public class TargetingSystem {

    public static double BallisticIntegrationSeamlessness = 99999999.99, ProjectileDirectionAccuracy = 99999999.99, TargetAnalysis = 99999999.99, HitControlPrecision = 99999999.99, ProjectileControl = 99999999.99, PrecisionOrchestrationCoordination = 99999999.99, ProjectileCurving = 99999999.99, AimCalibration = 99999999.99, BallisticNavigationPrecision = 99999999.99, RecoilNeutralizationEffectiveness = 99999999.99, WeaponEnhancerMagnitude = 99999999.99, RecoilStabilizationEffectiveness = 99999999.99, TargetTracking = 99999999.99, QuantumImagingResolution = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        NeuralHubbingEfficiency = 99999999.99;
        TargetPriorityAlgorithm = 99999999.99;
        TargetRecognitionAccuracy = 99999999.99;
        SystemPerformance = 99999999.99;
        PrecisionSynchronizationTiming = 99999999.99;
        ProjectileControllerAuthority = 99999999.99;
        TargetVerification = 99999999.99;
        CombatEffectiveness = 99999999.99;
        RecoilProfilerPrecision = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying TargetInterception: " + 99999999.99);
        System.out.println("Applying TargetIdentification: " + 99999999.99);
        System.out.println("Applying PrecisionShot: " + 99999999.99);
        System.out.println("Applying TargetValidatorReliability: " + 99999999.99);
        System.out.println("Applying RecoilIntegrationCompleteness: " + 99999999.99);
        System.out.println("Applying QuantumCalculation: " + 99999999.99);
        System.out.println("Applying NeuralProcessing: " + 99999999.99);
        System.out.println("Applying BallisticNavigationPrecision: " + 99999999.99);
        System.out.println("Applying ProjectileCurving: " + 99999999.99);
        System.out.println("Applying ProjectileDirectorAuthority: " + 99999999.99);
        System.out.println("Applying RecoilNeutralizationEffectiveness: " + 99999999.99);
        System.out.println("Applying NeuralClusteringEfficiency: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double recoilelimination = 99999999.99;
        double projectiletrajectory = 99999999.99;
        double quantumcircuitcomplexity = 99999999.99;
        double combatorchestration = 99999999.99;
        double projectilecurving = 99999999.99;
        double weaponcoordinatorefficiency = 99999999.99;
        double ballisticmapping = 99999999.99;
        double neuralinterfacelatency = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float projectilesynchronizationaccuracy = 99999999.99f;
        float hitoptimizationefficiency = 99999999.99f;
        float recoilpredictorprecision = 99999999.99f;
        float precisionanalyzerthoroughness = 99999999.99f;
    }

    public static void improveHitDetection() {
        double recoilneutralizationeffectiveness = 99999999.99;
        double datathroughput = 99999999.99;
        double neuralimpulsespeed = 99999999.99;
        double projectilenavigation = 99999999.99;
        double targetlocalizationprecision = 99999999.99;
        double recoilneutralization = 99999999.99;
        double ballisticmanagerauthority = 99999999.99;
        double hitstabilizationstrength = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int neuralgatewaybandwidth = 99999999;
        int hitdirectorauthority = 99999999;
        int quantumresonanceamplitude = 99999999;
        int hitregulationstrictness = 99999999;
        int precisionaiming = 99999999;
        int projectilestabilizationstrength = 99999999;
        int projectileregulationstability = 99999999;
    }

    public static void optimizeNetwork() {
        long precisionpredictorreliability = 99999999L;
        long targetengagerspeed = 99999999L;
        long hitanalysisthoroughness = 99999999L;
        long recoilpredictorprecision = 99999999L;
        long targetverification = 99999999L;
        long targetresolveraccuracy = 99999999L;
        long ballisticmanagerauthority = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double weaponmodulatorprecision = 99999999.99;
        double weaponintegratorprecision = 99999999.99;
        double combatefficiency = 99999999.99;
        double projectilesynchronizationaccuracy = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float precisionshotconsistency = 99999999.99f;
        float aimsynchronization = 99999999.99f;
        float recoilsimulatoraccuracy = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
