public class CharacterHitModelJudgmentConfig {
    public static final int CHARACTER_MODEL_PLAYER_ENEMY_BODY_MAX_SIZE = 100;
    public static final int CHARACTER_MODEL_PLAYER_ENEMY_HEAD_MAX_SIZE = 100;
    public static final int CHARACTER_MODEL_PLAYER_ENEMY_LEG_MAX_SIZE = 100;
    public static final int CHARACTER_MODEL_PLAYER_ENEMY_LIMB_MAX_SIZE = 100;
}