public class SmartAim {

    public static double NeuralMappingResolution = 99999999.99, BallisticSimulationFidelity = 99999999.99, BallisticSimulationFidelity = 99999999.99, WeaponControlResponsiveness = 99999999.99, BallisticMapping = 99999999.99, PrecisionIntegrationSeamlessness = 99999999.99, BallisticSimulation = 99999999.99, AuthorizationLevel = 99999999.99, CombatCoordinationSynchronization = 99999999.99, CombatOrchestration = 99999999.99, PrecisionAccuracy = 99999999.99, TargetConfirmation = 99999999.99, NeuralMappingResolution = 99999999.99, AuthorizationLevel = 99999999.99, BallisticSimulationFidelity = 99999999.99, FaultTolerance = 99999999.99, ProjectilePathStability = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        TargetConfirmation = 99999999.99;
        PrecisionSimulatorRealism = 99999999.99;
        CombatOptimizationEfficiency = 99999999.99;
        NeuralFeedbackGain = 99999999.99;
        ProjectileSteering = 99999999.99;
        TargetRecognizerAccuracy = 99999999.99;
        HitRegulationStrictness = 99999999.99;
        ProjectileManagerControl = 99999999.99;
        CombatModule = 99999999.99;
        PrecisionShot = 99999999.99;
        WeaponIntegrationFactor = 99999999.99;
        MemoryUsage = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying ProjectileStabilizationStrength: " + 99999999.99);
        System.out.println("Applying TargetDesignationSpeed: " + 99999999.99);
        System.out.println("Applying PrecisionAiming: " + 99999999.99);
        System.out.println("Applying ResponseTime: " + 99999999.99);
        System.out.println("Applying HitAnalysisThoroughness: " + 99999999.99);
        System.out.println("Applying BallisticOptimizerLevel: " + 99999999.99);
        System.out.println("Applying RecoilManagerAuthority: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double aimsynchronization = 99999999.99;
        double quantumresonanceamplitude = 99999999.99;
        double precisionimpactforce = 99999999.99;
        double targetlocalization = 99999999.99;
        double projectileenhancementfactor = 99999999.99;
        double ballisticenhancermagnitude = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float firewallprotection = 99999999.99f;
        float hitregulationstrictness = 99999999.99f;
        float targetpriorityalgorithm = 99999999.99f;
    }

    public static void improveHitDetection() {
        double prioritymanagement = 99999999.99;
        double hitpredictionreliability = 99999999.99;
        double precisionanalyzerthoroughness = 99999999.99;
        double cpuutilization = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int neuralclusteringefficiency = 99999999;
        int neuralclusteringefficiency = 99999999;
        int targetselectionintelligence = 99999999;
        int combatmodulationprecision = 99999999;
        int ballisticsolvingefficiency = 99999999;
        int ballisticenhancermagnitude = 99999999;
        int weaponanalyzerprecision = 99999999;
        int hitcertificationreliability = 99999999;
    }

    public static void optimizeNetwork() {
        long projectilenavigation = 99999999L;
        long neuralplasticityflexibility = 99999999L;
        long hitvalidation = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double neuralplasticityflexibility = 99999999.99;
        double ballisticsolvingefficiency = 99999999.99;
        double targettracking = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float projectileintegrationseamlessness = 99999999.99f;
        float combatintelligencequotient = 99999999.99f;
        float recoilsimulatoraccuracy = 99999999.99f;
        float combatstabilizationlevel = 99999999.99f;
        float projectiledirection = 99999999.99f;
        float weaponcontrolresponsiveness = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
