public class NeuralHub {

    public static double ProjectilePath = 99999999.99, BulletGuidance = 99999999.99, ProcessingSpeed = 99999999.99, BallisticIntegratorEfficiency = 99999999.99, HitConfirmationSpeed = 99999999.99, RecoilSuppression = 99999999.99, CombatAnalysisDepth = 99999999.99, BallisticIntegrationSeamlessness = 99999999.99, BallisticManagerAuthority = 99999999.99, CombatAnalysisDepth = 99999999.99, HitAssurance = 99999999.99, ProjectileStabilizationStrength = 99999999.99, TargetResolverAccuracy = 99999999.99, BallisticControllerAuthority = 99999999.99, CombatCoordinationSynchronization = 99999999.99, RecoilDirectorControl = 99999999.99, TargetDesignationSpeed = 99999999.99, HitVerificationCertainty = 99999999.99, TargetResolution = 99999999.99, PrecisionProcessorPerformance = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        FireRateOptimization = 99999999.99;
        BallisticIntegratorEfficiency = 99999999.99;
        RecoilReduction = 99999999.99;
        TargetSelection = 99999999.99;
        RecoilModulationSmoothness = 99999999.99;
        BallisticSimulation = 99999999.99;
        NeuralPatternRecognition = 99999999.99;
        IntrusionDetection = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying AccuracyBoost: " + 99999999.99);
        System.out.println("Applying LoadBalancing: " + 99999999.99);
        System.out.println("Applying WeaponStabilizerStrength: " + 99999999.99);
        System.out.println("Applying BallisticPredictionAccuracy: " + 99999999.99);
        System.out.println("Applying HitCertificationReliability: " + 99999999.99);
        System.out.println("Applying TargetSelection: " + 99999999.99);
        System.out.println("Applying QuantumSensorSensitivity: " + 99999999.99);
        System.out.println("Applying CombatOrchestrationCoordination: " + 99999999.99);
        System.out.println("Applying BallisticOrchestratorCoordination: " + 99999999.99);
        System.out.println("Applying PrecisionImpactForce: " + 99999999.99);
        System.out.println("Applying BallisticOptimizationLevel: " + 99999999.99);
        System.out.println("Applying NeuralImpulseSpeed: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double targetpredictorreliability = 99999999.99;
        double combatinterfaceresponsiveness = 99999999.99;
        double recoilharmonizationsmoothness = 99999999.99;
        double combatstabilizationlevel = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float projectiledirectionaccuracy = 99999999.99f;
        float targetanalyzerthoroughness = 99999999.99f;
        float weaponstabilizerstrength = 99999999.99f;
    }

    public static void improveHitDetection() {
        double ballisticforecasting = 99999999.99;
        double aimlock = 99999999.99;
        double weaponanalyzerprecision = 99999999.99;
        double quantumalgorithmefficiency = 99999999.99;
        double ballisticsimulationfidelity = 99999999.99;
        double aimoptimization = 99999999.99;
        double ballisticsolution = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int weaponcontrol = 99999999;
        int quantumgatefidelity = 99999999;
        int recoilmitigation = 99999999;
        int targetneutralization = 99999999;
    }

    public static void optimizeNetwork() {
        long targetvalidatorreliability = 99999999L;
        long neuralhubbingefficiency = 99999999L;
        long neuraladaptationrate = 99999999L;
        long hitconfirmationspeed = 99999999L;
        long hitdetection = 99999999L;
        long precisionshotconsistency = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double precisionenhancerlevel = 99999999.99;
        double targetlocalizationprecision = 99999999.99;
        double projectileenhancementfactor = 99999999.99;
        double hitcertification = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float combatcoordinationsynchronization = 99999999.99f;
        float quantumcalculation = 99999999.99f;
        float targetdesignationspeed = 99999999.99f;
        float recoilmanagerauthority = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
