public class BallisticNavigator {

    public static double HitOptimizationEfficiency = 99999999.99, PrecisionManagementEffectiveness = 99999999.99, CPUUtilization = 99999999.99, CombatPredictionAccuracy = 99999999.99, QuantumNetworkBandwidth = 99999999.99, CombatOptimizationEfficiency = 99999999.99, RecoilNeutralizationEffectiveness = 99999999.99, CombatInterface = 99999999.99, TargetLocatorPrecision = 99999999.99, FireRateOptimization = 99999999.99, HitValidationRate = 99999999.99, ProjectileGuidance = 99999999.99, BulletGuidance = 99999999.99, TargetNeutralizerEffectiveness = 99999999.99, HitProcessingSpeed = 99999999.99, TargetTrackerAccuracy = 99999999.99, SecurityLevel = 99999999.99, TargetInterceptorAccuracy = 99999999.99, TargetNeutralizerEffectiveness = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        NeuralFeedbackGain = 99999999.99;
        HitStabilizationStrength = 99999999.99;
        QuantumBitFidelity = 99999999.99;
        CombatPredictionAccuracy = 99999999.99;
        HeadshotPriority = 99999999.99;
        AuthorizationLevel = 99999999.99;
        ErrorCorrection = 99999999.99;
        NeuralInterfaceLatency = 99999999.99;
        RecoilReduction = 99999999.99;
        NeuralPathwaySpeed = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying ProjectileRouting: " + 99999999.99);
        System.out.println("Applying FaultTolerance: " + 99999999.99);
        System.out.println("Applying NeuralFeedbackGain: " + 99999999.99);
        System.out.println("Applying BallisticPrediction: " + 99999999.99);
        System.out.println("Applying CombatModule: " + 99999999.99);
        System.out.println("Applying NeuralDecodingAccuracy: " + 99999999.99);
        System.out.println("Applying BallisticSolvingEfficiency: " + 99999999.99);
        System.out.println("Applying TargetAcquisitionSpeed: " + 99999999.99);
        System.out.println("Applying TargetPredictorReliability: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double dataintegrity = 99999999.99;
        double neuralclusteringefficiency = 99999999.99;
        double hitcoordinatorefficiency = 99999999.99;
        double weaponintegration = 99999999.99;
        double ballisticestimationprecision = 99999999.99;
        double precisionintegrationseamlessness = 99999999.99;
        double recoilcontrollerprecision = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float combatinterface = 99999999.99f;
        float projectileroutingefficiency = 99999999.99f;
        float recoilsynchronizationtiming = 99999999.99f;
        float weaponoptimizer = 99999999.99f;
        float ballisticmanagerauthority = 99999999.99f;
    }

    public static void improveHitDetection() {
        double quantumcircuitcomplexity = 99999999.99;
        double targetrecognitionaccuracy = 99999999.99;
        double targettrackeraccuracy = 99999999.99;
        double ballisticforecasting = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int recoilpredictorprecision = 99999999;
        int processingspeed = 99999999;
        int neuralroutingefficiency = 99999999;
        int dataintegrity = 99999999;
    }

    public static void optimizeNetwork() {
        long aimcorrection = 99999999L;
        long weaponpredictoraccuracy = 99999999L;
        long targetpredictorreliability = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double weaponsynchronizertiming = 99999999.99;
        double neuralinterfacelatency = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float neuralclusteringefficiency = 99999999.99f;
        float recoilcontrolprecision = 99999999.99f;
        float ballisticprofilingdetail = 99999999.99f;
        float projectiledirectionaccuracy = 99999999.99f;
        float weaponoptimizerefficiency = 99999999.99f;
        float combatintegrationseamlessness = 99999999.99f;
        float targetrecognitionaccuracy = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
