#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BP_SoundDevice

#include "Basic.hpp"

#include "BP_SoundDevice_classes.hpp"
#include "BP_SoundDevice_parameters.hpp"


SDK_NAMESPACE_START

// Function BP_SoundDevice.BP_SoundDevice_C.BndEvt__BP_SoundDevice_DeviceComonent_K2Node_ComponentBoundEvent_0_OnSignal__DelegateSignature
// (BlueprintEvent)
// Parameters:
// const struct FST_EventValue&            SignalValue                                            (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)

void ABP_SoundDevice_C::BndEvt__BP_SoundDevice_DeviceComonent_K2Node_ComponentBoundEvent_0_OnSignal__DelegateSignature(const struct FST_EventValue& SignalValue)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_SoundDevice_C", "BndEvt__BP_SoundDevice_DeviceComonent_K2Node_ComponentBoundEvent_0_OnSignal__DelegateSignature");

	Params::BP_SoundDevice_C_BndEvt__BP_SoundDevice_DeviceComonent_K2Node_ComponentBoundEvent_0_OnSignal__DelegateSignature Parms{};

	Parms.SignalValue = std::move(SignalValue);

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_SoundDevice.BP_SoundDevice_C.ExecuteUbergraph_BP_SoundDevice
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ABP_SoundDevice_C::ExecuteUbergraph_BP_SoundDevice(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_SoundDevice_C", "ExecuteUbergraph_BP_SoundDevice");

	Params::BP_SoundDevice_C_ExecuteUbergraph_BP_SoundDevice Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function BP_SoundDevice.BP_SoundDevice_C.ReceiveBeginPlay
// (Event, Protected, BlueprintEvent)

void ABP_SoundDevice_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_SoundDevice_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function BP_SoundDevice.BP_SoundDevice_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)

void ABP_SoundDevice_C::UserConstructionScript()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("BP_SoundDevice_C", "UserConstructionScript");

	UObject::ProcessEvent(Func, nullptr);
}


SDK_NAMESPACE_END
