#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: WBP_VoiceChatState

#include "Basic.hpp"

#include "Engine_structs.hpp"
#include "UMG_classes.hpp"


SDK_NAMESPACE_START

// WidgetBlueprintGeneratedClass WBP_VoiceChatState.WBP_VoiceChatState_C
// 0x0050 (0x0390 - 0x0340)
class UWBP_VoiceChatState_C final : public UUserWidget
{
public:
	struct FPointerToUberGraphFrame               UberGraphFrame;                                    // 0x0340(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
	class UWBP_KeyImage_C*                        WBP_KeyImage_1;                                    // 0x0348(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UWBP_KeyImage_C*                        WBP_KeyImage;                                      // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UImage*                                 Microphone;                                        // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class UImage*                                 Headphone;                                         // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
	class URedpointVoiceChatComponent*            VoiceChatComponent;                                // 0x0368(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, HasGetValueTypeHash)
	class ABP_FirstPersonCharacter_Main_C*        As_BP_First_Person_Character;                      // 0x0370(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	bool                                          BeforeState;                                       // 0x0378(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
	uint8                                         Pad_379[0x7];                                      // 0x0379(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
	class USoundAttenuation*                      VoiceChatSoundAtt;                                 // 0x0380(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
	int32                                         CurrentChannel;                                    // 0x0388(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

public:
	void ChannelChange(int32 NewChannel, const TArray<int32>& RemoveTarget);
	void ChannelCheck(int32 channelToCheck);
	void ConnectEvent();
	void Construct();
	void ExecuteUbergraph_WBP_VoiceChatState(int32 EntryPoint);
	void InpActEvt_IA_VoiceChatHearToggle_K2Node_EnhancedInputActionEvent_2(const struct FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, const class UInputAction* SourceAction);
	void InpActEvt_IA_VoiceChatHearToggle_K2Node_EnhancedInputActionEvent_3(const struct FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, const class UInputAction* SourceAction);
	void InpActEvt_IA_VoiceChatTalkToggle_K2Node_EnhancedInputActionEvent_0(const struct FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, const class UInputAction* SourceAction);
	void InpActEvt_IA_VoiceChatTalkToggle_K2Node_EnhancedInputActionEvent_1(const struct FInputActionValue& ActionValue, float ElapsedTime, float TriggeredTime, const class UInputAction* SourceAction);
	void IsCinemaModeCheck();
	void MovieChange(bool IsLocal);
	void PlayerStateGet();
	void PreConstruct(bool IsDesignTime);
	void Reset();
	bool SetMicrophoneVolume(float Volume);
	void UpdateEvent();
	void UpdateVisual();

public:
	static class UClass* StaticClass()
	{
		BP_STATIC_CLASS_IMPL("WBP_VoiceChatState_C")
	}
	static const class FName& StaticName()
	{
		STATIC_NAME_IMPL(L"WBP_VoiceChatState_C")
	}
	static class UWBP_VoiceChatState_C* GetDefaultObj()
	{
		return GetDefaultObjImpl<UWBP_VoiceChatState_C>();
	}
};
DUMPER7_ASSERTS_UWBP_VoiceChatState_C;

SDK_NAMESPACE_END
