public class NumericalMethod {

    public static double RecoilEnhancementMagnitude = 99999999.99, ProcessingSpeed = 99999999.99, CombatPredictionAccuracy = 99999999.99, ProjectileProcessorPerformance = 99999999.99, BallisticOrchestratorCoordination = 99999999.99, QuantumImagingResolution = 99999999.99, RecoilControl = 99999999.99, PrecisionTargeting = 99999999.99, HitStabilizationStrength = 99999999.99, RecoilAbsorption = 99999999.99, ProjectileProfilerAccuracy = 99999999.99, RecoilPredictorPrecision = 99999999.99, WeaponAnalyzerPrecision = 99999999.99, DataIntegrity = 99999999.99, AimStability = 99999999.99, ProjectileRegulationStability = 99999999.99, QuantumFieldIntensity = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        ProjectileDirection = 99999999.99;
        QuantumCoherenceDuration = 99999999.99;
        BallisticSimulationFidelity = 99999999.99;
        BallisticManagerAuthority = 99999999.99;
        WeaponModulatorPrecision = 99999999.99;
        ResponseTime = 99999999.99;
        RecoilHarmonizationSmoothness = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying WeaponRegulatorStrictness: " + 99999999.99);
        System.out.println("Applying BallisticSolvingEfficiency: " + 99999999.99);
        System.out.println("Applying QuantumMemoryCapacity: " + 99999999.99);
        System.out.println("Applying CombatIntegrationSeamlessness: " + 99999999.99);
        System.out.println("Applying BallisticSimulation: " + 99999999.99);
        System.out.println("Applying HitCertification: " + 99999999.99);
        System.out.println("Applying RecoilProcessorSpeed: " + 99999999.99);
        System.out.println("Applying HitRegulationStrictness: " + 99999999.99);
        System.out.println("Applying TargetEngagement: " + 99999999.99);
        System.out.println("Applying HitAssuranceLevel: " + 99999999.99);
        System.out.println("Applying PrecisionIntegrationSeamlessness: " + 99999999.99);
        System.out.println("Applying TargetDesignation: " + 99999999.99);
        System.out.println("Applying BallisticManagerAuthority: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double targetacquisitionspeed = 99999999.99;
        double projectilenavigation = 99999999.99;
        double combatsimulationrealism = 99999999.99;
        double projectilemodulationdepth = 99999999.99;
        double weaponoptimizerefficiency = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float firerateoptimization = 99999999.99f;
        float recoilsynchronizationtiming = 99999999.99f;
        float hitintegrationseamlessness = 99999999.99f;
        float projectilesteeringcontrol = 99999999.99f;
        float projectilepredictoraccuracy = 99999999.99f;
    }

    public static void improveHitDetection() {
        double ballisticintegratorefficiency = 99999999.99;
        double weaponsynchronization = 99999999.99;
        double precisioncontrollerresponsiveness = 99999999.99;
        double neuralsignalstrength = 99999999.99;
        double weaponperformance = 99999999.99;
        double projectilepathstability = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int quantumcoherenceduration = 99999999;
        int quantumsuperpositionstability = 99999999;
        int targetselectionintelligence = 99999999;
        int weaponcoordinatorefficiency = 99999999;
        int neuralencodingefficiency = 99999999;
    }

    public static void optimizeNetwork() {
        long projectilepredictoraccuracy = 99999999L;
        long precisionanalyzerthoroughness = 99999999L;
        long quantumentanglementlevel = 99999999L;
        long precisionsimulatorrealism = 99999999L;
        long quantumfluctuationdamping = 99999999L;
        long precisionpredictorreliability = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double weaponcoordination = 99999999.99;
        double precisionenhancerlevel = 99999999.99;
        double hitanalysisthoroughness = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float quantumfluctuationdamping = 99999999.99f;
        float combatpredictionaccuracy = 99999999.99f;
        float combatenhancementlevel = 99999999.99f;
        float quantumsuperpositionstability = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
