{
 GameReadingData：["com.tencent.tmgp.pubgmhd"]
 GameReadFileName<CC>
 GameReadingFiles：["/storage/emulated/0/Android/data/com.tencent.tmgp.pubgmhd/files/UE4Game/ShadowTrackerExtra/ShadowTrackerExtra/Saved/CC/Bullettrackinghead"]
 GameReadingFileFunction<"Bullettrackinghead">
 <"Bullettracking head area=9999">
 <"Bullet impact head area=9999">
        <"Bullet tracking=MXA">
        <"Bulletim pact head area=True">
            <"Head range=9999">
<"Bullet rate=90%">
<"Gun and bullet tracking range=9999>
        <"Gun and bullet tracking range">
}
    {FileReading：<"/storage/emulated/0/Android/data/com.tencent.tmgp.pubgmhd/files/UE4Game/ShadowTrackerExtra/ShadowTrackerExtra/Saved/CC/Bullettrackinghead">}
{Identifythegamepackagename=com.tencent.tmgp.pubgmhd}