#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_ConfigItem

#include "Basic.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function WBP_ConfigItem.WBP_ConfigItem_C.ExecuteUbergraph_WBP_ConfigItem
// 0x0120 (0x0120 - 0x0000)
struct WBP_ConfigItem_C_ExecuteUbergraph_WBP_ConfigItem final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Conv_BoolToInt_ReturnValue;               // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   Temp_text_Variable;                                // 0x0010(0x0010)()
	bool                                          K2Node_Event_IsDesignTime;                         // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_21[0x7];                                       // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsVSyncEnabled_ReturnValue;               // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_SwitchEnum_CmpSuccess;                      // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_32[0x2];                                       // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_GetAudioQualityLevel_ReturnValue;         // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetOverallScalabilityLevel_ReturnValue;   // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetPostProcessingQuality_ReturnValue;     // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetVisualEffectQuality_ReturnValue;       // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetShadingQuality_ReturnValue;            // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetReflectionQuality_ReturnValue;         // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetGlobalIlluminationQuality_ReturnValue; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetShadowQuality_ReturnValue;             // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetTextureQuality_ReturnValue;            // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_GetAntiAliasingQuality_ReturnValue;       // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5C[0x4];                                       // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue;            // 0x0070(0x0010)()
	bool                                          K2Node_SwitchEnum_CmpSuccess_1;                    // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue_1;        // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Has_Been_Initd_Variable;                 // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_92[0x6];                                       // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   CallFunc_MakeLiteralText_ReturnValue;              // 0x0098(0x0010)()
	class FString                                 CallFunc_Conv_TextToString_ReturnValue;            // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Replace_ReturnValue;                      // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue_1;          // 0x00C8(0x0010)()
	bool                                          CallFunc_EqualEqual_ByteByte_ReturnValue;          // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D9[0x7];                                       // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FText                                   K2Node_Select_Default;                             // 0x00E0(0x0010)()
	class FText                                   CallFunc_RemoveMin_ReturnText;                     // 0x00F0(0x0010)()
	int32                                         CallFunc_GetCurrentNumber_ReturnValue;             // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_IsClosed_Variable;                       // 0x0104(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_105[0x3];                                      // 0x0105(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0108(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_10C[0x4];                                      // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	double                                        CallFunc_Conv_IntToDouble_ReturnValue;             // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_FTrunc_ReturnValue;                       // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_ExecuteUbergraph_WBP_ConfigItem;

// Function WBP_ConfigItem.WBP_ConfigItem_C.PreConstruct
// 0x0001 (0x0001 - 0x0000)
struct WBP_ConfigItem_C_PreConstruct final
{
public:
	bool                                          IsDesignTime;                                      // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_PreConstruct;

// Function WBP_ConfigItem.WBP_ConfigItem_C.RemoveMin
// 0x00E8 (0x00E8 - 0x0000)
struct WBP_ConfigItem_C_RemoveMin final
{
public:
	class FText                                   SourceText;                                        // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm)
	class FText                                   ReturnText;                                        // 0x0010(0x0010)(Parm, OutParm)
	class FString                                 ReturnString;                                      // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
	class FString                                 Temp_string_Variable;                              // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	TArray<class FString>                         CallFunc_SplitText_ReturnValue;                    // 0x0040(0x0010)(ReferenceParm)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue_1;               // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_64[0x4];                                       // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Array_Get_Item;                           // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 Temp_string_Variable_1;                            // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FText                                   CallFunc_Conv_StringToText_ReturnValue;            // 0x0098(0x0010)()
	bool                                          Temp_bool_Variable;                                // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A9[0x7];                                       // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Concat_StrStr_ReturnValue;                // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 K2Node_Select_Default;                             // 0x00C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	class FString                                 CallFunc_Concat_StrStr_ReturnValue_1;              // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_RemoveMin;

// Function WBP_ConfigItem.WBP_ConfigItem_C.SetVarValue
// 0x000C (0x000C - 0x0000)
struct WBP_ConfigItem_C_SetVarValue final
{
public:
	int32                                         inInt;                                             // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SetOptionIndex_ReturnValue;               // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_SetVarValue;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateAntiAliasingQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateAntiAliasingQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateAntiAliasingQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateAudio Quality Level
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateAudio_Quality_Level final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateAudio_Quality_Level;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateFrameRate
// 0x0020 (0x0020 - 0x0000)
struct WBP_ConfigItem_C_UpdateFrameRate final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	double                                        CallFunc_Conv_IntToDouble_ReturnValue;             // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         CallFunc_SetFrameRateLimit_NewLimit_ImplicitCast;  // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	float                                         K2Node_VariableSet_Frame_Rate_Limit_ImplicitCast;  // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateFrameRate;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateGlobal Illumination
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateGlobal_Illumination final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateGlobal_Illumination;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateOverall Scalability Level
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateOverall_Scalability_Level final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateOverall_Scalability_Level;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdatePost Processing Quality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdatePost_Processing_Quality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdatePost_Processing_Quality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateReflectionQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateReflectionQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateReflectionQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateShadingQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateShadingQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateShadingQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateShadowQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateShadowQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateShadowQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateTextureQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateTextureQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateTextureQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateVisualEffectQuality
// 0x0030 (0x0030 - 0x0000)
struct WBP_ConfigItem_C_UpdateVisualEffectQuality final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<int32>                                 FlameRateArray;                                    // 0x0008(0x0010)(Edit, BlueprintVisible)
	TArray<int32>                                 K2Node_MakeArray_Array;                            // 0x0018(0x0010)(ReferenceParm)
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateVisualEffectQuality;

// Function WBP_ConfigItem.WBP_ConfigItem_C.UpdateVSyncState
// 0x0018 (0x0018 - 0x0000)
struct WBP_ConfigItem_C_UpdateVSyncState final
{
public:
	int32                                         LimitIndex;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	class UGameUserSettings*                      CallFunc_GetGameUserSettings_ReturnValue;          // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Conv_IntToBool_ReturnValue;               // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_WBP_ConfigItem_C_UpdateVSyncState;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
