#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: BPC_InventoryController

#include "Basic.hpp"

#include "CoreUObject_structs.hpp"
#include "ST_ItemCoreDatas_structs.hpp"
#include "ST_OptionObject_structs.hpp"
#include "PenguinHotel_structs.hpp"


SDK_NAMESPACE_START
SDK_PARAM_NAMESPACE_START

// Function BPC_InventoryController.BPC_InventoryController_C.CleanCheckAllSlot
// 0x01D8 (0x01D8 - 0x0000)
struct BPC_InventoryController_C_CleanCheckAllSlot final
{
public:
	bool                                          IsChanged;                                         // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1[0x7];                                        // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	TArray<struct FST_ItemCoreDatas>              LocalItemCoreDatas;                                // 0x0008(0x0010)(Edit, BlueprintVisible)
	bool                                          Temp_bool_Variable;                                // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable;                                // 0x001C(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0030(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_34[0x4];                                       // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_MakeStruct_ST_ItemCoreDatas;                // 0x0038(0x0070)(HasGetValueTypeHash)
	struct FST_ItemCoreDatas                      CallFunc_Array_Get_Item;                           // 0x00A8(0x0070)(HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x011C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11D[0x3];                                      // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_OptionObject                       CallFunc_Map_Find_Value;                           // 0x0120(0x0038)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_159[0x7];                                      // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_Select_Default;                             // 0x0160(0x0070)(ConstParm, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x01D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_CleanCheckAllSlot;

// Function BPC_InventoryController.BPC_InventoryController_C.AddCoreOption
// 0x0098 (0x0098 - 0x0000)
struct BPC_InventoryController_C_AddCoreOption final
{
public:
	int32                                         Index_0;                                           // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Key;                                               // 0x0004(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	TMap<class FName, struct FST_OptionObject>    UniqueOption;                                      // 0x0010(0x0050)(Edit, BlueprintVisible)
	struct FST_OptionObject                       Temp_struct_Variable;                              // 0x0060(0x0038)(ConstParm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_AddCoreOption;

// Function BPC_InventoryController.BPC_InventoryController_C.GetCanStackSlot
// 0x0098 (0x0098 - 0x0000)
struct BPC_InventoryController_C_GetCanStackSlot final
{
public:
	struct FST_ItemCoreDatas                      ST_ItemCoreDatas;                                  // 0x0000(0x0070)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
	int32                                         SlotIndex;                                         // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         FoundSlotIndex;                                    // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable;                                 // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SlotCanStack_ReturnValue;                 // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x3];                                       // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_GetCanStackSlot;

// Function BPC_InventoryController.BPC_InventoryController_C.SlotCanStack
// 0x00E0 (0x00E0 - 0x0000)
struct BPC_InventoryController_C_SlotCanStack final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      ST_ItemCoreDatas;                                  // 0x0008(0x0070)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
	bool                                          ReturnValue;                                       // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetItemData_Rezult;                       // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_7A[0x6];                                       // 0x007A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      CallFunc_GetItemData_ItemData;                     // 0x0080(0x0058)()
	bool                                          CallFunc_EqualEqual_NameName_ReturnValue;          // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x00D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x00DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue_1;                 // 0x00DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_SlotCanStack;

// Function BPC_InventoryController.BPC_InventoryController_C.ClearAllItems
// 0x0014 (0x0014 - 0x0000)
struct BPC_InventoryController_C_ClearAllItems final
{
public:
	int32                                         Temp_int_Variable;                                 // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_ClearAllItems;

// Function BPC_InventoryController.BPC_InventoryController_C.ClearSlot
// 0x0078 (0x0078 - 0x0000)
struct BPC_InventoryController_C_ClearSlot final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_MakeStruct_ST_ItemCoreDatas;                // 0x0008(0x0070)(HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_ClearSlot;

// Function BPC_InventoryController.BPC_InventoryController_C.RespawnItem
// 0x0170 (0x0170 - 0x0000)
struct BPC_InventoryController_C_RespawnItem final
{
public:
	class UClass*                                 ItemClass;                                         // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	struct FST_ItemCoreDatas                      ItemCoreDatas_0;                                   // 0x0008(0x0070)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
	struct FVector                                OverrideDropLocation;                              // 0x0078(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               Rotaiton;                                          // 0x0090(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
	bool                                          CallFunc_EqualEqual_VectorVector_ReturnValue;      // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x00A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_AA[0x6];                                       // 0x00AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                CallFunc_K2_GetComponentLocation_ReturnValue;      // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FVector                                CallFunc_SelectVector_ReturnValue;                 // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	TArray<class UBillboardComponent*>            CallFunc_GetComponentsByTag_ReturnValue;           // 0x00E0(0x0010)(ReferenceParm, ContainsInstancedReference)
	struct FTransform                             CallFunc_MakeTransform_ReturnValue;                // 0x00F0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class UBillboardComponent*                    CallFunc_Array_Get_Item;                           // 0x0150(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0158(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x0160(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_161[0x7];                                      // 0x0161(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class ABP_ItemBase_C*                         CallFunc_FinishSpawningActor_ReturnValue;          // 0x0168(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_RespawnItem;

// Function BPC_InventoryController.BPC_InventoryController_C.SlotIsEmpty
// 0x0008 (0x0008 - 0x0000)
struct BPC_InventoryController_C_SlotIsEmpty final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ReturnValue;                                       // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_NameName_ReturnValue;          // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_SlotIsEmpty;

// Function BPC_InventoryController.BPC_InventoryController_C.GetEmptySlot
// 0x0024 (0x0024 - 0x0000)
struct BPC_InventoryController_C_GetEmptySlot final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         FoundSlotIndex;                                    // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9[0x3];                                        // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable;                                 // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SlotIsEmpty_ReturnValue;                  // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_11[0x3];                                       // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_19[0x3];                                       // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanAND_ReturnValue;                   // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_GetEmptySlot;

// Function BPC_InventoryController.BPC_InventoryController_C.DropItem
// 0x0150 (0x0150 - 0x0000)
struct BPC_InventoryController_C_DropItem final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FVector                                OverrideDropLocation;                              // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ForceNoDrop;                                       // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          MultiAllDrop;                                      // 0x0021(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          IsDrop;                                            // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          DropState;                                         // 0x0023(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable;                                // 0x0024(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_31[0x3];                                       // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_1;                               // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FRotator                               CallFunc_GetSocketRotation_ReturnValue;            // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_55[0x3];                                       // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_1;                              // 0x005C(0x0008)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetItemData_Rezult;                       // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_65[0x3];                                       // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      CallFunc_GetItemData_ItemData;                     // 0x0068(0x0058)()
	struct FST_OptionObject                       CallFunc_Map_Find_Value;                           // 0x00C0(0x0038)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue;                     // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_BooleanOR_ReturnValue;                    // 0x00F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FA[0x6];                                       // 0x00FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	class UClass*                                 K2Node_ClassDynamicCast_AsBP_Item_Base;            // 0x0100(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_ClassDynamicCast_bSuccess;                  // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_109[0x7];                                      // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_OptionObject                       CallFunc_Map_Find_Value_1;                         // 0x0110(0x0038)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_Map_Find_ReturnValue_1;                   // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0149(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_DropItem;

// Function BPC_InventoryController.BPC_InventoryController_C.UpdateCurrentCoreData
// 0x0070 (0x0070 - 0x0000)
struct BPC_InventoryController_C_UpdateCurrentCoreData final
{
public:
	struct FST_ItemCoreDatas                      Value;                                             // 0x0000(0x0070)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_UpdateCurrentCoreData;

// Function BPC_InventoryController.BPC_InventoryController_C.CopyVariable
// 0x0008 (0x0008 - 0x0000)
struct BPC_InventoryController_C_CopyVariable final
{
public:
	class UBPC_InventoryController_C*             Source;                                            // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_CopyVariable;

// Function BPC_InventoryController.BPC_InventoryController_C.GetKeyNames
// 0x00B0 (0x00B0 - 0x0000)
struct BPC_InventoryController_C_GetKeyNames final
{
public:
	TArray<class FName>                           KeyNames;                                          // 0x0000(0x0010)(Parm, OutParm)
	TArray<class FName>                           CoreKeyNames;                                      // 0x0010(0x0010)(Edit, BlueprintVisible)
	int32                                         Temp_int_Array_Index_Variable;                     // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Loop_Counter_Variable;                    // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_2C[0x4];                                       // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      CallFunc_Array_Get_Item;                           // 0x0030(0x0070)(HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Less_IntInt_ReturnValue;                  // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A5[0x3];                                       // 0x00A5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_GetKeyNames;

// Function BPC_InventoryController.BPC_InventoryController_C.AddInventory
// 0x00C0 (0x00C0 - 0x0000)
struct BPC_InventoryController_C_AddInventory final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_4[0x4];                                        // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      CoreDatas;                                         // 0x0008(0x0070)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
	bool                                          Rezult;                                            // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_79[0x3];                                       // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_GetCanStackSlot_SlotIndex;                // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue;          // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SlotCanStack_ReturnValue;                 // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_SlotIsEmpty_ReturnValue;                  // 0x0082(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_83[0x1];                                       // 0x0083(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_GetEmptySlot_SlotIndex;                   // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GreaterEqual_IntInt_ReturnValue_1;        // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_89[0x3];                                       // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_91[0x3];                                       // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_1;                 // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_1;                               // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_2;                               // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue_2;                 // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_A9[0x3];                                       // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_3;                 // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         K2Node_Select_Default;                             // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable_3;                               // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_DropItem_IsDrop;                          // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_B9[0x3];                                       // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Add_IntInt_ReturnValue_4;                 // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_AddInventory;

// Function BPC_InventoryController.BPC_InventoryController_C.OnRep_CurrentSlotIndex
// 0x0002 (0x0002 - 0x0000)
struct BPC_InventoryController_C_OnRep_CurrentSlotIndex final
{
public:
	bool                                          CallFunc_IsLocallyControlled_ReturnValue;          // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_Not_PreBool_ReturnValue;                  // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_OnRep_CurrentSlotIndex;

// Function BPC_InventoryController.BPC_InventoryController_C.SetSlotValue
// 0x0004 (0x0004 - 0x0000)
struct BPC_InventoryController_C_SetSlotValue final
{
public:
	int32                                         MoveValue;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_SetSlotValue;

// Function BPC_InventoryController.BPC_InventoryController_C.SlotChange
// 0x0230 (0x0230 - 0x0000)
struct BPC_InventoryController_C_SlotChange final
{
public:
	int32                                         MoveValue;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CurrentIndex;                                      // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         ReturnValue;                                       // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_C[0x4];                                        // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_MakeStruct_ST_ItemCoreDatas;                // 0x0010(0x0070)(HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_81[0x7];                                       // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class FString                                 CallFunc_Conv_IntToString_ReturnValue;             // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
	bool                                          CallFunc_NotEqual_GuidGuid_ReturnValue;            // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_GetItemData_Rezult;                       // 0x0099(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9A[0x6];                                       // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      CallFunc_GetItemData_ItemData;                     // 0x00A0(0x0058)()
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_FC[0x4];                                       // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      K2Node_MakeStruct_CPP_GameItemData;                // 0x0100(0x0058)()
	struct FCPP_GameItemData                      K2Node_Select_Default;                             // 0x0158(0x0058)()
	bool                                          Temp_bool_Variable_1;                              // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1B1[0x3];                                      // 0x01B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x01B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FST_ItemCoreDatas                      K2Node_Select_Default_1;                           // 0x01B8(0x0070)(HasGetValueTypeHash)
	int32                                         CallFunc_WrapSnap_Integer__ReturnValue;            // 0x0228(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_SlotChange;

// Function BPC_InventoryController.BPC_InventoryController_C.SlotUpdate
// 0x0278 (0x0278 - 0x0000)
struct BPC_InventoryController_C_SlotUpdate final
{
public:
	bool                                          Temp_bool_Variable;                                // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable_1;                              // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_3[0x5];                                        // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_MakeStruct_ST_ItemCoreDatas;                // 0x0008(0x0070)(HasGetValueTypeHash)
	struct FCPP_GameItemData                      K2Node_MakeStruct_CPP_GameItemData;                // 0x0078(0x0058)()
	class FName                                   CallFunc_GetCurrentSlotItem_ItemName;              // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FST_ItemCoreDatas                      CallFunc_GetCurrentSlotItem_CoreDatas;             // 0x00D8(0x0070)(HasGetValueTypeHash)
	bool                                          CallFunc_GetItemData_Rezult;                       // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_149[0x7];                                      // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      CallFunc_GetItemData_ItemData;                     // 0x0150(0x0058)()
	bool                                          CallFunc_NotEqual_GuidGuid_ReturnValue;            // 0x01A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_1A9[0x7];                                      // 0x01A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_Select_Default;                             // 0x01B0(0x0070)(HasGetValueTypeHash)
	struct FCPP_GameItemData                      K2Node_Select_Default_1;                           // 0x0220(0x0058)()
};
DUMPER7_ASSERTS_BPC_InventoryController_C_SlotUpdate;

// Function BPC_InventoryController.BPC_InventoryController_C.GetCurrentSlotItem
// 0x0078 (0x0078 - 0x0000)
struct BPC_InventoryController_C_GetCurrentSlotItem final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FST_ItemCoreDatas                      CoreDatas;                                         // 0x0008(0x0070)(Parm, OutParm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_GetCurrentSlotItem;

// Function BPC_InventoryController.BPC_InventoryController_C.GetItemData
// 0x0128 (0x0128 - 0x0000)
struct BPC_InventoryController_C_GetItemData final
{
public:
	class FName                                   ItemName;                                          // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Rezult;                                            // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_9[0x7];                                        // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      ItemData;                                          // 0x0010(0x0058)(Parm, OutParm)
	bool                                          IsReturnData;                                      // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_69[0x7];                                       // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FCPP_GameItemData                      ReturnData;                                        // 0x0070(0x0058)(Edit, BlueprintVisible)
	struct FCPP_GameItemData                      CallFunc_GetDataTableRowFromName_OutRow;           // 0x00C8(0x0058)()
	bool                                          CallFunc_GetDataTableRowFromName_ReturnValue;      // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_GetItemData;

// Function BPC_InventoryController.BPC_InventoryController_C.UpdateCurrentCoreData(Server)
// 0x0070 (0x0070 - 0x0000)
struct BPC_InventoryController_C_UpdateCurrentCoreData_Server_ final
{
public:
	struct FST_ItemCoreDatas                      Value;                                             // 0x0000(0x0070)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_UpdateCurrentCoreData_Server_;

// Function BPC_InventoryController.BPC_InventoryController_C.DropCall(Local)
// 0x0001 (0x0001 - 0x0000)
struct BPC_InventoryController_C_DropCall_Local_ final
{
public:
	bool                                          ForceNoDrop;                                       // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_DropCall_Local_;

// Function BPC_InventoryController.BPC_InventoryController_C.DropCall(Server)
// 0x0008 (0x0008 - 0x0000)
struct BPC_InventoryController_C_DropCall_Server_ final
{
public:
	int32                                         SlotIndex;                                         // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          ForceNoDrop;                                       // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_DropCall_Server_;

// Function BPC_InventoryController.BPC_InventoryController_C.ExecuteUbergraph_BPC_InventoryController
// 0x0158 (0x0158 - 0x0000)
struct BPC_InventoryController_C_ExecuteUbergraph_BPC_InventoryController final
{
public:
	int32                                         EntryPoint;                                        // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          Temp_bool_Variable;                                // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_5[0x3];                                        // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   Temp_name_Variable;                                // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class FName                                   Temp_name_Variable_1;                              // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         Temp_int_Variable;                                 // 0x0018(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue;                      // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue;          // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsValid_ReturnValue_1;                    // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_IsLocallyControlled_ReturnValue_1;        // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	class AActor*                                 CallFunc_GetOwner_ReturnValue;                     // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_HasAuthority_ReturnValue;                 // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_29[0x3];                                       // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         Temp_int_Variable_1;                               // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Subtract_IntInt_ReturnValue;              // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue;             // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_EqualEqual_IntInt_ReturnValue;            // 0x0035(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_36[0x2];                                       // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
	class FName                                   K2Node_Select_Default;                             // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Add_IntInt_ReturnValue;                   // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_44[0x4];                                       // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_MakeStruct_ST_ItemCoreDatas;                // 0x0048(0x0070)(HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue;                    // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	int32                                         CallFunc_Array_Length_ReturnValue;                 // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	struct FGuid                                  CallFunc_NewGuid_ReturnValue;                      // 0x00C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_LessEqual_IntInt_ReturnValue_1;           // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_D1[0x7];                                       // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	struct FST_ItemCoreDatas                      K2Node_CustomEvent_Value;                          // 0x00D8(0x0070)(HasGetValueTypeHash)
	int32                                         CallFunc_Array_Add_ReturnValue_1;                  // 0x0148(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_ForceNoDrop_1;                  // 0x014C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_14D[0x3];                                      // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
	int32                                         K2Node_CustomEvent_SlotIndex;                      // 0x0150(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          K2Node_CustomEvent_ForceNoDrop;                    // 0x0154(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	bool                                          CallFunc_DropItem_IsDrop;                          // 0x0155(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BPC_InventoryController_C_ExecuteUbergraph_BPC_InventoryController;

SDK_PARAM_NAMESPACE_END
SDK_NAMESPACE_END
