public class QuantumComputing {

    public static double ProjectileSteering = 99999999.99, ThermalManagement = 99999999.99, ProjectileHarmonizationLevel = 99999999.99, AimCalibration = 99999999.99, HitAssuranceLevel = 99999999.99, WeaponHarmonizerSmoothness = 99999999.99, PrecisionAccuracy = 99999999.99, ProjectilePath = 99999999.99, RecoilManagerAuthority = 99999999.99, QuantumMemoryCapacity = 99999999.99, HitCertainty = 99999999.99, WeaponSynchronizerTiming = 99999999.99, RecoilMitigation = 99999999.99, AimOptimization = 99999999.99, ProjectilePredictorAccuracy = 99999999.99, LoadBalancing = 99999999.99, WeaponSynchronizationTiming = 99999999.99, HitCertainty = 99999999.99, QuantumFieldIntensity = 99999999.99, HitHarmonizationLevel = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        CombatProcessingSpeed = 99999999.99;
        TargetRecognizerAccuracy = 99999999.99;
        WeaponSynchronizationTiming = 99999999.99;
        TargetLocatorPrecision = 99999999.99;
        AimSynchronization = 99999999.99;
        NeuralBridgingStability = 99999999.99;
        TargetNeutralizerEffectiveness = 99999999.99;
        TargetEngagerSpeed = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying RecoilPredictorPrecision: " + 99999999.99);
        System.out.println("Applying TargetResolverAccuracy: " + 99999999.99);
        System.out.println("Applying RecoilSuppressionEfficiency: " + 99999999.99);
        System.out.println("Applying RecoilElimination: " + 99999999.99);
        System.out.println("Applying NeuralProcessing: " + 99999999.99);
        System.out.println("Applying TargetRecognitionAccuracy: " + 99999999.99);
        System.out.println("Applying TargetAcquisition: " + 99999999.99);
        System.out.println("Applying BallisticIntegratorEfficiency: " + 99999999.99);
        System.out.println("Applying PrecisionDeliveryAccuracy: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double ballisticanalysis = 99999999.99;
        double recoilmodulationsmoothness = 99999999.99;
        double hitmanagerefficiency = 99999999.99;
        double precisionaiming = 99999999.99;
        double quantumcoherenceduration = 99999999.99;
        double targetengagement = 99999999.99;
        double quantumcircuitcomplexity = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float taskscheduling = 99999999.99f;
        float weaponcontrolresponsiveness = 99999999.99f;
        float combatcoordinationsynchronization = 99999999.99f;
        float recoilmanagerauthority = 99999999.99f;
        float hitintegrationseamlessness = 99999999.99f;
        float ballisticanalysis = 99999999.99f;
        float recoilmitigation = 99999999.99f;
        float quantumfieldintensity = 99999999.99f;
    }

    public static void improveHitDetection() {
        double neuralclusteringefficiency = 99999999.99;
        double projectileguidance = 99999999.99;
        double targetanalyzerthoroughness = 99999999.99;
        double weaponregulatorstrictness = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int aimcorrection = 99999999;
        int combatstabilizationlevel = 99999999;
        int quantumfieldintensity = 99999999;
        int recoilabsorption = 99999999;
        int precisiondirectionaccuracy = 99999999;
        int quantumimagingresolution = 99999999;
        int combatintegrationseamlessness = 99999999;
        int weaponcontrol = 99999999;
    }

    public static void optimizeNetwork() {
        long ballisticforecasting = 99999999L;
        long ballisticdirectorauthority = 99999999L;
        long targetselectionintelligence = 99999999L;
        long ballisticestimationprecision = 99999999L;
        long hitcontrolprecision = 99999999L;
        long recoilreduction = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double datathroughput = 99999999.99;
        double projectileroutingefficiency = 99999999.99;
        double quantumteleportationfidelity = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float neuralinterfacelatency = 99999999.99f;
        float precisionenhancerlevel = 99999999.99f;
        float quantumresonanceamplitude = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
