#pragma once

/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/

// Package: LBPC_ReplicatePrimitiveParamaters

#include "Basic.hpp"

#include "LBPC_ReplicatePrimitiveParamaters_classes.hpp"
#include "LBPC_ReplicatePrimitiveParamaters_parameters.hpp"


SDK_NAMESPACE_START

// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.ExecuteUbergraph_LBPC_ReplicatePrimitiveParamaters
// (Final, UbergraphFunction)
// Parameters:
// int32                                   EntryPoint                                             (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_ReplicatePrimitiveParamaters_C::ExecuteUbergraph_LBPC_ReplicatePrimitiveParamaters(int32 EntryPoint)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "ExecuteUbergraph_LBPC_ReplicatePrimitiveParamaters");

	Params::LBPC_ReplicatePrimitiveParamaters_C_ExecuteUbergraph_LBPC_ReplicatePrimitiveParamaters Parms{};

	Parms.EntryPoint = EntryPoint;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.OnRep_AngularDamping
// (BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::OnRep_AngularDamping()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "OnRep_AngularDamping");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.OnRep_LinearDamping
// (BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::OnRep_LinearDamping()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "OnRep_LinearDamping");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.OnRep_Mass
// (BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::OnRep_Mass()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "OnRep_Mass");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::ReceiveBeginPlay()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "ReceiveBeginPlay");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.ResetAngularDamping(Reset)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::ResetAngularDamping_Reset_()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "ResetAngularDamping(Reset)");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.ResetLinearDamping(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::ResetLinearDamping_Server_()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "ResetLinearDamping(Server)");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.RestMass(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)

void ULBPC_ReplicatePrimitiveParamaters_C::RestMass_Server_()
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "RestMass(Server)");

	UObject::ProcessEvent(Func, nullptr);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.SetAngularDamping(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Mass_0                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    IsStack                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_ReplicatePrimitiveParamaters_C::SetAngularDamping_Server_(double Mass_0, bool IsStack)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "SetAngularDamping(Server)");

	Params::LBPC_ReplicatePrimitiveParamaters_C_SetAngularDamping_Server_ Parms{};

	Parms.Mass_0 = Mass_0;
	Parms.IsStack = IsStack;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.SetLinearDamping(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Mass_0                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    IsStack                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_ReplicatePrimitiveParamaters_C::SetLinearDamping_Server_(double Mass_0, bool IsStack)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "SetLinearDamping(Server)");

	Params::LBPC_ReplicatePrimitiveParamaters_C_SetLinearDamping_Server_ Parms{};

	Parms.Mass_0 = Mass_0;
	Parms.IsStack = IsStack;

	UObject::ProcessEvent(Func, &Parms);
}


// Function LBPC_ReplicatePrimitiveParamaters.LBPC_ReplicatePrimitiveParamaters_C.SetMass(Server)
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
// Parameters:
// double                                  Mass_0                                                 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// bool                                    IsStack                                                (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)

void ULBPC_ReplicatePrimitiveParamaters_C::SetMass_Server_(double Mass_0, bool IsStack)
{
	static class UFunction* Func = nullptr;

	if (Func == nullptr)
		Func = Class->GetFunction("LBPC_ReplicatePrimitiveParamaters_C", "SetMass(Server)");

	Params::LBPC_ReplicatePrimitiveParamaters_C_SetMass_Server_ Parms{};

	Parms.Mass_0 = Mass_0;
	Parms.IsStack = IsStack;

	UObject::ProcessEvent(Func, &Parms);
}


SDK_NAMESPACE_END
