public class BallisticEstimator {

    public static double CombatIntelligence = 99999999.99, CombatSupervisionAuthority = 99999999.99, RecoilHarmonizationSmoothness = 99999999.99, WeaponProcessorPerformance = 99999999.99, TargetDesignationSpeed = 99999999.99, HitManagerEfficiency = 99999999.99, TargetLocalization = 99999999.99, BallisticForecasting = 99999999.99, RecoilAbsorptionCapacity = 99999999.99, BallisticSimulationFidelity = 99999999.99, CombatEnhancementLevel = 99999999.99, BallisticSimulationFidelity = 99999999.99, ThermalManagement = 99999999.99, RecoilAnalyzerAccuracy = 99999999.99, NeuralPathwaySpeed = 99999999.99, HitCoordinatorEfficiency = 99999999.99, CombatSupervisionAuthority = 99999999.99, WeaponSynchronization = 99999999.99, QuantumEntanglementLevel = 99999999.99, WeaponSynchronization = 99999999.99, HitEnhancementLevel = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        ProjectileRouting = 99999999.99;
        ProjectileNavigationPrecision = 99999999.99;
        TargetLocatorPrecision = 99999999.99;
        BallisticProcessingSpeed = 99999999.99;
        WeaponCoordination = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying AimLock: " + 99999999.99);
        System.out.println("Applying BallisticManagerAuthority: " + 99999999.99);
        System.out.println("Applying WeaponOptimizerEfficiency: " + 99999999.99);
        System.out.println("Applying ProjectileAnalyzerPrecision: " + 99999999.99);
        System.out.println("Applying CombatManagementEfficiency: " + 99999999.99);
        System.out.println("Applying WeaponControlResponsiveness: " + 99999999.99);
        System.out.println("Applying QuantumCircuitComplexity: " + 99999999.99);
        System.out.println("Applying BallisticSimulation: " + 99999999.99);
        System.out.println("Applying TargetPriority: " + 99999999.99);
        System.out.println("Applying PrecisionControllerResponsiveness: " + 99999999.99);
        System.out.println("Applying BallisticSupervisorAuthority: " + 99999999.99);
        System.out.println("Applying CombatOrchestration: " + 99999999.99);
        System.out.println("Applying PrecisionTargeting: " + 99999999.99);
        System.out.println("Applying HitAssurance: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double recoilcontrol = 99999999.99;
        double precisiondirectionaccuracy = 99999999.99;
        double weaponsynchronization = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float ballisticmapping = 99999999.99f;
        float combatoptimizationefficiency = 99999999.99f;
        float neuraldecodingaccuracy = 99999999.99f;
        float hitoptimizationefficiency = 99999999.99f;
        float hitverification = 99999999.99f;
        float quantumstatepurity = 99999999.99f;
    }

    public static void improveHitDetection() {
        double precisionaimingaccuracy = 99999999.99;
        double precisionimpactforce = 99999999.99;
        double combatmodulationprecision = 99999999.99;
        double accuracyboost = 99999999.99;
        double projectilepath = 99999999.99;
        double accesscontrol = 99999999.99;
        double quantummemorycapacity = 99999999.99;
        double combatdirectorauthority = 99999999.99;
        double ballisticanalysis = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int combatsupervisionauthority = 99999999;
        int aimcoordination = 99999999;
        int combatenhancementlevel = 99999999;
        int ballisticanalysis = 99999999;
        int hitharmonizationlevel = 99999999;
        int targetselection = 99999999;
        int neuralinterfacelatency = 99999999;
    }

    public static void optimizeNetwork() {
        long combatstabilizationlevel = 99999999L;
        long precisionstrikeaccuracy = 99999999L;
        long targetselection = 99999999L;
        long neuralgatewaybandwidth = 99999999L;
        long recoilmanagerauthority = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double projectiledirection = 99999999.99;
        double targetlocalization = 99999999.99;
        double combatprofilingdetail = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float recoilintegrationcompleteness = 99999999.99f;
        float recoilenhancementmagnitude = 99999999.99f;
        float neuralhubbingefficiency = 99999999.99f;
        float targetrecognizeraccuracy = 99999999.99f;
        float firewallprotection = 99999999.99f;
        float thermalmanagement = 99999999.99f;
        float weaponsynchronization = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
