#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: ABP_MiniPenguin

#include "Basic.hpp"

#include "Engine_structs.hpp"


SDK_NAMESPACE_START

// ScriptStruct ABP_MiniPenguin.ABP_MiniPenguin_C.AnimBlueprintGeneratedConstantData
// 0x092F (0x0930 - 0x0001)
struct ABP_MiniPenguin::FAnimBlueprintGeneratedConstantData final : public FAnimBlueprintConstantData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_213;                                // 0x0004(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_214;                                // 0x000C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_215;                                // 0x0014(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_216;                                // 0x001C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_217;                                // 0x0024(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_218;                                 // 0x002C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_219;                                // 0x0030(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_31[0x3];                                       // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_220;                                // 0x0034(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_221;                                 // 0x003C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_222;                               // 0x0040(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FInputScaleBiasClampConstants          __StructProperty_223;                              // 0x0044(0x002C)(BlueprintVisible, NoDestructor)
	float                                         __FloatProperty_224;                               // 0x0070(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimSyncMethod                               __EnumProperty_225;                                // 0x0074(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          __BoolProperty_226;                                // 0x0075(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	EAnimGroupRole                                __ByteProperty_227;                                // 0x0076(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_77[0x1];                                       // 0x0077(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   __NameProperty_228;                                // 0x0078(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_229;                                // 0x0080(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_230;                                 // 0x0088(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_231;                                // 0x008C(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   __NameProperty_232;                                // 0x0094(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         __IntProperty_233;                                 // 0x009C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FAnimNodeFunctionRef                   __StructProperty_234;                              // 0x00A0(0x0020)(BlueprintVisible, NoDestructor)
	struct FAnimSubsystem_PropertyAccess          AnimBlueprintExtension_PropertyAccess;             // 0x00C0(0x0080)()
	struct FAnimSubsystem_Base                    AnimBlueprintExtension_Base;                       // 0x0140(0x0040)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_11;            // 0x0180(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_10;            // 0x01B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_9;             // 0x01E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_8;             // 0x0210(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_7;             // 0x0240(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_6;             // 0x0270(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer_1;             // 0x02A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_6;                  // 0x02D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_BlendSpacePlayer;               // 0x0300(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_5;                  // 0x0330(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_3;               // 0x0360(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_4;                  // 0x0390(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateMachine_1;                 // 0x03C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Root;                           // 0x03F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_ControlRig;                     // 0x0420(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_LayeredBoneBlend;               // 0x0450(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot_2;                         // 0x0480(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SaveCachedPose_1;               // 0x04B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot_1;                         // 0x04E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_Slot;                           // 0x0510(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_5;             // 0x0540(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_4;             // 0x0570(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_3;             // 0x05A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_2;             // 0x05D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult_1;             // 0x0600(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_TransitionResult;               // 0x0630(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_2;               // 0x0660(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_3;                  // 0x0690(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer_1;               // 0x06C0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_2;                  // 0x06F0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SequencePlayer;                 // 0x0720(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_ApplyAdditive;                  // 0x0750(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_4;                // 0x0780(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult_1;                  // 0x07B0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_3;                // 0x07E0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateResult;                    // 0x0810(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_StateMachine;                   // 0x0840(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_SaveCachedPose;                 // 0x0870(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_2;                // 0x08A0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose_1;                // 0x08D0(0x0030)()
	struct FAnimNodeExposedValueHandler_PropertyAccess AnimGraphNode_UseCachedPose;                  // 0x0900(0x0030)()
};
DUMPER7_ASSERTS_ABP_MiniPenguin__FAnimBlueprintGeneratedConstantData;

// ScriptStruct ABP_MiniPenguin.ABP_MiniPenguin_C.AnimBlueprintGeneratedMutableData
// 0x0013 (0x0014 - 0x0001)
struct ABP_MiniPenguin::FAnimBlueprintGeneratedMutableData final : public FAnimBlueprintMutableData
{
public:
	uint8                                         Pad_1[0x3];                                        // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	float                                         __FloatProperty;                                   // 0x0004(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_0;                                 // 0x0008(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_1;                                 // 0x000C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         __FloatProperty_2;                                 // 0x0010(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_ABP_MiniPenguin__FAnimBlueprintGeneratedMutableData;

SDK_NAMESPACE_END
