_IsSpectator final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_IsSpectator;

// Function Engine.HealthSnapshotBlueprintLibrary.LogPerformanceSnapshot
// 0x0018 (0x0018 - 0x0000)
struct HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot final
{
public:
	class FString                                 SnapshotTitle;                                     // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bResetStats;                                       // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HealthSnapshotBlueprintLibrary_LogPerformanceSnapshot;

// Function Engine.ReplaySubsystem.GetActiveReplayName
// 0x0010 (0x0010 - 0x0000)
struct ReplaySubsystem_GetActiveReplayName final
{
public:
	class FString                                 ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReplaySubsystem_GetActiveReplayName;

// Function Engine.ReplaySubsystem.GetReplayCurrentTime
// 0x0004 (0x0004 - 0x0000)
struct ReplaySubsystem_GetReplayCurrentTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReplaySubsystem_GetReplayCurrentTime;

// Function Engine.ReplaySubsystem.GetReplayTotalTime
// 0x0004 (0x0004 - 0x0000)
struct ReplaySubsystem_GetReplayTotalTime final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReplaySubsystem_GetReplayTotalTime;

// Function Engine.ReplaySubsystem.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct ReplaySubsystem_IsPlaying final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReplaySubsystem_IsPlaying;

// Function Engine.ReplaySubsystem.IsRecording
// 0x0001 (0x0001 - 0x0000)
struct ReplaySubsystem_IsRecording final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ReplaySubsystem_IsRecording;

// Function Engine.SkinnedAsset.FindSocket
// 0x0010 (0x0010 - 0x0000)
struct SkinnedAsset_FindSocket final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USkeletalMeshSocket*                    ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedAsset_FindSocket;

// Function Engine.SkinnedAsset.FindSocketInfo
// 0x0080 (0x0080 - 0x0000)
struct SkinnedAsset_FindSocketInfo final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_8[0x8];                                        // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             OutTransform;                                      // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutBoneIndex;                                      // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutIndex;                                          // 0x0074(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USkeletalMeshSocket*                    ReturnValue;                                       // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedAsset_FindSocketInfo;

// Function Engine.SkeletalMesh.SetDefaultAnimatingRig
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMesh_SetDefaultAnimatingRig final
{
public:
	TSoftObjectPtr<class UObject>                 InAnimatingRig;                                    // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetDefaultAnimatingRig;

// Function Engine.SkeletalMesh.SetLODSettings
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_SetLODSettings final
{
public:
	class USkeletalMeshLODSettings*               InLODSettings;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetLODSettings;

// Function Engine.SkeletalMesh.SetMaterials
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_SetMaterials final
{
public:
	TArray<struct FSkeletalMaterial>              InMaterials;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetMaterials;

// Function Engine.SkeletalMesh.SetMeshClothingAssets
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_SetMeshClothingAssets final
{
public:
	TArray<class UClothingAssetBase*>             InMeshClothingAssets;                              // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetMeshClothingAssets;

// Function Engine.SkeletalMesh.SetMinLODForQualityLevels
// 0x0058 (0x0058 - 0x0000)
struct SkeletalMesh_SetMinLODForQualityLevels final
{
public:
	TMap<EPerQualityLevels, int32>                QualityLevelMinimumLODs;                           // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	int32                                         Default;                                           // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMesh_SetMinLODForQualityLevels;

// Function Engine.SkeletalMesh.SetMorphTargets
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_SetMorphTargets final
{
public:
	TArray<class UMorphTarget*>                   InMorphTargets;                                    // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetMorphTargets;

// Function Engine.SkeletalMesh.SetOverlayMaterial
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_SetOverlayMaterial final
{
public:
	class UMaterialInterface*                     NewOverlayMaterial;                                // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetOverlayMaterial;

// Function Engine.SkeletalMesh.SetOverlayMaterialMaxDrawDistance
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMesh_SetOverlayMaterialMaxDrawDistance final
{
public:
	float                                         InMaxDrawDistance;                                 // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetOverlayMaterialMaxDrawDistance;

// Function Engine.SkeletalMesh.SetSkeleton
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_SetSkeleton final
{
public:
	class USkeleton*                              InSkeleton;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_SetSkeleton;

// Function Engine.SkeletalMesh.FindSocketAndIndex
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMesh_FindSocketAndIndex final
{
public:
	class FName                                   InSocketName;                                      // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         OutIndex;                                          // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USkeletalMeshSocket*                    ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_FindSocketAndIndex;

// Function Engine.SkeletalMesh.GetBounds
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMesh_GetBounds final
{
public:
	struct FBoxSphereBounds                       ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetBounds;

// Function Engine.SkeletalMesh.GetDefaultAnimatingRig
// 0x0028 (0x0028 - 0x0000)
struct SkeletalMesh_GetDefaultAnimatingRig final
{
public:
	TSoftObjectPtr<class UObject>                 ReturnValue;                                       // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetDefaultAnimatingRig;

// Function Engine.SkeletalMesh.GetDefaultMeshDeformer
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetDefaultMeshDeformer final
{
public:
	class UMeshDeformer*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetDefaultMeshDeformer;

// Function Engine.SkeletalMesh.GetForwardAxis
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMesh_GetForwardAxis final
{
public:
	EAxis                                         ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetForwardAxis;

// Function Engine.SkeletalMesh.GetHasVertexColors
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMesh_GetHasVertexColors final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetHasVertexColors;

// Function Engine.SkeletalMesh.GetImportedBounds
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMesh_GetImportedBounds final
{
public:
	struct FBoxSphereBounds                       ReturnValue;                                       // 0x0000(0x0038)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetImportedBounds;

// Function Engine.SkeletalMesh.GetLODSettings
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetLODSettings final
{
public:
	const class USkeletalMeshLODSettings*         ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetLODSettings;

// Function Engine.SkeletalMesh.GetMaterials
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetMaterials final
{
public:
	TArray<struct FSkeletalMaterial>              ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetMaterials;

// Function Engine.SkeletalMesh.GetMeshClothingAssets
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetMeshClothingAssets final
{
public:
	TArray<class UClothingAssetBase*>             ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetMeshClothingAssets;

// Function Engine.SkeletalMesh.GetMinLODForQualityLevels
// 0x0058 (0x0058 - 0x0000)
struct SkeletalMesh_GetMinLODForQualityLevels final
{
public:
	TMap<EPerQualityLevels, int32>                QualityLevelMinimumLODs;                           // 0x0000(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
	int32                                         Default;                                           // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_54[0x4];                                       // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMesh_GetMinLODForQualityLevels;

// Function Engine.SkeletalMesh.GetMorphTargetsPtrConv
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetMorphTargetsPtrConv final
{
public:
	TArray<class UMorphTarget*>                   ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetMorphTargetsPtrConv;

// Function Engine.SkeletalMesh.GetNodeMappingContainer
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetNodeMappingContainer final
{
public:
	class UBlueprint*                             SourceAsset;                                       // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UNodeMappingContainer*                  ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingContainer;

// Function Engine.SkeletalMesh.GetNodeMappingData
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetNodeMappingData final
{
public:
	TArray<class UNodeMappingContainer*>          ReturnValue;                                       // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetNodeMappingData;

// Function Engine.SkeletalMesh.GetOverlayMaterial
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetOverlayMaterial final
{
public:
	class UMaterialInterface*                     ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetOverlayMaterial;

// Function Engine.SkeletalMesh.GetOverlayMaterialMaxDrawDistance
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMesh_GetOverlayMaterialMaxDrawDistance final
{
public:
	float                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetOverlayMaterialMaxDrawDistance;

// Function Engine.SkeletalMesh.GetPhysicsAsset
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetPhysicsAsset final
{
public:
	class UPhysicsAsset*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetPhysicsAsset;

// Function Engine.SkeletalMesh.GetShadowPhysicsAsset
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetShadowPhysicsAsset final
{
public:
	class UPhysicsAsset*                          ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetShadowPhysicsAsset;

// Function Engine.SkeletalMesh.GetSkeleton
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetSkeleton final
{
public:
	const class USkeleton*                        ReturnValue;                                       // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetSkeleton;

// Function Engine.SkeletalMesh.GetSocketByIndex
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetSocketByIndex final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class USkeletalMeshSocket*                    ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetSocketByIndex;

// Function Engine.SkeletalMesh.GetTargetMeshDeformers
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_GetTargetMeshDeformers final
{
public:
	class UMeshDeformerCollection*                ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetTargetMeshDeformers;

// Function Engine.SkeletalMesh.IsSectionUsingCloth
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_IsSectionUsingCloth final
{
public:
	int32                                         InSectionIndex;                                    // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCheckCorrespondingSections;                       // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_6[0x2];                                        // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMesh_IsSectionUsingCloth;

// Function Engine.SkeletalMesh.K2_GetAllMorphTargetNames
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_K2_GetAllMorphTargetNames final
{
public:
	TArray<class FString>                         ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_K2_GetAllMorphTargetNames;

// Function Engine.SkeletalMesh.NumSockets
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMesh_NumSockets final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_NumSockets;

// Function Engine.SoundSubmix.AddEnvelopeFollowerDelegate
// 0x0018 (0x0018 - 0x0000)
struct SoundSubmix_AddEnvelopeFollowerDelegate final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const TArray<float>& Envelope)> OnSubmixEnvelopeBP;                               // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_AddEnvelopeFollowerDelegate;

// Function Engine.SoundSubmix.AddSpectralAnalysisDelegate
// 0x0040 (0x0040 - 0x0000)
struct SoundSubmix_AddSpectralAnalysisDelegate final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FSoundSubmixSpectralAnalysisBandSettings> InBandSettings;                          // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
	TDelegate<void(const TArray<float>& Magnitude)> OnSubmixSpectralAnalysisBP;                      // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         UpdateRate;                                        // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         DecibelNoiseFloor;                                 // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDoNormalize;                                      // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bDoAutoRange;                                      // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_32[0x2];                                       // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         AutoRangeAttackTime;                               // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         AutoRangeReleaseTime;                              // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_AddSpectralAnalysisDelegate;

// Function Engine.SoundSubmix.RemoveEnvelopeFollowerDelegate
// 0x0018 (0x0018 - 0x0000)
struct SoundSubmix_RemoveEnvelopeFollowerDelegate final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const TArray<float>& Envelope)> OnSubmixEnvelopeBP;                               // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_RemoveEnvelopeFollowerDelegate;

// Function Engine.SoundSubmix.RemoveSpectralAnalysisDelegate
// 0x0018 (0x0018 - 0x0000)
struct SoundSubmix_RemoveSpectralAnalysisDelegate final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TDelegate<void(const TArray<float>& Magnitude)> OnSubmixSpectralAnalysisBP;                      // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_RemoveSpectralAnalysisDelegate;

// Function Engine.SoundSubmix.SetDryVolumeModulation
// 0x0058 (0x0058 - 0x0000)
struct SoundSubmix_SetDryVolumeModulation final
{
public:
	struct FSoundModulationDestinationSettings    InVolMod;                                          // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_SetDryVolumeModulation;

// Function Engine.SoundSubmix.SetOutputVolumeModulation
// 0x0058 (0x0058 - 0x0000)
struct SoundSubmix_SetOutputVolumeModulation final
{
public:
	struct FSoundModulationDestinationSettings    InVolMod;                                          // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_SetOutputVolumeModulation;

// Function Engine.SoundSubmix.SetSubmixDryLevel
// 0x0010 (0x0010 - 0x0000)
struct SoundSubmix_SetSubmixDryLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InDryLevel;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_SetSubmixDryLevel;

// Function Engine.SoundSubmix.SetSubmixOutputVolume
// 0x0010 (0x0010 - 0x0000)
struct SoundSubmix_SetSubmixOutputVolume final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InOutputVolume;                                    // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_SetSubmixOutputVolume;

// Function Engine.SoundSubmix.SetSubmixWetLevel
// 0x0010 (0x0010 - 0x0000)
struct SoundSubmix_SetSubmixWetLevel final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         InWetLevel;                                        // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_SetSubmixWetLevel;

// Function Engine.SoundSubmix.SetWetVolumeModulation
// 0x0058 (0x0058 - 0x0000)
struct SoundSubmix_SetWetVolumeModulation final
{
public:
	struct FSoundModulationDestinationSettings    InVolMod;                                          // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_SetWetVolumeModulation;

// Function Engine.SoundSubmix.StartEnvelopeFollowing
// 0x0008 (0x0008 - 0x0000)
struct SoundSubmix_StartEnvelopeFollowing final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_StartEnvelopeFollowing;

// Function Engine.SoundSubmix.StartRecordingOutput
// 0x0010 (0x0010 - 0x0000)
struct SoundSubmix_StartRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         ExpectedDuration;                                  // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_StartRecordingOutput;

// Function Engine.SoundSubmix.StartSpectralAnalysis
// 0x0018 (0x0018 - 0x0000)
struct SoundSubmix_StartSpectralAnalysis final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTSize                                      FFTSize;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTPeakInterpolationMethod                   InterpolationMethod;                               // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EFFTWindowType                                WindowType;                                        // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_B[0x1];                                        // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         HopSize;                                           // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioSpectrumType                            SpectrumType;                                      // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SoundSubmix_StartSpectralAnalysis;

// Function Engine.SoundSubmix.StopEnvelopeFollowing
// 0x0008 (0x0008 - 0x0000)
struct SoundSubmix_StopEnvelopeFollowing final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_StopEnvelopeFollowing;

// Function Engine.SoundSubmix.StopRecordingOutput
// 0x0038 (0x0038 - 0x0000)
struct SoundSubmix_StopRecordingOutput final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EAudioRecordingExportType                     ExportType;                                        // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Name_0;                                            // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 Path;                                              // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class USoundWave*                             ExistingSoundWaveToOverwrite;                      // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_StopRecordingOutput;

// Function Engine.SoundSubmix.StopSpectralAnalysis
// 0x0008 (0x0008 - 0x0000)
struct SoundSubmix_StopSpectralAnalysis final
{
public:
	const class UObject*                          WorldContextObject;                                // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SoundSubmix_StopSpectralAnalysis;

// Function Engine.SubsystemBlueprintLibrary.GetAudioEngineSubsystem
// 0x0018 (0x0018 - 0x0000)
struct SubsystemBlueprintLibrary_GetAudioEngineSubsystem final
{
public:
	class UObject*                                ContextObject;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UAudioEngineSubsystem>      Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UAudioEngineSubsystem*                  ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetAudioEngineSubsystem;

// Function Engine.SubsystemBlueprintLibrary.GetEngineSubsystem
// 0x0010 (0x0010 - 0x0000)
struct SubsystemBlueprintLibrary_GetEngineSubsystem final
{
public:
	TSubclassOf<class UEngineSubsystem>           Class_0;                                           // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UEngineSubsystem*                       ReturnValue;                                       // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetEngineSubsystem;

// Function Engine.SubsystemBlueprintLibrary.GetGameInstanceSubsystem
// 0x0018 (0x0018 - 0x0000)
struct SubsystemBlueprintLibrary_GetGameInstanceSubsystem final
{
public:
	class UObject*                                ContextObject;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UGameInstanceSubsystem>     Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UGameInstanceSubsystem*                 ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetGameInstanceSubsystem;

// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubsystem
// 0x0018 (0x0018 - 0x0000)
struct SubsystemBlueprintLibrary_GetLocalPlayerSubsystem final
{
public:
	class UObject*                                ContextObject;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class ULocalPlayerSubsystem>      Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULocalPlayerSubsystem*                  ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubsystem;

// Function Engine.SubsystemBlueprintLibrary.GetLocalPlayerSubSystemFromPlayerController
// 0x0018 (0x0018 - 0x0000)
struct SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController final
{
public:
	class APlayerController*                      PlayerController;                                  // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class ULocalPlayerSubsystem>      Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class ULocalPlayerSubsystem*                  ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetLocalPlayerSubSystemFromPlayerController;

// Function Engine.SubsystemBlueprintLibrary.GetWorldSubsystem
// 0x0018 (0x0018 - 0x0000)
struct SubsystemBlueprintLibrary_GetWorldSubsystem final
{
public:
	class UObject*                                ContextObject;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TSubclassOf<class UWorldSubsystem>            Class_0;                                           // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UWorldSubsystem*                        ReturnValue;                                       // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubsystemBlueprintLibrary_GetWorldSubsystem;

// Function Engine.UserInterfaceSettings.ShouldDisplayDistanceFieldFontSettings
// 0x0001 (0x0001 - 0x0000)
struct UserInterfaceSettings_ShouldDisplayDistanceFieldFontSettings final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UserInterfaceSettings_ShouldDisplayDistanceFieldFontSettings;

// Function Engine.Canvas.K2_Deproject
// 0x0040 (0x0040 - 0x0000)
struct Canvas_K2_Deproject final
{
public:
	struct FVector2D                              ScreenPosition;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldOrigin;                                       // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                WorldDirection;                                    // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_Deproject;

// Function Engine.Canvas.K2_DrawBorder
// 0x00C8 (0x00C8 - 0x0000)
struct Canvas_K2_DrawBorder final
{
public:
	class UTexture*                               BorderTexture;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               BackgroundTexture;                                 // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               LeftBorderTexture;                                 // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               RightBorderTexture;                                // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               TopBorderTexture;                                  // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class UTexture*                               BottomBorderTexture;                               // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenSize;                                        // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinatePosition;                                // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinateSize;                                    // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x0070(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              BorderScale;                                       // 0x0080(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              BackgroundScale;                                   // 0x0090(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Rotation;                                          // 0x00A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_A4[0x4];                                       // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              PivotPoint;                                        // 0x00A8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CornerSize;                                        // 0x00B8(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawBorder;

// Function Engine.Canvas.K2_DrawBox
// 0x0038 (0x0038 - 0x0000)
struct Canvas_K2_DrawBox final
{
public:
	struct FVector2D                              ScreenPosition;                                    // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenSize;                                        // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawBox;

// Function Engine.Canvas.K2_DrawLine
// 0x0038 (0x0038 - 0x0000)
struct Canvas_K2_DrawLine final
{
public:
	struct FVector2D                              ScreenPositionA;                                   // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPositionB;                                   // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Thickness;                                         // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawLine;

// Function Engine.Canvas.K2_DrawMaterial
// 0x0060 (0x0060 - 0x0000)
struct Canvas_K2_DrawMaterial final
{
public:
	class UMaterialInterface*                     RenderMaterial;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenSize;                                        // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinatePosition;                                // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinateSize;                                    // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Rotation;                                          // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_4C[0x4];                                       // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              PivotPoint;                                        // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawMaterial;

// Function Engine.Canvas.K2_DrawMaterialTriangle
// 0x0018 (0x0018 - 0x0000)
struct Canvas_K2_DrawMaterialTriangle final
{
public:
	class UMaterialInterface*                     RenderMaterial;                                    // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FCanvasUVTri>                   Triangles;                                         // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawMaterialTriangle;

// Function Engine.Canvas.K2_DrawPolygon
// 0x0040 (0x0040 - 0x0000)
struct Canvas_K2_DrawPolygon final
{
public:
	class UTexture*                               RenderTexture;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Radius;                                            // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	int32                                         NumberOfSides;                                     // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x002C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_3C[0x4];                                       // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawPolygon;

// Function Engine.Canvas.K2_DrawText
// 0x0088 (0x0088 - 0x0000)
struct Canvas_K2_DrawText final
{
public:
	class UFont*                                  RenderFont;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 RenderText;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Scale;                                             // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	float                                         Kerning;                                           // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           ShadowColor;                                       // 0x004C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector2D                              ShadowOffset;                                      // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCentreX;                                          // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bCentreY;                                          // 0x0071(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          bOutlined;                                         // 0x0072(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_73[0x1];                                       // 0x0073(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	struct FLinearColor                           OutlineColor;                                      // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_84[0x4];                                       // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawText;

// Function Engine.Canvas.K2_DrawTexture
// 0x0070 (0x0070 - 0x0000)
struct Canvas_K2_DrawTexture final
{
public:
	class UTexture*                               RenderTexture;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenPosition;                                    // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ScreenSize;                                        // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinatePosition;                                // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              CoordinateSize;                                    // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FLinearColor                           RenderColor;                                       // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EBlendMode                                    BlendMode;                                         // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_59[0x3];                                       // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         Rotation;                                          // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              PivotPoint;                                        // 0x0060(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawTexture;

// Function Engine.Canvas.K2_DrawTriangle
// 0x0018 (0x0018 - 0x0000)
struct Canvas_K2_DrawTriangle final
{
public:
	class UTexture*                               RenderTexture;                                     // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FCanvasUVTri>                   Triangles;                                         // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawTriangle;

// Function Engine.Canvas.K2_Project
// 0x0030 (0x0030 - 0x0000)
struct Canvas_K2_Project final
{
public:
	struct FVector                                WorldLocation;                                     // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector                                ReturnValue;                                       // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_Project;

// Function Engine.Canvas.K2_StrLen
// 0x0028 (0x0028 - 0x0000)
struct Canvas_K2_StrLen final
{
public:
	class UFont*                                  RenderFont;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 RenderText;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_StrLen;

// Function Engine.Canvas.K2_TextSize
// 0x0038 (0x0038 - 0x0000)
struct Canvas_K2_TextSize final
{
public:
	class UFont*                                  RenderFont;                                        // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	class FString                                 RenderText;                                        // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              Scale;                                             // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	struct FVector2D                              ReturnValue;                                       // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_TextSize;

// Function Engine.InputSettings.GetInputSettings
// 0x0008 (0x0008 - 0x0000)
struct InputSettings_GetInputSettings final
{
public:
	class UInputSettings*                         ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputSettings_GetInputSettings;

// Function Engine.InputSettings.AddActionMapping
// 0x0030 (0x0030 - 0x0000)
struct InputSettings_AddActionMapping final
{
public:
	struct FInputActionKeyMapping                 KeyMapping;                                        // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bForceRebuildKeymaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputSettings_AddActionMapping;

// Function Engine.InputSettings.AddAxisMapping
// 0x0030 (0x0030 - 0x0000)
struct InputSettings_AddAxisMapping final
{
public:
	struct FInputAxisKeyMapping                   KeyMapping;                                        // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bForceRebuildKeymaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputSettings_AddAxisMapping;

// Function Engine.InputSettings.RemoveActionMapping
// 0x0030 (0x0030 - 0x0000)
struct InputSettings_RemoveActionMapping final
{
public:
	struct FInputActionKeyMapping                 KeyMapping;                                        // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bForceRebuildKeymaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputSettings_RemoveActionMapping;

// Function Engine.InputSettings.RemoveAxisMapping
// 0x0030 (0x0030 - 0x0000)
struct InputSettings_RemoveAxisMapping final
{
public:
	struct FInputAxisKeyMapping                   KeyMapping;                                        // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
	bool                                          bForceRebuildKeymaps;                              // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_29[0x7];                                       // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputSettings_RemoveAxisMapping;

// Function Engine.InputSettings.GetActionMappingByName
// 0x0018 (0x0018 - 0x0000)
struct InputSettings_GetActionMappingByName final
{
public:
	class FName                                   InActionName;                                      // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FInputActionKeyMapping>         OutMappings;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputSettings_GetActionMappingByName;

// Function Engine.InputSettings.GetActionNames
// 0x0010 (0x0010 - 0x0000)
struct InputSettings_GetActionNames final
{
public:
	TArray<class FName>                           ActionNames;                                       // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputSettings_GetActionNames;

// Function Engine.InputSettings.GetAxisMappingByName
// 0x0018 (0x0018 - 0x0000)
struct InputSettings_GetAxisMappingByName final
{
public:
	class FName                                   InAxisName;                                        // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	TArray<struct FInputAxisKeyMapping>           OutMappings;                                       // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputSettings_GetAxisMappingByName;

// Function Engine.InputSettings.GetAxisNames
// 0x0010 (0x0010 - 0x0000)
struct InputSettings_GetAxisNames final
{
public:
	TArray<class FName>                           AxisNames;                                         // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputSettings_GetAxisNames;

// Function Engine.RuntimeVirtualTexture.GetPageTableSize
// 0x0004 (0x0004 - 0x0000)
struct RuntimeVirtualTexture_GetPageTableSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RuntimeVirtualTexture_GetPageTableSize;

// Function Engine.RuntimeVirtualTexture.GetSize
// 0x0004 (0x0004 - 0x0000)
struct RuntimeVirtualTexture_GetSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RuntimeVirtualTexture_GetSize;

// Function Engine.RuntimeVirtualTexture.GetTileBorderSize
// 0x0004 (0x0004 - 0x0000)
struct RuntimeVirtualTexture_GetTileBorderSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileBorderSize;

// Function Engine.RuntimeVirtualTexture.GetTileCount
// 0x0004 (0x0004 - 0x0000)
struct RuntimeVirtualTexture_GetTileCount final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileCount;

// Function Engine.RuntimeVirtualTexture.GetTileSize
// 0x0004 (0x0004 - 0x0000)
struct RuntimeVirtualTexture_GetTileSize final
{
public:
	int32                                         ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RuntimeVirtualTexture_GetTileSize;

// Function Engine.WorldDataLayers.OnDataLayerRuntimeStateChanged
// 0x0010 (0x0010 - 0x0000)
struct WorldDataLayers_OnDataLayerRuntimeStateChanged final
{
public:
	const class UDataLayerInstance*               InDataLayer;                                       // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EDataLayerRuntimeState                        InState;                                           // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldDataLayers_OnDataLayerRuntimeStateChanged;

// Function Engine.DataLayer.Equals
// 0x000C (0x000C - 0x0000)
struct DataLayer_Equals final
{
public:
	struct FActorDataLayer                        ActorDataLayer;                                    // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	bool                                          ReturnValue;                                       // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayer_Equals;

// Function Engine.DataLayer.GetDataLayerLabel
// 0x0008 (0x0008 - 0x0000)
struct DataLayer_GetDataLayerLabel final
{
public:
	class FName                                   ReturnValue;                                       // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_GetDataLayerLabel;

// Function Engine.DataLayer.GetDebugColor
// 0x0004 (0x0004 - 0x0000)
struct DataLayer_GetDebugColor final
{
public:
	struct FColor                                 ReturnValue;                                       // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_GetDebugColor;

// Function Engine.DataLayer.GetInitialRuntimeState
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_GetInitialRuntimeState final
{
public:
	EDataLayerRuntimeState                        ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_GetInitialRuntimeState;

// Function Engine.DataLayer.GetInitialState
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_GetInitialState final
{
public:
	EDataLayerState                               ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_GetInitialState;

// Function Engine.DataLayer.IsDynamicallyLoaded
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsDynamicallyLoaded final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsDynamicallyLoaded;

// Function Engine.DataLayer.IsEffectiveVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsEffectiveVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsEffectiveVisible;

// Function Engine.DataLayer.IsInitiallyActive
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsInitiallyActive final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsInitiallyActive;

// Function Engine.DataLayer.IsInitiallyVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsInitiallyVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsInitiallyVisible;

// Function Engine.DataLayer.IsRuntime
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsRuntime final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsRuntime;

// Function Engine.DataLayer.IsVisible
// 0x0001 (0x0001 - 0x0000)
struct DataLayer_IsVisible final
{
public:
	bool                                          ReturnValue;                                       // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataLayer_IsVisible;

// Function Engine.WorldPartitionDestructibleInHLODInterface.SetHLODDestructionTag
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionDestructibleInHLODInterface_SetHLODDestructionTag final
{
public:
	struct FWorldPartitionHLODDestructionTag      InDestructionTag;                                  // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODInterface_SetHLODDestructionTag;

// Function Engine.WorldPartitionDestructibleInHLODInterface.GetHLODDestructionTag
// 0x0010 (0x0010 - 0x0000)
struct WorldPartitionDestructibleInHLODInterface_GetHLODDestructionTag final
{
public:
	struct FWorldPartitionHLODDestructionTag      ReturnValue;                                       // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldPartitionDestructibleInHLODInterface_GetHLODDestructionTag;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
