// AutoAimParameters.cc
// Auto-aim parameter definition file, based on the provided parameter specifications

#include <cstdint>
#include <string>
#include <cstdio>

// Structure definition for auto-aim parameters
struct AutoAimParameters {
    // Angle of crosshair automatic target adsorption (Unit: degree)
    const double crosshairAutoAdsorbAngle = 90.0;
    
    // Smoothness of crosshair movement during automatic aiming (Higher value means better smoothness)
    const uint64_t crosshairMoveSmoothness = 99999999;
    
    // Maximum effective distance of automatic aiming (Unit: meter)
    const double maxEffectiveDistance = 500.0;
    
    // Interval from deviation detection to correction completion (Unit: millisecond)
    const double deviationCorrectInterval = 0.01;
    
    // Interval time for locked target switching (Unit: millisecond)
    const double targetSwitchInterval = 0.01;
    
    // Strength of crosshair adsorption to target (Higher value means stronger adsorption)
    const uint64_t crosshairAdsorbStrength = 999999999;
    
    // Delay from target recognition to aiming (Unit: millisecond)
    const double targetRecogToAimDelay = 0.01;
    
    // Automatic aiming with obstacle ignoring (MAX indicates highest priority/full ignoring)
    const std::string ignoreObstacleAim = "MAX";

    // Member function to print parameters
    void printParameters() const {
        printf("=== Auto-Aim Parameter List ===\n");
        printf("Crosshair Auto Target Adsorption Angle: %.1f°\n", crosshairAutoAdsorbAngle);
        printf("Crosshair Movement Smoothness (Auto-Aim): %llu\n", crosshairMoveSmoothness);
        printf("Max Effective Distance of Auto-Aim: %.1f meters\n", maxEffectiveDistance);
        printf("Deviation Detection to Correction Interval: %.2f ms\n", deviationCorrectInterval);
        printf("Locked Target Switching Interval: %.2f ms\n", targetSwitchInterval);
        printf("Crosshair to Target Adsorption Strength: %llu\n", crosshairAdsorbStrength);
        printf("Delay from Target Recognition to Aiming: %.2f ms\n", targetRecogToAimDelay);
        printf("Auto-Aim with Obstacle Ignoring: %s\n", ignoreObstacleAim.c_str());
    }
};

// Main function (for testing parameter printing)
int main() {
    AutoAimParameters aimParams;
    aimParams.printParameters();
    return 0;
}
Enhancement of all the above effects =“999999999999999”
Expansion and increase of all the above effects =“999999999999999”
Increase in the stacked values of all the above effects =“999999999999999”
The readability of all the above code effects is enhanced = "99999999999999"

