#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: InterchangeNodes

#include "Basic.hpp"


SDK_NAMESPACE_START

// Enum InterchangeNodes.EInterchangePropertyTracks
// NumValues: 0x0142
enum class EInterchangePropertyTracks : uint32
{
	AffectDistanceFieldLighting              = 0,
	AffectDynamicIndirectLighting            = 1,
	AffectIndirectLightingWhileHidden        = 2,
	AutoActivate                             = 3,
	BodyInstanceAngularDamping               = 4,
	BodyInstancebEnableGravity               = 5,
	BodyInstancebNotifyRigidBodyCollision    = 6,
	BodyInstancebSimulatePhysics             = 7,
	BodyInstancebUpdateKinematicFromSimulation = 8,
	BodyInstancebUseCCD                      = 9,
	BodyInstanceLinearDamping                = 10,
	BodyInstanceMassScale                    = 11,
	BoundsScale                              = 12,
	CastContactShadow                        = 13,
	CastHiddenShadow                         = 14,
	CastInsetShadow                          = 15,
	CastShadow                               = 16,
	CustomDepthStencilValue                  = 17,
	CustomDepthStencilWriteMask              = 18,
	DefaultUpVector                          = 19,
	DrawDebug                                = 20,
	EmissiveLightSource                      = 21,
	ExcludeFromLightAttachmentGroup          = 22,
	HiddenInGame                             = 23,
	HiddenInSceneCapture                     = 24,
	Holdout                                  = 25,
	LightAttachmentsAsGroup                  = 26,
	Mobility                                 = 27,
	OnlyOwnerSee                             = 28,
	OwnerNoSee                               = 29,
	ReceivesDecals                           = 30,
	RenderCustomDepth                        = 31,
	RenderInDepthPass                        = 32,
	RenderInMainPass                         = 33,
	SingleSampleShadowFromStationaryLights   = 34,
	TranslucencySortDistanceOffset           = 35,
	VisibleInRayTracing                      = 36,
	VisibleInSceneCaptureOnly                = 37,
	ActorHiddenInGame                        = 38,
	LightAffectGlobalIllumination            = 39,
	LightAffectReflection                    = 40,
	LightAffectTranslucentLighting           = 41,
	LightAtmosphereSunDiskColorScale         = 42,
	LightAtmosphereSunLight                  = 43,
	LightAtmosphereSunLightIndex             = 44,
	LightAttenuationRadius                   = 45,
	LightBarnDoorAngle                       = 46,
	LightBarnDoorLength                      = 47,
	LightBloomMaxBrightness                  = 48,
	LightBloomScale                          = 49,
	LightBloomThreshold                      = 50,
	LightBloomTint                           = 51,
	LightCascadeDistributionExponent         = 52,
	LightCascadeTransitionFraction           = 53,
	LightCastDeepShadow                      = 54,
	LightCastShadows                         = 55,
	LightCastVolumetricShadow                = 56,
	LightCloudAmbientOcclusionStrength       = 57,
	LightCloudScatteredLuminanceScale        = 58,
	LightCloudShadowOnAtmosphereStrength     = 59,
	LightCloudShadowOnSurfaceStrength        = 60,
	LightCloudShadowStrength                 = 61,
	LightColor                               = 62,
	LightDynamicShadowCascades               = 63,
	LightDynamicShadowDistanceMovableLight   = 64,
	LightDynamicShadowDistanceStationaryLight = 65,
	LightEnableLightShaftBloom               = 66,
	LightEnableLightShaftOcclusion           = 67,
	LightFalloffExponent                     = 68,
	LightForceCachedShadowsForMovablePrimitives = 69,
	LightForwardShadingPriority              = 70,
	LightFunctionFadeDistance                = 71,
	LightFunctionScale                       = 72,
	LightIESBrightnessScale                  = 73,
	LightIndirectLightingIntensity           = 74,
	LightInnerConeAngle                      = 75,
	LightIntensity                           = 76,
	LightIntensityUnits                      = 77,
	LightInverseExposureBlend                = 78,
	LightLowerHemisphereColor                = 79,
	LightmassSettingsLightSourceAngle        = 80,
	LightMinOcclusion                        = 81,
	LightModulatedShadowColor                = 82,
	LightOcclusionDepthRange                 = 83,
	LightOcclusionExponent                   = 84,
	LightOcclusionMaskDarkness               = 85,
	LightOcclusionTint                       = 86,
	LightOuterConeAngle                      = 87,
	LightSamplesPerPixel                     = 88,
	LightShadowAmount                        = 89,
	LightShadowBias                          = 90,
	LightShadowCascadeBiasDistribution       = 91,
	LightShadowDistanceFadeoutFraction       = 92,
	LightShadowSlopeBias                     = 93,
	LightShadowSourceAngleFactor             = 94,
	LightShaftOverrideDirection              = 95,
	LightSoftSourceRadius                    = 96,
	LightSourceAngle                         = 97,
	LightSourceCubemapAngle                  = 98,
	LightSourceHeight                        = 99,
	LightSourceLength                        = 100,
	LightSourceRadius                        = 101,
	LightSourceSoftAngle                     = 102,
	LightSourceWidth                         = 103,
	LightSpecularScale                       = 104,
	LightDiffuseScale                        = 105,
	LightTemperature                         = 106,
	LightTransmission                        = 107,
	LightUseIESBrightness                    = 108,
	LightUseInverseSquaredFalloff            = 109,
	LightUseTemperature                      = 110,
	LightVolumetricScatteringIntensity       = 111,
	CameraAspectRatio                        = 112,
	CameraAspectRatioAxisConstraint          = 113,
	CameraAutoCalculateOrthoPlanes           = 114,
	CameraAutoPlaneShift                     = 115,
	CameraConstrainAspectRatio               = 116,
	CameraCurrentAperture                    = 117,
	CameraCurrentFocalLength                 = 118,
	CameraCustomNearClippingPlane            = 119,
	CameraFieldOfView                        = 120,
	CameraFilmbackSensorAspectRatio          = 121,
	CameraFilmbackSensorHeight               = 122,
	CameraFilmbackSensorWidth                = 123,
	CameraFocusSettingsFocusOffset           = 124,
	CameraFocusSettingsManualFocusDistance   = 125,
	CameraFocusSettingsTrackingFocusSettingsRelativeOffset = 126,
	CameraOrthoFarClipPlane                  = 127,
	CameraOrthoNearClipPlane                 = 128,
	CameraOrthoWidth                         = 129,
	CameraOverrideAspectRatioAxisConstraint  = 130,
	CameraPostProcessBlendWeight             = 131,
	CameraPostProcessSettingsAmbientCubemapIntensity = 132,
	CameraPostProcessSettingsAmbientCubemapTint = 133,
	CameraPostProcessSettingsAmbientOcclusionBias = 134,
	CameraPostProcessSettingsAmbientOcclusionFadeDistance = 135,
	CameraPostProcessSettingsAmbientOcclusionFadeRadius = 136,
	CameraPostProcessSettingsAmbientOcclusionIntensity = 137,
	CameraPostProcessSettingsAmbientOcclusionMipBlend = 138,
	CameraPostProcessSettingsAmbientOcclusionMipScale = 139,
	CameraPostProcessSettingsAmbientOcclusionMipThreshold = 140,
	CameraPostProcessSettingsAmbientOcclusionPower = 141,
	CameraPostProcessSettingsAmbientOcclusionQuality = 142,
	CameraPostProcessSettingsAmbientOcclusionRadius = 143,
	CameraPostProcessSettingsAmbientOcclusionStaticFraction = 144,
	CameraPostProcessSettingsAmbientOcclusionTemporalBlendWeight = 145,
	CameraPostProcessSettingsAutoExposureBias = 146,
	CameraPostProcessSettingsAutoExposureHighPercent = 147,
	CameraPostProcessSettingsAutoExposureLowPercent = 148,
	CameraPostProcessSettingsAutoExposureMaxBrightness = 149,
	CameraPostProcessSettingsAutoExposureMinBrightness = 150,
	CameraPostProcessSettingsAutoExposureSpeedDown = 151,
	CameraPostProcessSettingsAutoExposureSpeedUp = 152,
	CameraPostProcessSettingsBloom1Size      = 153,
	CameraPostProcessSettingsBloom1Tint      = 154,
	CameraPostProcessSettingsBloom2Size      = 155,
	CameraPostProcessSettingsBloom2Tint      = 156,
	CameraPostProcessSettingsBloom3Size      = 157,
	CameraPostProcessSettingsBloom3Tint      = 158,
	CameraPostProcessSettingsBloom4Size      = 159,
	CameraPostProcessSettingsBloom4Tint      = 160,
	CameraPostProcessSettingsBloom5Size      = 161,
	CameraPostProcessSettingsBloom5Tint      = 162,
	CameraPostProcessSettingsBloom6Size      = 163,
	CameraPostProcessSettingsBloom6Tint      = 164,
	CameraPostProcessSettingsBloomConvolutionBufferScale = 165,
	CameraPostProcessSettingsBloomConvolutionCenterUV = 166,
	CameraPostProcessSettingsBloomConvolutionPreFilterMax = 167,
	CameraPostProcessSettingsBloomConvolutionPreFilterMin = 168,
	CameraPostProcessSettingsBloomConvolutionPreFilterMult = 169,
	CameraPostProcessSettingsBloomConvolutionScatterDispersion = 170,
	CameraPostProcessSettingsBloomConvolutionSize = 171,
	CameraPostProcessSettingsBloomDirtMaskIntensity = 172,
	CameraPostProcessSettingsBloomDirtMaskTint = 173,
	CameraPostProcessSettingsBloomIntensity  = 174,
	CameraPostProcessSettingsBloomSizeScale  = 175,
	CameraPostProcessSettingsBloomThreshold  = 176,
	CameraPostProcessSettingsBlueCorrection  = 177,
	CameraPostProcessSettingsChromaticAberrationStartOffset = 178,
	CameraPostProcessSettingsColorContrast   = 179,
	CameraPostProcessSettingsColorContrastHighlights = 180,
	CameraPostProcessSettingsColorContrastMidtones = 181,
	CameraPostProcessSettingsColorContrastShadows = 182,
	CameraPostProcessSettingsColorCorrectionHighlightsMax = 183,
	CameraPostProcessSettingsColorCorrectionHighlightsMin = 184,
	CameraPostProcessSettingsColorCorrectionShadowsMax = 185,
	CameraPostProcessSettingsColorGain       = 186,
	CameraPostProcessSettingsColorGainHighlights = 187,
	CameraPostProcessSettingsColorGainMidtones = 188,
	CameraPostProcessSettingsColorGainShadows = 189,
	CameraPostProcessSettingsColorGamma      = 190,
	CameraPostProcessSettingsColorGammaHighlights = 191,
	CameraPostProcessSettingsColorGammaMidtones = 192,
	CameraPostProcessSettingsColorGammaShadows = 193,
	CameraPostProcessSettingsColorGradingIntensity = 194,
	CameraPostProcessSettingsColorOffset     = 195,
	CameraPostProcessSettingsColorOffsetHighlights = 196,
	CameraPostProcessSettingsColorOffsetMidtones = 197,
	CameraPostProcessSettingsColorOffsetShadows = 198,
	CameraPostProcessSettingsColorSaturation = 199,
	CameraPostProcessSettingsColorSaturationHighlights = 200,
	CameraPostProcessSettingsColorSaturationMidtones = 201,
	CameraPostProcessSettingsColorSaturationShadows = 202,
	CameraPostProcessSettingsDepthOfFieldBladeCount = 203,
	CameraPostProcessSettingsDepthOfFieldDepthBlurAmount = 204,
	CameraPostProcessSettingsDepthOfFieldDepthBlurRadius = 205,
	CameraPostProcessSettingsDepthOfFieldFarBlurSize = 206,
	CameraPostProcessSettingsDepthOfFieldFarTransitionRegion = 207,
	CameraPostProcessSettingsDepthOfFieldFocalDistance = 208,
	CameraPostProcessSettingsDepthOfFieldFocalRegion = 209,
	CameraPostProcessSettingsDepthOfFieldFstop = 210,
	CameraPostProcessSettingsDepthOfFieldMinFstop = 211,
	CameraPostProcessSettingsDepthOfFieldNearBlurSize = 212,
	CameraPostProcessSettingsDepthOfFieldNearTransitionRegion = 213,
	CameraPostProcessSettingsDepthOfFieldOcclusion = 214,
	CameraPostProcessSettingsDepthOfFieldScale = 215,
	CameraPostProcessSettingsDepthOfFieldSkyFocusDistance = 216,
	CameraPostProcessSettingsDepthOfFieldUseHairDepth = 217,
	CameraPostProcessSettingsDepthOfFieldVignetteSize = 218,
	CameraPostProcessSettingsDynamicGlobalIlluminationMethod = 219,
	CameraPostProcessSettingsExpandGamut     = 220,
	CameraPostProcessSettingsFilmBlackClip   = 221,
	CameraPostProcessSettingsFilmGrainHighlightsMax = 222,
	CameraPostProcessSettingsFilmGrainHighlightsMin = 223,
	CameraPostProcessSettingsFilmGrainIntensity = 224,
	CameraPostProcessSettingsFilmGrainIntensityHighlights = 225,
	CameraPostProcessSettingsFilmGrainIntensityMidtones = 226,
	CameraPostProcessSettingsFilmGrainIntensityShadows = 227,
	CameraPostProcessSettingsFilmGrainShadowsMax = 228,
	CameraPostProcessSettingsFilmGrainTexelSize = 229,
	CameraPostProcessSettingsFilmShoulder    = 230,
	CameraPostProcessSettingsFilmSlope       = 231,
	CameraPostProcessSettingsFilmToe         = 232,
	CameraPostProcessSettingsFilmWhiteClip   = 233,
	CameraPostProcessSettingsHistogramLogMax = 234,
	CameraPostProcessSettingsHistogramLogMin = 235,
	CameraPostProcessSettingsIndirectLightingColor = 236,
	CameraPostProcessSettingsIndirectLightingIntensity = 237,
	CameraPostProcessSettingsLensFlareBokehSize = 238,
	CameraPostProcessSettingsLensFlareIntensity = 239,
	CameraPostProcessSettingsLensFlareThreshold = 240,
	CameraPostProcessSettingsLensFlareTint   = 241,
	CameraPostProcessSettingsLocalExposureBlurredLuminanceBlend = 242,
	CameraPostProcessSettingsLocalExposureBlurredLuminanceKernelSizePercent = 243,
	CameraPostProcessSettingsLocalExposureDetailStrength = 244,
	CameraPostProcessSettingsLocalExposureHighlightContrastScale = 245,
	CameraPostProcessSettingsLocalExposureHighlightThreshold = 246,
	CameraPostProcessSettingsLocalExposureMiddleGreyBias = 247,
	CameraPostProcessSettingsLocalExposureShadowContrastScale = 248,
	CameraPostProcessSettingsLocalExposureShadowThreshold = 249,
	CameraPostProcessSettingsLumenDiffuseColorBoost = 250,
	CameraPostProcessSettingsLumenFinalGatherLightingUpdateSpeed = 251,
	CameraPostProcessSettingsLumenFinalGatherQuality = 252,
	CameraPostProcessSettingsLumenFinalGatherScreenTraces = 253,
	CameraPostProcessSettingsLumenFrontLayerTranslucencyReflections = 254,
	CameraPostProcessSettingsLumenFullSkylightLeakingDistance = 255,
	CameraPostProcessSettingsLumenMaxReflectionBounces = 256,
	CameraPostProcessSettingsLumenMaxRefractionBounces = 257,
	CameraPostProcessSettingsLumenMaxRoughnessToTraceReflections = 258,
	CameraPostProcessSettingsLumenMaxTraceDistance = 259,
	CameraPostProcessSettingsLumenRayLightingMode = 260,
	CameraPostProcessSettingsLumenReflectionQuality = 261,
	CameraPostProcessSettingsLumenReflectionsScreenTraces = 262,
	CameraPostProcessSettingsLumenSceneDetail = 263,
	CameraPostProcessSettingsLumenSceneLightingQuality = 264,
	CameraPostProcessSettingsLumenSceneLightingUpdateSpeed = 265,
	CameraPostProcessSettingsLumenSceneViewDistance = 266,
	CameraPostProcessSettingsLumenSkylightLeaking = 267,
	CameraPostProcessSettingsLumenSkylightLeakingTint = 268,
	CameraPostProcessSettingsMotionBlurAmount = 269,
	CameraPostProcessSettingsMotionBlurMax   = 270,
	CameraPostProcessSettingsMotionBlurPerObjectSize = 271,
	CameraPostProcessSettingsPathTracingMaxBounces = 272,
	CameraPostProcessSettingsPathTracingMaxPathIntensity = 273,
	CameraPostProcessSettingsRayTracingAO    = 274,
	CameraPostProcessSettingsRayTracingAOIntensity = 275,
	CameraPostProcessSettingsRayTracingAORadius = 276,
	CameraPostProcessSettingsRayTracingAOSamplesPerPixel = 277,
	CameraPostProcessSettingsRayTracingTranslucencyMaxRoughness = 278,
	CameraPostProcessSettingsRayTracingTranslucencyRefraction = 279,
	CameraPostProcessSettingsRayTracingTranslucencyRefractionRays = 280,
	CameraPostProcessSettingsRayTracingTranslucencySamplesPerPixel = 281,
	CameraPostProcessSettingsRayTracingTranslucencyShadows = 282,
	CameraPostProcessSettingsReflectionMethod = 283,
	CameraPostProcessSettingsSceneColorTint  = 284,
	CameraPostProcessSettingsSceneFringeIntensity = 285,
	CameraPostProcessSettingsScreenSpaceReflectionIntensity = 286,
	CameraPostProcessSettingsScreenSpaceReflectionMaxRoughness = 287,
	CameraPostProcessSettingsScreenSpaceReflectionQuality = 288,
	CameraPostProcessSettingsSharpen         = 289,
	CameraPostProcessSettingsTemperatureType = 290,
	CameraPostProcessSettingsToneCurveAmount = 291,
	CameraPostProcessSettingsTranslucencyType = 292,
	CameraPostProcessSettingsVignetteIntensity = 293,
	CameraPostProcessSettingsWhiteTemp       = 294,
	CameraPostProcessSettingsWhiteTint       = 295,
	CameraProjectionMode                     = 296,
	CameraUpdateOrthoPlanes                  = 297,
	CameraUseCameraHeightAsViewTarget        = 298,
	CameraUseFieldOfViewForLOD               = 299,
	MeshOverlayMaterialMaxDrawDistance       = 300,
	SkinnedMeshCapsuleIndirectShadowMinVisibility = 301,
	SkinnedMeshCastCapsuleDirectShadow       = 302,
	SkinnedMeshCastCapsuleIndirectShadow     = 303,
	SkinnedMeshRenderStatic                  = 304,
	SkinnedMeshVisibilityBasedAnimTickOption = 305,
	SkeletalMesh                             = 306,
	SkeletalMeshAllowClothActors             = 307,
	SkeletalMeshAnimationMode                = 308,
	SkeletalMeshClothBlendWeight             = 309,
	SkeletalMeshClothMaxDistanceScale        = 310,
	StaticMeshDistanceFieldSelfShadowBias    = 311,
	StaticMeshEvaluateWorldPositionOffset    = 312,
	StaticMeshEvaluateWorldPositionOffsetInRayTracing = 313,
	StaticMeshForcedLodModel                 = 314,
	StaticMeshReverseCulling                 = 315,
	StaticMeshWorldPositionOffsetDisableDistance = 316,
	StaticMesh                               = 317,
	HeterogeneousVolumeFrame                 = 318,
	None                                     = 18446744073709551615,
	Visibility                               = 38,
	EInterchangePropertyTracks_MAX           = 319,
};

// Enum InterchangeNodes.EInterchangeAnimationPayLoadType
// NumValues: 0x0007
enum class EInterchangeAnimationPayLoadType : uint8
{
	NONE                                     = 0,
	CURVE                                    = 1,
	MORPHTARGETCURVE                         = 2,
	STEPCURVE                                = 3,
	BAKED                                    = 4,
	MORPHTARGETCURVEWEIGHTINSTANCE           = 5,
	EInterchangeAnimationPayLoadType_MAX     = 6,
};

// Enum InterchangeNodes.EInterchangeAnimatedProperty
// NumValues: 0x0003
enum class EInterchangeAnimatedProperty : uint8
{
	None                                     = 0,
	Visibility                               = 1,
	MAX                                      = 2,
};

// Enum InterchangeNodes.EInterchangeCameraProjectionType
// NumValues: 0x0003
enum class EInterchangeCameraProjectionType : uint8
{
	Perspective                              = 0,
	Orthographic                             = 1,
	EInterchangeCameraProjectionType_MAX     = 2,
};

// Enum InterchangeNodes.EInterchangeLightUnits
// NumValues: 0x0005
enum class EInterchangeLightUnits : uint8
{
	Unitless                                 = 0,
	Candelas                                 = 1,
	Lumens                                   = 2,
	EV                                       = 3,
	EInterchangeLightUnits_MAX               = 4,
};

// Enum InterchangeNodes.EInterchangeMeshCollision
// NumValues: 0x000A
enum class EInterchangeMeshCollision : uint8
{
	Box                                      = 0,
	Sphere                                   = 1,
	Capsule                                  = 2,
	Convex10DOP_X                            = 3,
	Convex10DOP_Y                            = 4,
	Convex10DOP_Z                            = 5,
	Convex18DOP                              = 6,
	Convex26DOP                              = 7,
	None                                     = 255,
	EInterchangeMeshCollision_MAX            = 256,
};

// Enum InterchangeNodes.EInterchangeMotionVectorsHandling
// NumValues: 0x0004
enum class EInterchangeMotionVectorsHandling : uint8
{
	NoMotionVectors                          = 0,
	ImportVelocitiesAsMotionVectors          = 1,
	CalculateMotionVectorsDuringImport       = 2,
	EInterchangeMotionVectorsHandling_MAX    = 3,
};

// Enum InterchangeNodes.EInterchangeTextureWrapMode
// NumValues: 0x0004
enum class EInterchangeTextureWrapMode : uint8
{
	Wrap                                     = 0,
	Clamp                                    = 1,
	Mirror                                   = 2,
	EInterchangeTextureWrapMode_MAX          = 3,
};

// Enum InterchangeNodes.EInterchangeTextureFilterMode
// NumValues: 0x0005
enum class EInterchangeTextureFilterMode : uint8
{
	Nearest                                  = 0,
	Bilinear                                 = 1,
	Trilinear                                = 2,
	Default                                  = 3,
	EInterchangeTextureFilterMode_MAX        = 4,
};

// Enum InterchangeNodes.EInterchangeTextureColorSpace
// NumValues: 0x0010
enum class EInterchangeTextureColorSpace : uint8
{
	TCS_None                                 = 0,
	TCS_sRGB                                 = 1,
	TCS_Rec2020                              = 2,
	TCS_ACESAP0                              = 3,
	TCS_ACESAP1                              = 4,
	TCS_P3DCI                                = 5,
	TCS_P3D65                                = 6,
	TCS_REDWideGamut                         = 7,
	TCS_SonySGamut3                          = 8,
	TCS_SonySGamut3Cine                      = 9,
	TCS_AlexaWideGamut                       = 10,
	TCS_CanonCinemaGamut                     = 11,
	TCS_GoProProtuneNative                   = 12,
	TCS_PanasonicVGamut                      = 13,
	TCS_Custom                               = 99,
	TCS_MAX                                  = 100,
};

// Enum InterchangeNodes.EVolumeGridElementType
// NumValues: 0x0005
enum class EVolumeGridElementType : uint8
{
	Unknown                                  = 0,
	Half                                     = 1,
	Float                                    = 2,
	Double                                   = 3,
	EVolumeGridElementType_MAX               = 4,
};

// Enum InterchangeNodes.EInterchangeMeshPayLoadType
// NumValues: 0x0006
enum class EInterchangeMeshPayLoadType : uint8
{
	NONE                                     = 0,
	STATIC                                   = 1,
	SKELETAL                                 = 2,
	MORPHTARGET                              = 3,
	ANIMATED                                 = 4,
	EInterchangeMeshPayLoadType_MAX          = 5,
};

// ScriptStruct InterchangeNodes.InterchangeAnimationPayLoadKey
// 0x0018 (0x0018 - 0x0000)
struct FInterchangeAnimationPayLoadKey final
{
public:
	class FString                                 UniqueID;                                          // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EInterchangeAnimationPayLoadType              Type;                                              // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x7];                                       // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FInterchangeAnimationPayLoadKey;

// ScriptStruct InterchangeNodes.InterchangeMeshPayLoadKey
// 0x0018 (0x0018 - 0x0000)
struct FInterchangeMeshPayLoadKey final
{
public:
	class FString                                 UniqueID;                                          // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	EInterchangeMeshPayLoadType                   Type;                                              // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         FrameNumber;                                       // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInterchangeMeshPayLoadKey;

SDK_NAMESPACE_END
