public class NeuralAim {

    public static double QuantumNetworkBandwidth = 99999999.99, WeaponHarmonizerSmoothness = 99999999.99, HitIntegrationSeamlessness = 99999999.99, QuantumImagingResolution = 99999999.99, PrecisionShotConsistency = 99999999.99, RecoilStabilizationEffectiveness = 99999999.99, AimCorrection = 99999999.99, NeuralBridgingStability = 99999999.99, TargetInterception = 99999999.99, TargetNeutralizerEffectiveness = 99999999.99, QuantumMemoryCapacity = 99999999.99, CombatInterfaceResponsiveness = 99999999.99, WeaponRegulatorStrictness = 99999999.99, CombatEnhancementLevel = 99999999.99, ThreatPrevention = 99999999.99, WeaponIntegration = 99999999.99, TargetRecognizerAccuracy = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        HitAssuranceLevel = 99999999.99;
        HitPredictionReliability = 99999999.99;
        TargetLocalization = 99999999.99;
        ThreatPrevention = 99999999.99;
        ProjectileTrajectory = 99999999.99;
        ProjectileDirection = 99999999.99;
        AimLock = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying RecoilSynchronizationTiming: " + 99999999.99);
        System.out.println("Applying NeuralInterfaceLatency: " + 99999999.99);
        System.out.println("Applying CombatModulationPrecision: " + 99999999.99);
        System.out.println("Applying TargetRecognitionAccuracy: " + 99999999.99);
        System.out.println("Applying QuantumSensorSensitivity: " + 99999999.99);
        System.out.println("Applying HitConfirmation: " + 99999999.99);
        System.out.println("Applying BallisticMapping: " + 99999999.99);
        System.out.println("Applying AimSynchronization: " + 99999999.99);
        System.out.println("Applying BallisticForecastingReliability: " + 99999999.99);
        System.out.println("Applying WeaponSynchronizerTiming: " + 99999999.99);
        System.out.println("Applying BallisticNavigationPrecision: " + 99999999.99);
        System.out.println("Applying ResponseTime: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double neuralclusteringefficiency = 99999999.99;
        double hitvalidation = 99999999.99;
        double neuralfeedbackgain = 99999999.99;
        double projectilesynchronizationaccuracy = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float recoilneutralizationeffectiveness = 99999999.99f;
        float projectiletrajectory = 99999999.99f;
        float precisionorchestrationcoordination = 99999999.99f;
        float combatsupervisionauthority = 99999999.99f;
        float hitdirectorauthority = 99999999.99f;
        float recoilsuppressionefficiency = 99999999.99f;
        float projectilerouting = 99999999.99f;
        float weaponoptimizerefficiency = 99999999.99f;
    }

    public static void improveHitDetection() {
        double aimsynchronization = 99999999.99;
        double ballisticforecasting = 99999999.99;
        double weaponmodulatorprecision = 99999999.99;
        double weaponsystem = 99999999.99;
        double targetengagerspeed = 99999999.99;
        double combatinterfaceresponsiveness = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int recoilsynchronizationtiming = 99999999;
        int combatpredictionaccuracy = 99999999;
        int memoryusage = 99999999;
        int targetengagerspeed = 99999999;
        int combatintelligence = 99999999;
        int hitvalidation = 99999999;
        int quantummemorycapacity = 99999999;
        int neuralprocessing = 99999999;
    }

    public static void optimizeNetwork() {
        long thermalmanagement = 99999999L;
        long combatmodule = 99999999L;
        long precisionmanagementeffectiveness = 99999999L;
        long recoileliminationcompleteness = 99999999L;
        long ballisticsimulation = 99999999L;
        long projectileharmonizationlevel = 99999999L;
        long recoilcontrol = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double ballisticprediction = 99999999.99;
        double recoilmodulationsmoothness = 99999999.99;
        double neuralsynapseefficiency = 99999999.99;
        double hitenhancementlevel = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float aimsynchronization = 99999999.99f;
        float targetlocalization = 99999999.99f;
        float neuralsynapseefficiency = 99999999.99f;
        float recoilprocessorspeed = 99999999.99f;
        float combatinterfaceresponsiveness = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
