#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_FreezeBodyIce

#include "Basic.hpp"

#include "EN_DamageType_structs.hpp"
#include "EN_StanType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "FinishFilter_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.Damage
// 0x0090 (0x0090 - 0x0000)
struct BP_FreezeBodyIce_C_Damage final
{
public:
	double                                        DamageValue;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x000C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0010(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0070(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_71[0x3];                                       // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0074(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7C[0x4];                                       // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class AActor*                                 SourceActor;                                       // 0x0080(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FFinishFilter                          Finish;                                            // 0x0088(0x0002)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_Damage;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.DamageToPlayerController
// 0x01A0 (0x01A0 - 0x0000)
struct BP_FreezeBodyIce_C_DamageToPlayerController final
{
public:
	class AActor*                                 TargetActor;                                       // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        DamageValue;                                       // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         TeamIndex;                                         // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_DamageType                                 DamageType;                                        // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_15[0xB];                                       // 0x0015(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
	struct FTransform                             SourceAgentPoint;                                  // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          UnAvoidable;                                       // 0x0080(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   DamageName;                                        // 0x0084(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_8C[0x4];                                       // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FHitResult                             HitRezult;                                         // 0x0090(0x0100)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
	class AActor*                                 SourceActor;                                       // 0x0190(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_DamageToPlayerController;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.ExecuteUbergraph_BP_FreezeBodyIce
// 0x01D0 (0x01D0 - 0x0000)
struct BP_FreezeBodyIce_C_ExecuteUbergraph_BP_FreezeBodyIce final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         K2Node_Event_DeltaSeconds;                         // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D[0x3];                                        // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_Event_Value;                                // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EN_StanType                                   K2Node_Event_StanType;                             // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue_1;               // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A[0x6];                                       // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue;          // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FHitResult                             CallFunc_K2_SetActorLocation_SweepHitResult;       // 0x0038(0x0100)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
	bool                                          CallFunc_K2_SetActorLocation_ReturnValue;          // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_139[0x7];                                      // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        K2Node_CustomEvent_Value;                          // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Subtract_DoubleDouble_ReturnValue;        // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue_2;               // 0x0151(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0152(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_153[0x5];                                      // 0x0153(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_1;        // 0x0158(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_2;        // 0x0170(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_189[0x7];                                      // 0x0189(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetActorLocation_ReturnValue_3;        // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_DoubleDouble_ReturnValue;            // 0x01A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A9[0x7];                                      // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UMaterialInstanceDynamic*               CallFunc_CreateDynamicMaterialInstance_ReturnValue; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class AGameStateBase*                         CallFunc_GetGameState_ReturnValue;                 // 0x01B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	class ABP_GameState_LINK_C*                   K2Node_DynamicCast_AsBP_Game_State_LINK;           // 0x01C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_DynamicCast_bSuccess;                       // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_ExecuteUbergraph_BP_FreezeBodyIce;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.GetParryState
// 0x0001 (0x0001 - 0x0000)
struct BP_FreezeBodyIce_C_GetParryState final
{
public:
	bool                                          State;                                             // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_GetParryState;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.Heat
// 0x0008 (0x0008 - 0x0000)
struct BP_FreezeBodyIce_C_Heat final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_Heat;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_FreezeBodyIce_C_ReceiveTick final
{
public:
	float                                         DeltaSeconds;                                      // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_ReceiveTick;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.StaminaDamage
// 0x0008 (0x0008 - 0x0000)
struct BP_FreezeBodyIce_C_StaminaDamage final
{
public:
	double                                        Value;                                             // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_StaminaDamage;

// Function BP_FreezeBodyIce.BP_FreezeBodyIce_C.StanDamage
// 0x0001 (0x0001 - 0x0000)
struct BP_FreezeBodyIce_C_StanDamage final
{
public:
	EN_StanType                                   StanType;                                          // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_FreezeBodyIce_C_StanDamage;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
