#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_FreezeActor

#include "Basic.hpp"

#include "BPC_FreezeActor_classes.hpp"
#include "BPC_FreezeActor_parameters.hpp"


SDK_NAMESPACE_START

// Function BPC_FreezeActor.BPC_FreezeActor_C.ExecuteUbergraph_BPC_FreezeActor
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_FreezeActor_C::ExecuteUbergraph_BPC_FreezeActor(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_FreezeActor_C", "ExecuteUbergraph_BPC_FreezeActor");

	Params::BPC_FreezeActor_C_ExecuteUbergraph_BPC_FreezeActor Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BPC_FreezeActor.BPC_FreezeActor_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void UBPC_FreezeActor_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_FreezeActor_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BPC_FreezeActor.BPC_FreezeActor_C.ReceiveEndPlay
// (Event, Public, BlueprintEvent)
// Parameters:
// EEndPlayReason                          EndPlayReason                                          (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void UBPC_FreezeActor_C::ReceiveEndPlay(EEndPlayReason EndPlayReason)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BPC_FreezeActor_C", "ReceiveEndPlay");

	Params::BPC_FreezeActor_C_ReceiveEndPlay Parms{};

	Parms.EndPlayReason = EndPlayReason;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
