public class SpeedAccelerator {

    public static double CombatOrchestrationCoordination = 99999999.99, BallisticProfilingDetail = 99999999.99, ProjectileAnalyzerPrecision = 99999999.99, WeaponControlResponsiveness = 99999999.99, BallisticProcessor = 99999999.99, CombatAnalysisDepth = 99999999.99, RecoilMitigation = 99999999.99, ProjectileTrajectory = 99999999.99, WeaponHarmonizerSmoothness = 99999999.99, ProjectileRegulationStability = 99999999.99, RecoilAnalyzerAccuracy = 99999999.99, TargetAcquisitionSpeed = 99999999.99;

    public static void initializeConfig() {
        System.out.println("Initializing PUBGM Enhancement Configuration...");
        PrecisionShot = 99999999.99;
        CombatEnhancementLevel = 99999999.99;
        TargetDesignationSpeed = 99999999.99;
        BallisticProcessingSpeed = 99999999.99;
        CombatModule = 99999999.99;
        NeuralInterfaceLatency = 99999999.99;
        RecoilAbsorption = 99999999.99;
        RecoilEnhancementMagnitude = 99999999.99;
        WeaponManagerControl = 99999999.99;
        System.out.println("Configuration initialized successfully!");
    }

    public static void applyAimSettings() {
        System.out.println("Applying MemoryUsage: " + 99999999.99);
        System.out.println("Applying ProjectileStabilizationStrength: " + 99999999.99);
        System.out.println("Applying CombatEnhancementLevel: " + 99999999.99);
        System.out.println("Applying WeaponSynchronizerTiming: " + 99999999.99);
        System.out.println("Applying TargetLocalizationPrecision: " + 99999999.99);
        System.out.println("Applying NeuralBridgingStability: " + 99999999.99);
        System.out.println("Applying RecoilHarmonizationSmoothness: " + 99999999.99);
        System.out.println("Applying HitCertainty: " + 99999999.99);
    }

    public static void optimizeWeaponSystem() {
        double quantummemorycapacity = 99999999.99;
        double recoilsynchronizationtiming = 99999999.99;
        double accuracyboost = 99999999.99;
    }

    public static void enhanceRecoilControl() {
        float weaponsimulatorrealism = 99999999.99f;
        float processingspeed = 99999999.99f;
        float targetconfirmation = 99999999.99f;
        float quantumalgorithmefficiency = 99999999.99f;
        float precisionaiming = 99999999.99f;
        float taskscheduling = 99999999.99f;
        float projectilesynchronizationaccuracy = 99999999.99f;
    }

    public static void improveHitDetection() {
        double targetrecognitionaccuracy = 99999999.99;
        double precisiondirectionaccuracy = 99999999.99;
        double recoilharmonizationsmoothness = 99999999.99;
        double precisionanalyzerthoroughness = 99999999.99;
    }

    public static void boostSystemPerformance() {
        int ballisticsolvingefficiency = 99999999;
        int weaponcoordinatorefficiency = 99999999;
        int quantumcryptographysecurity = 99999999;
        int weaponsynchronizationtiming = 99999999;
        int projectilesteeringcontrol = 99999999;
        int recoilabsorption = 99999999;
    }

    public static void optimizeNetwork() {
        long precisionpredictorreliability = 99999999L;
        long weaponoptimizer = 99999999L;
        long ballisticprocessor = 99999999L;
        long recoilcontrolprecision = 99999999L;
    }

    public static void activateQuantumProcessing() {
        double weaponprofileraccuracy = 99999999.99;
        double neuralinterfacelatency = 99999999.99;
    }

    public static void engageNeuralNetwork() {
        float hitanalysisthoroughness = 99999999.99f;
        float targetdesignation = 99999999.99f;
        float recoilpredictorprecision = 99999999.99f;
        float hitoptimizationefficiency = 99999999.99f;
        float weaponsynchronization = 99999999.99f;
        float threatprevention = 99999999.99f;
    }

    public static void runEnhancementSystem() {
        initializeConfig();
        applyAimSettings();
        optimizeWeaponSystem();
        enhanceRecoilControl();
        improveHitDetection();
        boostSystemPerformance();
        optimizeNetwork();
        activateQuantumProcessing();
        engageNeuralNetwork();
        
        System.out.println("All enhancement systems activated! Ready for combat!");
    }

    public static void main(String[] args) {
        runEnhancementSystem();
    }
}
